MauvilleCity_GameCorner_MapScripts:: @ 8156A33 .byte 0 MauvilleCity_GameCorner_EventScript_156A34:: @ 8156A34 lock faceplayer msgbox MauvilleCity_GameCorner_Text_181C35, MSGBOX_DEFAULT checkitem ITEM_COIN_CASE, 1 compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_156B32 message MauvilleCity_GameCorner_Text_181CB4 waitmessage showmoneybox 0, 0 nop showcoinsbox 0, 5 goto MauvilleCity_GameCorner_EventScript_156A60 MauvilleCity_GameCorner_EventScript_156A60:: @ 8156A60 multichoicedefault 15, 0, 49, 0, 0 switch VAR_RESULT case 0, MauvilleCity_GameCorner_EventScript_156AAE case 1, MauvilleCity_GameCorner_EventScript_156AF0 goto MauvilleCity_GameCorner_EventScript_156B4C end @ 8156A87 multichoicedefault 15, 0, 49, 1, 0 switch VAR_RESULT case 0, MauvilleCity_GameCorner_EventScript_156AAE case 1, MauvilleCity_GameCorner_EventScript_156AF0 goto MauvilleCity_GameCorner_EventScript_156B4C end MauvilleCity_GameCorner_EventScript_156AAE:: @ 8156AAE checkcoins VAR_TEMP_1 compare VAR_TEMP_1, 9950 goto_if_ge MauvilleCity_GameCorner_EventScript_156B5C checkmoney 1000, 0 compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_156B3C addcoins 50 removemoney 1000, 0 updatemoneybox 0, 0 nop updatecoinsbox 0, 5 playse SE_SHOP msgbox MauvilleCity_GameCorner_Text_181CFE, MSGBOX_DEFAULT hidemoneybox 0, 0 hidecoinsbox 0, 5 release end MauvilleCity_GameCorner_EventScript_156AF0:: @ 8156AF0 checkcoins VAR_TEMP_1 compare VAR_TEMP_1, 9500 goto_if_ge MauvilleCity_GameCorner_EventScript_156B5C checkmoney 10000, 0 compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_156B3C addcoins 500 removemoney 10000, 0 updatemoneybox 0, 0 nop updatecoinsbox 0, 5 playse SE_SHOP msgbox MauvilleCity_GameCorner_Text_181CFE, MSGBOX_DEFAULT hidemoneybox 0, 0 hidecoinsbox 0, 5 release end MauvilleCity_GameCorner_EventScript_156B32:: @ 8156B32 msgbox MauvilleCity_GameCorner_Text_181C53, MSGBOX_DEFAULT release end MauvilleCity_GameCorner_EventScript_156B3C:: @ 8156B3C msgbox MauvilleCity_GameCorner_Text_181D28, MSGBOX_DEFAULT hidemoneybox 0, 0 hidecoinsbox 0, 5 release end MauvilleCity_GameCorner_EventScript_156B4C:: @ 8156B4C msgbox MauvilleCity_GameCorner_Text_181D73, MSGBOX_DEFAULT hidemoneybox 0, 0 hidecoinsbox 0, 5 release end MauvilleCity_GameCorner_EventScript_156B5C:: @ 8156B5C msgbox MauvilleCity_GameCorner_Text_181D57, MSGBOX_DEFAULT hidemoneybox 0, 0 hidecoinsbox 0, 5 release end MauvilleCity_GameCorner_EventScript_156B6C:: @ 8156B6C lock faceplayer msgbox MauvilleCity_GameCorner_Text_181DE1, MSGBOX_DEFAULT checkitem ITEM_COIN_CASE, 1 compare VAR_RESULT, 1 goto_if_eq MauvilleCity_GameCorner_EventScript_156B88 release end MauvilleCity_GameCorner_EventScript_156B88:: @ 8156B88 message MauvilleCity_GameCorner_Text_181E17 waitmessage showcoinsbox 0, 0 setvar VAR_TEMP_1, 0 goto MauvilleCity_GameCorner_EventScript_156BA6 MauvilleCity_GameCorner_EventScript_156B9B:: @ 8156B9B message MauvilleCity_GameCorner_Text_181E17 waitmessage goto MauvilleCity_GameCorner_EventScript_156BA6 MauvilleCity_GameCorner_EventScript_156BA6:: @ 8156BA6 multichoice 12, 0, 48, 0 switch VAR_RESULT case 0, MauvilleCity_GameCorner_EventScript_156BE2 case 1, MauvilleCity_GameCorner_EventScript_156BF0 case 2, MauvilleCity_GameCorner_EventScript_156BFE case 3, MauvilleCity_GameCorner_EventScript_156D0D goto MauvilleCity_GameCorner_EventScript_156D0D end MauvilleCity_GameCorner_EventScript_156BE2:: @ 8156BE2 setvar VAR_TEMP_1, 1 bufferdecorationname 0, 88 goto MauvilleCity_GameCorner_EventScript_156C0C MauvilleCity_GameCorner_EventScript_156BF0:: @ 8156BF0 setvar VAR_TEMP_1, 2 bufferdecorationname 0, 89 goto MauvilleCity_GameCorner_EventScript_156C0C MauvilleCity_GameCorner_EventScript_156BFE:: @ 8156BFE setvar VAR_TEMP_1, 3 bufferdecorationname 0, 90 goto MauvilleCity_GameCorner_EventScript_156C0C MauvilleCity_GameCorner_EventScript_156C0C:: @ 8156C0C msgbox MauvilleCity_GameCorner_Text_181E33, MSGBOX_YESNO compare VAR_RESULT, NO goto_if_eq MauvilleCity_GameCorner_EventScript_156D0D switch VAR_TEMP_1 case 1, MauvilleCity_GameCorner_EventScript_156C46 case 2, MauvilleCity_GameCorner_EventScript_156C80 case 3, MauvilleCity_GameCorner_EventScript_156CBA end MauvilleCity_GameCorner_EventScript_156C46:: @ 8156C46 checkcoins VAR_TEMP_2 compare VAR_TEMP_2, 1000 goto_if_lt MauvilleCity_GameCorner_EventScript_156CF4 bufferdecorationname 1, DECOR_TREECKO_DOLL checkdecorspace DECOR_TREECKO_DOLL compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_156D02 removecoins 1000 adddecoration DECOR_TREECKO_DOLL updatecoinsbox 0, 0 playse SE_SHOP msgbox MauvilleCity_GameCorner_Text_181E49, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_156B9B end MauvilleCity_GameCorner_EventScript_156C80:: @ 8156C80 checkcoins VAR_TEMP_2 compare VAR_TEMP_2, 1000 goto_if_lt MauvilleCity_GameCorner_EventScript_156CF4 bufferdecorationname 1, DECOR_TORCHIC_DOLL checkdecorspace DECOR_TORCHIC_DOLL compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_156D02 removecoins 1000 adddecoration DECOR_TORCHIC_DOLL updatecoinsbox 0, 0 playse SE_SHOP msgbox MauvilleCity_GameCorner_Text_181E49, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_156B9B end MauvilleCity_GameCorner_EventScript_156CBA:: @ 8156CBA checkcoins VAR_TEMP_2 compare VAR_TEMP_2, 1000 goto_if_lt MauvilleCity_GameCorner_EventScript_156CF4 bufferdecorationname 1, DECOR_MUDKIP_DOLL checkdecorspace DECOR_MUDKIP_DOLL compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_156D02 removecoins 1000 adddecoration DECOR_MUDKIP_DOLL updatecoinsbox 0, 0 playse SE_SHOP msgbox MauvilleCity_GameCorner_Text_181E49, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_156B9B end MauvilleCity_GameCorner_EventScript_156CF4:: @ 8156CF4 msgbox MauvilleCity_GameCorner_Text_181E76, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_156B9B end MauvilleCity_GameCorner_EventScript_156D02:: @ 8156D02 call Common_EventScript_NoRoomForDecor goto MauvilleCity_GameCorner_EventScript_156B9B end MauvilleCity_GameCorner_EventScript_156D0D:: @ 8156D0D msgbox MauvilleCity_GameCorner_Text_181EC2, MSGBOX_DEFAULT hidecoinsbox 0, 0 release end MauvilleCity_GameCorner_EventScript_156D1A:: @ 8156D1A lock faceplayer msgbox MauvilleCity_GameCorner_Text_181DE1, MSGBOX_DEFAULT checkitem ITEM_COIN_CASE, 1 compare VAR_RESULT, 1 goto_if_eq MauvilleCity_GameCorner_EventScript_156D36 release end MauvilleCity_GameCorner_EventScript_156D36:: @ 8156D36 message MauvilleCity_GameCorner_Text_181E17 waitmessage showcoinsbox 0, 0 setvar VAR_TEMP_1, 0 goto MauvilleCity_GameCorner_EventScript_156D54 MauvilleCity_GameCorner_EventScript_156D49:: @ 8156D49 message MauvilleCity_GameCorner_Text_181E17 waitmessage goto MauvilleCity_GameCorner_EventScript_156D54 MauvilleCity_GameCorner_EventScript_156D54:: @ 8156D54 multichoice 12, 0, 55, 0 switch VAR_RESULT case 0, MauvilleCity_GameCorner_EventScript_156DA6 case 1, MauvilleCity_GameCorner_EventScript_156DB4 case 2, MauvilleCity_GameCorner_EventScript_156DC2 case 3, MauvilleCity_GameCorner_EventScript_156DD0 case 4, MauvilleCity_GameCorner_EventScript_156DDE case 5, MauvilleCity_GameCorner_EventScript_156F77 goto MauvilleCity_GameCorner_EventScript_156F77 end MauvilleCity_GameCorner_EventScript_156DA6:: @ 8156DA6 setvar VAR_TEMP_1, 1 bufferitemname 0, ITEM_TM32_DOUBLE_TEAM goto MauvilleCity_GameCorner_EventScript_156DEC MauvilleCity_GameCorner_EventScript_156DB4:: @ 8156DB4 setvar VAR_TEMP_1, 2 bufferitemname 0, ITEM_TM29_PSYCHIC goto MauvilleCity_GameCorner_EventScript_156DEC MauvilleCity_GameCorner_EventScript_156DC2:: @ 8156DC2 setvar VAR_TEMP_1, 3 bufferitemname 0, ITEM_TM35_FLAMETHROWER goto MauvilleCity_GameCorner_EventScript_156DEC MauvilleCity_GameCorner_EventScript_156DD0:: @ 8156DD0 setvar VAR_TEMP_1, 4 bufferitemname 0, ITEM_TM24_THUNDERBOLT goto MauvilleCity_GameCorner_EventScript_156DEC MauvilleCity_GameCorner_EventScript_156DDE:: @ 8156DDE setvar VAR_TEMP_1, 5 bufferitemname 0, ITEM_TM13_ICE_BEAM goto MauvilleCity_GameCorner_EventScript_156DEC MauvilleCity_GameCorner_EventScript_156DEC:: @ 8156DEC msgbox MauvilleCity_GameCorner_Text_181E33, MSGBOX_YESNO compare VAR_RESULT, NO goto_if_eq MauvilleCity_GameCorner_EventScript_156F77 switch VAR_TEMP_1 case 1, MauvilleCity_GameCorner_EventScript_156E3C case 2, MauvilleCity_GameCorner_EventScript_156E76 case 3, MauvilleCity_GameCorner_EventScript_156EB0 case 4, MauvilleCity_GameCorner_EventScript_156EEA case 5, MauvilleCity_GameCorner_EventScript_156F24 end MauvilleCity_GameCorner_EventScript_156E3C:: @ 8156E3C checkcoins VAR_TEMP_2 compare VAR_TEMP_2, 1500 goto_if_lt MauvilleCity_GameCorner_EventScript_156F5E checkitemspace ITEM_TM32_DOUBLE_TEAM, 1 compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_156F6C removecoins 1500 additem ITEM_TM32_DOUBLE_TEAM updatecoinsbox 0, 0 playse SE_SHOP msgbox MauvilleCity_GameCorner_Text_181F08, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_156D49 end MauvilleCity_GameCorner_EventScript_156E76:: @ 8156E76 checkcoins VAR_TEMP_2 compare VAR_TEMP_2, 3500 goto_if_lt MauvilleCity_GameCorner_EventScript_156F5E checkitemspace ITEM_TM29_PSYCHIC, 1 compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_156F6C removecoins 3500 additem ITEM_TM29_PSYCHIC updatecoinsbox 0, 0 playse SE_SHOP msgbox MauvilleCity_GameCorner_Text_181F08, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_156D49 end MauvilleCity_GameCorner_EventScript_156EB0:: @ 8156EB0 checkcoins VAR_TEMP_2 compare VAR_TEMP_2, 4000 goto_if_lt MauvilleCity_GameCorner_EventScript_156F5E checkitemspace ITEM_TM35_FLAMETHROWER, 1 compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_156F6C removecoins 4000 additem ITEM_TM35_FLAMETHROWER updatecoinsbox 0, 0 playse SE_SHOP msgbox MauvilleCity_GameCorner_Text_181F08, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_156D49 end MauvilleCity_GameCorner_EventScript_156EEA:: @ 8156EEA checkcoins VAR_TEMP_2 compare VAR_TEMP_2, 4000 goto_if_lt MauvilleCity_GameCorner_EventScript_156F5E checkitemspace ITEM_TM24_THUNDERBOLT, 1 compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_156F6C removecoins 4000 additem ITEM_TM24_THUNDERBOLT updatecoinsbox 0, 0 playse SE_SHOP msgbox MauvilleCity_GameCorner_Text_181F08, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_156D49 end MauvilleCity_GameCorner_EventScript_156F24:: @ 8156F24 checkcoins VAR_TEMP_2 compare VAR_TEMP_2, 4000 goto_if_lt MauvilleCity_GameCorner_EventScript_156F5E checkitemspace ITEM_TM13_ICE_BEAM, 1 compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_156F6C removecoins 4000 additem ITEM_TM13_ICE_BEAM updatecoinsbox 0, 0 playse SE_SHOP msgbox MauvilleCity_GameCorner_Text_181F08, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_156D49 end MauvilleCity_GameCorner_EventScript_156F5E:: @ 8156F5E msgbox MauvilleCity_GameCorner_Text_181E76, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_156D49 end MauvilleCity_GameCorner_EventScript_156F6C:: @ 8156F6C call Common_EventScript_BagIsFull goto MauvilleCity_GameCorner_EventScript_156D49 end MauvilleCity_GameCorner_EventScript_156F77:: @ 8156F77 msgbox MauvilleCity_GameCorner_Text_181EC2, MSGBOX_DEFAULT hidecoinsbox 0, 0 release end MauvilleCity_GameCorner_EventScript_156F84:: @ 8156F84 msgbox MauvilleCity_GameCorner_Text_1821C1, MSGBOX_NPC end MauvilleCity_GameCorner_EventScript_156F8D:: @ 8156F8D msgbox MauvilleCity_GameCorner_Text_1821F3, MSGBOX_NPC end MauvilleCity_GameCorner_EventScript_156F96:: @ 8156F96 lock faceplayer goto_if_set FLAG_RECEIVED_STARTER_DOLL, MauvilleCity_GameCorner_EventScript_157072 msgbox MauvilleCity_GameCorner_Text_181F3D, MSGBOX_YESNO compare VAR_RESULT, NO goto_if_eq MauvilleCity_GameCorner_EventScript_157068 switch VAR_STARTER_MON case 0, MauvilleCity_GameCorner_EventScript_156FDB case 1, MauvilleCity_GameCorner_EventScript_157005 case 2, MauvilleCity_GameCorner_EventScript_15702F end MauvilleCity_GameCorner_EventScript_156FDB:: @ 8156FDB bufferdecorationname 1, DECOR_TREECKO_DOLL checkdecorspace DECOR_TREECKO_DOLL compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_157059 msgbox MauvilleCity_GameCorner_Text_181F89, MSGBOX_DEFAULT givedecoration DECOR_TREECKO_DOLL setflag FLAG_RECEIVED_STARTER_DOLL goto MauvilleCity_GameCorner_EventScript_157072 end MauvilleCity_GameCorner_EventScript_157005:: @ 8157005 bufferdecorationname 1, DECOR_TORCHIC_DOLL checkdecorspace DECOR_TORCHIC_DOLL compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_157059 msgbox MauvilleCity_GameCorner_Text_181F89, MSGBOX_DEFAULT givedecoration DECOR_TORCHIC_DOLL setflag FLAG_RECEIVED_STARTER_DOLL goto MauvilleCity_GameCorner_EventScript_157072 end MauvilleCity_GameCorner_EventScript_15702F:: @ 815702F bufferdecorationname 1, DECOR_MUDKIP_DOLL checkdecorspace DECOR_MUDKIP_DOLL compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_157059 msgbox MauvilleCity_GameCorner_Text_181F89, MSGBOX_DEFAULT givedecoration DECOR_MUDKIP_DOLL setflag FLAG_RECEIVED_STARTER_DOLL goto MauvilleCity_GameCorner_EventScript_157072 end MauvilleCity_GameCorner_EventScript_157059:: @ 8157059 call Common_EventScript_NoRoomForDecor msgbox MauvilleCity_GameCorner_Text_181F97, MSGBOX_DEFAULT release end MauvilleCity_GameCorner_EventScript_157068:: @ 8157068 msgbox MauvilleCity_GameCorner_Text_181FBC, MSGBOX_DEFAULT release end MauvilleCity_GameCorner_EventScript_157072:: @ 8157072 msgbox MauvilleCity_GameCorner_Text_181FE9, MSGBOX_DEFAULT release end MauvilleCity_GameCorner_EventScript_15707C:: @ 815707C lock faceplayer checkitem ITEM_COIN_CASE, 1 compare VAR_RESULT, 1 goto_if_eq MauvilleCity_GameCorner_EventScript_15709C msgbox MauvilleCity_GameCorner_Text_18201E, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_157108 end MauvilleCity_GameCorner_EventScript_15709C:: @ 815709C goto_if_set FLAG_RECEIVED_20_COINS, MauvilleCity_GameCorner_EventScript_1570CA checkcoins VAR_TEMP_1 compare VAR_TEMP_1, 1 goto_if_ge MauvilleCity_GameCorner_EventScript_1570CA setflag FLAG_RECEIVED_20_COINS addcoins 20 msgbox MauvilleCity_GameCorner_Text_18208E, MSGBOX_DEFAULT playse SE_SHOP goto MauvilleCity_GameCorner_EventScript_1570CA end MauvilleCity_GameCorner_EventScript_1570CA:: @ 81570CA msgbox MauvilleCity_GameCorner_Text_1820DD, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_157108 end MauvilleCity_GameCorner_EventScript_1570D8:: @ 81570D8 lock faceplayer msgbox MauvilleCity_GameCorner_Text_182120, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_157108 end MauvilleCity_GameCorner_EventScript_1570E8:: @ 81570E8 lock faceplayer msgbox MauvilleCity_GameCorner_Text_18217C, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_157108 end MauvilleCity_GameCorner_EventScript_1570F8:: @ 81570F8 lock faceplayer msgbox MauvilleCity_GameCorner_Text_182241, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_157108 end MauvilleCity_GameCorner_EventScript_157108:: @ 8157108 closemessage applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection waitmovement 0 release end MauvilleCity_GameCorner_EventScript_157115:: @ 8157115 lock faceplayer msgbox MauvilleCity_GameCorner_Text_182272, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_157108 end MauvilleCity_GameCorner_EventScript_157125:: @ 8157125 lock faceplayer msgbox MauvilleCity_GameCorner_Text_1822F4, MSGBOX_DEFAULT goto MauvilleCity_GameCorner_EventScript_157108 end MauvilleCity_GameCorner_EventScript_157135:: @ 8157135 lockall checkitem ITEM_COIN_CASE, 1 compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5 setvar VAR_0x8004, 0 specialvar VAR_RESULT, GetSlotMachineId playslotmachine VAR_RESULT releaseall end MauvilleCity_GameCorner_EventScript_157155:: @ 8157155 lockall checkitem ITEM_COIN_CASE, 1 compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5 setvar VAR_0x8004, 1 specialvar VAR_RESULT, GetSlotMachineId playslotmachine VAR_RESULT releaseall end MauvilleCity_GameCorner_EventScript_157175:: @ 8157175 lockall checkitem ITEM_COIN_CASE, 1 compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5 setvar VAR_0x8004, 2 specialvar VAR_RESULT, GetSlotMachineId playslotmachine VAR_RESULT releaseall end MauvilleCity_GameCorner_EventScript_157195:: @ 8157195 lockall checkitem ITEM_COIN_CASE, 1 compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5 setvar VAR_0x8004, 3 specialvar VAR_RESULT, GetSlotMachineId playslotmachine VAR_RESULT releaseall end MauvilleCity_GameCorner_EventScript_1571B5:: @ 81571B5 lockall checkitem ITEM_COIN_CASE, 1 compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5 setvar VAR_0x8004, 4 specialvar VAR_RESULT, GetSlotMachineId playslotmachine VAR_RESULT releaseall end MauvilleCity_GameCorner_EventScript_1571D5:: @ 81571D5 lockall checkitem ITEM_COIN_CASE, 1 compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5 setvar VAR_0x8004, 5 specialvar VAR_RESULT, GetSlotMachineId playslotmachine VAR_RESULT releaseall end MauvilleCity_GameCorner_EventScript_1571F5:: @ 81571F5 lockall checkitem ITEM_COIN_CASE, 1 compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5 setvar VAR_0x8004, 6 specialvar VAR_RESULT, GetSlotMachineId playslotmachine VAR_RESULT releaseall end MauvilleCity_GameCorner_EventScript_157215:: @ 8157215 lockall checkitem ITEM_COIN_CASE, 1 compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5 setvar VAR_0x8004, 7 specialvar VAR_RESULT, GetSlotMachineId playslotmachine VAR_RESULT releaseall end MauvilleCity_GameCorner_EventScript_157235:: @ 8157235 lockall checkitem ITEM_COIN_CASE, 1 compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5 setvar VAR_0x8004, 8 specialvar VAR_RESULT, GetSlotMachineId playslotmachine VAR_RESULT releaseall end MauvilleCity_GameCorner_EventScript_157255:: @ 8157255 lockall checkitem ITEM_COIN_CASE, 1 compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5 setvar VAR_0x8004, 9 specialvar VAR_RESULT, GetSlotMachineId playslotmachine VAR_RESULT releaseall end MauvilleCity_GameCorner_EventScript_157275:: @ 8157275 lockall checkitem ITEM_COIN_CASE, 1 compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5 setvar VAR_0x8004, 10 specialvar VAR_RESULT, GetSlotMachineId playslotmachine VAR_RESULT releaseall end MauvilleCity_GameCorner_EventScript_157295:: @ 8157295 lockall checkitem ITEM_COIN_CASE, 1 compare VAR_RESULT, 0 goto_if_eq MauvilleCity_GameCorner_EventScript_1572B5 setvar VAR_0x8004, 11 specialvar VAR_RESULT, GetSlotMachineId playslotmachine VAR_RESULT releaseall end MauvilleCity_GameCorner_EventScript_1572B5:: @ 81572B5 msgbox MauvilleCity_GameCorner_Text_182420, MSGBOX_DEFAULT releaseall end