MossdeepCity_House4_MapScripts:: @ 815AB30 .byte 0 MossdeepCity_House4_EventScript_15AB31:: @ 815AB31 lock faceplayer goto_if_set FLAG_SYS_GAME_CLEAR, MossdeepCity_House4_EventScript_15AB46 msgbox MossdeepCity_House4_Text_18E0E3, MSGBOX_DEFAULT release end MossdeepCity_House4_EventScript_15AB46:: @ 815AB46 msgbox MossdeepCity_House4_Text_18E125, MSGBOX_DEFAULT release end MossdeepCity_House4_EventScript_15AB50:: @ 815AB50 lock faceplayer special CheckPlayerHasSecretBase compare VAR_RESULT, 0 goto_if_eq MossdeepCity_House4_EventScript_15AB6D special GetSecretBaseNearbyMapName msgbox MossdeepCity_House4_Text_18E17E, MSGBOX_DEFAULT release end MossdeepCity_House4_EventScript_15AB6D:: @ 815AB6D msgbox MossdeepCity_House4_Text_18E1A7, MSGBOX_DEFAULT release end MossdeepCity_House4_EventScript_15AB77:: @ 815AB77 lock faceplayer waitse playmoncry SPECIES_SKITTY, 0 msgbox MossdeepCity_House4_Text_18E1E1, MSGBOX_DEFAULT waitmoncry release end