OldaleTown_MapScripts:: @ 814DD62 map_script MAP_SCRIPT_ON_TRANSITION, OldaleTown_MapScript1_14DD68 .byte 0 OldaleTown_MapScript1_14DD68:: @ 814DD68 call Common_EventScript_SetupRivalGfxId setflag FLAG_VISITED_OLDALE_TOWN call_if_unset FLAG_ADVENTURE_STARTED, OldaleTown_EventScript_14DD92 call_if_unset FLAG_RECEIVED_POTION_OLDALE, OldaleTown_EventScript_14DD9E call_if_set FLAG_ADVENTURE_STARTED, OldaleTown_EventScript_14DD8C end OldaleTown_EventScript_14DD8C:: @ 814DD8C setvar VAR_ROUTE102_ACCESSIBLE, 1 return OldaleTown_EventScript_14DD92:: @ 814DD92 setobjectxyperm 3, 1, 11 setobjectmovementtype 3, 9 return OldaleTown_EventScript_14DD9E:: @ 814DD9E setobjectxyperm 2, 13, 14 setobjectmovementtype 2, 8 return OldaleTown_EventScript_14DDAA:: @ 814DDAA msgbox OldaleTown_Text_16B20E, MSGBOX_SIGN end OldaleTown_EventScript_14DDB3:: @ 814DDB3 msgbox OldaleTown_Text_16AEC0, MSGBOX_NPC end OldaleTown_EventScript_14DDBC:: @ 814DDBC lock faceplayer goto_if_set FLAG_RECEIVED_POTION_OLDALE, OldaleTown_EventScript_14DE79 goto_if_set FLAG_TEMP_1, OldaleTown_EventScript_14DE79 setflag FLAG_TEMP_1 playbgm MUS_FOLLOW_ME, FALSE msgbox OldaleTown_Text_16AEF2, MSGBOX_DEFAULT closemessage switch VAR_FACING case 1, OldaleTown_EventScript_14DE07 case 2, OldaleTown_EventScript_14DE1E case 4, OldaleTown_EventScript_14DE35 end OldaleTown_EventScript_14DE07:: @ 814DE07 applymovement 2, OldaleTown_Movement_14DE97 applymovement OBJ_EVENT_ID_PLAYER, OldaleTown_Movement_14DEC1 waitmovement 0 goto OldaleTown_EventScript_14DE4C end OldaleTown_EventScript_14DE1E:: @ 814DE1E applymovement 2, OldaleTown_Movement_14DEA2 applymovement OBJ_EVENT_ID_PLAYER, OldaleTown_Movement_14DECB waitmovement 0 goto OldaleTown_EventScript_14DE4C end OldaleTown_EventScript_14DE35:: @ 814DE35 applymovement OBJ_EVENT_ID_PLAYER, OldaleTown_Movement_14DEB9 applymovement 2, OldaleTown_Movement_14DE8E waitmovement 0 goto OldaleTown_EventScript_14DE4C end OldaleTown_EventScript_14DE4C:: @ 814DE4C msgbox OldaleTown_Text_16AF2F, MSGBOX_DEFAULT giveitem ITEM_POTION compare VAR_RESULT, 0 goto_if_eq OldaleTown_EventScript_14DE83 msgbox OldaleTown_Text_16AFE1, MSGBOX_DEFAULT setflag FLAG_RECEIVED_POTION_OLDALE fadedefaultbgm release end OldaleTown_EventScript_14DE79:: @ 814DE79 msgbox OldaleTown_Text_16AFE1, MSGBOX_DEFAULT release end OldaleTown_EventScript_14DE83:: @ 814DE83 msgbox Text_TooBadBagIsFull, MSGBOX_DEFAULT fadedefaultbgm release end OldaleTown_Movement_14DE8E:: @ 814DE8E walk_up walk_up walk_up walk_up walk_up walk_up walk_up walk_in_place_fastest_down step_end OldaleTown_Movement_14DE97:: @ 814DE97 walk_left walk_up walk_up walk_right walk_up walk_up walk_up walk_up walk_up walk_in_place_fastest_down step_end OldaleTown_Movement_14DEA2:: @ 814DEA2 walk_up walk_up walk_up walk_up walk_up walk_up walk_up walk_in_place_fastest_down step_end @ 814DEAB walk_up walk_up walk_right walk_right walk_right walk_right walk_up walk_up walk_up walk_up walk_up delay_8 walk_in_place_fastest_down step_end OldaleTown_Movement_14DEB9:: @ 814DEB9 walk_right walk_up walk_up walk_up walk_up walk_up walk_up step_end OldaleTown_Movement_14DEC1:: @ 814DEC1 delay_16 delay_16 delay_16 delay_16 walk_up walk_up walk_up walk_up walk_up step_end OldaleTown_Movement_14DECB:: @ 814DECB walk_up walk_up walk_up walk_up walk_up walk_up walk_up step_end @ 814DED3 walk_left walk_up walk_up walk_right walk_right walk_right walk_right walk_up walk_up walk_up walk_up step_end OldaleTown_EventScript_14DEDF:: @ 814DEDF lock faceplayer goto_if_set FLAG_ADVENTURE_STARTED, OldaleTown_EventScript_14DF26 msgbox OldaleTown_Text_16B0CC, MSGBOX_DEFAULT closemessage applymovement 3, Common_Movement_FaceOriginalDirection waitmovement 0 release end OldaleTown_EventScript_14DEFF:: @ 814DEFF lockall applymovement OBJ_EVENT_ID_PLAYER, OldaleTown_Movement_14DFEC applymovement 3, OldaleTown_Movement_14DFEF waitmovement 0 msgbox OldaleTown_Text_16B045, MSGBOX_DEFAULT closemessage applymovement 3, OldaleTown_Movement_14DFF5 waitmovement 0 releaseall end OldaleTown_EventScript_14DF26:: @ 814DF26 msgbox OldaleTown_Text_16B12A, MSGBOX_DEFAULT release end OldaleTown_EventScript_14DF30:: @ 814DF30 lockall applymovement 4, Common_Movement_FacePlayer waitmovement 0 goto OldaleTown_EventScript_14DF92 end OldaleTown_EventScript_14DF41:: @ 814DF41 lockall applymovement 4, OldaleTown_Movement_14DFDE waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight waitmovement 0 goto OldaleTown_EventScript_14DF92 end OldaleTown_EventScript_14DF5C:: @ 814DF5C lockall applymovement 4, OldaleTown_Movement_14DFE1 waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight waitmovement 0 goto OldaleTown_EventScript_14DF92 end OldaleTown_EventScript_14DF77:: @ 814DF77 lockall applymovement 4, OldaleTown_Movement_14DFE3 waitmovement 0 applymovement OBJ_EVENT_ID_PLAYER, Common_Movement_WalkInPlaceFastestRight waitmovement 0 goto OldaleTown_EventScript_14DF92 end OldaleTown_EventScript_14DF92:: @ 814DF92 checkplayergender compare VAR_RESULT, 0 goto_if_eq OldaleTown_EventScript_14DFAA compare VAR_RESULT, 1 goto_if_eq OldaleTown_EventScript_14DFB8 end OldaleTown_EventScript_14DFAA:: @ 814DFAA msgbox OldaleTown_Text_16B196, MSGBOX_DEFAULT goto OldaleTown_EventScript_14DFC6 end OldaleTown_EventScript_14DFB8:: @ 814DFB8 msgbox OldaleTown_Text_16B1BE, MSGBOX_DEFAULT goto OldaleTown_EventScript_14DFC6 end OldaleTown_EventScript_14DFC6:: @ 814DFC6 closemessage applymovement 4, OldaleTown_Movement_14DFE5 waitmovement 0 removeobject 4 setvar VAR_OLDALE_STATE, 2 setflag FLAG_HIDE_RIVAL_OLDALE_TOWN releaseall end OldaleTown_Movement_14DFDE:: @ 814DFDE walk_left walk_left step_end OldaleTown_Movement_14DFE1:: @ 814DFE1 walk_left step_end OldaleTown_Movement_14DFE3:: @ 814DFE3 face_left step_end OldaleTown_Movement_14DFE5:: @ 814DFE5 walk_down walk_down walk_down walk_down walk_down walk_down step_end OldaleTown_Movement_14DFEC:: @ 814DFEC delay_8 walk_right step_end OldaleTown_Movement_14DFEF:: @ 814DFEF walk_fast_up walk_in_place_fastest_left lock_facing_direction walk_right unlock_facing_direction step_end OldaleTown_Movement_14DFF5:: @ 814DFF5 walk_down walk_left step_end