BattleTower_BattleRoom_MapObjects:: @ 8391DAC object_event 1, MAP_OBJ_GFX_VAR_0, 0, 5, 0, 1, 0, 3, 8, 0, 0, 0, 0, 0, 0, 0x0, FLAG_HIDE_BATTLE_TOWER_OPPONENT, 0, 0 object_event 2, MAP_OBJ_GFX_TEALA, 0, 1, 0, 7, 0, 3, 10, 0, 0, 0, 0, 0, 0, 0x0, 0, 0, 0 BattleTower_BattleRoom_MapWarps:: @ 8391DDC warp_def 5, 8, 0, 2, MAP_BATTLE_TOWER_LOBBY warp_def 6, 8, 0, 2, MAP_BATTLE_TOWER_LOBBY BattleTower_BattleRoom_MapEvents:: @ 8391DEC map_events BattleTower_BattleRoom_MapObjects, BattleTower_BattleRoom_MapWarps, 0x0, 0x0