.include "include/macros.inc" .include "constants/constants.inc" .section .rodata .align 2 gUnknown_083BBBD4:: @ 83BBBD4 .4byte sub_809C464, 0 .4byte sub_809C664, 1 .4byte sub_809C85C, 2 .4byte sub_809C944, 3 .4byte NULL, 0 .align 2 gHandCursorSpriteSheets:: @ 83BBBFC obj_tiles HandCursorTiles, 0x800, 0 obj_tiles HandCursorShadowTiles, 0x80, 1 null_obj_tiles .align 2 gHandCursorSpritePalettes:: @ 83BBC14 obj_pal HandCursorPalette, 56006 obj_pal HandCursorAltPalette, 56017 null_obj_pal .align 2 gOamData_83BBC2C:: @ 83BBC2C .2byte 0x0000 .2byte 0x8000 .2byte 0x0400 .align 2 gOamData_83BBC34:: @ 83BBC34 .2byte 0x0000 .2byte 0x4000 .2byte 0x0800 .align 2 gSpriteAnim_83BBC3C:: @ 83BBC3C obj_image_anim_frame 0, 30 obj_image_anim_frame 16, 30 obj_image_anim_jump 0 .align 2 gSpriteAnim_83BBC48:: @ 83BBC48 obj_image_anim_frame 0, 5 obj_image_anim_end .align 2 gSpriteAnim_83BBC50:: @ 83BBC50 obj_image_anim_frame 32, 5 obj_image_anim_end .align 2 gSpriteAnim_83BBC58:: @ 83BBC58 obj_image_anim_frame 48, 5 obj_image_anim_end .align 2 gSpriteAnimTable_83BBC60:: @ 83BBC60 .4byte gSpriteAnim_83BBC3C .4byte gSpriteAnim_83BBC48 .4byte gSpriteAnim_83BBC50 .4byte gSpriteAnim_83BBC58 .align 2 gSpriteTemplate_83BBC70:: @ 83BBC70 spr_template 0, 56006, gOamData_83BBC2C, gSpriteAnimTable_83BBC60, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy .align 2 gSpriteTemplate_83BBC88:: @ 83BBC88 spr_template 1, 56006, gOamData_83BBC34, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_809CB74 .if DEBUG .if DEBUG_FIX gUnknown_Debug_0x83E6268:: @ 0x83E6268 @ TODO: translations .string "SET$" .else @ !DEBUG_FIX gUnknown_Debug_0x83E6268:: @ 0x83E6268 .string "セットする$" .endif @ !DEBUG_FIX .endif .align 2 gUnknown_083BBCA0:: @ 83BBCA0 .4byte PCText_Cancel2 .4byte PCText_Deposit .4byte PCText_Withdraw .4byte PCText_Move .4byte PCText_Switch .4byte PCText_Place .4byte PCText_Summary .4byte PCText_Release .4byte PCText_Mark .4byte PCText_Jump .4byte PCText_Wallpaper .4byte PCText_Name .4byte PCText_Scenery1 .4byte PCText_Scenery2 .4byte PCText_Scenery3 .4byte PCText_Etc .4byte PCText_Forest .4byte PCText_City .4byte PCText_Desert .4byte PCText_Savanna .4byte PCText_Crag .4byte PCText_Volcano .4byte PCText_Snow .4byte PCText_Cave .4byte PCText_Beach .4byte PCText_Seafloor .4byte PCText_River .4byte PCText_Sky .4byte PCText_Polka .4byte PCText_PokeCenter .4byte PCText_Machine .4byte PCText_Plain .if DEBUG .4byte gUnknown_Debug_0x83E6268 .endif