BattleTower_Elevator_MapScripts:: @ 81607CF map_script 2, BattleTower_Elevator_MapScript2_1607DA map_script 4, BattleTower_Elevator_MapScript2_160821 .byte 0 BattleTower_Elevator_MapScript2_1607DA:: @ 81607DA map_script_2 0x4000, 0, BattleTower_Elevator_EventScript_1607E4 .2byte 0 BattleTower_Elevator_EventScript_1607E4:: @ 81607E4 setvar 0x4000, 1 move 1, BattleTower_Elevator_Movement_160835 move 255, BattleTower_Elevator_Movement_160839 waitmove 0 special 273 waitstate pause 64 move 1, BattleTower_Elevator_Movement_16083D move 255, BattleTower_Elevator_Movement_160841 waitmove 0 setvar 0x4000, 0 warp BattleTower_Corridor, 255, 8, 1 waitstate end BattleTower_Elevator_MapScript2_160821:: @ 8160821 map_script_2 0x4001, 0, BattleTower_Elevator_EventScript_16082B .2byte 0 BattleTower_Elevator_EventScript_16082B:: @ 816082B setvar 0x4001, 1 spriteface 255, 2 end BattleTower_Elevator_Movement_160835:: @ 8160835 step_up step_right step_00 step_end BattleTower_Elevator_Movement_160839:: @ 8160839 step_up step_up step_00 step_end BattleTower_Elevator_Movement_16083D:: @ 816083D step_down step_down step_54 step_end BattleTower_Elevator_Movement_160841:: @ 8160841 step_right step_down step_down step_end