EverGrandeCity_Corridor1_MapScripts:: @ 815BA0C map_script 4, EverGrandeCity_Corridor1_MapScript2_15BA12 .byte 0 EverGrandeCity_Corridor1_MapScript2_15BA12:: @ 815BA12 map_script_2 VAR_TEMP_1, 0, EverGrandeCity_Corridor1_EventScript_15BA1C .2byte 0 EverGrandeCity_Corridor1_EventScript_15BA1C:: @ 815BA1C turnobject 255, 2 end