MossdeepCity_StevensHouse_MapScripts:: @ 815A9C5 map_script 1, MossdeepCity_StevensHouse_MapScript1_15A9D5 map_script 3, MossdeepCity_StevensHouse_MapScript1_15A9E9 map_script 2, MossdeepCity_StevensHouse_MapScript2_15AA01 .byte 0 MossdeepCity_StevensHouse_MapScript1_15A9D5:: @ 815A9D5 checkflag 2052 callif 0, MossdeepCity_StevensHouse_EventScript_15A9DF end MossdeepCity_StevensHouse_EventScript_15A9DF:: @ 815A9DF setmaptile 6, 4, 753, 1 return MossdeepCity_StevensHouse_MapScript1_15A9E9:: @ 815A9E9 compare 0x40c6, 1 callif 1, MossdeepCity_StevensHouse_EventScript_15A9F5 end MossdeepCity_StevensHouse_EventScript_15A9F5:: @ 815A9F5 movespriteperm 1, 6, 5 spritebehave 1, 7 return MossdeepCity_StevensHouse_MapScript2_15AA01:: @ 815AA01 map_script_2 0x40c6, 0, MossdeepCity_StevensHouse_EventScript_15AA0B .2byte 0 MossdeepCity_StevensHouse_EventScript_15AA0B:: @ 815AA0B lockall move 1, MossdeepCity_StevensHouse_Movement_1A083F waitmove 0 playsfx 21 move 1, MossdeepCity_StevensHouse_Movement_1A0833 waitmove 0 move 1, MossdeepCity_StevensHouse_Movement_1A0835 waitmove 0 move 1, MossdeepCity_StevensHouse_Movement_15AA6E waitmove 0 msgbox MossdeepCity_StevensHouse_Text_18DA77, 4 giveitem ITEM_HM08 setflag 123 setflag 302 msgbox MossdeepCity_StevensHouse_Text_18DB22, 4 closebutton pause 20 move 1, MossdeepCity_StevensHouse_Movement_15AA76 waitmove 0 setvar 0x40c6, 1 releaseall end MossdeepCity_StevensHouse_Movement_15AA6E:: @ 815AA6E step_left step_left step_left step_left step_left step_left step_25 step_end MossdeepCity_StevensHouse_Movement_15AA76:: @ 815AA76 step_up step_right step_right step_right step_26 step_end MossdeepCity_StevensHouse_EventScript_15AA7C:: @ 815AA7C lockall msgbox MossdeepCity_StevensHouse_Text_18DD12, 5 compare RESULT, 0 jumpeq MossdeepCity_StevensHouse_EventScript_15AAE6 countpokemon compare RESULT, 6 jumpeq MossdeepCity_StevensHouse_EventScript_15AADC copyvar 0x8004, RESULT disappear 2 fanfare 370 message MossdeepCity_StevensHouse_Text_18DD61 waitfanfare waittext givepokemon SPECIES_BELDUM, 5, ITEM_NONE, 0x0, 0x0, 0 bufferpoke 1, SPECIES_BELDUM msgbox MossdeepCity_StevensHouse_Text_1A1102, 5 compare RESULT, 1 callif 1, MossdeepCity_StevensHouse_EventScript_1A0678 setflag 968 setflag 298 releaseall end MossdeepCity_StevensHouse_EventScript_15AADC:: @ 815AADC msgbox MossdeepCity_StevensHouse_Text_18DD77, 4 releaseall end MossdeepCity_StevensHouse_EventScript_15AAE6:: @ 815AAE6 msgbox MossdeepCity_StevensHouse_Text_18DD9E, 4 releaseall end MossdeepCity_StevensHouse_EventScript_15AAF0:: @ 815AAF0 msgbox MossdeepCity_StevensHouse_Text_18E0A3, 3 end MossdeepCity_StevensHouse_EventScript_15AAF9:: @ 815AAF9 msgbox MossdeepCity_StevensHouse_Text_18DC25, 2 end MossdeepCity_StevensHouse_EventScript_15AB02:: @ 815AB02 lockall checkflag 302 jumpeq MossdeepCity_StevensHouse_EventScript_15AB16 msgbox MossdeepCity_StevensHouse_Text_18DF1A, 4 releaseall end MossdeepCity_StevensHouse_EventScript_15AB16:: @ 815AB16 msgbox MossdeepCity_StevensHouse_Text_18DDC2, 4 releaseall end MossdeepCity_StevensHouse_EventScript_15AB20:: @ 815AB20 giveitem ITEM_HM08, 1, 1 setflag 123 end