Route110_TrickHouseEnd_MapScripts:: @ 8161936 map_script 5, Route110_TrickHouseEnd_MapScript1_16194B map_script 3, Route110_TrickHouseEnd_MapScript1_161957 map_script 2, Route110_TrickHouseEnd_MapScript2_16197C map_script 4, Route110_TrickHouseEnd_MapScript2_161965 .byte 0 Route110_TrickHouseEnd_MapScript1_16194B:: @ 816194B compare VAR_TEMP_1, 1 call_if_eq Route110_TrickHouseEnd_EventScript_161994 end Route110_TrickHouseEnd_MapScript1_161957:: @ 8161957 setvar VAR_TEMP_1, 0 setvar VAR_TEMP_2, 0 special SetTrickHouseEndRoomFlag end Route110_TrickHouseEnd_MapScript2_161965:: @ 8161965 map_script_2 VAR_TEMP_2, 0, Route110_TrickHouseEnd_EventScript_16196F .2byte 0 Route110_TrickHouseEnd_EventScript_16196F:: @ 816196F addobject 1 showobjectat 1, MAP_ROUTE110_TRICK_HOUSE_END turnobject 1, 4 end Route110_TrickHouseEnd_MapScript2_16197C:: @ 816197C map_script_2 VAR_TEMP_1, 0, Route110_TrickHouseEnd_EventScript_161986 .2byte 0 Route110_TrickHouseEnd_EventScript_161986:: @ 8161986 setvar VAR_TEMP_1, 1 call Route110_TrickHouseEnd_EventScript_161994 special DrawWholeMapView end Route110_TrickHouseEnd_EventScript_161994:: @ 8161994 setmetatile 10, 1, 539, 1 return Route110_TrickHouseEnd_EventScript_16199E:: @ 816199E lock faceplayer msgbox Route110_TrickHouseEnd_Text_19C281, 4 setvar VAR_TEMP_2, 1 switch VAR_TRICK_HOUSE_ROOMS_COMPLETED case 0, Route110_TrickHouseEnd_EventScript_161A0B case 1, Route110_TrickHouseEnd_EventScript_161A47 case 2, Route110_TrickHouseEnd_EventScript_161A83 case 3, Route110_TrickHouseEnd_EventScript_161ABF case 4, Route110_TrickHouseEnd_EventScript_161AFB case 5, Route110_TrickHouseEnd_EventScript_161B37 case 6, Route110_TrickHouseEnd_EventScript_161B73 case 7, Route110_TrickHouseEnd_EventScript_161BAF end Route110_TrickHouseEnd_EventScript_161A0B:: @ 8161A0B msgbox Route110_TrickHouseEnd_Text_19C2B2, 4 msgbox Route110_TrickHouseEnd_Text_19C90B, 4 setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 giveitem_std ITEM_RARE_CANDY compare RESULT, 0 call_if_eq Route110_TrickHouseEnd_EventScript_161C4E msgbox Route110_TrickHouseEnd_Text_19C9BD, 4 closemessage call Route110_TrickHouseEnd_EventScript_161C2E release end Route110_TrickHouseEnd_EventScript_161A47:: @ 8161A47 msgbox Route110_TrickHouseEnd_Text_19C333, 4 msgbox Route110_TrickHouseEnd_Text_19C90B, 4 setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 giveitem_std ITEM_TIMER_BALL compare RESULT, 0 call_if_eq Route110_TrickHouseEnd_EventScript_161C4E msgbox Route110_TrickHouseEnd_Text_19C9BD, 4 closemessage call Route110_TrickHouseEnd_EventScript_161C2E release end Route110_TrickHouseEnd_EventScript_161A83:: @ 8161A83 msgbox Route110_TrickHouseEnd_Text_19C3A7, 4 msgbox Route110_TrickHouseEnd_Text_19C90B, 4 setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 giveitem_std ITEM_HARD_STONE compare RESULT, 0 call_if_eq Route110_TrickHouseEnd_EventScript_161C4E msgbox Route110_TrickHouseEnd_Text_19C9BD, 4 closemessage call Route110_TrickHouseEnd_EventScript_161C2E release end Route110_TrickHouseEnd_EventScript_161ABF:: @ 8161ABF msgbox Route110_TrickHouseEnd_Text_19C41F, 4 msgbox Route110_TrickHouseEnd_Text_19C90B, 4 setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 giveitem_std ITEM_SMOKE_BALL compare RESULT, 0 call_if_eq Route110_TrickHouseEnd_EventScript_161C4E msgbox Route110_TrickHouseEnd_Text_19C9BD, 4 closemessage call Route110_TrickHouseEnd_EventScript_161C2E release end Route110_TrickHouseEnd_EventScript_161AFB:: @ 8161AFB msgbox Route110_TrickHouseEnd_Text_19C491, 4 msgbox Route110_TrickHouseEnd_Text_19C90B, 4 setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 giveitem_std ITEM_TM12 compare RESULT, 0 call_if_eq Route110_TrickHouseEnd_EventScript_161C4E msgbox Route110_TrickHouseEnd_Text_19C9BD, 4 closemessage call Route110_TrickHouseEnd_EventScript_161C2E release end Route110_TrickHouseEnd_EventScript_161B37:: @ 8161B37 msgbox Route110_TrickHouseEnd_Text_19C515, 4 msgbox Route110_TrickHouseEnd_Text_19C90B, 4 setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 giveitem_std ITEM_MAGNET compare RESULT, 0 call_if_eq Route110_TrickHouseEnd_EventScript_161C4E msgbox Route110_TrickHouseEnd_Text_19C9BD, 4 closemessage call Route110_TrickHouseEnd_EventScript_161C2E release end Route110_TrickHouseEnd_EventScript_161B73:: @ 8161B73 msgbox Route110_TrickHouseEnd_Text_19C567, 4 msgbox Route110_TrickHouseEnd_Text_19C90B, 4 setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 giveitem_std ITEM_PP_MAX compare RESULT, 0 call_if_eq Route110_TrickHouseEnd_EventScript_161C4E msgbox Route110_TrickHouseEnd_Text_19C9BD, 4 closemessage call Route110_TrickHouseEnd_EventScript_161C2E release end Route110_TrickHouseEnd_EventScript_161BAF:: @ 8161BAF msgbox Route110_TrickHouseEnd_Text_19C5AF, 4 closemessage compare FACING, 1 call_if_eq Route110_TrickHouseEnd_EventScript_161C74 compare FACING, 2 call_if_eq Route110_TrickHouseEnd_EventScript_161C7F compare FACING, 3 call_if_eq Route110_TrickHouseEnd_EventScript_161C8A compare FACING, 4 call_if_eq Route110_TrickHouseEnd_EventScript_161C95 delay 30 msgbox Route110_TrickHouseEnd_Text_19C602, 4 closemessage applymovement 1, Route110_TrickHouseEnd_Movement_1A0839 waitmovement 0 delay 30 msgbox Route110_TrickHouseEnd_Text_19C691, 4 setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0 .ifdef SAPPHIRE givedecoration_std DECOR_BLUE_TENT .else givedecoration_std DECOR_RED_TENT .endc compare RESULT, 0 call_if_eq Route110_TrickHouseEnd_EventScript_161C61 msgbox Route110_TrickHouseEnd_Text_19C85C, 4 call Route110_TrickHouseEnd_EventScript_161C2E special ResetTrickHouseEndRoomFlag release end Route110_TrickHouseEnd_EventScript_161C2E:: @ 8161C2E applymovement 1, Route110_TrickHouseEnd_Movement_161315 waitmovement 0 playse SE_W153 applymovement 1, Route110_TrickHouseEnd_Movement_16131E waitmovement 0 removeobject 1 addvar VAR_TRICK_HOUSE_ROOMS_COMPLETED, 1 return Route110_TrickHouseEnd_EventScript_161C4E:: @ 8161C4E call Route110_TrickHouseEnd_EventScript_1A02A5 msgbox Route110_TrickHouseEnd_Text_19C92E, 4 setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 1 return Route110_TrickHouseEnd_EventScript_161C61:: @ 8161C61 call Route110_TrickHouseEnd_EventScript_1A02B8 msgbox Route110_TrickHouseEnd_Text_19C7D7, 4 setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 1 return Route110_TrickHouseEnd_EventScript_161C74:: @ 8161C74 applymovement 1, Route110_TrickHouseEnd_Movement_1A0845 waitmovement 0 return Route110_TrickHouseEnd_EventScript_161C7F:: @ 8161C7F applymovement 1, Route110_TrickHouseEnd_Movement_1A0841 waitmovement 0 return Route110_TrickHouseEnd_EventScript_161C8A:: @ 8161C8A applymovement 1, Route110_TrickHouseEnd_Movement_1A083F waitmovement 0 return Route110_TrickHouseEnd_EventScript_161C95:: @ 8161C95 applymovement 1, Route110_TrickHouseEnd_Movement_1A0843 waitmovement 0 return Route110_TrickHouseEnd_EventScript_161CA0:: @ 8161CA0 lockall turnobject 1, 3 playse SE_PIN applymovement 1, Route110_TrickHouseEnd_Movement_1A0833 waitmovement 0 delay 20 applymovement 1, Route110_TrickHouseEnd_Movement_161CEA waitmovement 0 playse SE_W153 applymovement 255, Route110_TrickHouseEnd_Movement_1A0845 waitmovement 0 msgbox Route110_TrickHouseEnd_Text_19CA8B, 4 closemessage applymovement 255, Route110_TrickHouseEnd_Movement_161CE8 waitmovement 0 delay 4 turnobject 1, 4 releaseall end Route110_TrickHouseEnd_Movement_161CE8:: @ 8161CE8 step_down step_end Route110_TrickHouseEnd_Movement_161CEA:: @ 8161CEA step_48 step_end