SlateportCity_Harbor_MapScripts:: @ 8155F5D map_script 3, SlateportCity_Harbor_MapScript1_155F63 .byte 0 SlateportCity_Harbor_MapScript1_155F63:: @ 8155F63 warp6 SlateportCity, 255, 28, 13 setvar 0x4001, 0 compare 0x40a0, 1 callif 1, SlateportCity_Harbor_EventScript_155F89 checkflag 2052 callif 1, SlateportCity_Harbor_EventScript_155F85 end SlateportCity_Harbor_EventScript_155F85:: @ 8155F85 clearflag 860 return SlateportCity_Harbor_EventScript_155F89:: @ 8155F89 playmusicbattle BGM_EVIL_TEAM movespriteperm 4, 12, 13 spritebehave 4, 9 setflag 905 return SlateportCity_Harbor_EventScript_155F9B:: @ 8155F9B lockall setvar 0x8008, 0 jump SlateportCity_Harbor_EventScript_155FD5 end SlateportCity_Harbor_EventScript_155FA7:: @ 8155FA7 lockall setvar 0x8008, 1 jump SlateportCity_Harbor_EventScript_155FD5 end SlateportCity_Harbor_EventScript_155FB3:: @ 8155FB3 lockall setvar 0x8008, 2 jump SlateportCity_Harbor_EventScript_155FD5 end SlateportCity_Harbor_EventScript_155FBF:: @ 8155FBF lockall setvar 0x8008, 3 move 255, SlateportCity_Harbor_Movement_1560C2 waitmove 0 jump SlateportCity_Harbor_EventScript_155FD5 end SlateportCity_Harbor_EventScript_155FD5:: @ 8155FD5 move 7, SlateportCity_Harbor_Movement_1A0845 waitmove 0 move 255, SlateportCity_Harbor_Movement_1A0841 waitmove 0 msgbox SlateportCity_Harbor_Text_17FD7D, 4 closebutton move 6, SlateportCity_Harbor_Movement_15609B move 7, SlateportCity_Harbor_Movement_15609B move 8, SlateportCity_Harbor_Movement_1560A5 waitmove 0 disappear 6 disappear 7 disappear 8 setvar 0x40a0, 2 compare 0x8008, 0 callif 1, SlateportCity_Harbor_EventScript_15605C compare 0x8008, 1 callif 1, SlateportCity_Harbor_EventScript_156071 compare 0x8008, 2 callif 1, SlateportCity_Harbor_EventScript_156086 compare 0x8008, 3 callif 1, SlateportCity_Harbor_EventScript_156086 msgbox SlateportCity_Harbor_Text_17FE60, 4 closebutton setflag 821 setflag 822 moveoffscreen 4 spritebehave 4, 10 releaseall end SlateportCity_Harbor_EventScript_15605C:: @ 815605C move 4, SlateportCity_Harbor_Movement_1560B3 waitmove 0 move 255, SlateportCity_Harbor_Movement_1A0845 waitmove 0 return SlateportCity_Harbor_EventScript_156071:: @ 8156071 move 4, SlateportCity_Harbor_Movement_1560B9 waitmove 0 move 255, SlateportCity_Harbor_Movement_1A0843 waitmove 0 return SlateportCity_Harbor_EventScript_156086:: @ 8156086 move 4, SlateportCity_Harbor_Movement_1560BE waitmove 0 move 255, SlateportCity_Harbor_Movement_1A0843 waitmove 0 return SlateportCity_Harbor_Movement_15609B:: @ 815609B step_14 step_14 step_43 step_54 step_end @ 81560A0 step_14 step_14 step_43 step_54 step_end SlateportCity_Harbor_Movement_1560A5:: @ 81560A5 step_14 step_14 step_14 step_14 step_right step_right step_right step_18 step_18 step_18 step_18 step_18 step_18 step_end SlateportCity_Harbor_Movement_1560B3:: @ 81560B3 step_left step_left step_left step_left step_up step_end SlateportCity_Harbor_Movement_1560B9:: @ 81560B9 step_left step_left step_up step_left step_end SlateportCity_Harbor_Movement_1560BE:: @ 81560BE step_left step_left step_left step_end SlateportCity_Harbor_Movement_1560C2:: @ 81560C2 step_up step_end SlateportCity_Harbor_EventScript_1560C4:: @ 81560C4 lock faceplayer checkflag 2052 jumpeq SlateportCity_Harbor_EventScript_1560D9 msgbox SlateportCity_Harbor_Text_17FA0A, 4 release end SlateportCity_Harbor_EventScript_1560D9:: @ 81560D9 msgbox SlateportCity_Harbor_Text_17FA73, 4 checkitem ITEM_SS_TICKET, 1 compare RESULT, 0 jumpeq SlateportCity_Harbor_EventScript_156135 message SlateportCity_Harbor_Text_17FB0A waittext jump SlateportCity_Harbor_EventScript_1560FD end SlateportCity_Harbor_EventScript_1560FD:: @ 81560FD multichoicedef 18, 6, 52, 2, 0 switch RESULT case 0, SlateportCity_Harbor_EventScript_15613F case 1, SlateportCity_Harbor_EventScript_156167 case 2, SlateportCity_Harbor_EventScript_1561DA case 127, SlateportCity_Harbor_EventScript_1561DA end SlateportCity_Harbor_EventScript_156135:: @ 8156135 msgbox SlateportCity_Harbor_Text_17FAAD, 4 release end SlateportCity_Harbor_EventScript_15613F:: @ 815613F msgbox SlateportCity_Harbor_Text_17FB81, 5 compare RESULT, 0 jumpeq SlateportCity_Harbor_EventScript_15618A setvar 0x40b4, 1 call SlateportCity_Harbor_EventScript_156196 warp SSTidalCorridor, 255, 1, 10 waitstate release end SlateportCity_Harbor_EventScript_156167:: @ 8156167 msgbox SlateportCity_Harbor_Text_17FB9C, 5 compare RESULT, 0 jumpeq SlateportCity_Harbor_EventScript_15618A call SlateportCity_Harbor_EventScript_156196 warp BattleTower_Outside, 255, 19, 23 waitstate release end SlateportCity_Harbor_EventScript_15618A:: @ 815618A message SlateportCity_Harbor_Text_17FBE5 waittext jump SlateportCity_Harbor_EventScript_1560FD end SlateportCity_Harbor_EventScript_156196:: @ 8156196 msgbox SlateportCity_Harbor_Text_17FBB6, 4 closebutton move LAST_TALKED, SlateportCity_Harbor_Movement_1A0841 waitmove 0 pause 30 spriteinvisible LAST_TALKED, 9, 8 compare FACING, 2 callif 1, SlateportCity_Harbor_EventScript_1561EF compare FACING, 4 callif 1, SlateportCity_Harbor_EventScript_1561E4 pause 30 spriteinvisible 255, 0, 0 setvar 0x8004, 5 call SlateportCity_Harbor_EventScript_1A040E return SlateportCity_Harbor_EventScript_1561DA:: @ 81561DA msgbox SlateportCity_Harbor_Text_17FB5F, 4 release end SlateportCity_Harbor_EventScript_1561E4:: @ 81561E4 move 255, SlateportCity_Harbor_Movement_1561FA waitmove 0 return SlateportCity_Harbor_EventScript_1561EF:: @ 81561EF move 255, SlateportCity_Harbor_Movement_1561FD waitmove 0 return SlateportCity_Harbor_Movement_1561FA:: @ 81561FA step_right step_26 step_end SlateportCity_Harbor_Movement_1561FD:: @ 81561FD step_up step_end SlateportCity_Harbor_EventScript_1561FF:: @ 81561FF msgbox SlateportCity_Harbor_Text_17FC07, 2 end SlateportCity_Harbor_EventScript_156208:: @ 8156208 msgbox SlateportCity_Harbor_Text_17FC7C, 2 end SlateportCity_Harbor_EventScript_156211:: @ 8156211 lock faceplayer checkflag 2061 jumpeq SlateportCity_Harbor_EventScript_15626F checkflag 271 jumpeq SlateportCity_Harbor_EventScript_156265 checkflag 112 jumpeq SlateportCity_Harbor_EventScript_156258 compare 0x40a0, 2 jumpeq SlateportCity_Harbor_EventScript_15624E msgbox SlateportCity_Harbor_Text_17FD1C, 4 closebutton move LAST_TALKED, SlateportCity_Harbor_Movement_1A083D waitmove 0 release end SlateportCity_Harbor_EventScript_15624E:: @ 815624E msgbox SlateportCity_Harbor_Text_17FE60, 4 release end SlateportCity_Harbor_EventScript_156258:: @ 8156258 setflag 271 msgbox SlateportCity_Harbor_Text_17FF35, 4 release end SlateportCity_Harbor_EventScript_156265:: @ 8156265 msgbox SlateportCity_Harbor_Text_1800A0, 4 release end SlateportCity_Harbor_EventScript_15626F:: @ 815626F compare 0x4001, 1 jumpeq SlateportCity_Harbor_EventScript_156380 checkitem ITEM_SCANNER, 1 compare RESULT, 1 jumpeq SlateportCity_Harbor_EventScript_1562A7 checkflag 2052 jumpeq SlateportCity_Harbor_EventScript_15629D msgbox SlateportCity_Harbor_Text_18017B, 4 release end SlateportCity_Harbor_EventScript_15629D:: @ 815629D msgbox SlateportCity_Harbor_Text_1801EA, 4 release end SlateportCity_Harbor_EventScript_1562A7:: @ 81562A7 message SlateportCity_Harbor_Text_18028B waittext jump SlateportCity_Harbor_EventScript_1562B3 end SlateportCity_Harbor_EventScript_1562B3:: @ 81562B3 multichoice 0, 0, 46, 0 switch RESULT case 0, SlateportCity_Harbor_EventScript_1562EA case 1, SlateportCity_Harbor_EventScript_15632A case 2, SlateportCity_Harbor_EventScript_15636A case 127, SlateportCity_Harbor_EventScript_15636A end SlateportCity_Harbor_EventScript_1562EA:: @ 81562EA msgbox SlateportCity_Harbor_Text_1803DD, 5 compare RESULT, 0 jumpeq SlateportCity_Harbor_EventScript_156374 giveitem ITEM_DEEP_SEA_TOOTH compare RESULT, 0 jumpeq SlateportCity_Harbor_EventScript_1A029B removeitem ITEM_SCANNER, 1 msgbox SlateportCity_Harbor_Text_18046B, 4 setflag 294 jump SlateportCity_Harbor_EventScript_156380 end SlateportCity_Harbor_EventScript_15632A:: @ 815632A msgbox SlateportCity_Harbor_Text_180412, 5 compare RESULT, 0 jumpeq SlateportCity_Harbor_EventScript_156374 giveitem ITEM_DEEP_SEA_SCALE compare RESULT, 0 jumpeq SlateportCity_Harbor_EventScript_1A029B removeitem ITEM_SCANNER, 1 msgbox SlateportCity_Harbor_Text_18046B, 4 setflag 294 jump SlateportCity_Harbor_EventScript_156380 end SlateportCity_Harbor_EventScript_15636A:: @ 815636A msgbox SlateportCity_Harbor_Text_180360, 4 release end SlateportCity_Harbor_EventScript_156374:: @ 8156374 message SlateportCity_Harbor_Text_180447 waittext jump SlateportCity_Harbor_EventScript_1562B3 end SlateportCity_Harbor_EventScript_156380:: @ 8156380 setvar 0x4001, 1 msgbox SlateportCity_Harbor_Text_180491, 4 release end