gMoveDescription_Pound: @ 83BC680 .string "Pounds the foe with\n" .string "forelegs or tail.$" gMoveDescription_KarateChop: @ 83BC6A6 .string "A chopping attack with a\n" .string "high critical-hit ratio.$" gMoveDescription_DoubleSlap: @ 83BC6D8 .string "Repeatedly slaps the foe\n" .string "2 to 5 times.$" gMoveDescription_CometPunch: @ 83BC6FF .string "Repeatedly punches the foe\n" .string "2 to 5 times.$" gMoveDescription_MegaPunch: @ 83BC728 .string "A strong punch thrown with\n" .string "incredible power.$" gMoveDescription_PayDay: @ 83BC755 .string "Throws coins at the foe.\n" .string "Money is recovered after.$" gMoveDescription_FirePunch: @ 83BC788 .string "A fiery punch that may burn\n" .string "the foe.$" gMoveDescription_IcePunch: @ 83BC7AD .string "An icy punch that may\n" .string "freeze the foe.$" gMoveDescription_ThunderPunch: @ 83BC7D3 .string "An electrified punch that\n" .string "may paralyze the foe.$" gMoveDescription_Scratch: @ 83BC803 .string "Scratches the foe with\n" .string "sharp claws.$" gMoveDescription_ViceGrip: @ 83BC827 .string "Grips the foe with large and\n" .string "powerful pincers.$" gMoveDescription_Guillotine: @ 83BC856 .string "A powerful pincer attack\n" .string "that may cause fainting.$" gMoveDescription_RazorWind: @ 83BC888 .string "A 2-turn move that strikes\n" .string "the foe on the 2nd turn.$" gMoveDescription_SwordsDance: @ 83BC8BC .string "A fighting dance that\n" .string "sharply raises ATTACK.$" gMoveDescription_Cut: @ 83BC8E9 .string "Cuts the foe with sharp\n" .string "scythes, claws, etc.$" gMoveDescription_Gust: @ 83BC916 .string "Strikes the foe with a gust\n" .string "of wind whipped up by wings.$" gMoveDescription_WingAttack: @ 83BC94F .string "Strikes the foe with wings\n" .string "spread wide.$" gMoveDescription_Whirlwind: @ 83BC977 .string "Blows away the foe with\n" .string "wind and ends the battle.$" gMoveDescription_Fly: @ 83BC9A9 .string "Flies up on the first turn,\n" .string "then strikes the next turn.$" gMoveDescription_Bind: @ 83BC9E1 .string "Binds and squeezes the foe\n" .string "for 2 to 5 turns.$" gMoveDescription_Slam: @ 83BCA0E .string "Slams the foe with a long\n" .string "tail, vine, etc.$" gMoveDescription_VineWhip: @ 83BCA39 .string "Strikes the foe with\n" .string "slender, whiplike vines.$" gMoveDescription_Stomp: @ 83BCA67 .string "Stomps the enemy with a big\n" .string "foot. May cause flinching.$" gMoveDescription_DoubleKick: @ 83BCA9E .string "A double-kicking attack\n" .string "that strikes the foe twice.$" gMoveDescription_MegaKick: @ 83BCAD2 .string "An extremely powerful kick\n" .string "with intense force.$" gMoveDescription_JumpKick: @ 83BCB01 .string "A strong jumping kick. May\n" .string "miss and hurt the kicker.$" gMoveDescription_RollingKick: @ 83BCB36 .string "A fast kick delivered from\n" .string "a rapid spin.$" gMoveDescription_SandAttack: @ 83BCB5F .string "Reduces the foe’s accuracy\n" .string "by hurling sand in its face.$" gMoveDescription_Headbutt: @ 83BCB97 .string "A ramming attack that may\n" .string "cause flinching.$" gMoveDescription_HornAttack: @ 83BCBC2 .string "Jabs the foe with sharp\n" .string "horns.$" gMoveDescription_FuryAttack: @ 83BCBE1 .string "Jabs the foe 2 to 5 times\n" .string "with sharp horns, etc.$" gMoveDescription_HornDrill: @ 83BCC12 .string "A one-hit KO attack that\n" .string "uses a horn like a drill.$" gMoveDescription_Tackle: @ 83BCC45 .string "Charges the foe with a full-\n" .string "body tackle.$" gMoveDescription_BodySlam: @ 83BCC6F .string "A full-body slam that may\n" .string "cause paralysis.$" gMoveDescription_Wrap: @ 83BCC9A .string "Wraps and squeezes the foe\n" .string "2 to 5 times with vines, etc.$" gMoveDescription_TakeDown: @ 83BCCD3 .string "A reckless charge attack\n" .string "that also hurts the user.$" gMoveDescription_Thrash: @ 83BCD06 .string "A rampage of 2 to 3 turns\n" .string "that confuses the user.$" gMoveDescription_DoubleEdge: @ 83BCD38 .string "A life-risking tackle that\n" .string "also hurts the user.$" gMoveDescription_TailWhip: @ 83BCD68 .string "Wags the tail to lower the\n" .string "foe’s DEFENSE.$" gMoveDescription_PoisonSting: @ 83BCD92 .string "A toxic attack with barbs,\n" .string "etc., that may poison.$" gMoveDescription_Twineedle: @ 83BCDC4 .string "Stingers on the forelegs\n" .string "jab the foe twice.$" gMoveDescription_PinMissile: @ 83BCDF0 .string "Sharp pins are fired to\n" .string "strike 2 to 5 times.$" gMoveDescription_Leer: @ 83BCE1D .string "Frightens the foe with a\n" .string "leer to lower DEFENSE.$" gMoveDescription_Bite: @ 83BCE4D .string "Bites with vicious fangs.\n" .string "May cause flinching.$" gMoveDescription_Growl: @ 83BCE7C .string "Growls cutely to reduce the\n" .string "foe’s ATTACK.$" gMoveDescription_Roar: @ 83BCEA6 .string "Makes the foe flee to end\n" .string "the battle.$" gMoveDescription_Sing: @ 83BCECC .string "A soothing song lulls the\n" .string "foe into a deep slumber.$" gMoveDescription_Supersonic: @ 83BCEFF .string "Emits bizarre sound waves\n" .string "that may confuse the foe.$" gMoveDescription_SonicBoom: @ 83BCF33 .string "Launches shock waves that\n" .string "always inflict 20 HP damage.$" gMoveDescription_Disable: @ 83BCF6A .string "Psychically disables one of\n" .string "the foe’s moves.$" gMoveDescription_Acid: @ 83BCF97 .string "Sprays a hide-melting acid.\n" .string "May lower DEFENSE.$" gMoveDescription_Ember: @ 83BCFC6 .string "A weak fire attack that may\n" .string "inflict a burn.$" gMoveDescription_Flamethrower: @ 83BCFF2 .string "A powerful fire attack that\n" .string "may inflict a burn.$" gMoveDescription_Mist: @ 83BD022 .string "Creates a mist that stops\n" .string "reduction of abilities.$" gMoveDescription_WaterGun: @ 83BD054 .string "Squirts water to attack\n" .string "the foe.$" gMoveDescription_HydroPump: @ 83BD075 .string "Blasts water at high power\n" .string "to strike the foe.$" gMoveDescription_Surf: @ 83BD0A3 .string "Creates a huge wave, then\n" .string "crashes it down on the foe.$" gMoveDescription_IceBeam: @ 83BD0D9 .string "Blasts the foe with an icy\n" .string "beam that may freeze it.$" gMoveDescription_Blizzard: @ 83BD10D .string "Hits the foe with an icy\n" .string "storm that may freeze it.$" gMoveDescription_Psybeam: @ 83BD140 .string "Fires a peculiar ray that\n" .string "may confuse the foe.$" gMoveDescription_BubbleBeam: @ 83BD16F .string "Forcefully sprays bubbles\n" .string "that may lower SPEED.$" gMoveDescription_AuroraBeam: @ 83BD19F .string "Fires a rainbow-colored\n" .string "beam that may lower ATTACK.$" gMoveDescription_HyperBeam: @ 83BD1D3 .string "Powerful, but leaves the\n" .string "user immobile the next turn.$" gMoveDescription_Peck: @ 83BD209 .string "Attacks the foe with a\n" .string "jabbing beak, etc.$" gMoveDescription_DrillPeck: @ 83BD233 .string "A corkscrewing attack with\n" .string "the beak acting as a drill.$" gMoveDescription_Submission: @ 83BD26A .string "A reckless body slam that\n" .string "also hurts the user.$" gMoveDescription_LowKick: @ 83BD299 .string "A kick that inflicts more\n" .string "damage on heavier foes.$" gMoveDescription_Counter: @ 83BD2CB .string "Retaliates any physical hit\n" .string "with double the power.$" gMoveDescription_SeismicToss: @ 83BD2FE .string "Inflicts damage identical\n" .string "to the user’s level.$" gMoveDescription_Strength: @ 83BD32D .string "Builds enormous power,\n" .string "then slams the foe.$" gMoveDescription_Absorb: @ 83BD358 .string "An attack that absorbs\n" .string "half the damage inflicted.$" gMoveDescription_MegaDrain: @ 83BD38A .string "An attack that absorbs\n" .string "half the damage inflicted.$" gMoveDescription_LeechSeed: @ 83BD3BC .string "Plants a seed on the foe to\n" .string "steal HP on every turn.$" gMoveDescription_Growth: @ 83BD3F0 .string "Forces the body to grow\n" .string "and heightens SP. ATK.$" gMoveDescription_RazorLeaf: @ 83BD41F .string "Cuts the enemy with leaves.\n" .string "High critical-hit ratio.$" gMoveDescription_SolarBeam: @ 83BD454 .string "Absorbs light in one turn,\n" .string "then attacks next turn.$" gMoveDescription_PoisonPowder: @ 83BD487 .string "Scatters a toxic powder\n" .string "that may poison the foe.$" gMoveDescription_StunSpore: @ 83BD4B8 .string "Scatters a powder that may\n" .string "paralyze the foe.$" gMoveDescription_SleepPowder: @ 83BD4E5 .string "Scatters a powder that may\n" .string "cause the foe to sleep.$" gMoveDescription_PetalDance: @ 83BD518 .string "A rampage of 2 to 3 turns\n" .string "that confuses the user.$" gMoveDescription_StringShot: @ 83BD54A .string "Binds the foe with string\n" .string "to reduce its SPEED.$" gMoveDescription_DragonRage: @ 83BD579 .string "Launches shock waves that\n" .string "always inflict 40 HP damage.$" gMoveDescription_FireSpin: @ 83BD5B0 .string "Traps the foe in a ring of\n" .string "fire for 2 to 5 turns.$" gMoveDescription_ThunderShock: @ 83BD5E2 .string "An electrical attack that\n" .string "may paralyze the foe.$" gMoveDescription_Thunderbolt: @ 83BD612 .string "A strong electrical attack\n" .string "that may paralyze the foe.$" gMoveDescription_ThunderWave: @ 83BD648 .string "A weak jolt of electricity\n" .string "that paralyzes the foe.$" gMoveDescription_Thunder: @ 83BD67B .string "A lightning attack that may\n" .string "cause paralysis.$" gMoveDescription_RockThrow: @ 83BD6A8 .string "Throws small rocks to\n" .string "strike the foe.$" gMoveDescription_Earthquake: @ 83BD6CE .string "A powerful quake, but has\n" .string "no effect on flying foes.$" gMoveDescription_Fissure: @ 83BD702 .string "A one-hit KO move that\n" .string "drops the foe in a fissure.$" gMoveDescription_Dig: @ 83BD735 .string "Digs underground the first\n" .string "turn and strikes next turn.$" gMoveDescription_Toxic: @ 83BD76C .string "Poisons the foe with an\n" .string "intensifying toxin.$" gMoveDescription_Confusion: @ 83BD798 .string "A psychic attack that may\n" .string "cause confusion.$" gMoveDescription_Psychic: @ 83BD7C3 .string "A powerful psychic attack\n" .string "that may lower SP. DEF.$" gMoveDescription_Hypnosis: @ 83BD7F5 .string "A hypnotizing move that\n" .string "may induce sleep.$" gMoveDescription_Meditate: @ 83BD81F .string "Meditates in a peaceful\n" .string "fashion to raise ATTACK.$" gMoveDescription_Agility: @ 83BD850 .string "Relaxes the body to sharply\n" .string "boost SPEED.$" gMoveDescription_QuickAttack: @ 83BD879 .string "An extremely fast attack\n" .string "that always strikes first.$" gMoveDescription_Rage: @ 83BD8AD .string "Raises the user’s ATTACK\n" .string "every time it is hit.$" gMoveDescription_Teleport: @ 83BD8DC .string "A psychic move for fleeing\n" .string "from battle instantly.$" gMoveDescription_NightShade: @ 83BD90E .string "Inflicts damage identical\n" .string "to the user’s level.$" gMoveDescription_Mimic: @ 83BD93D .string "Copies a move used by the\n" .string "foe during one battle.$" gMoveDescription_Screech: @ 83BD96E .string "Emits a screech to sharply\n" .string "reduce the foe’s DEFENSE.$" gMoveDescription_DoubleTeam: @ 83BD9A3 .string "Creates illusory copies to\n" .string "raise evasiveness.$" gMoveDescription_Recover: @ 83BD9D1 .string "Recovers up to half the\n" .string "user’s maximum HP.$" gMoveDescription_Harden: @ 83BD9FC .string "Stiffens the body’s \n" .string "muscles to raise DEFENSE.$" gMoveDescription_Minimize: @ 83BDA2B .string "Minimizes the user’s size\n" .string "to raise evasiveness.$" gMoveDescription_Smokescreen: @ 83BDA5B .string "Lowers the foe’s accuracy\n" .string "using smoke, ink, etc.$" gMoveDescription_ConfuseRay: @ 83BDA8C .string "A sinister ray that\n" .string "confuses the foe.$" gMoveDescription_Withdraw: @ 83BDAB2 .string "Withdraws the body into its\n" .string "hard shell to raise DEFENSE.$" gMoveDescription_DefenseCurl: @ 83BDAEB .string "Curls up to conceal weak\n" .string "spots and raise DEFENSE.$" gMoveDescription_Barrier: @ 83BDB1D .string "Creates a barrier that\n" .string "sharply raises DEFENSE.$" gMoveDescription_LightScreen: @ 83BDB4C .string "Creates a wall of light that\n" .string "lowers SP. ATK damage.$" gMoveDescription_Haze: @ 83BDB80 .string "Creates a black haze that\n" .string "eliminates all stat changes.$" gMoveDescription_Reflect: @ 83BDBB7 .string "Creates a wall of light that\n" .string "weakens physical attacks.$" gMoveDescription_FocusEnergy: @ 83BDBEE .string "Focuses power to raise the\n" .string "critical-hit ratio.$" gMoveDescription_Bide: @ 83BDC1D .string "Endures attack for 2\n" .string "turns to retaliate double.$" gMoveDescription_Metronome: @ 83BDC4D .string "Waggles a finger to use any\n" .string "POKéMON move at random.$" gMoveDescription_MirrorMove: @ 83BDC81 .string "Counters the foe’s attack\n" .string "with the same move.$" gMoveDescription_SelfDestruct: @ 83BDCAF .string "Inflicts severe damage but\n" .string "makes the user faint.$" gMoveDescription_EggBomb: @ 83BDCE0 .string "An egg is forcibly hurled at\n" .string "the foe.$" gMoveDescription_Lick: @ 83BDD06 .string "Licks with a long tongue to\n" .string "injure. May also paralyze.$" gMoveDescription_Smog: @ 83BDD3D .string "An exhaust-gas attack\n" .string "that may also poison.$" gMoveDescription_Sludge: @ 83BDD69 .string "Sludge is hurled to inflict\n" .string "damage. May also poison.$" gMoveDescription_BoneClub: @ 83BDD9E .string "Clubs the foe with a bone.\n" .string "May cause flinching.$" gMoveDescription_FireBlast: @ 83BDDCE .string "A fiery blast that scorches\n" .string "all. May cause a burn.$" gMoveDescription_Waterfall: @ 83BDE01 .string "Charges the foe with speed\n" .string "to climb waterfalls.$" gMoveDescription_Clamp: @ 83BDE31 .string "Traps and squeezes the\n" .string "foe for 2 to 5 turns.$" gMoveDescription_Swift: @ 83BDE5E .string "Sprays star-shaped rays\n" .string "that never miss.$" gMoveDescription_SkullBash: @ 83BDE87 .string "Tucks in the head, then\n" .string "attacks on the next turn.$" gMoveDescription_SpikeCannon: @ 83BDEB9 .string "Launches sharp spikes that\n" .string "strike 2 to 5 times.$" gMoveDescription_Constrict: @ 83BDEE9 .string "Constricts to inflict pain.\n" .string "May lower SPEED.$" gMoveDescription_Amnesia: @ 83BDF16 .string "Forgets about something\n" .string "and sharply raises SP. DEF.$" gMoveDescription_Kinesis: @ 83BDF4A .string "Distracts the foe.\n" .string "May lower accuracy.$" gMoveDescription_SoftBoiled: @ 83BDF71 .string "Recovers up to half the\n" .string "user’s maximum HP.$" gMoveDescription_HiJumpKick: @ 83BDF9C .string "A jumping knee kick. If it\n" .string "misses, the user is hurt.$" gMoveDescription_Glare: @ 83BDFD1 .string "Intimidates and frightens\n" .string "the foe into paralysis.$" gMoveDescription_DreamEater: @ 83BE003 .string "Takes one half the damage\n" .string "inflicted on a sleeping foe.$" gMoveDescription_PoisonGas: @ 83BE03A .string "Envelops the foe in a toxic\n" .string "gas that may poison.$" gMoveDescription_Barrage: @ 83BE06B .string "Hurls round objects at the\n" .string "foe 2 to 5 times.$" gMoveDescription_LeechLife: @ 83BE098 .string "An attack that steals half\n" .string "the damage inflicted.$" gMoveDescription_LovelyKiss: @ 83BE0C9 .string "Demands a kiss with a scary\n" .string "face that induces sleep.$" gMoveDescription_SkyAttack: @ 83BE0FE .string "Searches out weak spots,\n" .string "then strikes the next turn.$" gMoveDescription_Transform: @ 83BE133 .string "Alters the user’s cells to\n" .string "become a copy of the foe.$" gMoveDescription_Bubble: @ 83BE168 .string "An attack using bubbles.\n" .string "May lower the foe’s SPEED.$" gMoveDescription_DizzyPunch: @ 83BE19C .string "A rhythmic punch that may\n" .string "confuse the foe.$" gMoveDescription_Spore: @ 83BE1C7 .string "Scatters a cloud of spores\n" .string "that always induce sleep.$" gMoveDescription_Flash: @ 83BE1FC .string "Looses a powerful blast of\n" .string "light that cuts accuracy.$" gMoveDescription_Psywave: @ 83BE231 .string "Attacks with a psychic\n" .string "wave of varying intensity.$" gMoveDescription_Splash: @ 83BE263 .string "It’s just a splash...\n" .string "Has no effect whatsoever.$" gMoveDescription_AcidArmor: @ 83BE293 .string "Liquifies the user’s body\n" .string "to sharply raise DEFENSE.$" gMoveDescription_Crabhammer: @ 83BE2C7 .string "Hammers with a pincer. Has a\n" .string "high critical-hit ratio.$" gMoveDescription_Explosion: @ 83BE2FD .string "Inflicts severe damage but\n" .string "makes the user faint.$" gMoveDescription_FurySwipes: @ 83BE32E .string "Rakes the foe with sharp\n" .string "claws, etc., 2 to 5 times.$" gMoveDescription_Bonemerang: @ 83BE362 .string "Throws a bone boomerang\n" .string "that strikes twice.$" gMoveDescription_Rest: @ 83BE38E .string "The user sleeps for 2 turns,\n" .string "restoring HP and status.$" gMoveDescription_RockSlide: @ 83BE3C4 .string "Large boulders are hurled.\n" .string "May cause flinching.$" gMoveDescription_HyperFang: @ 83BE3F4 .string "Attacks with sharp fangs.\n" .string "May cause flinching.$" gMoveDescription_Sharpen: @ 83BE423 .string "Reduces the polygon count\n" .string "and raises ATTACK.$" gMoveDescription_Conversion: @ 83BE450 .string "Changes the user’s type\n" .string "into an own move’s type.$" gMoveDescription_TriAttack: @ 83BE481 .string "Fires three types of beams\n" .string "at the same time.$" gMoveDescription_SuperFang: @ 83BE4AE .string "Attacks with sharp fangs\n" .string "and cuts half the foe’s HP.$" gMoveDescription_Slash: @ 83BE4E3 .string "Slashes with claws, etc. Has\n" .string "a high critical-hit ratio.$" gMoveDescription_Substitute: @ 83BE51B .string "Creates a decoy using 1/4\n" .string "of the user’s maximum HP.$" gMoveDescription_Struggle: @ 83BE54F .string "Used only if all PP are gone.\n" .string "Also hurts the user a little.$" gMoveDescription_Sketch: @ 83BE58B .string "Copies the foe’s last move\n" .string "permanently.$" gMoveDescription_TripleKick: @ 83BE5B3 .string "Kicks the foe 3 times in a\n" .string "row with rising intensity.$" gMoveDescription_Thief: @ 83BE5E9 .string "While attacking, it may\n" .string "steal the foe’s held item.$" gMoveDescription_SpiderWeb: @ 83BE61C .string "Ensnares the foe to stop it\n" .string "from fleeing or switching.$" gMoveDescription_MindReader: @ 83BE653 .string "Senses the foe’s action to\n" .string "ensure the next move’s hit.$" gMoveDescription_Nightmare: @ 83BE68A .string "Inflicts 1/4 damage on a\n" .string "sleeping foe every turn.$" gMoveDescription_FlameWheel: @ 83BE6BC .string "A fiery charge attack that\n" .string "may inflict a burn.$" gMoveDescription_Snore: @ 83BE6EB .string "A loud attack that can be\n" .string "used only while asleep.$" gMoveDescription_Curse: @ 83BE71D .string "A move that functions\n" .string "differently for GHOSTS.$" gMoveDescription_Flail: @ 83BE74B .string "Inflicts more damage when\n" .string "the user’s HP is down.$" gMoveDescription_Conversion2: @ 83BE77C .string "Makes the user resistant\n" .string "to the last attack’s type.$" gMoveDescription_Aeroblast: @ 83BE7B0 .string "Launches a vacuumed blast.\n" .string "High critical-hit ratio.$" gMoveDescription_CottonSpore: @ 83BE7E4 .string "Spores cling to the foe,\n" .string "sharply reducing SPEED.$" gMoveDescription_Reversal: @ 83BE815 .string "Inflicts more damage when\n" .string "the user’s HP is down.$" gMoveDescription_Spite: @ 83BE846 .string "Spitefully cuts the PP\n" .string "of the foe’s last move.$" gMoveDescription_PowderSnow: @ 83BE875 .string "Blasts the foe with a snowy\n" .string "gust. May cause freezing.$" gMoveDescription_Protect: @ 83BE8AB .string "Evades attack, but may fail\n" .string "if used in succession.$" gMoveDescription_MachPunch: @ 83BE8DE .string "A punch is thrown at wicked\n" .string "speed to strike first.$" gMoveDescription_ScaryFace: @ 83BE911 .string "Frightens with a scary face\n" .string "to sharply reduce SPEED.$" gMoveDescription_FaintAttack: @ 83BE946 .string "Draws the foe close, then\n" .string "strikes without fail.$" gMoveDescription_SweetKiss: @ 83BE976 .string "Demands a kiss with a cute\n" .string "look. May cause confusion.$" gMoveDescription_BellyDrum: @ 83BE9AC .string "Maximizes ATTACK while\n" .string "sacrificing HP.$" gMoveDescription_SludgeBomb: @ 83BE9D3 .string "Sludge is hurled to inflict\n" .string "damage. May also poison.$" gMoveDescription_MudSlap: @ 83BEA08 .string "Hurls mud in the foe’s face\n" .string "to reduce its accuracy.$" gMoveDescription_Octazooka: @ 83BEA3C .string "Fires a lump of ink to\n" .string "damage and cut accuracy.$" gMoveDescription_Spikes: @ 83BEA6C .string "Sets spikes that hurt a \n" .string "foe switching out.$" gMoveDescription_ZapCannon: @ 83BEA98 .string "Powerful and sure to cause\n" .string "paralysis, but inaccurate.$" gMoveDescription_Foresight: @ 83BEACE .string "Negates the foe’s efforts\n" .string "to heighten evasiveness.$" gMoveDescription_DestinyBond: @ 83BEB01 .string "If the user faints, the foe\n" .string "is also made to faint.$" gMoveDescription_PerishSong: @ 83BEB34 .string "Any POKéMON hearing this\n" .string "song faints in 3 turns.$" gMoveDescription_IcyWind: @ 83BEB65 .string "A chilling attack that\n" .string "lowers the foe’s SPEED.$" gMoveDescription_Detect: @ 83BEB94 .string "Evades attack, but may fail\n" .string "if used in succession.$" gMoveDescription_BoneRush: @ 83BEBC7 .string "Strikes the foe with a bone\n" .string "in hand 2 to 5 times.$" gMoveDescription_LockOn: @ 83BEBF9 .string "Locks on to the foe to\n" .string "ensure the next move hits.$" gMoveDescription_Outrage: @ 83BEC2B .string "A rampage of 2 to 3 turns\n" .string "that confuses the user.$" gMoveDescription_Sandstorm: @ 83BEC5D .string "Causes a sandstorm that\n" .string "rages for several turns.$" gMoveDescription_GigaDrain: @ 83BEC8E .string "An attack that steals half\n" .string "the damage inflicted.$" gMoveDescription_Endure: @ 83BECBF .string "Endures any attack for\n" .string "1 turn, leaving at least 1HP.$" gMoveDescription_Charm: @ 83BECF4 .string "Charms the foe and sharply\n" .string "reduces its ATTACK.$" gMoveDescription_Rollout: @ 83BED23 .string "An attack lasting 5 turns\n" .string "with rising intensity.$" gMoveDescription_FalseSwipe: @ 83BED54 .string "An attack that leaves the\n" .string "foe with at least 1 HP.$" gMoveDescription_Swagger: @ 83BED86 .string "Confuses the foe, but also\n" .string "sharply raises ATTACK.$" gMoveDescription_MilkDrink: @ 83BEDB8 .string "Recovers up to half the\n" .string "user’s maximum HP.$" gMoveDescription_Spark: @ 83BEDE3 .string "An electrified tackle that\n" .string "may paralyze the foe.$" gMoveDescription_FuryCutter: @ 83BEE14 .string "An attack that intensifies\n" .string "on each successive hit.$" gMoveDescription_SteelWing: @ 83BEE47 .string "Strikes the foe with hard\n" .string "wings spread wide.$" gMoveDescription_MeanLook: @ 83BEE74 .string "Fixes the foe with a mean\n" .string "look that prevents escape.$" gMoveDescription_Attract: @ 83BEEA9 .string "Makes the opposite gender\n" .string "less likely to attack.$" gMoveDescription_SleepTalk: @ 83BEEDA .string "Uses an own move randomly\n" .string "while asleep.$" gMoveDescription_HealBell: @ 83BEF02 .string "Chimes soothingly to heal\n" .string "all status abnormalities.$" gMoveDescription_Return: @ 83BEF36 .string "An attack that increases\n" .string "in power with friendship.$" gMoveDescription_Present: @ 83BEF69 .string "A gift in the form of a\n" .string "bomb. May restore HP.$" gMoveDescription_Frustration: @ 83BEF97 .string "An attack that is stronger\n" .string "if the TRAINER is disliked.$" gMoveDescription_Safeguard: @ 83BEFCE .string "A mystical force prevents\n" .string "all status problems.$" gMoveDescription_PainSplit: @ 83BEFFD .string "Adds the user and foe’s HP,\n" .string "then shares them equally.$" gMoveDescription_SacredFire: @ 83BF033 .string "A mystical fire attack that\n" .string "may inflict a burn.$" gMoveDescription_Magnitude: @ 83BF063 .string "A ground-shaking attack\n" .string "of random intensity.$" gMoveDescription_DynamicPunch: @ 83BF090 .string "Powerful and sure to cause\n" .string "confusion, but inaccurate.$" gMoveDescription_Megahorn: @ 83BF0C6 .string "A brutal ramming attack\n" .string "using out-thrust horns.$" gMoveDescription_DragonBreath: @ 83BF0F6 .string "Strikes the foe with an\n" .string "incredible blast of breath.$" gMoveDescription_BatonPass: @ 83BF12A .string "Switches out the user while\n" .string "keeping effects in play.$" gMoveDescription_Encore: @ 83BF15F .string "Makes the foe repeat its\n" .string "last move over 2 to 6 turns.$" gMoveDescription_Pursuit: @ 83BF195 .string "Inflicts bad damage if used\n" .string "on a foe switching out.$" gMoveDescription_RapidSpin: @ 83BF1C9 .string "Spins the body at high\n" .string "speed to strike the foe.$" gMoveDescription_SweetScent: @ 83BF1F9 .string "Allures the foe to reduce\n" .string "evasiveness.$" gMoveDescription_IronTail: @ 83BF220 .string "Attacks with a rock-hard\n" .string "tail. May lower DEFENSE.$" gMoveDescription_MetalClaw: @ 83BF252 .string "A claw attack that may\n" .string "raise the user’s ATTACK.$" gMoveDescription_VitalThrow: @ 83BF282 .string "Makes the user’s move last,\n" .string "but it never misses.$" gMoveDescription_MorningSun: @ 83BF2B3 .string "Restores HP. The amount\n" .string "varies with the weather.$" gMoveDescription_Synthesis: @ 83BF2E4 .string "Restores HP. The amount\n" .string "varies with the weather.$" gMoveDescription_Moonlight: @ 83BF315 .string "Restores HP. The amount\n" .string "varies with the weather.$" gMoveDescription_HiddenPower: @ 83BF346 .string "The effectiveness varies\n" .string "with the user.$" gMoveDescription_CrossChop: @ 83BF36E .string "A double-chopping attack.\n" .string "High critical-hit ratio.$" gMoveDescription_Twister: @ 83BF3A1 .string "Whips up a vicious twister\n" .string "to tear at the foe.$" gMoveDescription_RainDance: @ 83BF3D0 .string "Boosts the power of WATER-\n" .string "type moves for 5 turns.$" gMoveDescription_SunnyDay: @ 83BF403 .string "Boosts the power of FIRE-\n" .string "type moves for 5 turns.$" gMoveDescription_Crunch: @ 83BF435 .string "Crunches with sharp fangs.\n" .string "May lower SP. DEF.$" gMoveDescription_MirrorCoat: @ 83BF463 .string "Counters the foe’s special\n" .string "attack at double the power.$" gMoveDescription_PsychUp: @ 83BF49A .string "Copies the foe’s effect(s)\n" .string "and gives to the user.$" gMoveDescription_ExtremeSpeed: @ 83BF4CC .string "An extremely fast and\n" .string "powerful attack.$" gMoveDescription_AncientPower: @ 83BF4F3 .string "An attack that may raise\n" .string "all stats.$" gMoveDescription_ShadowBall: @ 83BF517 .string "Hurls a black blob that may\n" .string "lower the foe’s SP. DEF.$" gMoveDescription_FutureSight: @ 83BF54C .string "Heightens inner power to\n" .string "strike 2 turns later.$" gMoveDescription_RockSmash: @ 83BF57B .string "A rock-crushing attack\n" .string "that may lower DEFENSE.$" gMoveDescription_Whirlpool: @ 83BF5AA .string "Traps and hurts the foe in\n" .string "a whirlpool for 2 to 5 turns.$" gMoveDescription_BeatUp: @ 83BF5E3 .string "Summons party POKéMON to\n" .string "join in the attack.$" gMoveDescription_FakeOut: @ 83BF610 .string "A 1st-turn, 1st-strike move\n" .string "that causes flinching.$" gMoveDescription_Uproar: @ 83BF643 .string "Causes an uproar for 2 to 5\n" .string "turns and prevents sleep.$" gMoveDescription_Stockpile: @ 83BF679 .string "Charges up power for up to\n" .string "3 turns.$" gMoveDescription_SpitUp: @ 83BF69D .string "Releases stockpiled power\n" .string "(the more the better).$" gMoveDescription_Swallow: @ 83BF6CE .string "Absorbs stockpiled power\n" .string "and restores HP.$" gMoveDescription_HeatWave: @ 83BF6F8 .string "Exhales a hot breath on the\n" .string "foe. May inflict a burn.$" gMoveDescription_Hail: @ 83BF72D .string "Summons a hailstorm that\n" .string "strikes every turn.$" gMoveDescription_Torment: @ 83BF75A .string "Torments the foe and stops\n" .string "successive use of a move.$" gMoveDescription_Flatter: @ 83BF78F .string "Confuses the foe, but\n" .string "raises its SP. ATK.$" gMoveDescription_WillOWisp: @ 83BF7B9 .string "Inflicts a burn on the foe\n" .string "with intense fire.$" gMoveDescription_Memento: @ 83BF7E7 .string "The user faints and lowers\n" .string "the foe’s abilities.$" gMoveDescription_Facade: @ 83BF817 .string "Boosts ATTACK when burned,\n" .string "paralyzed, or poisoned.$" gMoveDescription_FocusPunch: @ 83BF84A .string "A powerful loyalty attack.\n" .string "The user flinches if hit.$" gMoveDescription_SmellingSalt: @ 83BF87F .string "Powerful against paralyzed\n" .string "foes, but also heals them.$" gMoveDescription_FollowMe: @ 83BF8B5 .string "Draws attention to make\n" .string "foes attack only the user.$" gMoveDescription_NaturePower: @ 83BF8E8 .string "The type of attack varies\n" .string "depending on the location.$" gMoveDescription_Charge: @ 83BF91D .string "Charges power to boost the\n" .string "electric move used next.$" gMoveDescription_Taunt: @ 83BF951 .string "Taunts the foe into only\n" .string "using attack moves.$" gMoveDescription_HelpingHand: @ 83BF97E .string "Boosts the power of the\n" .string "recipient’s moves.$" gMoveDescription_Trick: @ 83BF9A9 .string "Tricks the foe into trading\n" .string "held items.$" gMoveDescription_RolePlay: @ 83BF9D1 .string "Mimics the target and\n" .string "copies its special ability.$" gMoveDescription_Wish: @ 83BFA03 .string "A wish that restores HP.\n" .string "It takes time to work.$" gMoveDescription_Assist: @ 83BFA33 .string "Attacks randomly with one\n" .string "of the partner’s moves.$" gMoveDescription_Ingrain: @ 83BFA65 .string "Lays roots that restore HP.\n" .string "The user can’t switch out.$" gMoveDescription_Superpower: @ 83BFA9C .string "Boosts strength sharply,\n" .string "but lowers abilities.$" gMoveDescription_MagicCoat: @ 83BFACB .string "Reflects special effects\n" .string "back to the attacker.$" gMoveDescription_Recycle: @ 83BFAFA .string "Recycles a used item for\n" .string "one more use.$" gMoveDescription_Revenge: @ 83BFB21 .string "An attack that gains power\n" .string "if injured by the foe.$" gMoveDescription_BrickBreak: @ 83BFB53 .string "Destroys barriers such as\n" .string "REFLECT and causes damage.$" gMoveDescription_Yawn: @ 83BFB88 .string "Lulls the foe into yawning,\n" .string "then sleeping next turn.$" gMoveDescription_KnockOff: @ 83BFBBD .string "Knocks down the foe’s held\n" .string "item to prevent its use.$" gMoveDescription_Endeavor: @ 83BFBF1 .string "Gains power if the user’s HP\n" .string "is lower than the foe’s HP.$" gMoveDescription_Eruption: @ 83BFC2A .string "The higher the user’s HP,\n" .string "the more damage caused.$" gMoveDescription_SkillSwap: @ 83BFC5C .string "The user swaps special\n" .string "abilities with the target.$" gMoveDescription_Imprison: @ 83BFC8E .string "Prevents foes from using\n" .string "moves known by the user.$" gMoveDescription_Refresh: @ 83BFCC0 .string "Heals poisoning, paralysis,\n" .string "or a burn.$" gMoveDescription_Grudge: @ 83BFCE7 .string "If the user faints, deletes\n" .string "the PP of the final move.$" gMoveDescription_Snatch: @ 83BFD1D .string "Steals the effects of the\n" .string "move the foe uses next.$" gMoveDescription_SecretPower: @ 83BFD4F .string "An attack with effects\n" .string "that vary by location.$" gMoveDescription_Dive: @ 83BFD7D .string "Dives underwater the first\n" .string "turn and strikes next turn.$" gMoveDescription_ArmThrust: @ 83BFDB4 .string "Straight-arm punches that\n" .string "strike the foe 2 to 5 times.$" gMoveDescription_Camouflage: @ 83BFDEB .string "Alters the POKéMON’s type\n" .string "depending on the location.$" gMoveDescription_TailGlow: @ 83BFE20 .string "Flashes a light that sharply\n" .string "raises SP. ATK.$" gMoveDescription_LusterPurge: @ 83BFE4D .string "Attacks with a burst of\n" .string "light. May lower SP. DEF.$" gMoveDescription_MistBall: @ 83BFE7F .string "Attacks with a flurry of\n" .string "down. May lower SP. ATK.$" gMoveDescription_FeatherDance: @ 83BFEB1 .string "Envelops the foe with down\n" .string "to sharply reduce ATTACK.$" gMoveDescription_TeeterDance: @ 83BFEE6 .string "Confuses all POKéMON on\n" .string "the scene.$" gMoveDescription_BlazeKick: @ 83BFF09 .string "A kick with a high critical-\n" .string "hit ratio. May cause a burn.$" gMoveDescription_MudSport: @ 83BFF43 .string "Covers the user in mud to\n" .string "raise electrical resistance.$" gMoveDescription_IceBall: @ 83BFF7A .string "A 5-turn attack that gains\n" .string "power on successive hits.$" gMoveDescription_NeedleArm: @ 83BFFAF .string "Attacks with thorny arms.\n" .string "May cause flinching.$" gMoveDescription_SlackOff: @ 83BFFDE .string "Slacks off and restores\n" .string "half the maximum HP.$" gMoveDescription_HyperVoice: @ 83C000B .string "A loud attack that uses\n" .string "sound waves to injure.$" gMoveDescription_PoisonFang: @ 83C003A .string "A sharp-fanged attack.\n" .string "May badly poison the foe.$" gMoveDescription_CrushClaw: @ 83C006B .string "Tears at the foe with sharp\n" .string "claws. May lower DEFENSE.$" gMoveDescription_BlastBurn: @ 83C00A1 .string "Powerful, but leaves the\n" .string "user immobile the next turn.$" gMoveDescription_HydroCannon: @ 83C00D7 .string "Powerful, but leaves the\n" .string "user immobile the next turn.$" gMoveDescription_MeteorMash: @ 83C010D .string "Fires a meteor-like punch.\n" .string "May raise ATTACK.$" gMoveDescription_Astonish: @ 83C013A .string "An attack that may shock\n" .string "the foe into flinching.$" gMoveDescription_WeatherBall: @ 83C016B .string "The move’s type and power\n" .string "change with the weather.$" gMoveDescription_Aromatherapy: @ 83C019E .string "Heals all status problems\n" .string "with a soothing scent.$" gMoveDescription_FakeTears: @ 83C01CF .string "Feigns crying to sharply\n" .string "lower the foe’s SP. DEF.$" gMoveDescription_AirCutter: @ 83C0201 .string "Hacks with razorlike wind.\n" .string "High critical-hit ratio.$" gMoveDescription_Overheat: @ 83C0235 .string "Allows a full-power attack,\n" .string "but sharply lowers SP. ATK.$" gMoveDescription_OdorSleuth: @ 83C026D .string "Negates the foe’s efforts\n" .string "to heighten evasiveness.$" gMoveDescription_RockTomb: @ 83C02A0 .string "Stops the foe from moving\n" .string "with rocks and cuts SPEED.$" gMoveDescription_SilverWind: @ 83C02D5 .string "A powdery attack that may\n" .string "raise abilities.$" gMoveDescription_MetalSound: @ 83C0300 .string "Emits a horrible screech\n" .string "that sharply lowers SP. DEF.$" gMoveDescription_GrassWhistle: @ 83C0336 .string "Lulls the foe into sleep\n" .string "with a pleasant melody.$" gMoveDescription_Tickle: @ 83C0367 .string "Makes the foe laugh to\n" .string "lower ATTACK and DEFENSE.$" gMoveDescription_CosmicPower: @ 83C0398 .string "Raises DEFENSE and SP. DEF\n" .string "with a mystic power.$" gMoveDescription_WaterSpout: @ 83C03C8 .string "Inflicts more damage if the\n" .string "user’s HP is high.$" gMoveDescription_SignalBeam: @ 83C03F7 .string "A strange beam attack that\n" .string "may confuse the foe.$" gMoveDescription_ShadowPunch: @ 83C0427 .string "An unavoidable punch that\n" .string "is thrown from shadows.$" gMoveDescription_Extrasensory: @ 83C0459 .string "Attacks with a peculiar\n" .string "power. May cause flinching.$" gMoveDescription_SkyUppercut: @ 83C048D .string "An uppercut thrown as if\n" .string "leaping into the sky.$" gMoveDescription_SandTomb: @ 83C04BC .string "Traps and hurts the foe in\n" .string "quicksand for 2 to 5 turns.$" gMoveDescription_SheerCold: @ 83C04F3 .string "A chilling attack that\n" .string "causes fainting if it hits.$" gMoveDescription_MuddyWater: @ 83C0526 .string "Attacks with muddy water.\n" .string "May lower accuracy.$" gMoveDescription_BulletSeed: @ 83C0554 .string "Shoots 2 to 5 seeds in a row\n" .string "to strike the foe.$" gMoveDescription_AerialAce: @ 83C0584 .string "An extremely speedy and\n" .string "unavoidable attack.$" gMoveDescription_IcicleSpear: @ 83C05B0 .string "Attacks the foe by firing\n" .string "2 to 5 icicles in a row.$" gMoveDescription_IronDefense: @ 83C05E3 .string "Hardens the body’s surface\n" .string "to sharply raise DEFENSE.$" gMoveDescription_Block: @ 83C0618 .string "Blocks the foe’s way to\n" .string "prevent escape.$" gMoveDescription_Howl: @ 83C0640 .string "Howls to raise the spirit\n" .string "and boosts ATTACK.$" gMoveDescription_DragonClaw: @ 83C066D .string "Slashes the foe with sharp\n" .string "claws.$" gMoveDescription_FrenzyPlant: @ 83C068F .string "Powerful, but leaves the\n" .string "user immobile the next turn.$" gMoveDescription_BulkUp: @ 83C06C5 .string "Bulks up the body to boost\n" .string "both ATTACK and DEFENSE.$" gMoveDescription_Bounce: @ 83C06F9 .string "Bounces up, then down the\n" .string "next turn. May paralyze.$" gMoveDescription_MudShot: @ 83C072C .string "Hurls mud at the foe and\n" .string "reduces SPEED.$" gMoveDescription_PoisonTail: @ 83C0754 .string "Has a high critical-hit\n" .string "ratio. May also poison.$" gMoveDescription_Covet: @ 83C0784 .string "Cutely begs to obtain an\n" .string "item held by the foe.$" gMoveDescription_VoltTackle: @ 83C07B3 .string "A life-risking tackle that\n" .string "slightly hurts the user.$" gMoveDescription_MagicalLeaf: @ 83C07E7 .string "Attacks with a strange leaf\n" .string "that cannot be evaded.$" gMoveDescription_WaterSport: @ 83C081A .string "The user becomes soaked to\n" .string "raise resistance to fire.$" gMoveDescription_CalmMind: @ 83C084F .string "Raises SP. ATK and SP. DEF\n" .string "by focusing the mind.$" gMoveDescription_LeafBlade: @ 83C0880 .string "Slashes with a sharp leaf.\n" .string "High critical-hit ratio.$" gMoveDescription_DragonDance: @ 83C08B4 .string "A mystical dance that ups\n" .string "ATTACK and SPEED.$" gMoveDescription_RockBlast: @ 83C08E0 .string "Hurls boulders at the foe\n" .string "2 to 5 times in a row.$" gMoveDescription_ShockWave: @ 83C0911 .string "A fast and unavoidable\n" .string "electric attack.$" gMoveDescription_WaterPulse: @ 83C0939 .string "Attacks with ultrasonic\n" .string "waves. May confuse the foe$" gMoveDescription_DoomDesire: @ 83C096C .string "Summons strong sunlight to\n" .string "attack 2 turns later.$" gMoveDescription_PsychoBoost: @ 83C099D .string "Allows a full-power attack,\n" .string "but sharply lowers SP. ATK.$" .align 2 gMoveDescriptions:: @ 83C09D8 .4byte gMoveDescription_Pound .4byte gMoveDescription_KarateChop .4byte gMoveDescription_DoubleSlap .4byte gMoveDescription_CometPunch .4byte gMoveDescription_MegaPunch .4byte gMoveDescription_PayDay .4byte gMoveDescription_FirePunch .4byte gMoveDescription_IcePunch .4byte gMoveDescription_ThunderPunch .4byte gMoveDescription_Scratch .4byte gMoveDescription_ViceGrip .4byte gMoveDescription_Guillotine .4byte gMoveDescription_RazorWind .4byte gMoveDescription_SwordsDance .4byte gMoveDescription_Cut .4byte gMoveDescription_Gust .4byte gMoveDescription_WingAttack .4byte gMoveDescription_Whirlwind .4byte gMoveDescription_Fly .4byte gMoveDescription_Bind .4byte gMoveDescription_Slam .4byte gMoveDescription_VineWhip .4byte gMoveDescription_Stomp .4byte gMoveDescription_DoubleKick .4byte gMoveDescription_MegaKick .4byte gMoveDescription_JumpKick .4byte gMoveDescription_RollingKick .4byte gMoveDescription_SandAttack .4byte gMoveDescription_Headbutt .4byte gMoveDescription_HornAttack .4byte gMoveDescription_FuryAttack .4byte gMoveDescription_HornDrill .4byte gMoveDescription_Tackle .4byte gMoveDescription_BodySlam .4byte gMoveDescription_Wrap .4byte gMoveDescription_TakeDown .4byte gMoveDescription_Thrash .4byte gMoveDescription_DoubleEdge .4byte gMoveDescription_TailWhip .4byte gMoveDescription_PoisonSting .4byte gMoveDescription_Twineedle .4byte gMoveDescription_PinMissile .4byte gMoveDescription_Leer .4byte gMoveDescription_Bite .4byte gMoveDescription_Growl .4byte gMoveDescription_Roar .4byte gMoveDescription_Sing .4byte gMoveDescription_Supersonic .4byte gMoveDescription_SonicBoom .4byte gMoveDescription_Disable .4byte gMoveDescription_Acid .4byte gMoveDescription_Ember .4byte gMoveDescription_Flamethrower .4byte gMoveDescription_Mist .4byte gMoveDescription_WaterGun .4byte gMoveDescription_HydroPump .4byte gMoveDescription_Surf .4byte gMoveDescription_IceBeam .4byte gMoveDescription_Blizzard .4byte gMoveDescription_Psybeam .4byte gMoveDescription_BubbleBeam .4byte gMoveDescription_AuroraBeam .4byte gMoveDescription_HyperBeam .4byte gMoveDescription_Peck .4byte gMoveDescription_DrillPeck .4byte gMoveDescription_Submission .4byte gMoveDescription_LowKick .4byte gMoveDescription_Counter .4byte gMoveDescription_SeismicToss .4byte gMoveDescription_Strength .4byte gMoveDescription_Absorb .4byte gMoveDescription_MegaDrain .4byte gMoveDescription_LeechSeed .4byte gMoveDescription_Growth .4byte gMoveDescription_RazorLeaf .4byte gMoveDescription_SolarBeam .4byte gMoveDescription_PoisonPowder .4byte gMoveDescription_StunSpore .4byte gMoveDescription_SleepPowder .4byte gMoveDescription_PetalDance .4byte gMoveDescription_StringShot .4byte gMoveDescription_DragonRage .4byte gMoveDescription_FireSpin .4byte gMoveDescription_ThunderShock .4byte gMoveDescription_Thunderbolt .4byte gMoveDescription_ThunderWave .4byte gMoveDescription_Thunder .4byte gMoveDescription_RockThrow .4byte gMoveDescription_Earthquake .4byte gMoveDescription_Fissure .4byte gMoveDescription_Dig .4byte gMoveDescription_Toxic .4byte gMoveDescription_Confusion .4byte gMoveDescription_Psychic .4byte gMoveDescription_Hypnosis .4byte gMoveDescription_Meditate .4byte gMoveDescription_Agility .4byte gMoveDescription_QuickAttack .4byte gMoveDescription_Rage .4byte gMoveDescription_Teleport .4byte gMoveDescription_NightShade .4byte gMoveDescription_Mimic .4byte gMoveDescription_Screech .4byte gMoveDescription_DoubleTeam .4byte gMoveDescription_Recover .4byte gMoveDescription_Harden .4byte gMoveDescription_Minimize .4byte gMoveDescription_Smokescreen .4byte gMoveDescription_ConfuseRay .4byte gMoveDescription_Withdraw .4byte gMoveDescription_DefenseCurl .4byte gMoveDescription_Barrier .4byte gMoveDescription_LightScreen .4byte gMoveDescription_Haze .4byte gMoveDescription_Reflect .4byte gMoveDescription_FocusEnergy .4byte gMoveDescription_Bide .4byte gMoveDescription_Metronome .4byte gMoveDescription_MirrorMove .4byte gMoveDescription_SelfDestruct .4byte gMoveDescription_EggBomb .4byte gMoveDescription_Lick .4byte gMoveDescription_Smog .4byte gMoveDescription_Sludge .4byte gMoveDescription_BoneClub .4byte gMoveDescription_FireBlast .4byte gMoveDescription_Waterfall .4byte gMoveDescription_Clamp .4byte gMoveDescription_Swift .4byte gMoveDescription_SkullBash .4byte gMoveDescription_SpikeCannon .4byte gMoveDescription_Constrict .4byte gMoveDescription_Amnesia .4byte gMoveDescription_Kinesis .4byte gMoveDescription_SoftBoiled .4byte gMoveDescription_HiJumpKick .4byte gMoveDescription_Glare .4byte gMoveDescription_DreamEater .4byte gMoveDescription_PoisonGas .4byte gMoveDescription_Barrage .4byte gMoveDescription_LeechLife .4byte gMoveDescription_LovelyKiss .4byte gMoveDescription_SkyAttack .4byte gMoveDescription_Transform .4byte gMoveDescription_Bubble .4byte gMoveDescription_DizzyPunch .4byte gMoveDescription_Spore .4byte gMoveDescription_Flash .4byte gMoveDescription_Psywave .4byte gMoveDescription_Splash .4byte gMoveDescription_AcidArmor .4byte gMoveDescription_Crabhammer .4byte gMoveDescription_Explosion .4byte gMoveDescription_FurySwipes .4byte gMoveDescription_Bonemerang .4byte gMoveDescription_Rest .4byte gMoveDescription_RockSlide .4byte gMoveDescription_HyperFang .4byte gMoveDescription_Sharpen .4byte gMoveDescription_Conversion .4byte gMoveDescription_TriAttack .4byte gMoveDescription_SuperFang .4byte gMoveDescription_Slash .4byte gMoveDescription_Substitute .4byte gMoveDescription_Struggle .4byte gMoveDescription_Sketch .4byte gMoveDescription_TripleKick .4byte gMoveDescription_Thief .4byte gMoveDescription_SpiderWeb .4byte gMoveDescription_MindReader .4byte gMoveDescription_Nightmare .4byte gMoveDescription_FlameWheel .4byte gMoveDescription_Snore .4byte gMoveDescription_Curse .4byte gMoveDescription_Flail .4byte gMoveDescription_Conversion2 .4byte gMoveDescription_Aeroblast .4byte gMoveDescription_CottonSpore .4byte gMoveDescription_Reversal .4byte gMoveDescription_Spite .4byte gMoveDescription_PowderSnow .4byte gMoveDescription_Protect .4byte gMoveDescription_MachPunch .4byte gMoveDescription_ScaryFace .4byte gMoveDescription_FaintAttack .4byte gMoveDescription_SweetKiss .4byte gMoveDescription_BellyDrum .4byte gMoveDescription_SludgeBomb .4byte gMoveDescription_MudSlap .4byte gMoveDescription_Octazooka .4byte gMoveDescription_Spikes .4byte gMoveDescription_ZapCannon .4byte gMoveDescription_Foresight .4byte gMoveDescription_DestinyBond .4byte gMoveDescription_PerishSong .4byte gMoveDescription_IcyWind .4byte gMoveDescription_Detect .4byte gMoveDescription_BoneRush .4byte gMoveDescription_LockOn .4byte gMoveDescription_Outrage .4byte gMoveDescription_Sandstorm .4byte gMoveDescription_GigaDrain .4byte gMoveDescription_Endure .4byte gMoveDescription_Charm .4byte gMoveDescription_Rollout .4byte gMoveDescription_FalseSwipe .4byte gMoveDescription_Swagger .4byte gMoveDescription_MilkDrink .4byte gMoveDescription_Spark .4byte gMoveDescription_FuryCutter .4byte gMoveDescription_SteelWing .4byte gMoveDescription_MeanLook .4byte gMoveDescription_Attract .4byte gMoveDescription_SleepTalk .4byte gMoveDescription_HealBell .4byte gMoveDescription_Return .4byte gMoveDescription_Present .4byte gMoveDescription_Frustration .4byte gMoveDescription_Safeguard .4byte gMoveDescription_PainSplit .4byte gMoveDescription_SacredFire .4byte gMoveDescription_Magnitude .4byte gMoveDescription_DynamicPunch .4byte gMoveDescription_Megahorn .4byte gMoveDescription_DragonBreath .4byte gMoveDescription_BatonPass .4byte gMoveDescription_Encore .4byte gMoveDescription_Pursuit .4byte gMoveDescription_RapidSpin .4byte gMoveDescription_SweetScent .4byte gMoveDescription_IronTail .4byte gMoveDescription_MetalClaw .4byte gMoveDescription_VitalThrow .4byte gMoveDescription_MorningSun .4byte gMoveDescription_Synthesis .4byte gMoveDescription_Moonlight .4byte gMoveDescription_HiddenPower .4byte gMoveDescription_CrossChop .4byte gMoveDescription_Twister .4byte gMoveDescription_RainDance .4byte gMoveDescription_SunnyDay .4byte gMoveDescription_Crunch .4byte gMoveDescription_MirrorCoat .4byte gMoveDescription_PsychUp .4byte gMoveDescription_ExtremeSpeed .4byte gMoveDescription_AncientPower .4byte gMoveDescription_ShadowBall .4byte gMoveDescription_FutureSight .4byte gMoveDescription_RockSmash .4byte gMoveDescription_Whirlpool .4byte gMoveDescription_BeatUp .4byte gMoveDescription_FakeOut .4byte gMoveDescription_Uproar .4byte gMoveDescription_Stockpile .4byte gMoveDescription_SpitUp .4byte gMoveDescription_Swallow .4byte gMoveDescription_HeatWave .4byte gMoveDescription_Hail .4byte gMoveDescription_Torment .4byte gMoveDescription_Flatter .4byte gMoveDescription_WillOWisp .4byte gMoveDescription_Memento .4byte gMoveDescription_Facade .4byte gMoveDescription_FocusPunch .4byte gMoveDescription_SmellingSalt .4byte gMoveDescription_FollowMe .4byte gMoveDescription_NaturePower .4byte gMoveDescription_Charge .4byte gMoveDescription_Taunt .4byte gMoveDescription_HelpingHand .4byte gMoveDescription_Trick .4byte gMoveDescription_RolePlay .4byte gMoveDescription_Wish .4byte gMoveDescription_Assist .4byte gMoveDescription_Ingrain .4byte gMoveDescription_Superpower .4byte gMoveDescription_MagicCoat .4byte gMoveDescription_Recycle .4byte gMoveDescription_Revenge .4byte gMoveDescription_BrickBreak .4byte gMoveDescription_Yawn .4byte gMoveDescription_KnockOff .4byte gMoveDescription_Endeavor .4byte gMoveDescription_Eruption .4byte gMoveDescription_SkillSwap .4byte gMoveDescription_Imprison .4byte gMoveDescription_Refresh .4byte gMoveDescription_Grudge .4byte gMoveDescription_Snatch .4byte gMoveDescription_SecretPower .4byte gMoveDescription_Dive .4byte gMoveDescription_ArmThrust .4byte gMoveDescription_Camouflage .4byte gMoveDescription_TailGlow .4byte gMoveDescription_LusterPurge .4byte gMoveDescription_MistBall .4byte gMoveDescription_FeatherDance .4byte gMoveDescription_TeeterDance .4byte gMoveDescription_BlazeKick .4byte gMoveDescription_MudSport .4byte gMoveDescription_IceBall .4byte gMoveDescription_NeedleArm .4byte gMoveDescription_SlackOff .4byte gMoveDescription_HyperVoice .4byte gMoveDescription_PoisonFang .4byte gMoveDescription_CrushClaw .4byte gMoveDescription_BlastBurn .4byte gMoveDescription_HydroCannon .4byte gMoveDescription_MeteorMash .4byte gMoveDescription_Astonish .4byte gMoveDescription_WeatherBall .4byte gMoveDescription_Aromatherapy .4byte gMoveDescription_FakeTears .4byte gMoveDescription_AirCutter .4byte gMoveDescription_Overheat .4byte gMoveDescription_OdorSleuth .4byte gMoveDescription_RockTomb .4byte gMoveDescription_SilverWind .4byte gMoveDescription_MetalSound .4byte gMoveDescription_GrassWhistle .4byte gMoveDescription_Tickle .4byte gMoveDescription_CosmicPower .4byte gMoveDescription_WaterSpout .4byte gMoveDescription_SignalBeam .4byte gMoveDescription_ShadowPunch .4byte gMoveDescription_Extrasensory .4byte gMoveDescription_SkyUppercut .4byte gMoveDescription_SandTomb .4byte gMoveDescription_SheerCold .4byte gMoveDescription_MuddyWater .4byte gMoveDescription_BulletSeed .4byte gMoveDescription_AerialAce .4byte gMoveDescription_IcicleSpear .4byte gMoveDescription_IronDefense .4byte gMoveDescription_Block .4byte gMoveDescription_Howl .4byte gMoveDescription_DragonClaw .4byte gMoveDescription_FrenzyPlant .4byte gMoveDescription_BulkUp .4byte gMoveDescription_Bounce .4byte gMoveDescription_MudShot .4byte gMoveDescription_PoisonTail .4byte gMoveDescription_Covet .4byte gMoveDescription_VoltTackle .4byte gMoveDescription_MagicalLeaf .4byte gMoveDescription_WaterSport .4byte gMoveDescription_CalmMind .4byte gMoveDescription_LeafBlade .4byte gMoveDescription_DragonDance .4byte gMoveDescription_RockBlast .4byte gMoveDescription_ShockWave .4byte gMoveDescription_WaterPulse .4byte gMoveDescription_DoomDesire .4byte gMoveDescription_PsychoBoost