/include/
../
abilities.h
asm.h
asm.inc.h
asm_fieldmap.h
battle.h
battle_ai.h
battle_anim.h
battle_move_effects.h
battle_party_menu.h
battle_setup.h
berry.h
berry_tag_screen.h
bike.h
blend_palette.h
braille_puzzles.h
clear_save_data_menu.h
clock.h
coins.h
config.h
contest.h
contest_painting.h
decompress.h
decoration.h
dewford_trend.h
easy_chat.h
event_data.h
field_camera.h
field_control_avatar.h
field_door.h
field_effect.h
field_map_obj.h
field_map_obj_helpers.h
field_message_box.h
field_player_avatar.h
field_special_scene.h
field_weather.h
fieldmap.h
flags.h
fonts
game_stat.h
gba
global.berry.h
global.fieldmap.h
global.h
heal_location.h
hold_effects.h
intro.h
item.h
items.h
landmark.h
libgncmultiboot.h
link.h
load_save.h
lottery_corner.h
m4a.h
mail.h
main.h
main_menu.h
map_constants.h
map_obj_lock.h
map_object_constants.h
matsuda_debug_menu.h
menu.h
menu_cursor.h
menu_helpers.h
metatile_behavior.h
metatile_behaviors.h
money.h
mori_debug_menu.h
moves.h
mystery_event_menu.h
name_string_util.h
naming_screen.h
new_game.h
opponent_constants.h
option_menu.h
palette.h
play_time.h
pokedex.h
pokemon.h
pokemon_size_record.h
record_mixing.h
rng.h
roamer.h
rom4.h
rom6.h
rtc.h
safari_zone.h
save.h
save_failed_screen.h
save_menu_util.h
script.h
script_menu.h
script_pokemon_80C4.h
script_pokemon_80F9.h
siirtc.h
songs.h
sound.h
species.h
sprite.h
start_menu.h
starter_choose.h
string_util.h
strings.h
task.h
text.h
text_window.h
tileset_anim.h
title_screen.h
trainer.h
trainer_card.h
trainer_see.h
trig.h
tv.h
vars.h
wallclock.h
wild_encounter.h