#ifndef GUARD_BARD_MUSIC_H #define GUARD_BARD_MUSIC_H struct BardSound; struct BardPhoneme { /*0x00*/ u16 sound; /*0x02*/ u16 length; /*0x04*/ s16 pitch; /*0x06*/ u16 volume; }; struct BardSong { /*0x00*/ u8 currWord; /*0x01*/ u8 currPhoneme; /*0x02*/ u8 phonemeTimer; /*0x03*/ u8 state; /*0x04*/ s16 var04; /*0x06*/ u16 volume; /*0x08*/ s16 pitch; /*0x0A*/ s16 voiceInflection; /*0x0C*/ u16 lyrics[6]; /*0x18*/ struct BardPhoneme phonemes[6]; }; const struct BardSound *GetWordSounds(u16 arg0, u16 arg1); s32 GetWordPhonemes(struct BardSong *dest, const struct BardSound *src, u16 arg2); #endif // GUARD_BARD_MUSIC_H