#ifndef GUARD_BATTLE_811DA74_H #define GUARD_BATTLE_811DA74_H void sub_811DA78(void); void sub_811DA94(void); void sub_811E0A0(void); void dp01_tbl3_exec_completed(void); u32 dp01_getattr_by_ch1_for_player_pokemon(u8 a, u8 *b); void sub_811EC68(u8); #endif // GUARD_BATTLE_811DA74_H