#ifndef GUARD_BATTLE_PARTY_MENU_H #define GUARD_BATTLE_PARTY_MENU_H #include "task.h" // TODO: Unify all of the 0x0201B000 structs struct Struct201B000 { u8 filler0[0x259]; u8 unk259; u8 filler25A[6]; u8 unk260; u8 filler261[1]; u8 unk262; s16 unk264; s16 unk266; }; extern u8 unk_2000000[]; void SetUpBattlePokemonMenu(u8); #define EWRAM_1609D unk_2000000[0x1609D] #define EWRAM_1B000 (*(struct Struct201B000 *)(unk_2000000 + 0x1B000)) #endif