#ifndef GUARD_BATTLE_TOWER_H #define GUARD_BATTLE_TOWER_H #define BATTLE_TOWER_EREADER_TRAINER_ID 200 #define BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID 100 enum { F_EV_SPREAD_HP = 1 << 0, F_EV_SPREAD_ATTACK = 1 << 1, F_EV_SPREAD_DEFENSE = 1 << 2, F_EV_SPREAD_SPEED = 1 << 3, F_EV_SPREAD_SP_ATTACK = 1 << 4, F_EV_SPREAD_SP_DEFENSE = 1 << 5, }; enum { BATTLE_TOWER_ITEM_NONE, BATTLE_TOWER_ITEM_KINGS_ROCK, BATTLE_TOWER_ITEM_SITRUS_BERRY, BATTLE_TOWER_ITEM_ORAN_BERRY, BATTLE_TOWER_ITEM_CHESTO_BERRY, BATTLE_TOWER_ITEM_HARD_STONE, BATTLE_TOWER_ITEM_FOCUS_BAND, BATTLE_TOWER_ITEM_PERSIM_BERRY, BATTLE_TOWER_ITEM_MIRACLE_SEED, BATTLE_TOWER_ITEM_BERRY_JUICE, BATTLE_TOWER_ITEM_MACHO_BRACE, BATTLE_TOWER_ITEM_SILVER_POWDER, BATTLE_TOWER_ITEM_CHERI_BERRY, BATTLE_TOWER_ITEM_BLACK_GLASSES, BATTLE_TOWER_ITEM_BLACK_BELT, BATTLE_TOWER_ITEM_SOUL_DEW, BATTLE_TOWER_ITEM_CHOICE_BAND, BATTLE_TOWER_ITEM_MAGNET, BATTLE_TOWER_ITEM_SILK_SCARF, BATTLE_TOWER_ITEM_WHITE_HERB, BATTLE_TOWER_ITEM_DEEP_SEA_SCALE, BATTLE_TOWER_ITEM_DEEP_SEA_TOOTH, BATTLE_TOWER_ITEM_MYSTIC_WATER, BATTLE_TOWER_ITEM_SHARP_BEAK, BATTLE_TOWER_ITEM_QUICK_CLAW, BATTLE_TOWER_ITEM_LEFTOVERS, BATTLE_TOWER_ITEM_RAWST_BERRY, BATTLE_TOWER_ITEM_LIGHT_BALL, BATTLE_TOWER_ITEM_POISON_BARB, BATTLE_TOWER_ITEM_NEVER_MELT_ICE, BATTLE_TOWER_ITEM_ASPEAR_BERRY, BATTLE_TOWER_ITEM_SPELL_TAG, BATTLE_TOWER_ITEM_BRIGHT_POWDER, BATTLE_TOWER_ITEM_LEPPA_BERRY, BATTLE_TOWER_ITEM_SCOPE_LENS, BATTLE_TOWER_ITEM_TWISTED_SPOON, BATTLE_TOWER_ITEM_METAL_COAT, BATTLE_TOWER_ITEM_MENTAL_HERB, BATTLE_TOWER_ITEM_CHARCOAL, BATTLE_TOWER_ITEM_PECHA_BERRY, BATTLE_TOWER_ITEM_SOFT_SAND, BATTLE_TOWER_ITEM_LUM_BERRY, BATTLE_TOWER_ITEM_DRAGON_SCALE, BATTLE_TOWER_ITEM_DRAGON_FANG, BATTLE_TOWER_ITEM_IAPAPA_BERRY, BATTLE_TOWER_ITEM_WIKI_BERRY, BATTLE_TOWER_ITEM_SEA_INCENSE, BATTLE_TOWER_ITEM_SHELL_BELL, BATTLE_TOWER_ITEM_SALAC_BERRY, BATTLE_TOWER_ITEM_LANSAT_BERRY, BATTLE_TOWER_ITEM_APICOT_BERRY, BATTLE_TOWER_ITEM_STARF_BERRY, BATTLE_TOWER_ITEM_LIECHI_BERRY, BATTLE_TOWER_ITEM_STICK, BATTLE_TOWER_ITEM_LAX_INCENSE, BATTLE_TOWER_ITEM_AGUAV_BERRY, BATTLE_TOWER_ITEM_FIGY_BERRY, BATTLE_TOWER_ITEM_THICK_CLUB, BATTLE_TOWER_ITEM_MAGO_BERRY, BATTLE_TOWER_ITEM_METAL_POWDER, BATTLE_TOWER_ITEM_PETAYA_BERRY, BATTLE_TOWER_ITEM_LUCKY_PUNCH, BATTLE_TOWER_ITEM_GANLON_BERRY, }; struct BattleTowerPokemon { /*0x00*/u16 species; /*0x02*/u8 heldItem; // entry in sBattleTowerHeldItems /*0x03*/u8 teamFlags; /*0x04*/u16 moves[4]; /*0x0C*/u8 evSpread; /*0x0D*/u8 nature; }; u16 GetCurrentBattleTowerWinStreak(u8); void sub_8134AC0(struct BattleTowerRecord *); u16 sub_8135D3C(u8); void SetEReaderTrainerName(u8*); u8 GetEReaderTrainerPicIndex(void); u8 GetEReaderTrainerClassNameIndex(void); void ValidateEReaderTrainer(void); void SetEReaderTrainerChecksum(struct BattleTowerEReaderTrainer *ereaderTrainer); #endif // GUARD_BATTLE_TOWER_H