#ifndef GUARD_CONSTANTS_FLAGS_H #define GUARD_CONSTANTS_FLAGS_H // temporary flags // These temporary flags are are cleared every time a map is loaded. They are used // for things like shortening an NPCs introduction text if the player already spoke // to them once. #define FLAG_TEMP_1 0x1 #define FLAG_TEMP_2 0x2 #define FLAG_TEMP_3 0x3 #define FLAG_TEMP_4 0x4 #define FLAG_TEMP_5 0x5 #define FLAG_TEMP_6 0x6 #define FLAG_TEMP_7 0x7 #define FLAG_TEMP_8 0x8 #define FLAG_TEMP_9 0x9 #define FLAG_TEMP_A 0xA #define FLAG_TEMP_B 0xB #define FLAG_TEMP_C 0xC #define FLAG_TEMP_D 0xD #define FLAG_TEMP_E 0xE #define FLAG_TEMP_F 0xF #define FLAG_TEMP_10 0x10 #define FLAG_TEMP_11 0x11 #define FLAG_TEMP_12 0x12 #define FLAG_TEMP_13 0x13 #define FLAG_TEMP_14 0x14 #define FLAG_TEMP_15 0x15 #define FLAG_TEMP_16 0x16 #define FLAG_TEMP_17 0x17 #define FLAG_TEMP_18 0x18 #define FLAG_TEMP_19 0x19 #define FLAG_TEMP_1A 0x1A #define FLAG_TEMP_1B 0x1B #define FLAG_TEMP_1C 0x1C #define FLAG_TEMP_1D 0x1D #define FLAG_TEMP_1E 0x1E #define FLAG_TEMP_1F 0x1F // FLAG_TEMP_20 was supposed to be used as a temporary flag (see above), but there // was either an oversight or off-by-one error. #define FLAG_TEMP_20 0x20 #define FLAG_VICTORY_ROAD_ROCK FLAG_TEMP_20 // scripts #define FLAG_SET_WALL_CLOCK 0x51 #define FLAG_RESCUED_BIRCH 0x52 #define FLAG_LINK_CONTEST_ROOM_POKEBALL 0x56 #define FLAG_MET_RIVAL_MOM 0x57 #define FLAG_BIRCH_AIDE_MET 0x58 #define FLAG_DECLINED_BIKE 0x59 #define FLAG_RECEIVED_BIKE 0x5A #define FLAG_RECEIVED_WAILMER_PAIL 0x5E #define FLAG_RECEIVED_POKEBLOCK_CASE 0x5F #define FLAG_RECEIVED_SECRET_POWER 0x60 #define FLAG_TV_EXPLAINED 0x62 #define FLAG_MAUVILLE_GYM_BARRIERS_STATE 0x63 #define FLAG_MOSSDEEP_GYM_SWITCH_1 0x64 #define FLAG_MOSSDEEP_GYM_SWITCH_2 0x65 #define FLAG_MOSSDEEP_GYM_SWITCH_3 0x66 #define FLAG_MOSSDEEP_GYM_SWITCH_4 0x67 #define FLAG_OCEANIC_MUSEUM_MET_REPORTER 0x69 #define FLAG_RECEIVED_HM04 0x6A #define FLAG_RECEIVED_HM06 0x6B #define FLAG_RECEIVED_HM05 0x6D #define FLAG_RECEIVED_HM02 0x6E #define FLAG_MT_PYRE_ORB_STOLEN 0x6F #define FLAG_EVIL_TEAM_ESCAPED_IN_SUBMARINE 0x70 #define FLAG_LEGENDARY_BATTLE_COMPLETED 0x71 // defeated or caught Groudon/Kyogre in Cave of Origin #define FLAG_RECEIVED_METEORITE 0x73 #define FLAG_ADVENTURE_STARTED 0x74 // received pokedex and set loose #define FLAG_MET_HIDDEN_POWER_GIVER 0x76 #define FLAG_RECEIVED_TM31 0x79 #define FLAG_RECEIVED_HM03 0x7A #define FLAG_RECEIVED_HM08 0x7B #define FLAG_DEFEATED_WALLY_VICTORY_ROAD 0x7E #define FLAG_MET_PRETTY_PETAL_SHOP_OWNER 0x7F #define FLAG_LEGEND_ESCAPED_SEAFLOOR_CAVERN 0x81 #define FLAG_DEFEATED_RIVAL_ROUTE103 0x82 #define FLAG_RECEIVED_DOLL_LANETTE 0x83 #define FLAG_RECEIVED_POTION_OLDALE 0x84 #define FLAG_RECEIVED_AMULET_COIN 0x85 #define FLAG_PENDING_DAYCARE_EGG 0x86 #define FLAG_THANKED_FOR_PLAYING_WITH_WALLY 0x87 #define FLAG_RECEIVED_HM01 0x89 #define FLAG_DEFEATED_EVIL_TEAM_MT_CHIMNEY 0x8B #define FLAG_RECEIVED_6_SODA_POP 0x8C #define FLAG_DEFEATED_SEASHORE_HOUSE_TRAINERS 0x8D #define FLAG_DEVON_GOODS_STOLEN 0x8E #define FLAG_RECOVERED_DEVON_GOODS 0x8F #define FLAG_RETURNED_DEVON_GOODS 0x90 #define FLAG_MR_BRINEY_SAILING_INTRO 0x93 #define FLAG_DOCK_REJECTED_DEVON_GOODS 0x94 #define FLAG_DELIVERED_DEVON_GOODS 0x95 #define FLAG_RECEIVED_CONTEST_PASS 0x96 #define FLAG_RECEIVED_CASTFORM 0x97 #define FLAG_RECEIVED_SUPER_ROD 0x98 #define FLAG_RUSTBORO_NPC_TRADE_COMPLETED 0x99 #define FLAG_PACIFIDLOG_NPC_TRADE_COMPLETED 0x9A #define FLAG_FORTREE_NPC_TRADE_COMPLETED 0x9B #define FLAG_UNKNOWN_9F 0x9F #define FLAG_COOL_PAINTING_MADE 0xA0 #define FLAG_BEAUTY_PAINTING_MADE 0xA1 #define FLAG_CUTE_PAINTING_MADE 0xA2 #define FLAG_SMART_PAINTING_MADE 0xA3 #define FLAG_TOUGH_PAINTING_MADE 0xA4 #define FLAG_RECEIVED_TM39 0xA5 #define FLAG_RECEIVED_TM08 0xA6 #define FLAG_RECEIVED_TM34 0xA7 #define FLAG_RECEIVED_TM50 0xA8 #define FLAG_RECEIVED_TM42 0xA9 #define FLAG_RECEIVED_TM40 0xAA #define FLAG_RECEIVED_TM04 0xAB #define FLAG_RECEIVED_TM03 0xAC #define FLAG_DECORATION_1 0xAD #define FLAG_DECORATION_2 0xAE #define FLAG_DECORATION_3 0xAF #define FLAG_DECORATION_4 0xB0 #define FLAG_DECORATION_5 0xB1 #define FLAG_DECORATION_6 0xB2 #define FLAG_DECORATION_7 0xB3 #define FLAG_DECORATION_8 0xB4 #define FLAG_DECORATION_9 0xB5 #define FLAG_DECORATION_10 0xB6 #define FLAG_DECORATION_11 0xB7 #define FLAG_DECORATION_12 0xB8 #define FLAG_DECORATION_13 0xB9 #define FLAG_DECORATION_14 0xBA #define FLAG_DECORATION_15 0xBB #define FLAG_RECEIVED_POKENAV 0xBC #define FLAG_DELIVERED_STEVEN_LETTER 0xBD #define FLAG_DEFEATED_WALLY_MAUVILLE 0xBE #define FLAG_RECEIVED_SUN_STONE_MOSSDEEP 0xC0 #define FLAG_WALLY_SPEECH 0xC1 #define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_1 0xC2 #define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_2 0xC3 #define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_3 0xC4 #define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_4 0xC5 #define FLAG_TRICK_HOUSE_PUZZLE_7_SWITCH_5 0xC6 #define FLAG_RUSTURF_TUNNEL_OPENED 0xC7 #define FLAG_RECEIVED_RED_SCARF 0xC8 #define FLAG_RECEIVED_BLUE_SCARF 0xC9 #define FLAG_RECEIVED_PINK_SCARF 0xCA #define FLAG_RECEIVED_GREEN_SCARF 0xCB #define FLAG_RECEIVED_YELLOW_SCARF 0xCC #define FLAG_ENCOUNTERED_LATIAS_OR_LATIOS 0xCE #define FLAG_RECEIVED_BASEMENT_KEY 0xD0 #define FLAG_RECEIVED_TM24 0xD1 #define FLAG_RECEIVED_RED_OR_BLUE_ORB 0xD4 #define FLAG_RECEIVED_PREMIER_BALL_RUSTBORO 0xD5 #define FLAG_ROUTE104_PROTOTYPE_COMPLETED_1 0xD7 #define FLAG_ROUTE104_PROTOTYPE_COMPLETED_2 0xD8 #define FLAG_MET_DIVING_TREASURE_HUNTER 0xD9 #define FLAG_MET_WAILMER_TRAINER 0xDA #define FLAG_EVIL_LEADER_PLEASE_STOP 0xDB #define FLAG_RECEIVED_GO_GOGGLES 0xDD #define FLAG_WINGULL_SENT_ON_ERRAND 0xDE #define FLAG_RECEIVED_MENTAL_HERB 0xDF #define FLAG_WINGULL_DELIVERED_MAIL 0xE0 #define FLAG_RECEIVED_20_COINS 0xE1 #define FLAG_RECEIVED_STARTER_DOLL 0xE2 #define FLAG_RECEIVED_GOOD_ROD 0xE3 #define FLAG_REGI_DOORS_OPENED 0xE4 #define FLAG_RECEIVED_TM27 0xE5 #define FLAG_RECEIVED_TM36 0xE6 #define FLAG_RECEIVED_TM05 0xE7 #define FLAG_RECEIVED_TM19 0xE8 #define FLAG_RECEIVED_TM44 0xEA #define FLAG_RECEIVED_TM45 0xEB #define FLAG_RECEIVED_GLASS_ORNAMENT 0xEC #define FLAG_RECEIVED_SILVER_SHIELD 0xED #define FLAG_RECEIVED_GOLD_SHIELD 0xEE #define FLAG_USED_STORAGE_KEY 0xEF #define FLAG_USED_ROOM_1_KEY 0xF0 #define FLAG_USED_ROOM_2_KEY 0xF1 #define FLAG_USED_ROOM_4_KEY 0xF2 #define FLAG_USED_ROOM_6_KEY 0xF3 #define FLAG_MET_PROF_COSMO 0xF4 #define FLAG_RECEIVED_WAILMER_DOLL 0xF5 #define FLAG_RECEIVED_CHESTO_BERRY_ROUTE104 0xF6 #define FLAG_DEFEATED_SS_TIDAL_TRAINERS 0xF7 #define FLAG_RECEIVED_SPELON_BERRY 0xF8 #define FLAG_RECEIVED_PAMTRE_BERRY 0xF9 #define FLAG_RECEIVED_WATMEL_BERRY 0xFA #define FLAG_RECEIVED_DURIN_BERRY 0xFB #define FLAG_RECEIVED_BELUE_BERRY 0xFC #define FLAG_RECEIVED_CHARCOAL 0xFE #define FLAG_LATIOS_OR_LATIAS_ROAMING 0xFF #define FLAG_RECEIVED_REPEAT_BALL 0x100 #define FLAG_RECEIVED_OLD_ROD 0x101 #define FLAG_RECEIVED_COIN_CASE 0x102 #define FLAG_RETURNED_RED_OR_BLUE_ORB 0x103 #define FLAG_RECEIVED_TM49 0x104 #define FLAG_RECEIVED_TM28 0x105 #define FLAG_RECEIVED_TM09 0x106 #define FLAG_ENTERED_ELITE_FOUR 0x107 #define FLAG_RECEIVED_TM10 0x108 #define FLAG_RECEIVED_TM41 0x109 #define FLAG_RECEIVED_LAVARIDGE_EGG 0x10A #define FLAG_RECEIVED_FOSSIL_MON 0x10B #define FLAG_SECRET_BASE_REGISTRY_ENABLED 0x10C #define FLAG_RECEIVED_TM46 0x10D #define FLAG_CONTEST_SKETCH_CREATED 0x10E #define FLAG_EVIL_TEAM_ESCAPED_STERN_SPOKE 0x10F #define FLAG_RECEIVED_EXP_SHARE 0x110 #define FLAG_POKERUS_EXPLAINED 0x111 #define FLAG_RECEIVED_RUNNING_SHOES 0x112 #define FLAG_RECEIVED_QUICK_CLAW 0x113 #define FLAG_RECEIVED_KINGS_ROCK 0x114 #define FLAG_RECEIVED_MACHO_BRACE 0x115 #define FLAG_RECEIVED_SOOTHE_BELL 0x116 #define FLAG_RECEIVED_WHITE_HERB 0x117 #define FLAG_RECEIVED_SOFT_SAND 0x118 #define FLAG_RECEIVED_CLEANSE_TAG 0x11A #define FLAG_RECEIVED_FOCUS_BAND 0x11B #define FLAG_DECLINED_WALLY_BATTLE_MAUVILLE 0x11C #define FLAG_RECEIVED_DEVON_SCOPE 0x11D #define FLAG_DECLINED_RIVAL_BATTLE_LILYCOVE 0x11E #define FLAG_MET_DEVON_EMPLOYEE 0x11F #define FLAG_MET_RIVAL_RUSTBORO 0x120 #define FLAG_RECEIVED_SILK_SCARF 0x121 #define FLAG_NOT_READY_FOR_BATTLE_ROUTE120 0x122 #define FLAG_RECEIVED_SS_TICKET 0x123 #define FLAG_MET_RIVAL_LILYCOVE 0x124 #define FLAG_MET_RIVAL_IN_HOUSE_AFTER_LILYCOVE 0x125 #define FLAG_EXCHANGED_SCANNER 0x126 #define FLAG_KECLEON_FLED_FORTREE 0x127 #define FLAG_PETALBURG_MART_EXPANDED_ITEMS 0x128 #define FLAG_RECEIVED_MIRACLE_SEED 0x129 #define FLAG_RECEIVED_BELDUM 0x12A #define FLAG_RECEIVED_FANCLUB_TM_THIS_WEEK 0x12B #define FLAG_MET_FANCLUB_YOUNGER_BROTHER 0x12C #define FLAG_RIVAL_LEFT_FOR_ROUTE103 0x12D #define FLAG_OMIT_DIVE_FROM_STEVEN_LETTER 0x12E // hidden item flags #define FLAG_HIDDEN_ITEMS_START 0x258 #define FLAG_HIDDEN_ITEM_0 0x258 #define FLAG_HIDDEN_ITEM_1 0x259 #define FLAG_HIDDEN_ITEM_2 0x25A #define FLAG_HIDDEN_ITEM_3 0x25B #define FLAG_HIDDEN_ITEM_4 0x25C #define FLAG_HIDDEN_ITEM_5 0x25D #define FLAG_HIDDEN_ITEM_6 0x25E #define FLAG_HIDDEN_ITEM_7 0x25F #define FLAG_HIDDEN_ITEM_8 0x260 #define FLAG_HIDDEN_ITEM_9 0x261 #define FLAG_HIDDEN_ITEM_A 0x262 #define FLAG_HIDDEN_ITEM_B 0x263 #define FLAG_HIDDEN_ITEM_C 0x264 #define FLAG_HIDDEN_ITEM_D 0x265 #define FLAG_HIDDEN_ITEM_E 0x266 #define FLAG_HIDDEN_ITEM_F 0x267 #define FLAG_HIDDEN_ITEM_10 0x268 #define FLAG_HIDDEN_ITEM_11 0x269 #define FLAG_HIDDEN_ITEM_12 0x26A #define FLAG_HIDDEN_ITEM_13 0x26B #define FLAG_HIDDEN_ITEM_14 0x26C #define FLAG_HIDDEN_ITEM_15 0x26D #define FLAG_HIDDEN_ITEM_16 0x26E #define FLAG_HIDDEN_ITEM_17 0x26F #define FLAG_HIDDEN_ITEM_18 0x270 #define FLAG_HIDDEN_ITEM_19 0x271 #define FLAG_HIDDEN_ITEM_1A 0x272 #define FLAG_HIDDEN_ITEM_1B 0x273 #define FLAG_HIDDEN_ITEM_1C 0x274 #define FLAG_HIDDEN_ITEM_1D 0x275 #define FLAG_HIDDEN_ITEM_1E 0x276 #define FLAG_HIDDEN_ITEM_1F 0x277 #define FLAG_HIDDEN_ITEM_20 0x278 #define FLAG_HIDDEN_ITEM_21 0x279 #define FLAG_HIDDEN_ITEM_22 0x27A #define FLAG_HIDDEN_ITEM_23 0x27B #define FLAG_HIDDEN_ITEM_24 0x27C #define FLAG_HIDDEN_ITEM_25 0x27D #define FLAG_HIDDEN_ITEM_26 0x27E #define FLAG_HIDDEN_ITEM_27 0x27F #define FLAG_HIDDEN_ITEM_28 0x280 #define FLAG_HIDDEN_ITEM_29 0x281 #define FLAG_HIDDEN_ITEM_2A 0x282 #define FLAG_HIDDEN_ITEM_2B 0x283 #define FLAG_HIDDEN_ITEM_2C 0x284 #define FLAG_HIDDEN_ITEM_2D 0x285 #define FLAG_HIDDEN_ITEM_2E 0x286 #define FLAG_HIDDEN_ITEM_2F 0x287 #define FLAG_HIDDEN_ITEM_30 0x288 #define FLAG_HIDDEN_ITEM_31 0x289 #define FLAG_HIDDEN_ITEM_32 0x28A #define FLAG_HIDDEN_ITEM_33 0x28B #define FLAG_HIDDEN_ITEM_34 0x28C #define FLAG_HIDDEN_ITEM_35 0x28D #define FLAG_HIDDEN_ITEM_36 0x28E #define FLAG_HIDDEN_ITEM_37 0x28F #define FLAG_HIDDEN_ITEM_38 0x290 #define FLAG_HIDDEN_ITEM_39 0x291 #define FLAG_HIDDEN_ITEM_3A 0x292 #define FLAG_HIDDEN_ITEM_3B 0x293 #define FLAG_HIDDEN_ITEM_3C 0x294 #define FLAG_HIDDEN_ITEM_3D 0x295 #define FLAG_HIDDEN_ITEM_3E 0x296 #define FLAG_HIDDEN_ITEM_3F 0x297 #define FLAG_HIDDEN_ITEM_40 0x298 #define FLAG_HIDDEN_ITEM_41 0x299 #define FLAG_HIDDEN_ITEM_42 0x29A #define FLAG_HIDDEN_ITEM_43 0x29B #define FLAG_HIDDEN_ITEM_44 0x29C #define FLAG_HIDDEN_ITEM_45 0x29D #define FLAG_HIDDEN_ITEM_46 0x29E #define FLAG_HIDDEN_ITEM_47 0x29F #define FLAG_HIDDEN_ITEM_48 0x2A0 #define FLAG_HIDDEN_ITEM_49 0x2A1 #define FLAG_HIDDEN_ITEM_4A 0x2A2 #define FLAG_HIDDEN_ITEM_4B 0x2A3 #define FLAG_HIDDEN_ITEM_4C 0x2A4 #define FLAG_HIDDEN_ITEM_4D 0x2A5 #define FLAG_HIDDEN_ITEM_4E 0x2A6 #define FLAG_HIDDEN_ITEM_4F 0x2A7 #define FLAG_HIDDEN_ITEM_50 0x2A8 #define FLAG_HIDDEN_ITEM_51 0x2A9 #define FLAG_HIDDEN_ITEM_52 0x2AA #define FLAG_HIDDEN_ITEM_53 0x2AB #define FLAG_HIDDEN_ITEM_54 0x2AC #define FLAG_HIDDEN_ITEM_55 0x2AD #define FLAG_HIDDEN_ITEM_56 0x2AE #define FLAG_HIDDEN_ITEM_57 0x2AF #define FLAG_HIDDEN_ITEM_58 0x2B0 #define FLAG_HIDDEN_ITEM_59 0x2B1 #define FLAG_HIDDEN_ITEM_5A 0x2B2 #define FLAG_HIDDEN_ITEM_5B 0x2B3 #define FLAG_HIDDEN_ITEM_5C 0x2B4 #define FLAG_HIDDEN_ITEM_5D 0x2B5 #define FLAG_HIDDEN_ITEM_5E 0x2B6 #define FLAG_HIDDEN_ITEM_5F 0x2B7 #define FLAG_HIDDEN_ITEM_BLACK_GLASSES 0x2B8 #define FLAG_HIDDEN_ITEM_61 0x2B9 // object event hide/show flags #define FLAG_HIDE_BIRCH_STARTERS_BAG 0x2BC #define FLAG_HIDE_BIRCH_BATTLE_POOCHYENA 0x2D0 #define FLAG_HIDE_BIRCH_IN_LAB 0x2D1 #define FLAG_HIDE_MAY_UPSTAIRS 0x2D2 #define FLAG_HIDE_RIVAL_ROUTE103 0x2D3 #define FLAG_HIDE_DEVON_PETALBURG_WOODS 0x2D4 #define FLAG_HIDE_EVIL_TEAM_PETALBURG_WOODS 0x2D5 #define FLAG_HIDE_WALLY_PETALBURG 0x2D6 #define FLAG_HIDE_STEVENS_LETTER 0x2D7 #define FLAG_HIDE_WALLY_MOM_PETALBURG_1 0x2D8 #define FLAG_HIDE_GRUNT_RUSTBORO 0x2DB #define FLAG_HIDE_DEVON_RUSTBORO 0x2DC #define FLAG_HIDE_SLEEPING_MON_SEAFLOOR_CAVERN 0x2DD #define FLAG_HIDE_NORMAN_LITTLEROOT 0x2DE #define FLAG_UNKNOWN_2E1 0x2E1 #define FLAG_HIDE_MR_BRINEY_ROUTE104 0x2E2 #define FLAG_HIDE_MR_BRINEY_ROUTE104_HOUSE 0x2E3 #define FLAG_HIDE_MR_BRINEY_DEWFORD_TOWN 0x2E4 #define FLAG_HIDE_MR_BRINEY_ROUTE109 0x2E5 #define FLAG_HIDE_MR_BRINEY_BOAT_ROUTE104 0x2E6 #define FLAG_HIDE_MR_BRINEY_BOAT_DEWFORD 0x2E7 #define FLAG_HIDE_MR_BRINEY_BOAT_ROUTE109 0x2E8 #define FLAG_UNKNOWN_2EB 0x2EB #define FLAG_UNKNOWN_2EC 0x2EC #define FLAG_UNKNOWN_2ED 0x2ED #define FLAG_HIDE_POOCHYENA_ROUTE101 0x2EE #define FLAG_HIDE_WALLY_DEFEATED_VICTORY_ROAD 0x2EF #define FLAG_HIDE_MOM_LITTLEROOT 0x2F0 #define FLAG_HIDE_MACHOKE_MOVER_1 0x2F2 #define FLAG_HIDE_MACHOKE_MOVER_2 0x2F3 #define FLAG_UNKNOWN_2F4 0x2F4 #define FLAG_HIDE_MOM_UPSTAIRS 0x2F5 #define FLAG_HIDE_BRENDAN_MOM_DOWNSTAIRS 0x2F6 #define FLAG_HIDE_MAY_MOM_DOWNSTAIRS 0x2F7 #define FLAG_HIDE_BRENDAN_UPSTAIRS 0x2F8 #define FLAG_HIDE_MOVING_TRUCK_BRENDAN 0x2F9 #define FLAG_HIDE_MOVING_TRUCK_MAY 0x2FA #define FLAG_HIDE_VICTOR_WINSTRATE 0x300 #define FLAG_HIDE_VICTORIA_WINSTRATE 0x301 #define FLAG_HIDE_VIVI_WINSTRATE 0x302 #define FLAG_HIDE_VICKI_WINSTRATE 0x303 #define FLAG_HIDE_NORMAN_PETALBURG_GYM 0x304 #define FLAG_HIDE_RAYQUAZA 0x305 #define FLAG_HIDE_LILYCOVE_CONTEST_ATTENDENT_1 0x306 #define FLAG_HIDE_LILYCOVE_MUSEUM_CURATOR 0x307 #define FLAG_HIDE_LILYCOVE_MUSEUM_PAINTING_LADY 0x308 #define FLAG_HIDE_LILYCOVE_MUSEUM_PAINTING_GIRL 0x309 #define FLAG_HIDE_LILYCOVE_MUSEUM_PAINTING_MAN 0x30A #define FLAG_HIDE_LILYCOVE_MUSEUM_PAINTER 0x30B #define FLAG_HIDE_LILYCOVE_MUSEUM_VISITORS 0x30C #define FLAG_HIDE_PETALBURG_GYM_GUIDE 0x30D #define FLAG_UNKNOWN_30E 0x30E #define FLAG_UNKNOWN_30F 0x30F #define FLAG_HIDE_BRENDAN_MOM 0x310 #define FLAG_HIDE_MAY_MOM 0x311 #define FLAG_HIDE_FANCLUB_OLD_LADY 0x315 #define FLAG_HIDE_FANCLUB_BOY 0x316 #define FLAG_HIDE_FANCLUB_LITTLE_BOY 0x317 #define FLAG_HIDE_FANCLUB_LADY 0x318 #define FLAG_HIDE_GABBY_AND_TY_ROUTE111_1 0x31C #define FLAG_HIDE_GABBY_AND_TY_ROUTE118_1 0x31D #define FLAG_HIDE_GABBY_AND_TY_ROUTE120_1 0x31E #define FLAG_HIDE_GABBY_AND_TY_ROUTE111_2 0x31F #define FLAG_HIDE_CONTEST_REPORTER_FALLARBOR 0x320 #define FLAG_HIDE_CONTEST_REPORTER_VERDANTURF 0x321 #define FLAG_HIDE_CONTEST_REPORTER_LILYCOVE 0x322 #define FLAG_HIDE_CONTEST_REPORTER_SLATEPORT 0x323 #define FLAG_HIDE_WALLY_MAUVILLE 0x324 #define FLAG_HIDE_WALLY_FATHER_MAUVILLE 0x325 #define FLAG_HIDE_WALLY_WANDAS_HOUSE 0x326 #define FLAG_HIDE_BOYFRIEND_RUSTURF_TUNNEL 0x327 #define FLAG_HIDE_BOYFRIEND_WANDAS_HOUSE 0x328 #define FLAG_HIDE_WALLY_FATHER_WANDAS_HOUSE 0x329 #define FLAG_HIDE_WALLY_FATHER_PETALBURG 0x32B #define FLAG_HIDE_WALLY_MOTHER_PETALBURG 0x32C #define FLAG_HIDE_LOST_GLASSES_MAN 0x32D #define FLAG_HIDE_RIVAL_RUSTBORO 0x32E #define FLAG_HIDE_WALLACE_SOOTOPOLIS_GYM 0x32F #define FLAG_HIDE_WALLACE_SOOTOPOLIS 0x330 #define FLAG_HIDE_GRUNTS_BLOCKING_CABLE_CAR 0x333 #define FLAG_HIDE_GRUNT_1_BLOCKING_HIDEOUT 0x335 #define FLAG_HIDE_GRUNT_2_BLOCKING_HIDEOUT 0x336 #define FLAG_UNKNOWN_337 0x337 #define FLAG_HIDE_LEGEND_MON_CAVE_OF_ORIGIN 0x339 #define FLAG_HIDE_EVIL_LEADER_SEAFLOOR_CAVERN 0x33C #define FLAG_HIDE_OTHER_LEADER_SEAFLOOR_CAVERN 0x33D #define FLAG_HIDE_OTHER_TEAM_GRUNTS_SEAFLOOR_CAVERN 0x33F #define FLAG_HIDE_STEVEN_GRANITE_CAVE 0x341 #define FLAG_HIDE_STEVEN_ROUTE128 0x342 #define FLAG_HIDE_GABBY_AND_TY_SLATEPORT 0x343 #define FLAG_HIDE_STERN_SLATEPORT 0x348 #define FLAG_HIDE_STERN_SLATEPORT_HARBOR 0x349 #define FLAG_UNKNOWN_34B 0x34B #define FLAG_UNKNOWN_34C 0x34C #define FLAG_HIDE_GRUNT_1_SLATEPORT_HARBOR 0x34D #define FLAG_HIDE_GRUNT_2_SLATEPORT_HARBOR 0x34E #define FLAG_UNKNOWN_34F 0x34F #define FLAG_HIDE_SUBMARINE_SHADOW_SLATEPORT_HARBOR 0x350 #define FLAG_HIDE_MAY_PICHU_DOLL 0x351 #define FLAG_HIDE_RIVAL_ROUTE119 0x353 #define FLAG_HIDE_GRUNTS_LILYCOVE 0x354 #define FLAG_HIDE_SOOTOPOLIS_RESIDENTS 0x356 #define FLAG_HIDE_CAVE_OF_ORIGIN_ENTRANCE_WOMAN_1 0x357 #define FLAG_HIDE_CAVE_OF_ORIGIN_ENTRANCE_WOMAN_2 0x358 #define FLAG_HIDE_WALLY_BATTLE_VICTORY_ROAD 0x35A #define FLAG_HIDE_AWAKENED_MON_SEAFLOOR_CAVERN 0x35B #define FLAG_HIDE_SS_TIDAL_SLATEPORT_HARBOR 0x35C #define FLAG_HIDE_SS_TIDAL_LILYCOVE_HARBOR 0x35D #define FLAG_HIDE_WALLY_PETALBURG_GYM 0x362 #define FLAG_UNKNOWN_363 0x363 #define FLAG_HIDE_FAT_MAN_LITTLEROOT 0x364 #define FLAG_HIDE_BRINEY_SLATEPORT_SHIPYARD 0x365 #define FLAG_HIDE_LANETTE 0x366 #define FLAG_HIDE_LANETTE_FALLARBOR 0x367 #define FLAG_HIDE_TRICKMASTER_ENTRANCE 0x368 #define FLAG_HIDE_MT_CHIMNEY_PEOPLE 0x36D #define FLAG_HIDE_GRUNT_RUSTURF_TUNNEL 0x36E #define FLAG_HIDE_BRINEY_RUSTURF_TUNNEL 0x36F #define FLAG_HIDE_PEEKO_RUSTURF_TUNNEL 0x370 #define FLAG_HIDE_PEEKO_BRINEY_HOUSE 0x371 #define FLAG_HIDE_EVIL_TEAM_SLATEPORT 0x372 #define FLAG_HIDE_EVIL_TEAM_OCEANIC_MUSEUM 0x373 #define FLAG_HIDE_GRUNT_1_OCEANIC_MUSEUM_2F 0x374 #define FLAG_HIDE_GRUNT_2_OCEANIC_MUSEUM_2F 0x375 #define FLAG_HIDE_EVIL_TEAM_LEADER_OCEANIC_MUSEUM_2F 0x376 #define FLAG_HIDE_STERN_OCEANIC_MUSEUM_2F 0x377 #define FLAG_HIDE_BATTLE_TOWER_OPPONENT 0x378 #define FLAG_HIDE_RIVAL_BIRCH_LAB 0x379 #define FLAG_HIDE_EVIL_TEAM_WEATHER_INSTITUTE 0x37A #define FLAG_HIDE_BRINEY_ROUTE116 0x37B #define FLAG_HIDE_WEATHER_INSTITUTE_WORKERS_1F 0x37C #define FLAG_HIDE_WEATHER_INSTITUTE_WORKERS_2F 0x37D #define FLAG_HIDE_TUNNER_DIGGER_ROUTE116 0x37E #define FLAG_HIDE_ARTIST_LILCOVE_CONTEST 0x37F #define FLAG_UNKNOWN_BIRCH_380 0x380 // TODO: what should this be called? #define FLAG_HIDE_BIRCH_ROUTE101 0x381 #define FLAG_HIDE_BIRCH_ROUTE103 0x382 #define FLAG_HIDE_TRICKMASTER_END 0x383 #define FLAG_HIDE_EVIL_TEAM_ROUTE110 0x384 #define FLAG_HIDE_GABBY_AND_TY_ROUTE118_2 0x385 #define FLAG_HIDE_GABBY_AND_TY_ROUTE120_2 0x386 #define FLAG_HIDE_GABBY_AND_TY_ROUTE111_3 0x387 #define FLAG_HIDE_GABBY_AND_TY_ROUTE118_3 0x388 #define FLAG_HIDE_WORKERS_SLATEPORT_HARBOR 0x389 #define FLAG_HIDE_FLOWER_SHOP_WORKER_OUTSIDE 0x38A #define FLAG_HIDE_AZURILL_FALLARBOR 0x38B #define FLAG_HIDE_FERRY_ATTENDANT_LILYCOVE 0x38C #define FLAG_HIDE_FERRY_SAILOR_LILYCOVE 0x38D #define FLAG_HIDE_LATIOS_OR_LATIAS_FLYING 0x38E #define FLAG_HIDE_LATIOS_OR_LATIAS_STATIONARY 0x38F #define FLAG_HIDE_WATTSON_MAUVILLE 0x390 #define FLAG_HIDE_WATTSON_MAUVILLE_GYM 0x391 #define FLAG_HIDE_GRUNTS_ROUTE121 0x392 #define FLAG_UNKNOWN_393 0x393 #define FLAG_HIDE_LEADER_MT_PYRE_SUMMIT 0x394 #define FLAG_HIDE_GRUNTS_MT_PYRE_SUMMIT 0x395 #define FLAG_HIDE_REPORTER_BATTLE_TOWER 0x396 #define FLAG_HIDE_RIVAL_ROUTE110 0x397 #define FLAG_HIDE_RIVAL_CHAMPIONS_ROOM 0x398 #define FLAG_HIDE_BIRCH_CHAMPIONS_ROOM 0x399 #define FLAG_HIDE_RIVAL_ON_BIKE_ROUTE110 0x39A #define FLAG_HIDE_RIVAL_ROUTE119_ON_BIKE 0x39B #define FLAG_HIDE_GRUNTS_HIDEOUTS 0x39C #define FLAG_HIDE_LILYCOVE_MOTEL_PEOPLE 0x39D #define FLAG_HIDE_EVIL_TEAM_MT_CHIMNEY 0x39E #define FLAG_HIDE_OTHER_TEAM_MT_CHIMNEY 0x39F #define FLAG_HIDE_PROF_COSMO_FALLARBOR 0x3A0 #define FLAG_HIDE_RIVAL_LAVARIDGE_1 0x3A1 #define FLAG_HIDE_RIVAL_LAVARIDGE_2 0x3A2 #define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_1 0x3A3 #define FLAG_HIDE_RUSTURF_TUNNEL_ROCK_2 0x3A4 #define FLAG_HIDE_WINGULL_FORTREE_HOUSE 0x3A5 #define FLAG_HIDE_WINGULL_MOSSDEEP_HOUSE 0x3A6 #define FLAG_HIDE_REGIROCK 0x3A7 #define FLAG_HIDE_REGICE 0x3A8 #define FLAG_HIDE_REGISTEEL 0x3A9 #define FLAG_HIDE_GRUNTS_METEOR_FALLS_1F 0x3AA #define FLAG_HIDE_OTHER_TEAM_METEOR_FALLS_1F 0x3AB #define FLAG_HIDE_SLUDGE_BOMB_MAN_DEWFORD_HALL 0x3AC #define FLAG_HIDE_AWARD_MAN_BATTLE_TOWER 0x3AD #define FLAG_HIDE_PROF_COSMO_METEOR_FALLS 0x3AE #define FLAG_HIDE_SUBMARINE_SHADOW_HIDEOUT 0x3AF #define FLAG_HIDE_EVIL_LEADER_ROUTE128 0x3B0 #define FLAG_HIDE_OTHER_LEADER_ROUTE128 0x3B1 #define FLAG_HIDE_EVIL_TEAM_GRUNTS_SEAFLOOR_CAVERN 0x3B2 #define FLAG_HIDE_DEVON_EMPLOYEE_ROUTE116 0x3B3 #define FLAG_HIDE_TM_SALESMAN_SLATEPORT 0x3B4 #define FLAG_HIDE_EMPLOYEE_DEVON_CORP_3F 0x3B5 #define FLAG_HIDE_BRINEY_AND_PEEKO_SS_TIDAL 0x3B6 #define FLAG_HIDE_TM_49_GIVER_SS_TIDAL 0x3B7 #define FLAG_HIDE_TOOK_SHOAL_SALT_1 0x3B8 #define FLAG_HIDE_TOOK_SHOAL_SALT_2 0x3B9 #define FLAG_HIDE_TOOK_SHOAL_SALT_3 0x3BA #define FLAG_HIDE_TOOK_SHOAL_SALT_4 0x3BB #define FLAG_HIDE_TOOK_SHOAL_SHELL_1 0x3BC #define FLAG_HIDE_TOOK_SHOAL_SHELL_2 0x3BD #define FLAG_HIDE_TOOK_SHOAL_SHELL_3 0x3BE #define FLAG_HIDE_TOOK_SHOAL_SHELL_4 0x3BF #define FLAG_HIDE_SECRET_POWER_MAN 0x3C0 #define FLAG_HIDE_OCEANIC_MUSEUM_VISITORS 0x3C1 #define FLAG_HIDE_ROOFTOP_LADY_LILYCOVE_MART 0x3C2 #define FLAG_HIDE_ROOT_FOSSIL 0x3C3 #define FLAG_HIDE_CLAW_FOSSIL 0x3C4 #define FLAG_HIDE_SCARED_GRUNT_OCEANIC_MUSEUM 0x3C5 #define FLAG_HIDE_STEVEN_ROUTE118 0x3C6 #define FLAG_HIDE_STEVEN_STEVENS_HOUSE 0x3C7 #define FLAG_HIDE_BELDUM_BALL_STEVENS_HOUSE 0x3C8 #define FLAG_HIDE_KECLEON_FORTREE 0x3C9 #define FLAG_HIDE_KECLEON_ROUTE120_1 0x3CA #define FLAG_HIDE_RIVAL_LILYCOVE_MART 0x3CB #define FLAG_HIDE_STEVEN_ROUTE120 0x3CC #define FLAG_HIDE_STEVEN_SOOTOPOLIS 0x3CD #define FLAG_HIDE_VOLTORB_1_NEW_MAUVILLE 0x3CE #define FLAG_HIDE_VOLTORB_2_NEW_MAUVILLE 0x3CF #define FLAG_HIDE_VOLTORB_3_NEW_MAUVILLE 0x3D0 #define FLAG_HIDE_ELECTRODE_1_HIDEOUT 0x3D1 #define FLAG_HIDE_ELECTRODE_2_HIDEOUT 0x3D2 #define FLAG_HIDE_RIVAL_OLDALE_TOWN 0x3D3 #define FLAG_HIDE_UNDERWATER_SUBMARINE_INTERACTION 0x3D4 #define FLAG_HIDE_KECLEON_ROUTE120_2 0x3D5 #define FLAG_HIDE_KECLEON_ROUTE120_3 0x3D6 #define FLAG_HIDE_GIRLFRIEND_RUSTURF_TUNNEL 0x3D7 #define FLAG_HIDE_GIRLFRIEND_WANDAS_HOUSE 0x3D8 #define FLAG_HIDE_KECLEON_ROUTE120_4 0x3D9 #define FLAG_HIDE_KECLEON_ROUTE120_5 0x3DA #define FLAG_HIDE_KECLEON_ROUTE120_6 0x3DB #define FLAG_HIDE_KECLEON_ROUTE120_7 0x3DC #define FLAG_HIDE_KECLEON_ROUTE119_1 0x3DD #define FLAG_HIDE_KECLEON_ROUTE119_2 0x3DE #define FLAG_HIDE_BOY_ROUTE101 0x3DF #define FLAG_ITEM_ROUTE102_1 0x3E8 #define FLAG_ITEM_ROUTE116_1 0x3E9 #define FLAG_ITEM_ROUTE104_1 0x3EA #define FLAG_ITEM_ROUTE105_1 0x3EB #define FLAG_ITEM_ROUTE106_1 0x3EC #define FLAG_ITEM_ROUTE109_1 0x3ED #define FLAG_ITEM_ROUTE110_1 0x3EE #define FLAG_ITEM_ROUTE110_2 0x3EF #define FLAG_ITEM_ROUTE111_1 0x3F0 #define FLAG_ITEM_ROUTE111_2 0x3F1 #define FLAG_ITEM_ROUTE111_3 0x3F2 #define FLAG_ITEM_ROUTE112_1 0x3F3 #define FLAG_ITEM_ROUTE113_1 0x3F4 #define FLAG_ITEM_ROUTE113_2 0x3F5 #define FLAG_ITEM_ROUTE114_1 0x3F6 #define FLAG_ITEM_ROUTE114_2 0x3F7 #define FLAG_ITEM_ROUTE115_1 0x3F8 #define FLAG_ITEM_ROUTE115_2 0x3F9 #define FLAG_ITEM_ROUTE115_3 0x3FA #define FLAG_ITEM_ROUTE116_2 0x3FB #define FLAG_ITEM_ROUTE116_3 0x3FC #define FLAG_ITEM_ROUTE116_4 0x3FD #define FLAG_ITEM_ROUTE117_1 0x3FE #define FLAG_ITEM_ROUTE117_2 0x3FF #define FLAG_ITEM_ROUTE119_1 0x400 #define FLAG_ITEM_ROUTE119_2 0x401 #define FLAG_ITEM_ROUTE119_3 0x402 #define FLAG_ITEM_ROUTE119_4 0x403 #define FLAG_ITEM_ROUTE119_5 0x404 #define FLAG_ITEM_ROUTE119_6 0x405 #define FLAG_ITEM_ROUTE120_1 0x406 #define FLAG_ITEM_ROUTE120_2 0x407 #define FLAG_ITEM_ROUTE123_1 0x408 #define FLAG_ITEM_ROUTE123_2 0x409 #define FLAG_ITEM_ROUTE127_1 0x40A #define FLAG_ITEM_ROUTE127_2 0x40B #define FLAG_ITEM_ROUTE132_1 0x40C #define FLAG_ITEM_ROUTE133_1 0x40D #define FLAG_ITEM_ROUTE133_2 0x40E #define FLAG_ITEM_PETALBURG_1 0x40F #define FLAG_ITEM_PETALBURG_2 0x410 #define FLAG_ITEM_RUSTBORO_1 0x411 #define FLAG_ITEM_LILYCOVE_1 0x412 #define FLAG_ITEM_MOSSDEEP_1 0x413 #define FLAG_ITEM_METEOR_FALLS_1F_1R_1 0x414 #define FLAG_ITEM_METEOR_FALLS_1F_1R_2 0x415 #define FLAG_ITEM_METEOR_FALLS_1F_1R_3 0x416 #define FLAG_ITEM_METEOR_FALLS_1F_1R_4 0x417 #define FLAG_ITEM_RUSTURF_TUNNEL_1 0x418 #define FLAG_ITEM_RUSTURF_TUNNEL_2 0x419 #define FLAG_ITEM_GRANITE_CAVE_1F_1 0x41A #define FLAG_ITEM_GRANITE_CAVE_B1F_1 0x41B #define FLAG_ITEM_MT_PYRE_5F_1 0x41C #define FLAG_ITEM_GRANITE_CAVE_B2F_1 0x41D #define FLAG_ITEM_GRANITE_CAVE_B2F_2 0x41E #define FLAG_ITEM_PETALBURG_WOODS_1 0x41F #define FLAG_ITEM_PETALBURG_WOODS_2 0x420 #define FLAG_ITEM_ROUTE104_2 0x421 #define FLAG_ITEM_PETALBURG_WOODS_3 0x422 #define FLAG_ITEM_CAVE_OF_ORIGIN_B3F_1 0x423 #define FLAG_ITEM_TRICK_HOUSE_PUZZLE_1_1 0x424 #define FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_1 0x425 #define FLAG_ITEM_TRICK_HOUSE_PUZZLE_2_2 0x426 #define FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_1 0x427 #define FLAG_ITEM_TRICK_HOUSE_PUZZLE_3_2 0x428 #define FLAG_ITEM_TRICK_HOUSE_PUZZLE_4_1 0x429 #define FLAG_ITEM_ROUTE124_1 0x42A #define FLAG_ITEM_TRICK_HOUSE_PUZZLE_6_1 0x42B #define FLAG_ITEM_TRICK_HOUSE_PUZZLE_7_1 0x42C #define FLAG_ITEM_TRICK_HOUSE_PUZZLE_8_1 0x42D #define FLAG_ITEM_JAGGED_PASS_1 0x42E #define FLAG_ITEM_AQUA_HIDEOUT_B1F_1 0x42F #define FLAG_ITEM_AQUA_HIDEOUT_B2F_1 0x430 #define FLAG_ITEM_MT_PYRE_EXTERIOR_1 0x431 #define FLAG_ITEM_MT_PYRE_EXTERIOR_2 0x432 #define FLAG_ITEM_NEW_MAUVILLE_INSIDE_1 0x433 #define FLAG_ITEM_NEW_MAUVILLE_INSIDE_2 0x434 #define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS_1 0x435 #define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS_2 0x436 #define FLAG_ITEM_SCORCHED_SLAB_1 0x437 #define FLAG_ITEM_METEOR_FALLS_B1F_2R_1 0x438 #define FLAG_ITEM_SHOAL_CAVE_LOW_TIDE_ENTRANCE_1 0x439 #define FLAG_ITEM_SHOAL_CAVE_LOW_TIDE_INNER_ROOM_1 0x43A #define FLAG_ITEM_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM_1 0x43B #define FLAG_ITEM_VICTORY_ROAD_1F_1 0x43C #define FLAG_ITEM_VICTORY_ROAD_1F_2 0x43D #define FLAG_ITEM_VICTORY_ROAD_B1F_1 0x43E #define FLAG_ITEM_VICTORY_ROAD_B1F_2 0x43F #define FLAG_ITEM_VICTORY_ROAD_B2F_1 0x440 #define FLAG_ITEM_MT_PYRE_6F_1 0x441 #define FLAG_ITEM_SEAFLOOR_CAVERN_ROOM_9_1 0x442 #define FLAG_ITEM_FIERY_PATH_1 0x443 #define FLAG_ITEM_ROUTE124_2 0x444 #define FLAG_ITEM_ROUTE124_3 0x445 #define FLAG_ITEM_SAFARI_ZONE_NORTHWEST_1 0x446 #define FLAG_ITEM_ABANDONED_SHIP_ROOMS_1F_1 0x447 #define FLAG_ITEM_ABANDONED_SHIP_ROOMS_B1F_1 0x448 #define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_B1F_1 0x449 #define FLAG_ITEM_ABANDONED_SHIP_ROOM_B1F_1 0x44A #define FLAG_ITEM_ABANDONED_SHIP_ROOMS_2_1F_1 0x44B #define FLAG_ITEM_ABANDONED_SHIP_CAPTAINS_OFFICE_1 0x44C #define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS_3 0x44D #define FLAG_ITEM_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS_4 0x44E #define FLAG_ITEM_ROUTE121_1 0x44F #define FLAG_ITEM_ROUTE123_3 0x450 #define FLAG_ITEM_ROUTE126_1 0x451 #define FLAG_ITEM_ROUTE119_7 0x452 #define FLAG_ITEM_ROUTE120_3 0x453 #define FLAG_ITEM_ROUTE120_4 0x454 #define FLAG_ITEM_ROUTE123_4 0x455 #define FLAG_ITEM_NEW_MAUVILLE_INSIDE_3 0x456 #define FLAG_ITEM_FIERY_PATH_2 0x457 #define FLAG_ITEM_SHOAL_CAVE_LOW_TIDE_ICE_ROOM_1 0x458 #define FLAG_ITEM_SHOAL_CAVE_LOW_TIDE_ICE_ROOM_2 0x459 #define FLAG_ITEM_ROUTE103_1 0x45A #define FLAG_ITEM_ROUTE104_3 0x45B #define FLAG_ITEM_MAUVILLE_1 0x45C #define FLAG_ITEM_PETALBURG_WOODS_4 0x45D #define FLAG_ITEM_ROUTE115_4 0x45E #define FLAG_ITEM_SAFARI_ZONE_NORTHEAST_1 0x45F #define FLAG_ITEM_MT_PYRE_3F_1 0x460 #define FLAG_ITEM_ROUTE118_1 0x461 #define FLAG_ITEM_NEW_MAUVILLE_INSIDE_4 0x462 #define FLAG_ITEM_NEW_MAUVILLE_INSIDE_5 0x463 #define FLAG_ITEM_AQUA_HIDEOUT_B1F_2 0x464 #define FLAG_ITEM_MAGMA_HIDEOUT_B1F_1 0x465 #define FLAG_ITEM_MAGMA_HIDEOUT_B1F_2 0x466 #define FLAG_ITEM_MAGMA_HIDEOUT_B2F_1 0x467 #define FLAG_ITEM_MT_PYRE_2F_1 0x469 #define FLAG_ITEM_MT_PYRE_4F_1 0x46A #define FLAG_ITEM_SAFARI_ZONE_SOUTHWEST 0x46B #define FLAG_ITEM_AQUA_HIDEOUT_B1F_3 0x46C #define FLAG_ITEM_MOSSDEEP_STEVENS_HOUSE_HM08 0x46D #define FLAG_ITEM_MAGMA_HIDEOUT_B1F_3 0x46E #define FLAG_ITEM_ROUTE104_4 0x46F #define FLAG_DEFEATED_RUSTBORO_GYM 0x4B1 #define FLAG_DEFEATED_DEWFORD_GYM 0x4B4 #define FLAG_DEFEATED_MAUVILLE_GYM 0x4B8 #define FLAG_DEFEATED_LAVARIDGE_GYM 0x4BD #define FLAG_DEFEATED_PETALBURG_GYM 0x4C1 #define FLAG_DEFEATED_FORTREE_GYM 0x4C9 #define FLAG_DEFEATED_MOSSDEEP_GYM 0x4CD #define FLAG_DEFEATED_SOOTOPOLIS_GYM 0x4D4 #define FLAG_DEFEATED_ELITE_4_SYDNEY 0x4DD #define FLAG_DEFEATED_ELITE_4_PHOEBE 0x4DE #define FLAG_DEFEATED_ELITE_4_GLACIA 0x4DF #define FLAG_DEFEATED_ELITE_4_DRAKE 0x4E0 #define TRAINER_FLAG_START 0x500 // SYSTEM FLAGS #define NUMBER_OF_TRAINERS 693 #define SYSTEM_FLAGS (TRAINER_FLAG_START + NUMBER_OF_TRAINERS + 0x4B) // 0x800 #define FLAG_SYS_POKEMON_GET (SYSTEM_FLAGS + 0x00) #define FLAG_SYS_POKEDEX_GET (SYSTEM_FLAGS + 0x01) #define FLAG_SYS_POKENAV_GET (SYSTEM_FLAGS + 0x02) #define FLAG_SYS_GAME_CLEAR (SYSTEM_FLAGS + 0x04) #define FLAG_SYS_CHAT_USED (SYSTEM_FLAGS + 0x05) #define FLAG_SYS_HIPSTER_MEET (SYSTEM_FLAGS + 0x06) // badges #define FLAG_BADGE01_GET (SYSTEM_FLAGS + 0x07) #define FLAG_BADGE02_GET (SYSTEM_FLAGS + 0x08) #define FLAG_BADGE03_GET (SYSTEM_FLAGS + 0x09) #define FLAG_BADGE04_GET (SYSTEM_FLAGS + 0x0A) #define FLAG_BADGE05_GET (SYSTEM_FLAGS + 0x0B) #define FLAG_BADGE06_GET (SYSTEM_FLAGS + 0x0C) #define FLAG_BADGE07_GET (SYSTEM_FLAGS + 0x0D) #define FLAG_BADGE08_GET (SYSTEM_FLAGS + 0x0E) // cities and towns #define FLAG_VISITED_LITTLEROOT_TOWN (SYSTEM_FLAGS + 0x0F) #define FLAG_VISITED_OLDALE_TOWN (SYSTEM_FLAGS + 0x10) #define FLAG_VISITED_DEWFORD_TOWN (SYSTEM_FLAGS + 0x11) #define FLAG_VISITED_LAVARIDGE_TOWN (SYSTEM_FLAGS + 0x12) #define FLAG_VISITED_FALLARBOR_TOWN (SYSTEM_FLAGS + 0x13) #define FLAG_VISITED_VERDANTURF_TOWN (SYSTEM_FLAGS + 0x14) #define FLAG_VISITED_PACIFIDLOG_TOWN (SYSTEM_FLAGS + 0x15) #define FLAG_VISITED_PETALBURG_CITY (SYSTEM_FLAGS + 0x16) #define FLAG_VISITED_SLATEPORT_CITY (SYSTEM_FLAGS + 0x17) #define FLAG_VISITED_MAUVILLE_CITY (SYSTEM_FLAGS + 0x18) #define FLAG_VISITED_RUSTBORO_CITY (SYSTEM_FLAGS + 0x19) #define FLAG_VISITED_FORTREE_CITY (SYSTEM_FLAGS + 0x1A) #define FLAG_VISITED_LILYCOVE_CITY (SYSTEM_FLAGS + 0x1B) #define FLAG_VISITED_MOSSDEEP_CITY (SYSTEM_FLAGS + 0x1C) #define FLAG_VISITED_SOOTOPOLIS_CITY (SYSTEM_FLAGS + 0x1D) #define FLAG_VISITED_EVER_GRANDE_CITY (SYSTEM_FLAGS + 0x1E) #define FLAG_SYS_USE_FLASH (SYSTEM_FLAGS + 0x28) #define FLAG_SYS_USE_STRENGTH (SYSTEM_FLAGS + 0x29) #define FLAG_SYS_WEATHER_CTRL (SYSTEM_FLAGS + 0x2A) #define FLAG_SYS_CYCLING_ROAD (SYSTEM_FLAGS + 0x2B) #define FLAG_SYS_SAFARI_MODE (SYSTEM_FLAGS + 0x2C) #define FLAG_SYS_CRUISE_MODE (SYSTEM_FLAGS + 0x2D) #define FLAG_SYS_TV_HOME (SYSTEM_FLAGS + 0x30) #define FLAG_SYS_TV_WATCH (SYSTEM_FLAGS + 0x31) #define FLAG_SYS_TV_START (SYSTEM_FLAGS + 0x32) #define FLAG_SYS_POPWORD_INPUT (SYSTEM_FLAGS + 0x33) #define FLAG_SYS_MIX_RECORD (SYSTEM_FLAGS + 0x34) #define FLAG_SYS_CLOCK_SET (SYSTEM_FLAGS + 0x35) #define FLAG_SYS_NATIONAL_DEX (SYSTEM_FLAGS + 0x36) #define FLAG_SYS_CAVE_SHIP (SYSTEM_FLAGS + 0x37) #define FLAG_SYS_CAVE_WONDER (SYSTEM_FLAGS + 0x38) #define FLAG_SYS_CAVE_BATTLE (SYSTEM_FLAGS + 0x39) #define FLAG_SYS_SHOAL_TIDE (SYSTEM_FLAGS + 0x3A) #define FLAG_SYS_RIBBON_GET (SYSTEM_FLAGS + 0x3B) #define FLAG_LANDMARK_FLOWER_SHOP (SYSTEM_FLAGS + 0x3C) #define FLAG_LANDMARK_MR_BRINEY_HOUSE (SYSTEM_FLAGS + 0x3D) #define FLAG_LANDMARK_ABANDONED_SHIP (SYSTEM_FLAGS + 0x3E) #define FLAG_LANDMARK_SEASHORE_HOUSE (SYSTEM_FLAGS + 0x3F) #define FLAG_LANDMARK_NEW_MAUVILLE (SYSTEM_FLAGS + 0x40) #define FLAG_LANDMARK_OLD_LADY_REST_SHOP (SYSTEM_FLAGS + 0x41) #define FLAG_LANDMARK_TRICK_HOUSE (SYSTEM_FLAGS + 0x42) #define FLAG_LANDMARK_WINSTRATE_FAMILY (SYSTEM_FLAGS + 0x43) #define FLAG_LANDMARK_GLASS_WORKSHOP (SYSTEM_FLAGS + 0x44) #define FLAG_LANDMARK_LANETTES_HOUSE (SYSTEM_FLAGS + 0x45) #define FLAG_LANDMARK_POKEMON_DAYCARE (SYSTEM_FLAGS + 0x46) #define FLAG_LANDMARK_SEAFLOOR_CAVERN (SYSTEM_FLAGS + 0x47) #define FLAG_LANDMARK_BATTLE_TOWER (SYSTEM_FLAGS + 0x48) #define FLAG_LANDMARK_SOUTHERN_ISLAND (SYSTEM_FLAGS + 0x49) #define FLAG_LANDMARK_FIERY_PATH (SYSTEM_FLAGS + 0x4A) #define FLAG_SYS_PC_LANETTE (SYSTEM_FLAGS + 0x4B) #define FLAG_SYS_EXDATA_ENABLE (SYSTEM_FLAGS + 0x4C) #define FLAG_SYS_ENC_UP_ITEM (SYSTEM_FLAGS + 0x4D) #define FLAG_SYS_ENC_DOWN_ITEM (SYSTEM_FLAGS + 0x4E) #define FLAG_SYS_BRAILLE_DIG (SYSTEM_FLAGS + 0x4F) #define FLAG_SYS_BRAILLE_STRENGTH (SYSTEM_FLAGS + 0x50) #define FLAG_SYS_BRAILLE_WAIT (SYSTEM_FLAGS + 0x51) #define FLAG_SYS_BRAILLE_FLY (SYSTEM_FLAGS + 0x52) #define FLAG_SYS_HAS_EON_TICKET (SYSTEM_FLAGS + 0x53) #define FLAG_SYS_POKEMON_LEAGUE_FLY (SYSTEM_FLAGS + 0x54) #define FLAG_LANDMARK_ISLAND_CAVE (SYSTEM_FLAGS + 0x55) #define FLAG_LANDMARK_DESERT_RUINS (SYSTEM_FLAGS + 0x56) #define FLAG_LANDMARK_FOSSIL_MANIACS_HOUSE (SYSTEM_FLAGS + 0x57) #define FLAG_LANDMARK_SCORCHED_SLAB (SYSTEM_FLAGS + 0x58) #define FLAG_LANDMARK_ANCIENT_TOMB (SYSTEM_FLAGS + 0x59) #define FLAG_LANDMARK_TUNNELERS_REST_HOUSE (SYSTEM_FLAGS + 0x5A) #define FLAG_LANDMARK_HUNTERS_HOUSE (SYSTEM_FLAGS + 0x5B) #define FLAG_LANDMARK_SEALED_CHAMBER (SYSTEM_FLAGS + 0x5C) #define FLAG_SYS_TV_LATI (SYSTEM_FLAGS + 0x5D) #define FLAG_LANDMARK_SKY_PILLAR (SYSTEM_FLAGS + 0x5E) #define FLAG_SYS_SHOAL_ITEM (SYSTEM_FLAGS + 0x5F) #define FLAG_SYS_B_DASH (SYSTEM_FLAGS + 0x60) // got Running Shoes #define FLAG_SYS_CTRL_OBJ_DELETE (SYSTEM_FLAGS + 0x61) #define FLAG_SYS_RESET_RTC_ENABLE (SYSTEM_FLAGS + 0x62) #define FLAG_LANDMARK_BERRY_MASTERS_HOUSE (SYSTEM_FLAGS + 0x63) // Daily Flags. These 64 flags are cleared once per day. #define DAILY_FLAGS_START (SYSTEM_FLAGS + 0xC0) #define FLAG_DAILY_RECEIVED_BERRY_FALLARBOR (SYSTEM_FLAGS + 0xC1) #define FLAG_DAILY_UNKNOWN_8C2 (SYSTEM_FLAGS + 0xC2) #define FLAG_DAILY_PICKED_LOTTO_TICKET (SYSTEM_FLAGS + 0xCA) #define FLAG_DAILY_RECEIVED_BERRY_ROUTE114 (SYSTEM_FLAGS + 0xCB) #define FLAG_DAILY_RECEIVED_BERRY_ROUTE111 (SYSTEM_FLAGS + 0xCC) #define FLAG_DAILY_RECEIVED_BERRY_FROM_BERRYMASTER (SYSTEM_FLAGS + 0xCD) #define FLAG_DAILY_RECEIVED_BERRY_ROUTE120 (SYSTEM_FLAGS + 0xCE) #define FLAG_DAILY_RECEIVED_BERRY_LILYCOVE (SYSTEM_FLAGS + 0xCF) #define FLAG_DAILY_RECEIVED_BERRY_FLOWER_SHOP (SYSTEM_FLAGS + 0xD0) #define FLAG_DAILY_RECEIVED_BERRY_FROM_BERRYMASTER_WIFE (SYSTEM_FLAGS + 0xD1) #define FLAG_DAILY_RECEIVED_BERRY_SOOTOPOLIS (SYSTEM_FLAGS + 0xD2) // Daily flags end at 0x8FF // SPECIAL FLAGS #define FLAG_HIDE_MAP_NAME_POPUP 0x4000 #define FLAG_DONT_TRANSITION_MUSIC 0x4001 #endif // GUARD_CONSTANTS_FLAGS_H