#ifndef GUARD_CONSTANTS_LAYOUTS_H #define GUARD_CONSTANTS_LAYOUTS_H #define LAYOUT_PETALBURG_CITY 1 #define LAYOUT_SLATEPORT_CITY 2 #define LAYOUT_MAUVILLE_CITY 3 #define LAYOUT_RUSTBORO_CITY 4 #define LAYOUT_FORTREE_CITY 5 #define LAYOUT_LILYCOVE_CITY 6 #define LAYOUT_MOSSDEEP_CITY 7 #define LAYOUT_SOOTOPOLIS_CITY 8 #define LAYOUT_EVER_GRANDE_CITY 9 #define LAYOUT_LITTLEROOT_TOWN 10 #define LAYOUT_OLDALE_TOWN 11 #define LAYOUT_DEWFORD_TOWN 12 #define LAYOUT_LAVARIDGE_TOWN 13 #define LAYOUT_FALLARBOR_TOWN 14 #define LAYOUT_VERDANTURF_TOWN 15 #define LAYOUT_PACIFIDLOG_TOWN 16 #define LAYOUT_ROUTE101 17 #define LAYOUT_ROUTE102 18 #define LAYOUT_ROUTE103 19 #define LAYOUT_ROUTE104 20 #define LAYOUT_ROUTE105 21 #define LAYOUT_ROUTE106 22 #define LAYOUT_ROUTE107 23 #define LAYOUT_ROUTE108 24 #define LAYOUT_ROUTE109 25 #define LAYOUT_ROUTE110 26 #define LAYOUT_ROUTE111 27 #define LAYOUT_ROUTE112 28 #define LAYOUT_ROUTE113 29 #define LAYOUT_ROUTE114 30 #define LAYOUT_ROUTE115 31 #define LAYOUT_ROUTE116 32 #define LAYOUT_ROUTE117 33 #define LAYOUT_ROUTE118 34 #define LAYOUT_ROUTE119 35 #define LAYOUT_ROUTE120 36 #define LAYOUT_ROUTE121 37 #define LAYOUT_ROUTE122 38 #define LAYOUT_ROUTE123 39 #define LAYOUT_ROUTE124 40 #define LAYOUT_ROUTE125 41 #define LAYOUT_ROUTE126 42 #define LAYOUT_ROUTE127 43 #define LAYOUT_ROUTE128 44 #define LAYOUT_ROUTE129 45 #define LAYOUT_UNREFERENCED_MAP 46 #define LAYOUT_ROUTE131 47 #define LAYOUT_ROUTE132 48 #define LAYOUT_ROUTE133 49 #define LAYOUT_ROUTE134 50 #define LAYOUT_UNDERWATER2 51 #define LAYOUT_UNDERWATER3 52 #define LAYOUT_UNDERWATER4 53 #define LAYOUT_LITTLEROOT_TOWN_BRENDANS_HOUSE_1F 54 #define LAYOUT_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F 55 #define LAYOUT_LITTLEROOT_TOWN_MAYS_HOUSE_1F 56 #define LAYOUT_LITTLEROOT_TOWN_MAYS_HOUSE_2F 57 #define LAYOUT_LITTLEROOT_TOWN_PROFESSOR_BIRCHS_LAB 58 #define LAYOUT_HOUSE1 59 #define LAYOUT_HOUSE2 60 #define LAYOUT_POKEMON_CENTER_1F 61 #define LAYOUT_POKEMON_CENTER_2F 62 #define LAYOUT_POKE_MART 63 #define LAYOUT_HOUSE3 64 #define LAYOUT_DEWFORD_TOWN_GYM 65 #define LAYOUT_DEWFORD_TOWN_HALL 66 #define LAYOUT_HOUSE4 67 #define LAYOUT_LAVARIDGE_TOWN_HERB_SHOP 68 #define LAYOUT_LAVARIDGE_TOWN_GYM_1F 69 #define LAYOUT_LAVARIDGE_TOWN_GYM_B1F 70 #define LAYOUT_LAVARIDGE_TOWN_POKEMON_CENTER_1F 71 #define LAYOUT_CONTEST_LOBBY 72 #define LAYOUT_CONTEST_HALL 73 #define LAYOUT_LILYCOVE_CITY_HOUSE2 74 #define LAYOUT_UNKNOWN_MAP_082CF564 75 #define LAYOUT_VERDANTURF_TOWN_WANDAS_HOUSE 76 #define LAYOUT_PACIFIDLOG_TOWN_HOUSE1 77 #define LAYOUT_PACIFIDLOG_TOWN_HOUSE2 78 #define LAYOUT_PETALBURG_CITY_GYM 79 #define LAYOUT_HOUSE_WITH_BED 80 #define LAYOUT_SLATEPORT_CITY_STERNS_SHIPYARD_1F 81 #define LAYOUT_SLATEPORT_CITY_STERNS_SHIPYARD_2F 82 #define LAYOUT_UNKNOWN_MAP_082D05D8 83 #define LAYOUT_UNKNOWN_MAP_082D05FC 84 #define LAYOUT_SLATEPORT_CITY_POKEMON_FAN_CLUB 85 #define LAYOUT_SLATEPORT_CITY_OCEANIC_MUSEUM_1F 86 #define LAYOUT_SLATEPORT_CITY_OCEANIC_MUSEUM_2F 87 #define LAYOUT_HARBOR 88 #define LAYOUT_MAUVILLE_CITY_GYM 89 #define LAYOUT_MAUVILLE_CITY_BIKE_SHOP 90 #define LAYOUT_MAUVILLE_CITY_GAME_CORNER 91 #define LAYOUT_RUSTBORO_CITY_DEVON_CORP_1F 92 #define LAYOUT_RUSTBORO_CITY_DEVON_CORP_2F 93 #define LAYOUT_RUSTBORO_CITY_GYM 94 #define LAYOUT_RUSTBORO_CITY_POKEMON_SCHOOL 95 #define LAYOUT_RUSTBORO_CITY_HOUSE 96 #define LAYOUT_RUSTBORO_CITY_HOUSE1 97 #define LAYOUT_RUSTBORO_CITY_CUTTERS_HOUSE 98 #define LAYOUT_FORTREE_CITY_HOUSE1 99 #define LAYOUT_FORTREE_CITY_GYM 100 #define LAYOUT_FORTREE_CITY_HOUSE2 101 #define LAYOUT_ROUTE104_MR_BRINEYS_HOUSE 102 #define LAYOUT_LILYCOVE_CITY_LILYCOVE_MUSEUM_1F 103 #define LAYOUT_LILYCOVE_CITY_LILYCOVE_MUSEUM_2F 104 #define LAYOUT_LILYCOVE_CITY_CONTEST_LOBBY 105 #define LAYOUT_LILYCOVE_CITY_CONTEST_HALL 106 #define LAYOUT_LILYCOVE_CITY_POKEMON_TRAINER_FAN_CLUB 107 #define LAYOUT_LILYCOVE_CITY_EMPTY_MAP 108 #define LAYOUT_MOSSDEEP_CITY_GYM 109 #define LAYOUT_SOOTOPOLIS_CITY_GYM_1F 110 #define LAYOUT_SOOTOPOLIS_CITY_GYM_B1F 111 #define LAYOUT_EVER_GRANDE_CITY_SIDNEYS_ROOM 112 #define LAYOUT_EVER_GRANDE_CITY_PHOEBES_ROOM 113 #define LAYOUT_EVER_GRANDE_CITY_GLACIAS_ROOM 114 #define LAYOUT_EVER_GRANDE_CITY_DRAKES_ROOM 115 #define LAYOUT_EVER_GRANDE_CITY_CHAMPIONS_ROOM 116 #define LAYOUT_EVER_GRANDE_CITY_SHORT_CORRIDOR 117 #define LAYOUT_ROUTE104_PRETTY_PETAL_FLOWER_SHOP 118 #define LAYOUT_CABLE_CAR_STATION 119 #define LAYOUT_ROUTE114_FOSSIL_MANIACS_HOUSE 120 #define LAYOUT_ROUTE114_FOSSIL_MANIACS_TUNNEL 121 #define LAYOUT_ROUTE114_LANETTES_HOUSE 122 #define LAYOUT_ROUTE116_TUNNELERS_REST_HOUSE 123 #define LAYOUT_ROUTE117_POKEMON_DAY_CARE 124 #define LAYOUT_ROUTE121_SAFARI_ZONE_ENTRANCE 125 #define LAYOUT_METEOR_FALLS_1F_1R 126 #define LAYOUT_METEOR_FALLS_1F_2R 127 #define LAYOUT_METEOR_FALLS_B1F_1R 128 #define LAYOUT_METEOR_FALLS_B1F_2R 129 #define LAYOUT_RUSTURF_TUNNEL 130 #define LAYOUT_UNDERWATER_SOOTOPOLIS_CITY 131 #define LAYOUT_DESERT_RUINS 132 #define LAYOUT_GRANITE_CAVE_1F 133 #define LAYOUT_GRANITE_CAVE_B1F 134 #define LAYOUT_GRANITE_CAVE_B2F 135 #define LAYOUT_PETALBURG_WOODS 136 #define LAYOUT_MT_CHIMNEY 137 #define LAYOUT_MT_PYRE_1F 138 #define LAYOUT_MT_PYRE_2F 139 #define LAYOUT_MT_PYRE_3F 140 #define LAYOUT_MT_PYRE_4F 141 #define LAYOUT_MT_PYRE_5F 142 #define LAYOUT_MT_PYRE_6F 143 #define LAYOUT_AQUA_HIDEOUT_1F 144 #define LAYOUT_AQUA_HIDEOUT_B1F 145 #define LAYOUT_AQUA_HIDEOUT_B2F 146 #define LAYOUT_UNDERWATER_SEAFLOOR_CAVERN 147 #define LAYOUT_SEAFLOOR_CAVERN_ENTRANCE 148 #define LAYOUT_SEAFLOOR_CAVERN_ROOM1 149 #define LAYOUT_SEAFLOOR_CAVERN_ROOM2 150 #define LAYOUT_SEAFLOOR_CAVERN_ROOM3 151 #define LAYOUT_SEAFLOOR_CAVERN_ROOM4 152 #define LAYOUT_SEAFLOOR_CAVERN_ROOM5 153 #define LAYOUT_SEAFLOOR_CAVERN_ROOM6 154 #define LAYOUT_SEAFLOOR_CAVERN_ROOM7 155 #define LAYOUT_SEAFLOOR_CAVERN_ROOM8 156 #define LAYOUT_SEAFLOOR_CAVERN_ROOM9 157 #define LAYOUT_CAVE_OF_ORIGIN_ENTRANCE 158 #define LAYOUT_CAVE_OF_ORIGIN_1F 159 #define LAYOUT_CAVE_OF_ORIGIN_B1F 160 #define LAYOUT_CAVE_OF_ORIGIN_B2F 161 #define LAYOUT_CAVE_OF_ORIGIN_B3F 162 #define LAYOUT_CAVE_OF_ORIGIN_B4F 163 #define LAYOUT_VICTORY_ROAD_1F 164 #define LAYOUT_SHOAL_CAVE_LOW_TIDE_ENTRANCE_ROOM 165 #define LAYOUT_SHOAL_CAVE_LOW_TIDE_INNER_ROOM 166 #define LAYOUT_SHOAL_CAVE_LOW_TIDE_STAIRS_ROOM 167 #define LAYOUT_SHOAL_CAVE_LOW_TIDE_LOWER_ROOM 168 #define LAYOUT_SHOAL_CAVE_HIGH_TIDE_ENTRANCE_ROOM 169 #define LAYOUT_SHOAL_CAVE_HIGH_TIDE_INNER_ROOM 170 #define LAYOUT_UNKNOWN_MAP_082E55C8 171 #define LAYOUT_UNKNOWN_MAP_082E55EC 172 #define LAYOUT_UNKNOWN_MAP_082E5610 173 #define LAYOUT_UNKNOWN_MAP_082E5634 174 #define LAYOUT_UNKNOWN_MAP_082E5658 175 #define LAYOUT_UNKNOWN_MAP_082E567C 176 #define LAYOUT_UNKNOWN_MAP_082E56A0 177 #define LAYOUT_UNKNOWN_MAP_082E56C4 178 #define LAYOUT_UNKNOWN_MAP_082E56E8 179 #define LAYOUT_UNKNOWN_MAP_082E570C 180 #define LAYOUT_UNKNOWN_MAP_082E5730 181 #define LAYOUT_UNKNOWN_MAP_082E5754 182 #define LAYOUT_UNKNOWN_MAP_082E5778 183 #define LAYOUT_UNKNOWN_MAP_082E579C 184 #define LAYOUT_NEW_MAUVILLE_ENTRANCE 185 #define LAYOUT_NEW_MAUVILLE_INSIDE 186 #define LAYOUT_ABANDONED_SHIP_DECK 187 #define LAYOUT_ABANDONED_SHIP_CORRIDORS_1F 188 #define LAYOUT_ABANDONED_SHIP_ROOMS_1F 189 #define LAYOUT_ABANDONED_SHIP_CORRIDORS_B1F 190 #define LAYOUT_ABANDONED_SHIP_ROOMS_B1F 191 #define LAYOUT_ABANDONED_SHIP_ROOMS2_B1F 192 #define LAYOUT_ABANDONED_SHIP_UNDERWATER1 193 #define LAYOUT_ABANDONED_SHIP_ROOM_B1F 194 #define LAYOUT_ABANDONED_SHIP_ROOMS2_1F 195 #define LAYOUT_ABANDONED_SHIP_CAPTAINS_OFFICE 196 #define LAYOUT_ABANDONED_SHIP_UNDERWATER2 197 #define LAYOUT_SECRET_BASE_RED_CAVE1 198 #define LAYOUT_SECRET_BASE_BROWN_CAVE1 199 #define LAYOUT_SECRET_BASE_BLUE_CAVE1 200 #define LAYOUT_SECRET_BASE_YELLOW_CAVE1 201 #define LAYOUT_SECRET_BASE_TREE1 202 #define LAYOUT_SECRET_BASE_SHRUB1 203 #define LAYOUT_SECRET_BASE_RED_CAVE2 204 #define LAYOUT_SECRET_BASE_BROWN_CAVE2 205 #define LAYOUT_SECRET_BASE_BLUE_CAVE2 206 #define LAYOUT_SECRET_BASE_YELLOW_CAVE2 207 #define LAYOUT_SECRET_BASE_TREE2 208 #define LAYOUT_SECRET_BASE_SHRUB2 209 #define LAYOUT_SECRET_BASE_RED_CAVE3 210 #define LAYOUT_SECRET_BASE_BROWN_CAVE3 211 #define LAYOUT_SECRET_BASE_BLUE_CAVE3 212 #define LAYOUT_SECRET_BASE_YELLOW_CAVE3 213 #define LAYOUT_SECRET_BASE_TREE3 214 #define LAYOUT_SECRET_BASE_SHRUB3 215 #define LAYOUT_SECRET_BASE_RED_CAVE4 216 #define LAYOUT_SECRET_BASE_BROWN_CAVE4 217 #define LAYOUT_SECRET_BASE_BLUE_CAVE4 218 #define LAYOUT_SECRET_BASE_YELLOW_CAVE4 219 #define LAYOUT_SECRET_BASE_TREE4 220 #define LAYOUT_SECRET_BASE_SHRUB4 221 #define LAYOUT_SINGLE_BATTLE_COLOSSEUM 222 #define LAYOUT_TRADE_CENTER 223 #define LAYOUT_RECORD_CORNER 224 #define LAYOUT_DOUBLE_BATTLE_COLOSSEUM 225 #define LAYOUT_LINK_CONTEST_ROOM1 226 #define LAYOUT_UNKNOWN_MAP_25_29 227 #define LAYOUT_UNKNOWN_MAP_25_30 228 #define LAYOUT_UNKNOWN_MAP_25_31 229 #define LAYOUT_UNKNOWN_MAP_25_32 230 #define LAYOUT_UNKNOWN_MAP_25_33 231 #define LAYOUT_UNKNOWN_MAP_25_34 232 #define LAYOUT_LINK_CONTEST_ROOM2 233 #define LAYOUT_LINK_CONTEST_ROOM3 234 #define LAYOUT_LINK_CONTEST_ROOM4 235 #define LAYOUT_LINK_CONTEST_ROOM5 236 #define LAYOUT_LINK_CONTEST_ROOM6 237 #define LAYOUT_INSIDE_OF_TRUCK 238 #define LAYOUT_SAFARI_ZONE_NORTHWEST 239 #define LAYOUT_SAFARI_ZONE_NORTHEAST 240 #define LAYOUT_SAFARI_ZONE_SOUTHWEST 241 #define LAYOUT_SAFARI_ZONE_SOUTHEAST 242 #define LAYOUT_UNKNOWN_MAP_082EDF30 243 #define LAYOUT_ROUTE109_SEASHORE_HOUSE 244 #define LAYOUT_ROUTE110_TRICK_HOUSE_ENTRANCE 245 #define LAYOUT_ROUTE110_TRICK_HOUSE_END 246 #define LAYOUT_ROUTE110_TRICK_HOUSE_CORRIDOR 247 #define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE1 248 #define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE2 249 #define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE3 250 #define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE4 251 #define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE5 252 #define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE6 253 #define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE7 254 #define LAYOUT_ROUTE110_TRICK_HOUSE_PUZZLE8 255 #define LAYOUT_FORTREE_CITY_DECORATION_SHOP 256 #define LAYOUT_ROUTE110_SEASIDE_CYCLING_ROAD_ENTRACE 257 #define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_1F 258 #define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_2F 259 #define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_3F 260 #define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_4F 261 #define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_5F 262 #define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_ROOFTOP 263 #define LAYOUT_ROUTE130 264 #define LAYOUT_BATTLE_TOWER_LOBBY 265 #define LAYOUT_BATTLE_TOWER_OUTSIDE 266 #define LAYOUT_BATTLE_TOWER_ELEVATOR 267 #define LAYOUT_BATTLE_TOWER_CORRIDOR 268 #define LAYOUT_BATTLE_TOWER_BATTLE_ROOM 269 #define LAYOUT_RUSTBORO_CITY_DEVON_CORP_3F 270 #define LAYOUT_EVER_GRANDE_CITY_POKEMON_LEAGUE 271 #define LAYOUT_ROUTE119_WEATHER_INSTITUTE_1F 272 #define LAYOUT_ROUTE119_WEATHER_INSTITUTE_2F 273 #define LAYOUT_LILYCOVE_CITY_DEPARTMENT_STORE_ELEVATOR 274 #define LAYOUT_UNDERWATER1 275 #define LAYOUT_MOSSDEEP_CITY_SPACE_CENTER_1F 276 #define LAYOUT_MOSSDEEP_CITY_SPACE_CENTER_2F 277 #define LAYOUT_SS_TIDAL_CORRIDOR 278 #define LAYOUT_SS_TIDAL_LOWER_DECK 279 #define LAYOUT_SS_TIDAL_ROOMS 280 #define LAYOUT_ISLAND_CAVE 281 #define LAYOUT_ANCIENT_TOMB 282 #define LAYOUT_UNDERWATER_ROUTE134 283 #define LAYOUT_UNDERWATER_SEALED_CHAMBER 284 #define LAYOUT_SEALED_CHAMBER_OUTER_ROOM 285 #define LAYOUT_VICTORY_ROAD_B1F 286 #define LAYOUT_VICTORY_ROAD_B2F 287 #define LAYOUT_ROUTE104_PROTOTYPE 288 #define LAYOUT_GRANITE_CAVE_STEVENS_ROOM 289 #define LAYOUT_ABANDONED_SHIP_HIDDEN_FLOOR_CORRIDORS 290 #define LAYOUT_SOUTHERN_ISLAND_EXTERIOR 291 #define LAYOUT_SOUTHERN_ISLAND_INTERIOR 292 #define LAYOUT_JAGGED_PASS 293 #define LAYOUT_FIERY_PATH 294 #define LAYOUT_RUSTBORO_CITY_FLAT2_1F 295 #define LAYOUT_RUSTBORO_CITY_FLAT2_2F 296 #define LAYOUT_RUSTBORO_CITY_FLAT2_3F 297 #define LAYOUT_SOOTOPOLIS_CITY_HOUSE8 298 #define LAYOUT_EVER_GRANDE_CITY_HALL_OF_FAME 299 #define LAYOUT_LILYCOVE_CITY_COVE_LILY_MOTEL_1F 300 #define LAYOUT_LILYCOVE_CITY_COVE_LILY_MOTEL_2F 301 #define LAYOUT_ROUTE124_DIVING_TREASURE_HUNTERS_HOUSE 302 #define LAYOUT_MT_PYRE_EXTERIOR 303 #define LAYOUT_MT_PYRE_SUMMIT 304 #define LAYOUT_SEALED_CHAMBER_INNER_ROOM 305 #define LAYOUT_MOSSDEEP_CITY_GAME_CORNER_1F 306 #define LAYOUT_MOSSDEEP_CITY_GAME_CORNER_B1F 307 #define LAYOUT_SOOTOPOLIS_CITY_HOUSE1 308 #define LAYOUT_SOOTOPOLIS_CITY_HOUSE2 309 #define LAYOUT_SOOTOPOLIS_CITY_HOUSE3 310 #define LAYOUT_ABANDONED_SHIP_HIDDEN_FLOOR_ROOMS 311 #define LAYOUT_SCORCHED_SLAB 312 #define LAYOUT_UNKNOWN_MAP_082FF894 313 #define LAYOUT_RUSTBORO_CITY_FLAT1_1F 314 #define LAYOUT_RUSTBORO_CITY_FLAT1_2F 315 #define LAYOUT_EVER_GRANDE_CITY_CORRIDOR4 316 #define LAYOUT_MAGMA_HIDEOUT_1F 317 #define LAYOUT_MAGMA_HIDEOUT_B1F 318 #define LAYOUT_MAGMA_HIDEOUT_B2F 319 #define LAYOUT_UNKNOWN_MAP_08302970 320 #define LAYOUT_SKY_PILLAR_ENTRANCE 321 #define LAYOUT_SKY_PILLAR_OUTSIDE 322 #define LAYOUT_SKY_PILLAR_1F 323 #define LAYOUT_SKY_PILLAR_2F 324 #define LAYOUT_SKY_PILLAR_3F 325 #define LAYOUT_SKY_PILLAR_4F 326 #define LAYOUT_UNKNOWN_MAP_083041B4 327 #define LAYOUT_MOSSDEEP_CITY_STEVENS_HOUSE 328 #define LAYOUT_SHOAL_CAVE_LOW_TIDE_ICE_ROOM 329 #define LAYOUT_SAFARI_ZONE_REST_HOUSE 330 #define LAYOUT_SKY_PILLAR_5F 331 #define LAYOUT_SKY_PILLAR_TOP 332 #endif // GUARD_CONSTANTS_LAYOUTS_H