#ifndef GUARD_CONSTANTS_POKEMON_H #define GUARD_CONSTANTS_POKEMON_H #define MON_DATA_PERSONALITY 0 #define MON_DATA_OT_ID 1 #define MON_DATA_NICKNAME 2 #define MON_DATA_LANGUAGE 3 #define MON_DATA_SANITY_BIT1 4 #define MON_DATA_SANITY_BIT2 5 #define MON_DATA_SANITY_BIT3 6 #define MON_DATA_OT_NAME 7 #define MON_DATA_MARKINGS 8 #define MON_DATA_CHECKSUM 9 #define MON_DATA_10 10 #define MON_DATA_SPECIES 11 #define MON_DATA_HELD_ITEM 12 #define MON_DATA_MOVE1 13 #define MON_DATA_MOVE2 14 #define MON_DATA_MOVE3 15 #define MON_DATA_MOVE4 16 #define MON_DATA_PP1 17 #define MON_DATA_PP2 18 #define MON_DATA_PP3 19 #define MON_DATA_PP4 20 #define MON_DATA_PP_BONUSES 21 #define MON_DATA_COOL 22 #define MON_DATA_BEAUTY 23 #define MON_DATA_CUTE 24 #define MON_DATA_EXP 25 #define MON_DATA_HP_EV 26 #define MON_DATA_ATK_EV 27 #define MON_DATA_DEF_EV 28 #define MON_DATA_SPEED_EV 29 #define MON_DATA_SPATK_EV 30 #define MON_DATA_SPDEF_EV 31 #define MON_DATA_FRIENDSHIP 32 #define MON_DATA_SMART 33 #define MON_DATA_POKERUS 34 #define MON_DATA_MET_LOCATION 35 #define MON_DATA_MET_LEVEL 36 #define MON_DATA_MET_GAME 37 #define MON_DATA_POKEBALL 38 #define MON_DATA_HP_IV 39 #define MON_DATA_ATK_IV 40 #define MON_DATA_DEF_IV 41 #define MON_DATA_SPEED_IV 42 #define MON_DATA_SPATK_IV 43 #define MON_DATA_SPDEF_IV 44 #define MON_DATA_IS_EGG 45 #define MON_DATA_ALT_ABILITY 46 #define MON_DATA_TOUGH 47 #define MON_DATA_SHEEN 48 #define MON_DATA_OT_GENDER 49 #define MON_DATA_COOL_RIBBON 50 #define MON_DATA_BEAUTY_RIBBON 51 #define MON_DATA_CUTE_RIBBON 52 #define MON_DATA_SMART_RIBBON 53 #define MON_DATA_TOUGH_RIBBON 54 #define MON_DATA_STATUS 55 #define MON_DATA_LEVEL 56 #define MON_DATA_HP 57 #define MON_DATA_MAX_HP 58 #define MON_DATA_ATK 59 #define MON_DATA_DEF 60 #define MON_DATA_SPEED 61 #define MON_DATA_SPATK 62 #define MON_DATA_SPDEF 63 #define MON_DATA_MAIL 64 #define MON_DATA_SPECIES2 65 #define MON_DATA_IVS 66 #define MON_DATA_CHAMPION_RIBBON 67 #define MON_DATA_WINNING_RIBBON 68 #define MON_DATA_VICTORY_RIBBON 69 #define MON_DATA_ARTIST_RIBBON 70 #define MON_DATA_EFFORT_RIBBON 71 #define MON_DATA_MARINE_RIBBON 72 #define MON_DATA_LAND_RIBBON 73 #define MON_DATA_SKY_RIBBON 74 #define MON_DATA_COUNTRY_RIBBON 75 #define MON_DATA_NATIONAL_RIBBON 76 #define MON_DATA_EARTH_RIBBON 77 #define MON_DATA_WORLD_RIBBON 78 #define MON_DATA_EVENT_LEGAL 79 #define MON_DATA_KNOWN_MOVES 80 #define MON_DATA_RIBBON_COUNT 81 #define MON_DATA_RIBBONS 82 #define MON_DATA_83 83 #define MON_DATA_ATK2 84 #define MON_DATA_DEF2 85 #define MON_DATA_SPEED2 86 #define MON_DATA_SPATK2 87 #define MON_DATA_SPDEF2 88 #define MIN_LEVEL 1 #define MAX_LEVEL 100 #define MON_MALE 0x00 #define MON_FEMALE 0xFE #define MON_GENDERLESS 0xFF #define TYPE_NORMAL 0x00 #define TYPE_FIGHTING 0x01 #define TYPE_FLYING 0x02 #define TYPE_POISON 0x03 #define TYPE_GROUND 0x04 #define TYPE_ROCK 0x05 #define TYPE_BUG 0x06 #define TYPE_GHOST 0x07 #define TYPE_STEEL 0x08 #define TYPE_MYSTERY 0x09 #define TYPE_FIRE 0x0a #define TYPE_WATER 0x0b #define TYPE_GRASS 0x0c #define TYPE_ELECTRIC 0x0d #define TYPE_PSYCHIC 0x0e #define TYPE_ICE 0x0f #define TYPE_DRAGON 0x10 #define TYPE_DARK 0x11 #define NUMBER_OF_MON_TYPES 0x12 #define FRIENDSHIP_EVENT_GROW_LEVEL 0x0 #define FRIENDSHIP_EVENT_VITAMIN 0x1 // unused #define FRIENDSHIP_EVENT_BATTLE_ITEM 0x2 // unused #define FRIENDSHIP_EVENT_LEAGUE_BATTLE 0x3 #define FRIENDSHIP_EVENT_LEARN_TMHM 0x4 #define FRIENDSHIP_EVENT_WALKING 0x5 #define FRIENDSHIP_EVENT_FAINT_SMALL 0x6 #define FRIENDSHIP_EVENT_FAINT_OUTSIDE_BATTLE 0x7 #define FRIENDSHIP_EVENT_FAINT_LARGE 0x8 #define STATUS_PRIMARY_NONE 0x0 #define STATUS_PRIMARY_POISON 0x1 #define STATUS_PRIMARY_PARALYSIS 0x2 #define STATUS_PRIMARY_SLEEP 0x3 #define STATUS_PRIMARY_FREEZE 0x4 #define STATUS_PRIMARY_BURN 0x5 #define STATUS_PRIMARY_POKERUS 0x6 #define STATUS_PRIMARY_FAINTED 0x7 #define MAX_TOTAL_EVS 510 #define NUM_STATS 6 #define UNOWN_FORM_COUNT 28 #define MIN_STAT_STAGE 0 #define DEFAULT_STAT_STAGE 6 #define MAX_STAT_STAGE 12 #define PLAYER_HAS_TWO_USABLE_MONS 0 #define PLAYER_HAS_ONE_MON 1 #define PLAYER_HAS_ONE_USABLE_MON 2 #endif // GUARD_CONSTANTS_POKEMON_H