#ifndef GUARD_CONTEST_H #define GUARD_CONTEST_H enum { CONTEST_CATEGORY_COOL, CONTEST_CATEGORY_BEAUTY, CONTEST_CATEGORY_CUTE, CONTEST_CATEGORY_SMART, CONTEST_CATEGORY_TOUGH, }; struct ContestMove { u8 effect; u8 contestCategory:3; u8 comboStarterId; u8 comboMoves[4]; }; struct ContestEffect { u8 effectType; u8 appeal; u8 jam; }; struct ContestPokemon { /*0x00*/ u16 species; /*0x02*/ u8 nickname[POKEMON_NAME_LENGTH + 1]; /*0x0D*/ u8 trainerName[8]; /*0x15*/ u8 trainerGfxId; /*0x16*/ u8 unk16; /*0x17*/ u8 filler17; /*0x18*/ u32 flags; /*0x1C*/ u8 unk1C_0:2; u8 unk1C_2:1; u8 unk1C_3:1; u8 unk1C_4:1; u8 unk1C_5:1; u8 unk1C_6:1; u8 unk1C_7:1; u8 filler1D; /*0x1E*/ u16 moves[4]; // moves /*0x26*/ u8 cool; // cool /*0x27*/ u8 beauty; // beauty /*0x28*/ u8 cute; // cute /*0x29*/ u8 smart; // smart /*0x2A*/ u8 tough; // tough /*0x2B*/ u8 sheen; // sheen /*0x2C*/ u8 unk2C; /*0x2D*/ u8 unk2D[11]; /*0x38*/ u32 personality; // personality /*0x3C*/ u32 otId; // otId }; // wow extern struct ContestPokemon gContestMons[]; extern const struct ContestMove gContestMoves[]; extern const struct ContestEffect gContestEffects[]; extern const u8 *const gContestEffectStrings[]; void ResetLinkContestBoolean(void); void sub_80AB2AC(void); void sub_80AB47C(void); void sub_80AE098(u8); void sub_80AE398(u8, u8); u8 sub_80AE47C(struct Pokemon *party); u16 sub_80AE770(u8, u8); void sub_80AE82C(u8); u8 sub_80AEB1C(u16); void sub_80AF668(void); void sub_80B0F28(u8); bool8 sub_80B2A7C(u8); u8 sub_80B2C4C(u8, u8); void sub_80B2D1C(void); #endif // GUARD_CONTEST_H