// // #ifndef POKERUBY_MAP_OBJECT_SUBSPRITES_H #define POKERUBY_MAP_OBJECT_SUBSPRITES_H const struct Subsprite gMapObjectSubspriteTable_16x16_0[] = { { -8, -8, 0, 1, 0, 2} }; const struct Subsprite gMapObjectSubspriteTable_16x16_1[] = { { -8, -8, 0, 1, 0, 1} }; const struct Subsprite gMapObjectSubspriteTable_16x16_2[] = { { -8, -8, 1, 0, 0, 2}, { -8, 0, 1, 0, 2, 3} }; const struct Subsprite gMapObjectSubspriteTable_16x16_3[] = { { -8, -8, 0, 1, 0, 2}, { -8, -8, 0, 1, 0, 3} }; const struct Subsprite gMapObjectSubspriteTable_16x16_4[] = { { -8, -8, 0, 1, 0, 1}, { -8, -8, 0, 1, 0, 3} }; const struct SubspriteTable gMapObjectSubspriteTables_16x16[] = { {0, NULL}, {1, gMapObjectSubspriteTable_16x16_0}, {1, gMapObjectSubspriteTable_16x16_1}, {2, gMapObjectSubspriteTable_16x16_2}, {2, gMapObjectSubspriteTable_16x16_3}, {2, gMapObjectSubspriteTable_16x16_4} }; const struct Subsprite gMapObjectSubspriteTable_16x32_0[] = { { -8, -16, 2, 2, 0, 2} }; const struct Subsprite gMapObjectSubspriteTable_16x32_1[] = { { -8, -16, 2, 2, 0, 1} }; const struct Subsprite gMapObjectSubspriteTable_16x32_2[] = { { -8, -16, 0, 1, 0, 2}, { -8, 0, 1, 0, 4, 2}, { -8, 8, 1, 0, 6, 3} }; const struct Subsprite gMapObjectSubspriteTable_16x32_3[] = { { -8, -16, 0, 1, 0, 2}, { -8, 0, 0, 1, 4, 3} }; const struct Subsprite gMapObjectSubspriteTable_16x32_4[] = { { -8, -16, 0, 1, 0, 1}, { -8, 0, 0, 1, 4, 3} }; const struct SubspriteTable gMapObjectSubspriteTables_16x32[] = { {0, NULL}, {1, gMapObjectSubspriteTable_16x32_0}, {1, gMapObjectSubspriteTable_16x32_1}, {3, gMapObjectSubspriteTable_16x32_2}, {2, gMapObjectSubspriteTable_16x32_3}, {2, gMapObjectSubspriteTable_16x32_4} }; const struct Subsprite gMapObjectSubspriteTable_32x32_0[] = { {-16, -16, 0, 2, 0, 2} }; const struct Subsprite gMapObjectSubspriteTable_32x32_1[] = { {-16, -16, 0, 2, 0, 1} }; const struct Subsprite gMapObjectSubspriteTable_32x32_2[] = { {-16, -16, 1, 2, 0, 2}, {-16, 0, 1, 1, 8, 2}, {-16, 8, 1, 1, 12, 3} }; const struct Subsprite gMapObjectSubspriteTable_32x32_3[] = { {-16, -16, 1, 2, 0, 2}, {-16, 0, 1, 2, 8, 3} }; const struct Subsprite gMapObjectSubspriteTable_32x32_4[] = { {-16, -16, 1, 2, 0, 1}, {-16, 0, 1, 2, 8, 3} }; const struct SubspriteTable gMapObjectSubspriteTables_32x32[] = { {0, NULL}, {1, gMapObjectSubspriteTable_32x32_0}, {1, gMapObjectSubspriteTable_32x32_1}, {3, gMapObjectSubspriteTable_32x32_2}, {2, gMapObjectSubspriteTable_32x32_3}, {2, gMapObjectSubspriteTable_32x32_4} }; const struct Subsprite gMapObjectSubspriteTable_Truck_0[] = { {-24, -24, 1, 1, 0, 2}, { 8, -24, 1, 0, 4, 2}, {-24, -16, 1, 1, 6, 2}, { 8, -16, 1, 0, 10, 2}, {-24, -8, 1, 1, 12, 2}, { 8, -8, 1, 0, 16, 2}, {-24, 0, 1, 1, 18, 2}, { 8, 0, 1, 0, 22, 2}, {-24, 8, 1, 1, 24, 2}, { 8, 8, 1, 0, 28, 2}, {-24, 16, 1, 1, 30, 2}, { 8, 16, 1, 0, 34, 2} }; const struct SubspriteTable gMapObjectSubspriteTables_Truck[] = { {12, gMapObjectSubspriteTable_Truck_0}, {12, gMapObjectSubspriteTable_Truck_0}, {12, gMapObjectSubspriteTable_Truck_0}, {12, gMapObjectSubspriteTable_Truck_0}, {12, gMapObjectSubspriteTable_Truck_0}, {12, gMapObjectSubspriteTable_Truck_0} }; const struct Subsprite gMapObjectSubspriteTable_Unused_0[] = { {-32, -16, 1, 3, 0, 2} }; const struct Subsprite gMapObjectSubspriteTable_Unused_1[] = { {-32, -16, 1, 3, 0, 1} }; const struct Subsprite gMapObjectSubspriteTable_Unused_2[] = { {-32, -16, 1, 3, 0, 2} }; const struct Subsprite gMapObjectSubspriteTable_Unused_3[] = { {-32, -16, 1, 3, 0, 2} }; const struct SubspriteTable gMapObjectSubspriteTables_Unused[] = { {0, NULL}, {1, gMapObjectSubspriteTable_Unused_0}, {1, gMapObjectSubspriteTable_Unused_1}, {1, gMapObjectSubspriteTable_Unused_2}, {1, gMapObjectSubspriteTable_Unused_3}, {1, gMapObjectSubspriteTable_Unused_3} }; const struct Subsprite gMapObjectSubspriteTable_CableCar_0[] = { {-32, -32, 0, 3, 0, 2} }; const struct Subsprite gMapObjectSubspriteTable_CableCar_1[] = { {-32, -32, 0, 3, 0, 1} }; const struct Subsprite gMapObjectSubspriteTable_CableCar_2[] = { {-32, -32, 0, 3, 0, 2} }; const struct Subsprite gMapObjectSubspriteTable_CableCar_3[] = { {-32, -32, 0, 3, 0, 2} }; const struct SubspriteTable gMapObjectSubspriteTables_CableCar[] = { {0, NULL}, {1, gMapObjectSubspriteTable_CableCar_0}, {1, gMapObjectSubspriteTable_CableCar_1}, {1, gMapObjectSubspriteTable_CableCar_2}, {1, gMapObjectSubspriteTable_CableCar_3}, {1, gMapObjectSubspriteTable_CableCar_3} }; const struct Subsprite gMapObjectSubspriteTable_SSTidal_0[] = { {-48, -20, 1, 1, 0, 2}, {-16, -20, 1, 1, 4, 2}, { 16, -20, 1, 1, 8, 2}, {-48, -12, 1, 1, 12, 2}, {-16, -12, 1, 1, 16, 2}, { 16, -12, 1, 1, 20, 2}, {-48, -4, 1, 1, 24, 2}, {-16, -4, 1, 1, 28, 2}, { 16, -4, 1, 1, 32, 2}, {-48, 4, 1, 1, 36, 2}, {-16, 4, 1, 1, 40, 2}, { 16, 4, 1, 1, 44, 2}, {-48, 12, 1, 1, 48, 2}, {-16, 12, 1, 1, 52, 2}, { 16, 12, 1, 1, 56, 2} }; const struct Subsprite gMapObjectSubspriteTable_SSTidal_1[] = { {-48, -20, 1, 1, 0, 1}, {-16, -20, 1, 1, 4, 1}, { 16, -20, 1, 1, 8, 1}, {-48, -12, 1, 1, 12, 1}, {-16, -12, 1, 1, 16, 1}, { 16, -12, 1, 1, 20, 1}, {-48, -4, 1, 1, 24, 1}, {-16, -4, 1, 1, 28, 1}, { 16, -4, 1, 1, 32, 1}, {-48, 4, 1, 1, 36, 1}, {-16, 4, 1, 1, 40, 1}, { 16, 4, 1, 1, 44, 1}, {-48, 12, 1, 1, 48, 1}, {-16, 12, 1, 1, 52, 1}, { 16, 12, 1, 1, 56, 1} }; const struct Subsprite gMapObjectSubspriteTable_SSTidal_2[] = { {-48, -20, 1, 1, 0, 2}, {-16, -20, 1, 1, 4, 2}, { 16, -20, 1, 1, 8, 2}, {-48, -12, 1, 1, 12, 2}, {-16, -12, 1, 1, 16, 2}, { 16, -12, 1, 1, 20, 2}, {-48, -4, 1, 1, 24, 2}, {-16, -4, 1, 1, 28, 2}, { 16, -4, 1, 1, 32, 2}, {-48, 4, 1, 1, 36, 2}, {-16, 4, 1, 1, 40, 2}, { 16, 4, 1, 1, 44, 2}, {-48, 12, 1, 1, 48, 2}, {-16, 12, 1, 1, 52, 2}, { 16, 12, 1, 1, 56, 2} }; const struct Subsprite gMapObjectSubspriteTable_SSTidal_3[] = { {-48, -20, 1, 1, 0, 1}, {-16, -20, 1, 1, 4, 1}, { 16, -20, 1, 1, 8, 1}, {-48, -12, 1, 1, 12, 1}, {-16, -12, 1, 1, 16, 1}, { 16, -12, 1, 1, 20, 1}, {-48, -4, 1, 1, 24, 2}, {-16, -4, 1, 1, 28, 2}, { 16, -4, 1, 1, 32, 2}, {-48, 4, 1, 1, 36, 2}, {-16, 4, 1, 1, 40, 2}, { 16, 4, 1, 1, 44, 2}, {-48, 12, 1, 1, 48, 2}, {-16, 12, 1, 1, 52, 2}, { 16, 12, 1, 1, 56, 2} }; const struct SubspriteTable gMapObjectSubspriteTables_SSTidal[] = { {15, gMapObjectSubspriteTable_SSTidal_0}, {15, gMapObjectSubspriteTable_SSTidal_0}, {15, gMapObjectSubspriteTable_SSTidal_1}, {15, gMapObjectSubspriteTable_SSTidal_2}, {15, gMapObjectSubspriteTable_SSTidal_3}, {15, gMapObjectSubspriteTable_SSTidal_3} }; const struct Subsprite gMapObjectSubspriteTable_SubmarineShadow_0[] = { {-48, -20, 1, 1, 0, 2}, {-16, -20, 1, 1, 4, 2}, { 16, -20, 1, 0, 8, 2}, { 32, -20, 0, 0, 10, 2}, {-48, -12, 1, 1, 11, 2}, {-16, -12, 1, 1, 15, 2}, { 16, -12, 1, 0, 19, 2}, { 32, -12, 0, 0, 21, 2}, {-48, -4, 1, 1, 22, 2}, {-16, -4, 1, 1, 26, 2}, { 16, -4, 1, 0, 30, 2}, { 32, -4, 0, 0, 32, 2}, {-48, 4, 1, 1, 33, 2}, {-16, 4, 1, 1, 37, 2}, { 16, 4, 1, 0, 41, 2}, { 32, 4, 0, 0, 43, 2} }; const struct Subsprite gMapObjectSubspriteTable_SubmarineShadow_1[] = { {-48, -20, 1, 1, 0, 1}, {-16, -20, 1, 1, 4, 1}, { 16, -20, 1, 0, 8, 1}, { 32, -20, 0, 0, 10, 1}, {-48, -12, 1, 1, 11, 1}, {-16, -12, 1, 1, 15, 1}, { 16, -12, 1, 0, 19, 1}, { 32, -12, 0, 0, 21, 1}, {-48, -4, 1, 1, 22, 1}, {-16, -4, 1, 1, 26, 1}, { 16, -4, 1, 0, 30, 1}, { 32, -4, 0, 0, 32, 1}, {-48, 4, 1, 1, 33, 1}, {-16, 4, 1, 1, 37, 1}, { 16, 4, 1, 0, 41, 1}, { 32, 4, 0, 0, 43, 1} }; const struct Subsprite gMapObjectSubspriteTable_SubmarineShadow_2[] = { {-48, -20, 1, 1, 0, 2}, {-16, -20, 1, 1, 4, 2}, { 16, -20, 1, 0, 8, 2}, { 32, -20, 0, 0, 10, 2}, {-48, -12, 1, 1, 11, 2}, {-16, -12, 1, 1, 15, 2}, { 16, -12, 1, 0, 19, 2}, { 32, -12, 0, 0, 21, 2}, {-48, -4, 1, 1, 22, 2}, {-16, -4, 1, 1, 26, 2}, { 16, -4, 1, 0, 30, 2}, { 32, -4, 0, 0, 32, 2}, {-48, 4, 1, 1, 33, 2}, {-16, 4, 1, 1, 37, 2}, { 16, 4, 1, 0, 41, 2}, { 32, 4, 0, 0, 43, 2} }; const struct Subsprite gMapObjectSubspriteTable_SubmarineShadow_3[] = { {-48, -20, 1, 1, 0, 1}, {-16, -20, 1, 1, 4, 1}, { 16, -20, 1, 0, 8, 1}, { 32, -20, 0, 0, 10, 1}, {-48, -12, 1, 1, 11, 1}, {-16, -12, 1, 1, 15, 1}, { 16, -12, 1, 0, 19, 1}, { 32, -12, 0, 0, 21, 1}, {-48, -4, 1, 1, 22, 2}, {-16, -4, 1, 1, 26, 2}, { 16, -4, 1, 0, 30, 2}, { 32, -4, 0, 0, 32, 2}, {-48, 4, 1, 1, 33, 2}, {-16, 4, 1, 1, 37, 2}, { 16, 4, 1, 0, 41, 2}, { 32, 4, 0, 0, 43, 2} }; const struct SubspriteTable gMapObjectSubspriteTables_SubmarineShadow[] = { {16, gMapObjectSubspriteTable_SubmarineShadow_0}, {16, gMapObjectSubspriteTable_SubmarineShadow_0}, {16, gMapObjectSubspriteTable_SubmarineShadow_1}, {16, gMapObjectSubspriteTable_SubmarineShadow_2}, {16, gMapObjectSubspriteTable_SubmarineShadow_3}, {16, gMapObjectSubspriteTable_SubmarineShadow_3} }; #endif //POKERUBY_MAP_OBJECT_SUBSPRITES_H