#ifndef GUARD_DATA2_H #define GUARD_DATA2_H #include "sprite.h" #include "battle.h" struct ScanlineEffectParams; struct MonCoords { // This would use a bitfield, but sub_8079F44 // uses it as a u8 and casting won't match. u8 coords; // u8 x:4, y:4; u8 y_offset; }; extern const struct OamData gOamData_81F96F0; extern const struct OamData gOamData_81F96E8; extern const struct SpriteFrameImage gSpriteImageTable_81E7A10[]; extern const struct SpriteFrameImage gSpriteImageTable_81E7A30[]; extern const struct SpriteFrameImage gSpriteImageTable_81E7A50[]; extern const struct SpriteFrameImage gSpriteImageTable_81E7A70[]; extern const union AffineAnimCmd *const gSpriteAffineAnimTable_81E7B70[]; extern const union AffineAnimCmd *const gAffineAnims_BattleSpriteOpponentSide[]; extern const union AffineAnimCmd *const gAffineAnims_BattleSpriteContest[]; extern const union AnimCmd *const gSpriteAnimTable_81E7C64[]; extern const struct MonCoords gMonFrontPicCoords[]; extern const struct MonCoords gMonBackPicCoords[]; extern const struct CompressedSpriteSheet gMonFrontPicTable[]; extern const struct CompressedSpriteSheet gMonBackPicTable[]; extern const struct CompressedSpritePalette gMonPaletteTable[]; extern const struct CompressedSpritePalette gMonShinyPaletteTable[]; extern const union AnimCmd *const *const gUnknown_081EC2A4[]; extern const union AnimCmd *const *const gUnknown_081ECACC[]; extern const struct MonCoords gTrainerBackPicCoords[]; extern const struct CompressedSpriteSheet gTrainerBackPicTable[]; extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[]; extern const u8 gEnemyMonElevation[]; extern const u8 gTrainerClassNames[][13]; extern const struct Trainer gTrainers[]; extern const u8 gSpeciesNames[][11]; extern const u8 gMoveNames[][13]; extern const u8 gAbilityNames[][13]; extern const u8 gTypeNames[][7]; extern const struct ScanlineEffectParams gUnknown_081F9674; extern const u8 gUnknown_081F96C8[]; extern const struct CompressedSpriteSheet gUnknown_081FAEA4; extern const struct CompressedSpritePalette gUnknown_081FAEAC; extern const struct SpriteTemplate gSpriteTemplate_81FAF0C; extern u8 *const gMonSpriteGfx_Sprite_ptr[]; //extern u8 (*const gMonSpriteGfx_Sprite_ptr[])[0x800]; extern const struct BattleMove gBattleMoves[]; // data/graphics/trainers/front_pic_coords.inc extern const struct MonCoords gTrainerFrontPicCoords[]; // data/graphics/trainers/front_pic_table.inc extern const struct CompressedSpriteSheet gTrainerFrontPicTable[]; // data/graphics/trainers/front_pic_palette_table.inc extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[]; #endif // GUARD_DATA2_H