#ifndef GUARD_DECORATION_INVENTORY_H #define GUARD_DECORATION_INVENTORY_H void ClearDecorationInventories(void); s8 FindFreeDecorationInventorySlot(u8); u8 InventoryContainsDecoration(u8); u8 AddDecoration(u8); u8 CheckDecorationInventoryHasSpace(u8); s8 RemoveDecorationFromInventory(u8); void SortDecorationInventory(u8); u8 GetNumDecorationsInInventoryCategory(u8); bool8 GetNumDecorationsInInventory(void); #if DEBUG void Debug_GiveAllDecorations(void); #endif // DEBUG #endif // GUARD_DECORATION_INVENTORY_H