#ifndef GUARD_FIELD_MAP_OBJ_H #define GUARD_FIELD_MAP_OBJ_H #include "sprite.h" #define fieldmap_object_cb(setup, callback, table) \ extern u8 (*const table[])(struct MapObject *, struct Sprite *);\ static u8 callback(struct MapObject *, struct Sprite *);\ void setup(struct Sprite *sprite)\ {\ meta_step(&gMapObjects[sprite->data0], sprite, callback);\ }\ static u8 callback(struct MapObject *mapObject, struct Sprite *sprite)\ {\ return table[sprite->data1](mapObject, sprite);\ } #define fieldmap_object_null_cb(setup, callback) \ static u8 callback(struct MapObject *, struct Sprite *);\ void setup(struct Sprite *sprite)\ {\ meta_step(&gMapObjects[sprite->data0], sprite, callback);\ }\ static u8 callback(struct MapObject *mapObject, struct Sprite *sprite)\ {\ return 0;\ } void sub_805C058(struct MapObject *mapObject, s16 a, s16 b); void FieldObjectSetDirection(struct MapObject *pObject, u8 unk_18); void MoveCoords(u8 direction, s16 *x, s16 *y); void meta_step(struct MapObject *pObject, struct Sprite *pSprite, u8 (*d8)(struct MapObject *, struct Sprite *)); void npc_reset(struct MapObject *mapObject, struct Sprite *sprite); extern const u8 gUnknown_08375240[4]; extern u8 (*const gUnknown_08375244[])(s16 a0, s16 a1, s16 a2, s16 a3); extern bool8 (*const gUnknown_08375684[4])(u8); extern bool8 (*const gUnknown_08375694[4])(u8); extern const u8 gUnknown_083752A0[2]; extern const u8 gUnknown_083752C0[2]; extern const u8 gUnknown_08375320[2]; extern const u8 gUnknown_08375338[2]; extern const u8 gUnknown_08375350[2]; extern const u8 gUnknown_08375368[2]; extern const u8 gUnknown_08375380[2]; extern const u8 gUnknown_08375398[2]; extern const u8 gUnknown_083753B0[2]; extern const u8 gUnknown_083753C8[2]; extern const u8 gUnknown_083753DC[5]; extern const u8 gUnknown_083753F4[5]; extern const u8 gUnknown_08375418[4]; extern const u8 gUnknown_08375428[4]; extern const u8 gUnknown_08375438[4]; extern const u8 gUnknown_08375448[4]; extern const u8 gUnknown_08375458[4]; extern const u8 gUnknown_08375468[4]; extern const u8 gUnknown_08375240[4]; extern const u8 gUnknown_08375484[4]; extern const u8 gUnknown_08375494[4]; extern const u8 gUnknown_083754A4[4]; extern const u8 gUnknown_083754B4[4]; extern const u8 gUnknown_083754C4[4]; extern const u8 gUnknown_083754D4[4]; extern const u8 gUnknown_083754E4[4]; extern const u8 gUnknown_083754F4[4]; extern const u8 gUnknown_08375504[4]; extern const u8 gUnknown_08375514[4]; extern const u8 gUnknown_08375524[4]; extern const u8 gUnknown_08375534[4]; extern const u8 gUnknown_08375544[4]; extern const u8 gUnknown_08375554[4]; extern const u8 gUnknown_08375564[4]; extern const u8 gUnknown_08375574[4]; extern const u8 gUnknown_08375584[4]; extern const u8 gUnknown_0837567B[9]; extern const u8 gUnknown_0837574F[8]; extern const u8 gUnknown_08375757[4][4]; extern const u8 gUnknown_08375767[4][4]; extern const struct Coords16 gDirectionToVector[]; extern u8 (**const gUnknown_08375778[])(struct MapObject *, struct Sprite *); extern struct CameraSomething gUnknown_03004880; extern u16 gUnknown_03004898; extern u16 gUnknown_0300489C; extern u32 gUnknown_0202FF84[]; int state_to_direction(u8, u8, u8); #endif // GUARD_FIELD_MAP_OBJ_H