#ifndef GUARD_FLDEFF_DECORATION_H #define GUARD_FLDEFF_DECORATION_H void PopSecretBaseBalloon(s16 metatileId, s16 x, s16 y); void ShatterSecretBaseBreakableDoor(s16 x, s16 y); void PlaySecretBaseMusicNoteMatSound(s16 metatileId); void DoSecretBaseGlitterMatSparkle(void); #endif // GUARD_FLDEFF_DECORATION_H