#ifndef GUARD_FLDEFF_DECORATION_H #define GUARD_FLDEFF_DECORATION_H void sub_80C68A4(s16 metatileId, s16 x, s16 y); void sub_80C6A54(s16 x, s16 y); void DoDecorationSoundEffect(s16 metatileId); void DoYellowCave4Sparkle(void); #endif // GUARD_FLDEFF_DECORATION_H