#ifndef GUARD_GLOBAL_BERRY_H #define GUARD_GLOBAL_BERRY_H struct Berry { /*0x00*/const u8 name[7]; /*0x07*/u8 firmness; /*0x08*/u16 size; /*0x0A*/u8 maxYield; /*0x0B*/u8 minYield; /*0x0C*/const u8 *description1; /*0x10*/const u8 *description2; /*0x14*/u8 stageDuration; /*0x15*/u8 spicy; /*0x16*/u8 dry; /*0x17*/u8 sweet; /*0x18*/u8 bitter; /*0x19*/u8 sour; /*0x1A*/u8 smoothness; }; struct EnigmaBerry { /*0x000*/struct Berry berry; /*0x01B*/u8 pic[(6 * 6) * TILE_SIZE_4BPP]; /*0x49C*/u16 palette[16]; /*0x4BC*/u8 description1[45]; /*0x4E9*/u8 description2[45]; /*0x516*/u8 itemEffect[18]; /*0x528*/u8 holdEffect; /*0x529*/u8 holdEffectParam; /*0x52C*/u32 checksum; }; struct BattleEnigmaBerry { /*0x00*/ u8 name[7]; /*0x07*/ u8 holdEffect; /*0x08*/ u8 itemEffect[18]; /*0x1A*/ u8 holdEffectParam; }; struct BerryTree { u8 berry; u8 stage:7; u8 growthSparkle:1; u16 minutesUntilNextStage; u8 berryYield; u8 regrowthCount:4; u8 watered1:1; u8 watered2:1; u8 watered3:1; u8 watered4:1; }; #endif // GUARD_GLOBAL_BERRY_H