#ifndef GUARD_LEARN_MOVE_H #define GUARD_LEARN_MOVE_H struct ContestMove { u8 effect; u8 contestCategory:3; u8 comboStarterId; u8 comboMoves[4]; }; struct ContestEffect { u8 effectType; u8 appeal; u8 jam; }; void sub_8132670(void); #endif // GUARD_LEARN_MOVE_H