#ifndef GUARD_POKEBLOCK_H #define GUARD_POKEBLOCK_H enum { PBLOCK_CLR_RED = 1, PBLOCK_CLR_BLUE, PBLOCK_CLR_PINK, PBLOCK_CLR_GREEN, PBLOCK_CLR_YELLOW, PBLOCK_CLR_PURPLE, PBLOCK_CLR_INDIGO, PBLOCK_CLR_BROWN, PBLOCK_CLR_LITEBLUE, PBLOCK_CLR_OLIVE, PBLOCK_CLR_GRAY, PBLOCK_CLR_BLACK, PBLOCK_CLR_WHITE, PBLOCK_CLR_GOLD, }; enum { PBLOCK_COLOR, PBLOCK_SPICY, PBLOCK_DRY, PBLOCK_SWEET, PBLOCK_BITTER, PBLOCK_SOUR, PBLOCK_FEEL, }; void sub_810B96C(void); u8 sub_810BA50(s16, s16, u8); u8 sub_810C9B0(struct Pokeblock *); s16 GetPokeblockData(const struct Pokeblock *, u8); u8 sub_810C9E8(struct Pokeblock *); void sub_810BA7C(u8); void ClearPokeblocks(void); bool8 PokeblockClearIfExists(u8); s16 PokeblockGetGain(u8, const struct Pokeblock *); u8 sub_810CB68(u8, u8*); void PokeblockCopyName(struct Pokeblock *pokeblock, u8 *dest); void CB2_PreparePokeblockFeedScene(void); bool8 GivePokeblock(const struct Pokeblock *); #include "main.h" void sub_8136130(struct Pokeblock *, MainCallback); #endif // GUARD_POKEBLOCK_H