#ifndef GUARD_POKEMON_H #define GUARD_POKEMON_H #include "constants/pokemon.h" #include "sprite.h" enum { EGG_GROUP_NONE, EGG_GROUP_MONSTER, EGG_GROUP_WATER_1, EGG_GROUP_BUG, EGG_GROUP_FLYING, EGG_GROUP_FIELD, EGG_GROUP_FAIRY, EGG_GROUP_GRASS, EGG_GROUP_HUMAN_LIKE, EGG_GROUP_WATER_3, EGG_GROUP_MINERAL, EGG_GROUP_AMORPHOUS, EGG_GROUP_WATER_2, EGG_GROUP_DITTO, EGG_GROUP_DRAGON, EGG_GROUP_UNDISCOVERED }; enum { NATURE_HARDY, NATURE_LONELY, NATURE_BRAVE, NATURE_ADAMANT, NATURE_NAUGHTY, NATURE_BOLD, NATURE_DOCILE, NATURE_RELAXED, NATURE_IMPISH, NATURE_LAX, NATURE_TIMID, NATURE_HASTY, NATURE_SERIOUS, NATURE_JOLLY, NATURE_NAIVE, NATURE_MODEST, NATURE_MILD, NATURE_QUIET, NATURE_BASHFUL, NATURE_RASH, NATURE_CALM, NATURE_GENTLE, NATURE_SASSY, NATURE_CAREFUL, NATURE_QUIRKY, }; struct PokemonSubstruct0 { u16 species; u16 heldItem; u32 experience; u8 ppBonuses; u8 friendship; }; struct PokemonSubstruct1 { u16 moves[4]; u8 pp[4]; }; struct PokemonSubstruct2 { u8 hpEV; u8 attackEV; u8 defenseEV; u8 speedEV; u8 spAttackEV; u8 spDefenseEV; u8 cool; u8 beauty; u8 cute; u8 smart; u8 tough; u8 sheen; }; struct PokemonSubstruct3 { /*0x00*/ u8 pokerus; /*0x01*/ u8 metLocation; /*0x02*/ u16 metLevel:7; /*0x02*/ u16 metGame:4; /*0x03*/ u16 pokeball:4; /*0x03*/ u16 otGender:1; /*0x04*/ u32 hpIV:5; /*0x04*/ u32 attackIV:5; /*0x05*/ u32 defenseIV:5; /*0x05*/ u32 speedIV:5; /*0x05*/ u32 spAttackIV:5; /*0x06*/ u32 spDefenseIV:5; /*0x07*/ u32 isEgg:1; /*0x07*/ u32 altAbility:1; /*0x08*/ u32 coolRibbon:3; /*0x08*/ u32 beautyRibbon:3; /*0x08*/ u32 cuteRibbon:3; /*0x09*/ u32 smartRibbon:3; /*0x09*/ u32 toughRibbon:3; /*0x09*/ u32 championRibbon:1; /*0x0A*/ u32 winningRibbon:1; /*0x0A*/ u32 victoryRibbon:1; /*0x0A*/ u32 artistRibbon:1; /*0x0A*/ u32 effortRibbon:1; /*0x0A*/ u32 marineRibbon:1; // never distributed /*0x0A*/ u32 landRibbon:1; // never distributed /*0x0A*/ u32 skyRibbon:1; // never distributed /*0x0A*/ u32 countryRibbon:1; // distributed during Pokémon Festa '04 and '05 to tournament winners /*0x0B*/ u32 nationalRibbon:1; /*0x0B*/ u32 earthRibbon:1; /*0x0B*/ u32 worldRibbon:1; // distributed during Pokémon Festa '04 and '05 to tournament winners /*0x0B*/ u32 eventLegal:5; // high bit controls Mew & Deoxys obedience in FRLGE; if set, Pokémon is a fateful encounter in FRLG & Gen 4+ summary screens; set for in-game event island legendaries, some distributed events, and Pokémon from XD: Gale of Darkness. }; union PokemonSubstruct { struct PokemonSubstruct0 type0; struct PokemonSubstruct1 type1; struct PokemonSubstruct2 type2; struct PokemonSubstruct3 type3; u16 raw[6]; }; struct BoxPokemon { /*0x00*/ u32 personality; /*0x04*/ u32 otId; /*0x08*/ u8 nickname[POKEMON_NAME_LENGTH]; /*0x12*/ u8 language; /*0x13*/ u8 isBadEgg:1; u8 hasSpecies:1; u8 isEgg:1; /*0x14*/ u8 otName[OT_NAME_LENGTH]; /*0x1B*/ u8 markings; /*0x1C*/ u16 checksum; /*0x1E*/ u16 unknown; union { u32 raw[12]; union PokemonSubstruct substructs[4]; } secure; }; /*size = 0x50*/ struct Pokemon { /*0x00*/ struct BoxPokemon box; /*0x50*/ u32 status; /*0x54*/ u8 level; /*0x55*/ u8 mail; /*0x56*/ u16 hp; /*0x58*/ u16 maxHP; /*0x5A*/ u16 attack; /*0x5C*/ u16 defense; /*0x5E*/ u16 speed; /*0x60*/ u16 spAttack; /*0x62*/ u16 spDefense; }; struct UnknownPokemonStruct { /*0x00*/u16 species; /*0x02*/u16 heldItem; /*0x04*/u16 moves[4]; /*0x0C*/u8 level; /*0x0D*/u8 ppBonuses; /*0x0E*/u8 hpEV; /*0x0F*/u8 attackEV; /*0x10*/u8 defenseEV; /*0x11*/u8 speedEV; /*0x12*/u8 spAttackEV; /*0x13*/u8 spDefenseEV; /*0x14*/u32 otId; /*0x18*/u32 hpIV:5; /*0x18*/u32 attackIV:5; /*0x19*/u32 defenseIV:5; /*0x19*/u32 speedIV:5; /*0x1A*/u32 spAttackIV:5; /*0x1A*/u32 spDefenseIV:5; /*0x1B*/u32 gap:1; /*0x1B*/u32 altAbility:1; /*0x1C*/u32 personality; /*0x20*/u8 nickname[POKEMON_NAME_LENGTH + 1]; /*0x2B*/u8 friendship; }; struct MultiBattlePokemonTx { /*0x00*/ u16 species; /*0x02*/ u16 heldItem; /*0x04*/ u8 nickname[11]; /*0x0F*/ u8 level; /*0x10*/ u16 hp; /*0x12*/ u16 maxhp; /*0x14*/ u32 status; /*0x18*/ u32 personality; /*0x1C*/ u8 gender; /*0x1D*/ u8 language; }; #define BATTLE_STATS_NO 8 struct BattlePokemon { /*0x00*/ u16 species; /*0x02*/ u16 attack; /*0x04*/ u16 defense; /*0x06*/ u16 speed; /*0x08*/ u16 spAttack; /*0x0A*/ u16 spDefense; /*0x0C*/ u16 moves[4]; /*0x14*/ u32 hpIV:5; /*0x14*/ u32 attackIV:5; /*0x15*/ u32 defenseIV:5; /*0x15*/ u32 speedIV:5; /*0x16*/ u32 spAttackIV:5; /*0x17*/ u32 spDefenseIV:5; /*0x17*/ u32 isEgg:1; /*0x17*/ u32 altAbility:1; /*0x18*/ s8 statStages[BATTLE_STATS_NO]; /*0x20*/ u8 ability; /*0x21*/ u8 type1; /*0x22*/ u8 type2; /*0x23*/ u8 unknown; /*0x24*/ u8 pp[4]; /*0x28*/ u16 hp; /*0x2A*/ u8 level; /*0x2B*/ u8 friendship; /*0x2C*/ u16 maxHP; /*0x2E*/ u16 item; /*0x30*/ u8 nickname[POKEMON_NAME_LENGTH + 1]; /*0x3B*/ u8 ppBonuses; /*0x3C*/ u8 otName[8]; /*0x44*/ u32 experience; /*0x48*/ u32 personality; /*0x4C*/ u32 status1; /*0x50*/ u32 status2; /*0x54*/ u32 otId; }; // Shouldn't these be the same enum? enum { STAT_STAGE_HP, // 0 STAT_STAGE_ATK, // 1 STAT_STAGE_DEF, // 2 STAT_STAGE_SPEED, // 3 STAT_STAGE_SPATK, // 4 STAT_STAGE_SPDEF, // 5 STAT_STAGE_ACC, // 6 STAT_STAGE_EVASION, // 7 }; enum { STAT_HP, // 0 STAT_ATK, // 1 STAT_DEF, // 2 STAT_SPD, // 3 STAT_SPATK, // 4 STAT_SPDEF, // 5 STAT_ACC, // 6 STAT_EVA, // 7 }; struct BaseStats { /*0x00*/ u8 baseHP; /*0x01*/ u8 baseAttack; /*0x02*/ u8 baseDefense; /*0x03*/ u8 baseSpeed; /*0x04*/ u8 baseSpAttack; /*0x05*/ u8 baseSpDefense; /*0x06*/ u8 type1; /*0x07*/ u8 type2; /*0x08*/ u8 catchRate; /*0x09*/ u8 expYield; /*0x0A*/ u16 evYield_HP:2; /*0x0A*/ u16 evYield_Attack:2; /*0x0A*/ u16 evYield_Defense:2; /*0x0A*/ u16 evYield_Speed:2; /*0x0B*/ u16 evYield_SpAttack:2; /*0x0B*/ u16 evYield_SpDefense:2; /*0x0C*/ u16 item1; /*0x0E*/ u16 item2; /*0x10*/ u8 genderRatio; /*0x11*/ u8 eggCycles; /*0x12*/ u8 friendship; /*0x13*/ u8 growthRate; /*0x14*/ u8 eggGroup1; /*0x15*/ u8 eggGroup2; /*0x16*/ u8 ability1; /*0x17*/ u8 ability2; /*0x18*/ u8 safariZoneFleeRate; /*0x19*/ u8 bodyColor:7; u8 noFlip:1; }; struct BattleMove { u8 effect; u8 power; u8 type; u8 accuracy; u8 pp; u8 secondaryEffectChance; u8 target; s8 priority; u8 flags; }; struct PokemonStorage { /*0x0000*/ u8 currentBox; /*0x0004*/ struct BoxPokemon boxes[14][30]; /*0x8344*/ u8 boxNames[14][9]; /*0x83c2*/ u8 wallpaper[14]; }; struct SpindaSpot { u8 x, y; u16 image[16]; }; struct __attribute__((packed)) LevelUpMove { u16 move:9; u16 level:7; }; enum { GROWTH_MEDIUM_FAST, GROWTH_ERRATIC, GROWTH_FLUCTUATING, GROWTH_MEDIUM_SLOW, GROWTH_FAST, GROWTH_SLOW }; enum { BODY_COLOR_RED, BODY_COLOR_BLUE, BODY_COLOR_YELLOW, BODY_COLOR_GREEN, BODY_COLOR_BLACK, BODY_COLOR_BROWN, BODY_COLOR_PURPLE, BODY_COLOR_GRAY, BODY_COLOR_WHITE, BODY_COLOR_PINK }; #define EVO_FRIENDSHIP 0x0001 // Pokémon levels up with friendship ≥ 220 #define EVO_FRIENDSHIP_DAY 0x0002 // Pokémon levels up during the day with friendship ≥ 220 #define EVO_FRIENDSHIP_NIGHT 0x0003 // Pokémon levels up at night with friendship ≥ 220 #define EVO_LEVEL 0x0004 // Pokémon reaches the specified level #define EVO_TRADE 0x0005 // Pokémon is traded #define EVO_TRADE_ITEM 0x0006 // Pokémon is traded while it's holding the specified item #define EVO_ITEM 0x0007 // specified item is used on Pokémon #define EVO_LEVEL_ATK_GT_DEF 0x0008 // Pokémon reaches the specified level with attack > defense #define EVO_LEVEL_ATK_EQ_DEF 0x0009 // Pokémon reaches the specified level with attack = defense #define EVO_LEVEL_ATK_LT_DEF 0x000a // Pokémon reaches the specified level with attack < defense #define EVO_LEVEL_SILCOON 0x000b // Pokémon reaches the specified level with a Silcoon personality value #define EVO_LEVEL_CASCOON 0x000c // Pokémon reaches the specified level with a Cascoon personality value #define EVO_LEVEL_NINJASK 0x000d // Pokémon reaches the specified level (special value for Ninjask) #define EVO_LEVEL_SHEDINJA 0x000e // Pokémon reaches the specified level (special value for Shedinja) #define EVO_BEAUTY 0x000f // Pokémon levels up with beauty ≥ specified value struct Evolution { u16 method; u16 param; u16 targetSpecies; }; struct EvolutionData { struct Evolution evolutions[5]; }; extern u8 gPlayerPartyCount; extern struct Pokemon gPlayerParty[PARTY_SIZE]; extern u8 gEnemyPartyCount; extern struct Pokemon gEnemyParty[PARTY_SIZE]; extern const u8 *const gItemEffectTable[]; extern const struct BaseStats gBaseStats[]; extern const u32 gExperienceTables[][101]; extern const u16 *gLevelUpLearnsets[]; extern struct Evolution gEvolutionTable[][5]; extern struct PokemonStorage gPokemonStorage; void ZeroBoxMonData(struct BoxPokemon *boxMon); void ZeroMonData(struct Pokemon *mon); void ZeroPlayerPartyMons(void); void ZeroEnemyPartyMons(void); void CreateMon(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId); void CreateBoxMon(struct BoxPokemon *boxMon, u16 species, u8 level, u8 fixedIV, u8 hasFixedPersonality, u32 fixedPersonality, u8 otIdType, u32 fixedOtId); void CreateMonWithNature(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 nature); void CreateMonWithGenderNatureLetter(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 gender, u8 nature, u8 unownLetter); void CreateMaleMon(struct Pokemon *mon, u16 species, u8 level); void CreateMonWithIVsPersonality(struct Pokemon *mon, u16 species, u8 level, u32 ivs, u32 personality); void CreateMonWithIVsOTID(struct Pokemon *mon, u16 species, u8 level, u8 *ivs, u32 otId); void CreateMonWithEVSpread(struct Pokemon *mon, u16 species, u8 level, u8 fixedIV, u8 evSpread); void sub_803ADE8(struct Pokemon *mon, struct UnknownPokemonStruct *src); void sub_803AF78(struct Pokemon *mon, struct UnknownPokemonStruct *dest); u16 CalculateBoxMonChecksum(struct BoxPokemon *boxMon); void CalculateMonStats(struct Pokemon *mon); void ExpandBoxMon(const struct BoxPokemon *src, struct Pokemon *dest); u8 GetLevelFromMonExp(struct Pokemon *mon); u8 GetLevelFromBoxMonExp(struct BoxPokemon *boxMon); u16 GiveMoveToMon(struct Pokemon *mon, u16 move); u16 GiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move); u16 GiveMoveToBattleMon(struct BattlePokemon *mon, u16 move); void SetMonMoveSlot(struct Pokemon *mon, u16 move, u8 slot); void SetBattleMonMoveSlot(struct BattlePokemon *mon, u16 move, u8 slot); void GiveMonInitialMoveset(struct Pokemon *mon); void GiveBoxMonInitialMoveset(struct BoxPokemon *boxMon); u16 MonTryLearningNewMove(struct Pokemon *mon, bool8 firstMove); void DeleteFirstMoveAndGiveMoveToMon(struct Pokemon *mon, u16 move); void DeleteFirstMoveAndGiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move); u8 CountAliveMons(u8 a1); u8 sub_803C434(u8 a1); u8 GetMonGender(struct Pokemon *mon); u8 GetBoxMonGender(struct BoxPokemon *boxMon); u8 GetGenderFromSpeciesAndPersonality(u16 species, u32 personality); void GetMonSpriteTemplate_803C56C(u16 species, u8 a2); void GetMonSpriteTemplate_803C5A0(u16 species, u8 a2); void EncryptBoxMon(struct BoxPokemon *boxMon); void DecryptBoxMon(struct BoxPokemon *boxMon); union PokemonSubstruct *GetSubstruct(struct BoxPokemon *boxMon, u32 personality, u8 substructType); // These are full type signatures for GetMonData() and GetBoxMonData(), // but they are not used since some code erroneously omits the third arg. // u32 GetMonData(struct Pokemon *mon, s32 field, u8 *data); // u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data); // void SetMonData(struct Pokemon *mon, s32 field, const void *dataArg); // void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg); u32 GetMonData(); u32 GetBoxMonData(); void SetMonData(); void SetBoxMonData(); void CopyMon(void *dest, void *src, size_t size); u8 GiveMonToPlayer(struct Pokemon *mon); u8 SendMonToPC(struct Pokemon *mon); u8 CalculatePlayerPartyCount(void); u8 CalculateEnemyPartyCount(void); u8 GetMonsStateToDoubles(void); u8 GetAbilityBySpecies(u16 species, bool8 altAbility); u8 GetMonAbility(struct Pokemon *mon); void CreateSecretBaseEnemyParty(struct SecretBaseRecord *secretBaseRecord); u8 GetSecretBaseTrainerPicIndex(void); u8 GetSecretBaseTrainerNameIndex(void); u8 PlayerPartyAndPokemonStorageFull(void); u8 PokemonStorageFull(void); void GetSpeciesName(u8 *name, u16 species); u8 CalculatePPWithBonus(u16 move, u8 ppBonuses, u8 moveIndex); void RemoveMonPPBonus(struct Pokemon *mon, u8 moveIndex); void RemoveBattleMonPPBonus(struct BattlePokemon *mon, u8 moveIndex); void CopyPlayerPartyMonToBattleData(u8 battleIndex, u8 partyIndex); u8 GetNature(struct Pokemon *mon); u8 GetNatureFromPersonality(u32 personality); u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 type, u16 evolutionItem); u16 nature_stat_mod(u8 nature, u16 n, u8 statIndex); void MonRestorePP(struct Pokemon *); u8 *sub_803F378(u16 itemId); u16 SpeciesToPokedexNum(u16 species); u16 NationalPokedexNumToSpecies(u16 nationalNum); u16 NationalToHoennOrder(u16); u16 SpeciesToNationalPokedexNum(u16); u16 HoennToNationalOrder(u16); u16 SpeciesToCryId(u16 species); void DrawSpindaSpots(u16, u32, u8 *, u8); u8 sub_803FBBC(void); u8 sub_803FC58(u16); void AdjustFriendship(struct Pokemon *, u8); u8 CheckPartyHasHadPokerus(struct Pokemon *, u8); void UpdatePartyPokerusTime(u16); u32 CanMonLearnTMHM(struct Pokemon *, u8); u8 GetMoveTutorMoves(struct Pokemon *mon, u16 *moves); u8 sub_8040574(struct Pokemon *party); void ClearBattleMonForms(void); void sub_80408BC(); void current_map_music_set__default_for_battle(u16); const u8 *GetMonSpritePal(struct Pokemon *mon); const u8 *GetMonSpritePalFromOtIdPersonality(u16, u32, u32); const struct CompressedSpritePalette *GetMonSpritePalStructFromOtIdPersonality(u16, u32, u32); bool8 IsOtherTrainer(u32, u8 *); void SetMonPreventsSwitchingString(void); void SetWildMonHeldItem(void); u8 *sub_8040D08(); bool32 ShouldHideGenderIconForLanguage(u16 species, u8 *name, u8 language); bool32 ShouldHideGenderIcon(u16 species, u8 *name); s8 sub_8040A54(struct Pokemon *, u8); u16 GetMonEVCount(struct Pokemon *); u16 GetEvolutionTargetSpecies(struct Pokemon *, u8, u16); const struct CompressedSpritePalette *GetMonSpritePalStruct(struct Pokemon *); bool8 IsPokeSpriteNotFlipped(u16); u8 GetLevelUpMovesBySpecies(u16, u16 *); u8 TryIncrementMonLevel(struct Pokemon *); bool8 IsShiny(struct Pokemon *mon); void RandomlyGivePartyPokerus(struct Pokemon *party); void PartySpreadPokerus(struct Pokemon *party); struct Sprite *sub_80F7920(u16, u16, const u16 *); void BoxMonRestorePP(struct BoxPokemon *); bool8 HealStatusConditions(struct Pokemon *mon, u32 unused, u32 healMask, u8 battleId); u8 GetItemEffectParamOffset(u16 itemId, u8 effectByte, u8 effectBit); #if DEBUG && !(ENGLISH && REVISION == 0) void Nakamura_NakaGenderTest_RecalcStats(struct Pokemon *); #endif #endif // GUARD_POKEMON_H