#ifndef GUARD_POKEMON_SUMMARY_SCREEN_H #define GUARD_POKEMON_SUMMARY_SCREEN_H #include "main.h" #include "task.h" extern const u8 *const gNatureNames[]; // The Pokemon Summary Screen can operate in different modes. Certain features, // such as move re-ordering, are available in the different modes. enum PokemonSummaryScreenMode { PSS_MODE_NORMAL, PSS_MODE_MOVES_ONLY, PSS_MODE_SELECT_MOVE, PSS_MODE_MOVE_DELETER, // TODO: this mode might be used by pokemon_storage_system PSS_MODE_NO_MOVE_ORDER_EDIT, PSS_MODE_PC_NORMAL, PSS_MODE_PC_MOVES_ONLY, }; enum PokemonSummaryScreenPage { PSS_PAGE_INFO, PSS_PAGE_SKILLS, PSS_PAGE_BATTLE_MOVES, PSS_PAGE_CONTEST_MOVES, }; struct PokemonSummaryScreenStruct { /*0x00*/ union { struct Pokemon *partyMons; struct BoxPokemon *boxMons; } monList; /*0x04*/ MainCallback callback; /*0x08*/ u8 mode; // see enum PokemonSummaryScreenMode /*0x09*/ u8 monIndex; /*0x0A*/ u8 maxMonIndex; /*0x0B*/ u8 page; // enum PokemonSummaryScreenPage /*0x0C*/ u8 monSpriteId; /*0x0D*/ u8 ballSpriteId; /*0x0E*/ bool8 usingPC; /*0x0F*/ u8 inputHandlingTaskId; /*0x10*/ struct Pokemon loadedMon; /*0x74*/ u8 loadGfxState; /*0x75*/ u8 firstPage; /*0x76*/ u8 lastPage; /*0x77*/ u8 unk77; /*0x78*/ u8 unk78; /*0x79*/ u8 selectedMoveIndex; /*0x7A*/ u8 switchMoveIndex; /*0x7B*/ bool8 disableMoveOrderEditing; /*0x7C*/ u16 moveToLearn; /*0x7E*/ u8 headerTextId; // used as index into sPageHeaderTexts /*0x7F*/ u8 headerActionTextId; // used as index into sPageHeaderTexts /*0x80*/ u8 bgToggle; /*0x84*/ TaskFunc unk84; }; void ShowPokemonSummaryScreen(struct Pokemon *, u8, u8, MainCallback, u8); void ShowSelectMovePokemonSummaryScreen(struct Pokemon *, u8, u8, MainCallback, u16); u8 sub_809FA30(void); u8 GetPrimaryStatus(u32); u8 GetMonStatusAndPokerus(); u8 *PokemonSummaryScreen_CopyPokemonLevel(u8 *dest, u8 level); u8 PokemonSummaryScreen_CheckOT(struct Pokemon *pokemon); bool8 CheckPartyPokerus(struct Pokemon *, u8); #endif // GUARD_POKEMON_SUMMARY_SCREEN_H