#ifndef GUARD_RECORD_MIXING_H #define GUARD_RECORD_MIXING_H #include void sub_80B929C(void); void RecordMixing_PrepareExchangePacket(void); void RecordMixing_ReceiveExchangePacket(u32 a); void Task_RecordMixing_SoundEffect(u8 taskId); void Task_RecordMixing_Main(u8 taskId); void sub_80B95F0(u8 taskId); void Task_RecordMixing_SendPacket(u8 taskId); void Task_RecordMixing_CopyReceiveBuffer(u8 taskId); void sub_80B99B4(u8 taskId); void Task_RecordMixing_ReceivePacket(u8 taskId); void Task_RecordMixing_SendPacket_SwitchToReceive(u8 taskId); void *LoadPtrFromTaskData(u16 *); void StorePtrInTaskData(void *, u16 *); u8 GetMultiplayerId_(void); u16 *GetPlayerRecvBuffer(u8 player); void sub_80B9A78(void); void sub_80B9A88(u8 *a); void sub_80B9B1C(u8 *a, size_t size, u8 index); void sub_80B9B70(void *a, u32 size, u8 index); u8 sub_80B9BBC(u16 *a); void sub_80B9BC4(u8 *, size_t, u8[][2], u8 d, u8 e); u8 sub_80B9C4C(u8 *a); // ASM void sub_80B9C6C(u8 *, u32, u8, void *); void sub_80B9F3C(u16 *, u8); void sub_80BA00C(u8); #endif // GUARD_RECORD_MIXING_H