#ifndef GUARD_ROM3_H #define GUARD_ROM3_H struct HpAndStatus { u16 hp; u32 status; }; struct DisableStruct; void sub_800B858(void); void SetUpBattleVarsAndBirchPoochyena(); void sub_800B950(void); void sub_800B9A8(void); void sub_800BA78(void); void sub_800BD54(void); void CreateTasksForSendRecvLinkBuffers(void); void PrepareBufferDataTransferLink(u8 a, u16, u8 *c); void Task_HandleSendLinkBuffersData(u8); void sub_800C35C(void); void Task_HandleCopyReceivedLinkBuffersData(u8); void BtlController_EmitGetMonData(u8 a, u8 b, u8 c); void BtlController_EmitGetRawMonData(u8 a, u8 b, u8 c); void BtlController_EmitLoadMonSprite(u8 a); void BtlController_EmitSwitchInAnim(u8, u8, u8); void BtlController_EmitReturnMonToBall(u8 a, u8 b); void BtlController_EmitDrawTrainerPic(u8 a); void BtlController_EmitTrainerSlide(u8 a); void BtlController_EmitTrainerSlideBack(u8 a); void BtlController_EmitFaintAnimation(u8 a); void BtlController_EmitPaletteFade(u8 a); void BtlController_EmitSuccessBallThrowAnim(u8 a); void BtlController_EmitBallThrowAnim(u8 a, u8 b); void BtlController_EmitMoveAnimation(u8 a, u16 b, u8 c, u16 d, s32 e, u8 f, struct DisableStruct *g); void BtlController_EmitPrintString(u8 a, u16 b); void BtlController_EmitPrintSelectionString(u8 a, u16 stringID); void BtlController_EmitChooseAction(u8 a, u8 b, u16 c); void BtlController_EmitChooseMove(u8 a, u8 b, u8 c, u8 *d); void BtlController_EmitChooseItem(u8 a, u8 *b); void BtlController_EmitChoosePokemon(u8 a, u8 b, u8 c, u8 d, u8 *e); void BtlController_EmitCmd23(u8 a); void BtlController_EmitHealthBarUpdate(u8 a, u16 b); void BtlController_EmitExpUpdate(u8 a, u8 b, u16 c); void BtlController_EmitStatusIconUpdate(u8 a, u32 b, u32 c); void BtlController_EmitStatusAnimation(u8 a, u8 b, u32 c); void BtlController_EmitStatusXor(u8 a, u8 b); void BtlController_EmitDataTransfer(u8, u16, u8 *); void BtlController_EmitTwoReturnValues(u8 a, u8 b, u16 c); void BtlController_EmitChosenMonReturnValue(u8 a, u8 b, u8 *c); void BtlController_EmitOneReturnValue(u8 a, u16 b); void BtlController_EmitOneReturnValue_Duplicate(u8 a, u16 b); void BtlController_EmitCmd37(u8 a); void BtlController_EmitCmd38(u8 a, u8 b); void BtlController_EmitCmd39(u8 a); void BtlController_EmitCmd40(u8 a); void BtlController_EmitHitAnimation(u8 a); void BtlController_EmitCmd42(u8 a); void BtlController_EmitPlaySE(u8 a, u16 b); void BtlController_EmitPlayFanfareOrBGM(u8 a, u16 b); void BtlController_EmitFaintingCry(u8 a); void BtlController_EmitIntroSlide(u8 a, u8 b); void BtlController_EmitIntroTrainerBallThrow(u8 a); void BtlController_EmitDrawPartyStatusSummary(u8 a, struct HpAndStatus *hpAndStatus, u8 c); //0x30 void BtlController_EmitHidePartyStatusSummary(u8 a); void BtlController_EmitEndBounceEffect(u8 a); void BtlController_EmitSpriteInvisibility(u8 a, u8 b); void BtlController_EmitBattleAnimation(u8 a, u8 b, u16 c); void BtlController_EmitLinkStandbyMsg(u8 a, u8 b); void BtlController_EmitResetActionMoveSelection(u8 a, u8 b); void BtlController_EmitCmd55(u8 a, u8 b); #endif // GUARD_ROM3_H