#ifndef GUARD_STARTER_CHOOSE_H #define GUARD_STARTER_CHOOSE_H #include "sprite.h" u16 GetStarterPokemon(u16); void CB2_ChooseStarter(void); void nullsub_72(struct Sprite *sprite); void sub_810A62C(struct Sprite *sprite); void sub_810A68C(struct Sprite *sprite); void StarterPokemonSpriteAnimCallback(struct Sprite *sprite); #endif // GUARD_STARTER_CHOOSE_H