#ifndef GUARD_UTIL_H #define GUARD_UTIL_H #include "sprite.h" extern const u8 gMiscBlank_Gfx[]; extern const u32 gBitTable[]; u8 CreateInvisibleSpriteWithCallback(void (*)(struct Sprite *)); void StoreWordInTwoHalfwords(u16 *, u32); void LoadWordFromTwoHalfwords(u16 *, u32 *); #endif // GUARD_UTIL_H