#ifndef GUARD_WILD_ENCOUNTER_H #define GUARD_WILD_ENCOUNTER_H void DisableWildEncounters(bool8 disabled); bool8 StandardWildEncounter(u16 a, u16 b); void RockSmashWildEncounter(void); bool8 SweetScentWildEncounter(void); bool8 GetFishingWildMonListHeader(void); void FishingWildEncounter(u8 rod); u16 GetLocalWildMon(bool8 *isWaterMon); u16 GetMirageIslandMon(void); bool8 UpdateRepelCounter(void); #endif // GUARD_WILD_ENCOUNTER_H