.include "MPlayDef.s" .equ se_flee_grp, voicegroup110 .equ se_flee_pri, 5 .equ se_flee_rev, reverb_set+50 .equ se_flee_mvl, 127 .equ se_flee_key, 0 .equ se_flee_tbs, 1 .equ se_flee_exg, 0 .equ se_flee_cmp, 1 .section .rodata .global se_flee .align 2 @********************** Track 1 **********************@ se_flee_1: .byte KEYSH , se_flee_key+0 .byte TEMPO , 150*se_flee_tbs/2 .byte VOICE , 126 .byte VOL , 90*se_flee_mvl/mxv .byte N03 , Fn4 , v120 .byte W03 .byte Gs4 , v112 .byte W03 .byte N02 , Fs3 .byte W03 .byte N03 , Gs4 , v072 .byte W03 .byte N02 , Fs3 , v096 .byte W03 .byte N03 , Gs4 , v056 .byte W03 .byte N02 , Fs3 , v080 .byte W03 .byte N03 , Gs4 , v040 .byte W03 .byte N02 , Fs3 , v064 .byte W03 .byte N03 , Gs4 , v024 .byte W03 .byte N02 , Fs3 , v048 .byte W03 .byte N03 , Gs4 , v020 .byte W03 .byte Fs3 , v028 .byte W03 .byte FINE @******************************************************@ .align 2 se_flee: .byte 1 @ NumTrks .byte 0 @ NumBlks .byte se_flee_pri @ Priority .byte se_flee_rev @ Reverb. .word se_flee_grp .word se_flee_1 .end