.include "MPlayDef.s" .equ se_m_razor_wind2_grp, voicegroup111 .equ se_m_razor_wind2_pri, 4 .equ se_m_razor_wind2_rev, reverb_set+50 .equ se_m_razor_wind2_mvl, 127 .equ se_m_razor_wind2_key, 0 .equ se_m_razor_wind2_tbs, 1 .equ se_m_razor_wind2_exg, 0 .equ se_m_razor_wind2_cmp, 1 .section .rodata .global se_m_razor_wind2 .align 2 @********************** Track 1 **********************@ se_m_razor_wind2_1: .byte KEYSH , se_m_razor_wind2_key+0 .byte TEMPO , 250*se_m_razor_wind2_tbs/2 .byte VOICE , 22 .byte BENDR , 12 .byte PAN , c_v+0 .byte VOL , 90*se_m_razor_wind2_mvl/mxv .byte BEND , c_v+0 .byte N14 , An4 , v108 .byte W03 .byte PAN , c_v+5 .byte BEND , c_v+6 .byte W01 .byte VOL , 80*se_m_razor_wind2_mvl/mxv .byte W02 .byte PAN , c_v+15 .byte BEND , c_v+1 .byte W01 .byte VOL , 64*se_m_razor_wind2_mvl/mxv .byte W02 .byte PAN , c_v+6 .byte VOL , 38*se_m_razor_wind2_mvl/mxv .byte BEND , c_v-9 .byte W02 .byte c_v-34 .byte W01 .byte PAN , c_v-1 .byte VOL , 11*se_m_razor_wind2_mvl/mxv .byte W12 .byte FINE @******************************************************@ .align 2 se_m_razor_wind2: .byte 1 @ NumTrks .byte 0 @ NumBlks .byte se_m_razor_wind2_pri @ Priority .byte se_m_razor_wind2_rev @ Reverb. .word se_m_razor_wind2_grp .word se_m_razor_wind2_1 .end