.include "MPlayDef.s" .equ se_m_wing_attack_grp, voicegroup111 .equ se_m_wing_attack_pri, 4 .equ se_m_wing_attack_rev, reverb_set+50 .equ se_m_wing_attack_mvl, 127 .equ se_m_wing_attack_key, 0 .equ se_m_wing_attack_tbs, 1 .equ se_m_wing_attack_exg, 0 .equ se_m_wing_attack_cmp, 1 .section .rodata .global se_m_wing_attack .align 2 @********************** Track 1 **********************@ se_m_wing_attack_1: .byte KEYSH , se_m_wing_attack_key+0 .byte TEMPO , 220*se_m_wing_attack_tbs/2 .byte VOICE , 2 .byte BENDR , 12 .byte PAN , c_v+0 .byte VOL , 40*se_m_wing_attack_mvl/mxv .byte BEND , c_v-32 .byte N10 , An1 , v127 .byte W01 .byte VOL , 52*se_m_wing_attack_mvl/mxv .byte PAN , c_v+10 .byte BEND , c_v-16 .byte W01 .byte VOL , 68*se_m_wing_attack_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+0 .byte W01 .byte VOL , 82*se_m_wing_attack_mvl/mxv .byte PAN , c_v-9 .byte BEND , c_v+8 .byte W01 .byte VOL , 105*se_m_wing_attack_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+19 .byte W02 .byte PAN , c_v+10 .byte BEND , c_v+28 .byte W01 .byte PAN , c_v+0 .byte BEND , c_v+38 .byte W01 .byte PAN , c_v-9 .byte BEND , c_v+49 .byte W01 .byte PAN , c_v+0 .byte BEND , c_v+63 .byte W05 .byte VOL , 40*se_m_wing_attack_mvl/mxv .byte BEND , c_v+1 .byte N06 .byte W01 .byte VOL , 52*se_m_wing_attack_mvl/mxv .byte PAN , c_v+10 .byte BEND , c_v+38 .byte W01 .byte VOL , 79*se_m_wing_attack_mvl/mxv .byte PAN , c_v+0 .byte BEND , c_v+48 .byte W02 .byte VOL , 105*se_m_wing_attack_mvl/mxv .byte PAN , c_v-9 .byte BEND , c_v+63 .byte W01 .byte PAN , c_v+0 .byte W05 .byte FINE @********************** Track 2 **********************@ se_m_wing_attack_2: .byte KEYSH , se_m_wing_attack_key+0 .byte VOICE , 27 .byte PAN , c_v+0 .byte VOL , 52*se_m_wing_attack_mvl/mxv .byte N10 , Gn2 , v040 .byte W01 .byte VOL , 69*se_m_wing_attack_mvl/mxv .byte W01 .byte 83*se_m_wing_attack_mvl/mxv .byte W01 .byte 105*se_m_wing_attack_mvl/mxv .byte W01 .byte 85*se_m_wing_attack_mvl/mxv .byte W02 .byte 52*se_m_wing_attack_mvl/mxv .byte W01 .byte 29*se_m_wing_attack_mvl/mxv .byte W01 .byte 12*se_m_wing_attack_mvl/mxv .byte W06 .byte VOICE , 25 .byte VOL , 52*se_m_wing_attack_mvl/mxv .byte N06 , Gs4 .byte W01 .byte VOL , 81*se_m_wing_attack_mvl/mxv .byte W01 .byte 105*se_m_wing_attack_mvl/mxv .byte W03 .byte 52*se_m_wing_attack_mvl/mxv .byte W05 .byte FINE @******************************************************@ .align 2 se_m_wing_attack: .byte 2 @ NumTrks .byte 0 @ NumBlks .byte se_m_wing_attack_pri @ Priority .byte se_m_wing_attack_rev @ Reverb. .word se_m_wing_attack_grp .word se_m_wing_attack_1 .word se_m_wing_attack_2 .end