.include "MPlayDef.s" .equ se_switch_grp, voicegroup110 .equ se_switch_pri, 4 .equ se_switch_rev, reverb_set+50 .equ se_switch_mvl, 127 .equ se_switch_key, 0 .equ se_switch_tbs, 1 .equ se_switch_exg, 0 .equ se_switch_cmp, 1 .section .rodata .global se_switch .align 2 @********************** Track 1 **********************@ se_switch_1: .byte KEYSH , se_switch_key+0 .byte TEMPO , 150*se_switch_tbs/2 .byte VOICE , 122 .byte VOL , 100*se_switch_mvl/mxv .byte N01 , Ds3 , v127 .byte W02 .byte VOICE , 126 .byte N01 , Gs4 .byte W01 .byte W03 .byte W01 .byte Gs4 , v088 .byte W02 .byte FINE @******************************************************@ .align 2 se_switch: .byte 1 @ NumTrks .byte 0 @ NumBlks .byte se_switch_pri @ Priority .byte se_switch_rev @ Reverb. .word se_switch_grp .word se_switch_1 .end