#include "global.h" #include "rom_8077ABC.h" #include "trig.h" #include "battle_anim.h" #include "sound.h" extern s16 gBattleAnimArgs[]; extern u8 gBattleAnimBankAttacker; extern u8 gBattleAnimBankTarget; // spit (hurls sprites outward from the pokemon. Similar to orbit_fast, but takes another argument.) // Used in Spit Up. void sub_80D287C(struct Sprite* sprite) { sprite->pos2.x += sprite->data[0]; sprite->pos2.y += sprite->data[1]; if (sprite->data[3]++ >= sprite->data[2]) move_anim_8072740(sprite); } void sub_80D28AC(struct Sprite* sprite) { sprite->pos1.x = sub_8077ABC(gBattleAnimBankAttacker, 2); sprite->pos1.y = sub_8077ABC(gBattleAnimBankAttacker, 3); sprite->data[0] = Sin(gBattleAnimArgs[0], 10); sprite->data[1] = Cos(gBattleAnimArgs[0], 7); sprite->data[2] = gBattleAnimArgs[1]; sprite->callback = sub_80D287C; }