#include "global.h" #include "battle_anim.h" #include "rom_8077ABC.h" // sunlight (creates sunlight orbs) // Used in Sunny Day void sub_80D517C(struct Sprite *sprite) { sprite->pos1.x = 0; sprite->pos1.y = 0; sprite->data[0] = 60; sprite->data[2] = 140; sprite->data[4] = 80; sprite->callback = sub_8078B34; StoreSpriteCallbackInData(sprite, DestroyAnimSprite); }