#include "global.h" #include "battle_transition.h" #include "main.h" #include "rom4.h" #include "task.h" #include "palette.h" #include "trig.h" #include "field_effect.h" #include "rng.h" #include "sprite.h" #include "sound.h" #include "songs.h" #include "trainer.h" void sub_807DE10(void); void dp12_8087EA4(void); void sub_811C90C(struct Sprite* sprite); extern u8 ewram[]; extern s16 gUnknown_03005560[]; extern u16 gUnknown_03004DE0[][0x3C0]; struct TransitionData { vs8 VBlank_DMA; u16 WININ; u16 WINOUT; u16 field_6; u16 WIN0V; u16 field_A; u16 field_C; u16 BLDCNT; u16 BLDALPHA; u16 field_12; s16 field_14; s16 field_16; s16 field_18; s16 field_1A; s16 field_1C; s16 field_1E; s16 field_20; s16 field_22; s16 field_24; s16 field_26; s16 field_28; s16 field_2A; s16 field_2C; s16 field_2E; }; #define TRANSITION_STRUCT (*(struct TransitionData *) (ewram + 0xC000)) typedef bool8 (*TransitionState)(struct Task* task); typedef bool8 (*TransitionSpriteCallback)(struct Sprite* sprite); // this file's functions static void LaunchBattleTransitionTask(u8 transitionID); static void Task_BattleTransitionMain(u8 taskID); static void Phase1Task_TransitionAll(u8 taskID); static void Phase2Task_Transition0(u8 taskID); static void Phase2Task_Transition1(u8 taskID); static void Phase2Task_Transition2(u8 taskID); static void Phase2Task_Transition3(u8 taskID); static void Phase2Task_Transition4(u8 taskID); static void Phase2Task_Transition5(u8 taskID); static void Phase2Task_Transition6(u8 taskID); static void Phase2Task_Transition7(u8 taskID); static void Phase2Task_Transition8(u8 taskID); static void Phase2Task_Transition9(u8 taskID); static void Phase2Task_Transition10(u8 taskID); static void Phase2Task_Transition11(u8 taskID); static void Phase2Task_Transition_Sydney(u8 taskID); static void Phase2Task_Transition_Phoebe(u8 taskID); static void Phase2Task_Transition_Glacia(u8 taskID); static void Phase2Task_Transition_Drake(u8 taskID); static void Phase2Task_Transition_Steven(u8 taskID); static bool8 Transition_Phase1(struct Task* task); static bool8 Transition_WaitForPhase1(struct Task* task); static bool8 Transition_Phase2(struct Task* task); static bool8 Transition_WaitForPhase2(struct Task* task); static void VBlankCB_Phase2_Transition1(void); static void HBlankCB_Phase2_Transition1(void); static void VBlankCB_Phase2_Transition2(void); static void HBlankCB_Phase2_Transition2(void); static void VBlankCB0_Phase2_Transition3(void); static void VBlankCB1_Phase2_Transition3(void); static void VBlankCB_Phase2_Transition5(void); static void VBlankCB_Phase2_Transition6(void); static void HBlankCB_Phase2_Transition6(void); static void VBlankCB_Phase2_Transition7(void); static void VBlankCB_Phase2_Transition8(void); static void HBlankCB_Phase2_Transition8(void); static void VBlankCB0_Phase2_Transition9(void); static void VBlankCB1_Phase2_Transition9(void); static void HBlankCB_Phase2_Transition9(void); static void VBlankCB0_Phase2_Mugshots(void); static void VBlankCB1_Phase2_Mugshots(void); static void HBlankCB_Phase2_Mugshots(void); static void VBlankCB_Phase2_Transition11(void); static bool8 Phase2_Transition0_Func1(struct Task* task); static bool8 Phase2_Transition0_Func2(struct Task* task); static bool8 Phase2_Transition0_Func3(struct Task* task); static bool8 Phase2_Transition1_Func1(struct Task* task); static bool8 Phase2_Transition1_Func2(struct Task* task); static bool8 Phase2_Transition2_Func1(struct Task* task); static bool8 Phase2_Transition2_Func2(struct Task* task); static bool8 Phase2_Transition3_Func1(struct Task* task); static bool8 Phase2_Transition3_Func2(struct Task* task); static bool8 Phase2_Transition3_Func3(struct Task* task); static bool8 Phase2_Transition3_Func4(struct Task* task); static bool8 Phase2_Transition3_Func5(struct Task* task); static bool8 Phase2_Transition3_Func6(struct Task* task); static bool8 Phase2_Transition4_Func1(struct Task* task); static bool8 Phase2_Transition4_Func2(struct Task* task); static bool8 Phase2_Transition4_Func3(struct Task* task); static bool8 Phase2_Transition5_Func1(struct Task* task); static bool8 Phase2_Transition5_Func2(struct Task* task); static bool8 Phase2_Transition5_Func3(struct Task* task); static bool8 Phase2_Transition5_Func4(struct Task* task); static bool8 Phase2_Transition5_Func5(struct Task* task); static bool8 Phase2_Transition5_Func6(struct Task* task); static bool8 Phase2_Transition5_Func7(struct Task* task); static bool8 Phase2_Transition6_Func1(struct Task* task); static bool8 Phase2_Transition6_Func2(struct Task* task); static bool8 Phase2_Transition7_Func1(struct Task* task); static bool8 Phase2_Transition7_Func2(struct Task* task); static bool8 Phase2_Transition7_Func3(struct Task* task); static bool8 Phase2_Transition8_Func1(struct Task* task); static bool8 Phase2_Transition8_Func2(struct Task* task); static bool8 Phase2_Transition8_Func3(struct Task* task); static bool8 Phase2_Transition9_Func1(struct Task* task); static bool8 Phase2_Transition9_Func2(struct Task* task); static bool8 Phase2_Transition9_Func3(struct Task* task); static bool8 Phase2_Transition9_Func4(struct Task* task); static bool8 Phase2_Transition9_Func5(struct Task* task); static bool8 Phase2_Transition10_Func1(struct Task* task); static bool8 Phase2_Transition10_Func2(struct Task* task); static bool8 Phase2_Transition10_Func3(struct Task* task); static bool8 Phase2_Transition11_Func1(struct Task* task); static bool8 Phase2_Transition11_Func2(struct Task* task); static bool8 Phase2_Transition11_Func3(struct Task* task); static bool8 Phase2_Transition11_Func4(struct Task* task); static bool8 Phase2_Transition11_Func5(struct Task* task); static bool8 Phase2_Mugshot_Func1(struct Task* task); static bool8 Phase2_Mugshot_Func2(struct Task* task); static bool8 Phase2_Mugshot_Func3(struct Task* task); static bool8 Phase2_Mugshot_Func4(struct Task* task); static bool8 Phase2_Mugshot_Func5(struct Task* task); static bool8 Phase2_Mugshot_Func6(struct Task* task); static bool8 Phase2_Mugshot_Func7(struct Task* task); static bool8 Phase2_Mugshot_Func8(struct Task* task); static bool8 Phase2_Mugshot_Func9(struct Task* task); static bool8 Phase2_Mugshot_Func10(struct Task* task); static void Phase2Task_MugShotTransition(u8 taskID); static void Mugshots_CreateOpponentPlayerSprites(struct Task* task); static void sub_811CA10(s16 spriteID, s16 value); static void sub_811CA28(s16 spriteID); static s16 sub_811CA44(s16 spriteID); static bool8 sub_811C934(struct Sprite* sprite); static bool8 sub_811C938(struct Sprite* sprite); static bool8 sub_811C984(struct Sprite* sprite); static bool8 sub_811C9B8(struct Sprite* sprite); static bool8 sub_811C9E4(struct Sprite* sprite); static void sub_811D4C8(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4); static bool8 sub_811D52C(void); void sub_811D658(void); void VBlankCB_BattleTransition(void); void sub_811D6E8(s16* a0, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5); void sub_811D6A8(u16** a0, u16** a1); void sub_811D690(u16** a0); void sub_811D764(u16* a0, s16 a1, s16 a2, s16 a3); void sub_811D6D4(void); void sub_811D8FC(s16* a0, s16 a1, s16 a2, s16 a3, s16 a4, s16 a5, s16 a6); bool8 sub_811D978(s16* a0, bool8 a1, bool8 a2); void sub_811CFD0(struct Sprite* sprite); void sub_811D54C(u8 taskID); bool8 sub_811D584(struct Task* task); bool8 sub_811D5E0(struct Task* task); // const data static const u32 gUnknown_083FBB88[] = INCBIN_U32("graphics/battle_transitions/big_pokeball.4bpp"); static const u32 gUnknown_083FC108[] = INCBIN_U32("graphics/battle_transitions/pokeball_trail.4bpp"); const u32 gSpriteImage_83FC148[] = INCBIN_U32("graphics/battle_transitions/pokeball.4bpp"); static const u32 gUnknown_083FC348[] = INCBIN_U32("graphics/battle_transitions/elite_four_bg.4bpp"); const u32 gSpriteImage_83FC528[] = INCBIN_U32("graphics/battle_transitions/unused_brendan.4bpp"); const u32 gSpriteImage_83FCD28[] = INCBIN_U32("graphics/battle_transitions/unused_lass.4bpp"); const u32 gUnknown_083FD528[] = INCBIN_U32("graphics/battle_transitions/shrinking_box.4bpp"); struct TransitionData * const sTransitionStructPtr = &TRANSITION_STRUCT; static const TaskFunc sPhase1_Tasks[TRANSITIONS_NO] = { [0 ... TRANSITIONS_NO - 1] = &Phase1Task_TransitionAll }; static const TaskFunc sPhase2_Tasks[TRANSITIONS_NO] = { &Phase2Task_Transition0, // 0 &Phase2Task_Transition1, // 1 &Phase2Task_Transition2, // 2 &Phase2Task_Transition3, // 3 &Phase2Task_Transition4, // 4 &Phase2Task_Transition5, // 5 &Phase2Task_Transition6, // 6 &Phase2Task_Transition7, // 7 &Phase2Task_Transition8, // 8 &Phase2Task_Transition9, // 9 &Phase2Task_Transition10, // 10 &Phase2Task_Transition11, // 11 &Phase2Task_Transition_Sydney, // 12 &Phase2Task_Transition_Phoebe, // 13 &Phase2Task_Transition_Glacia, // 14 &Phase2Task_Transition_Drake, // 15 &Phase2Task_Transition_Steven, // 16 }; static const TransitionState sMainTransitionPhases[] = { &Transition_Phase1, &Transition_WaitForPhase1, &Transition_Phase2, &Transition_WaitForPhase2 }; static const TransitionState sPhase2_Transition0_Funcs[] = { &Phase2_Transition0_Func1, &Phase2_Transition0_Func2, &Phase2_Transition0_Func3 }; static const TransitionState sPhase2_Transition1_Funcs[] = { &Phase2_Transition1_Func1, &Phase2_Transition1_Func2, }; static const TransitionState sPhase2_Transition2_Funcs[] = { &Phase2_Transition2_Func1, &Phase2_Transition2_Func2, }; static const TransitionState sPhase2_Transition3_Funcs[] = { &Phase2_Transition3_Func1, &Phase2_Transition3_Func2, &Phase2_Transition3_Func3, &Phase2_Transition3_Func4, &Phase2_Transition3_Func5, &Phase2_Transition3_Func6 }; static const TransitionState sPhase2_Transition4_Funcs[] = { &Phase2_Transition4_Func1, &Phase2_Transition4_Func2, &Phase2_Transition4_Func3 }; static const s16 gUnknown_083FD7E4[2] = {-16, 256}; static const s16 gUnknown_083FD7E8[5] = {0, 32, 64, 18, 48}; static const s16 gUnknown_083FD7F2[2] = {8, -8}; static const TransitionState sPhase2_Transition5_Funcs[] = { &Phase2_Transition5_Func1, &Phase2_Transition5_Func2, &Phase2_Transition5_Func3, &Phase2_Transition5_Func4, &Phase2_Transition5_Func5, &Phase2_Transition5_Func6, &Phase2_Transition5_Func7 }; static const TransitionState sPhase2_Transition6_Funcs[] = { &Phase2_Transition6_Func1, &Phase2_Transition6_Func2 }; static const TransitionState sPhase2_Transition7_Funcs[] = { &Phase2_Transition7_Func1, &Phase2_Transition7_Func2, &Phase2_Transition7_Func3 }; static const TransitionState sPhase2_Mugshot_Transition_Funcs[] = { &Phase2_Mugshot_Func1, &Phase2_Mugshot_Func2, &Phase2_Mugshot_Func3, &Phase2_Mugshot_Func4, &Phase2_Mugshot_Func5, &Phase2_Mugshot_Func6, &Phase2_Mugshot_Func7, &Phase2_Mugshot_Func8, &Phase2_Mugshot_Func9, &Phase2_Mugshot_Func10 }; static const u8 sMugshotsTrainerPicIDsTable[MUGSHOTS_NO] = {TRAINER_PIC_SIDNEY, TRAINER_PIC_PHOEBE, TRAINER_PIC_GLACIA, TRAINER_PIC_DRAKE, TRAINER_PIC_STEVEN}; static const s16 sMugshotsOpponentRotationScales[MUGSHOTS_NO][2] = { {0x200, 0x200}, {0x200, 0x200}, {0x1B0, 0x1B0}, {0x1A0, 0x1A0}, {0x188, 0x188}, }; static const s16 sMugshotsOpponentCoords[MUGSHOTS_NO][2] = { {0, 0}, {0, 0}, {-4, 4}, {0, 5}, {0, 7}, }; static const TransitionSpriteCallback gUnknown_083FD880[] = { &sub_811C934, &sub_811C938, &sub_811C984, &sub_811C9B8, &sub_811C934, &sub_811C9E4, &sub_811C934 }; static const s16 gUnknown_083FD89C[2] = {12, -12}; static const s16 gUnknown_083FD8A0[2] = {-1, 1}; static const TransitionState sPhase2_Transition8_Funcs[] = { &Phase2_Transition8_Func1, &Phase2_Transition8_Func2, &Phase2_Transition8_Func3 }; static const TransitionState sPhase2_Transition9_Funcs[] = { &Phase2_Transition9_Func1, &Phase2_Transition9_Func2, &Phase2_Transition9_Func3, &Phase2_Transition9_Func4, &Phase2_Transition9_Func5 }; static const s16 gUnknown_083FD8C4[8] = {0, 20, 15, 40, 10, 25, 35, 5}; static const TransitionState sPhase2_Transition10_Funcs[] = { &Phase2_Transition10_Func1, &Phase2_Transition10_Func2, &Phase2_Transition10_Func3 }; static const TransitionState sPhase2_Transition11_Funcs[] = { &Phase2_Transition11_Func1, &Phase2_Transition11_Func2, &Phase2_Transition11_Func3, &Phase2_Transition11_Func4, &Phase2_Transition11_Func5 }; static const s16 gUnknown_083FD8F4[][5] = { {56, 0, 0, 160, 0}, {104, 160, 240, 88, 1}, {240, 72, 56, 0, 1}, {0, 32, 144, 160, 0}, {144, 160, 184, 0, 1}, {56, 0, 168, 160, 0}, {168, 160, 48, 0, 1}, }; static const s16 gUnknown_083FD93A[] = {8, 4, 2, 1, 1, 1, 0}; static const TransitionState gUnknown_083FD948[] = { &sub_811D584, &sub_811D5E0 }; extern const u16 gFieldEffectObjectPalette10[]; extern const u16 gUnknown_083FDB44[]; extern const struct SpriteTemplate gSpriteTemplate_83FD98C; extern const u16 gUnknown_083FDFF4[]; extern const u8 * const sOpponentMugshotsPals[]; extern const u8 * const sPlayerMugshotsPals[2]; // actual code starts here void sub_811AABC(u8 transitionID) { gMain.callback2 = sub_8054398; LaunchBattleTransitionTask(transitionID); } void sub_811AAD8(u8 transitionID) { LaunchBattleTransitionTask(transitionID); } #define tState data[0] #define tTransitionID data[1] #define tTransitionDone data[15] bool8 IsBattleTransitionDone(void) { u8 taskID = FindTaskIdByFunc(Task_BattleTransitionMain); if (gTasks[taskID].tTransitionDone) { DestroyTask(taskID); return 1; } else return 0; } static void LaunchBattleTransitionTask(u8 transitionID) { u8 taskID = CreateTask(Task_BattleTransitionMain, 2); gTasks[taskID].tTransitionID = transitionID; } static void Task_BattleTransitionMain(u8 taskID) { while (sMainTransitionPhases[gTasks[taskID].tState](&gTasks[taskID])); } static bool8 Transition_Phase1(struct Task* task) { sub_807DE10(); CpuSet(gPlttBufferFaded, gPlttBufferUnfaded, 0x4000100); if (sPhase1_Tasks[task->tTransitionID] != NULL) { CreateTask(sPhase1_Tasks[task->tTransitionID], 4); task->tState++; return 0; } else { task->tState = 2; return 1; } } static bool8 Transition_WaitForPhase1(struct Task* task) { if (FindTaskIdByFunc(sPhase1_Tasks[task->tTransitionID]) == 0xFF) { task->tState++; return 1; } else return 0; } static bool8 Transition_Phase2(struct Task* task) { CreateTask(sPhase2_Tasks[task->tTransitionID], 0); task->tState++; return 0; } static bool8 Transition_WaitForPhase2(struct Task* task) { task->tTransitionDone = 0; if (FindTaskIdByFunc(sPhase2_Tasks[task->tTransitionID]) == 0xFF) task->tTransitionDone = 1; return 0; } static void Phase1Task_TransitionAll(u8 taskID) { if (gTasks[taskID].tState == 0) { gTasks[taskID].tState++; sub_811D4C8(0, 0, 3, 2, 2); } else if (sub_811D52C()) DestroyTask(taskID); } static void Phase2Task_Transition0(u8 taskID) { while (sPhase2_Transition0_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } static bool8 Phase2_Transition0_Func1(struct Task* task) { REG_MOSAIC = 0; REG_BG1CNT |= 0x40; REG_BG2CNT |= 0x40; REG_BG3CNT |= 0x40; task->tState++; return 1; } static bool8 Phase2_Transition0_Func2(struct Task* task) { if (task->data[1] != 0) task->data[1]--; else { task->data[1] = 4; if (++task->data[2] == 10) BeginNormalPaletteFade(-1, -1, 0, 0x10, 0); REG_MOSAIC = (task->data[2] & 15) * 17; if (task->data[2] > 14) task->tState++; } return 0; } static bool8 Phase2_Transition0_Func3(struct Task* task) { if (!gPaletteFade.active) { u8 taskID = FindTaskIdByFunc(Phase2Task_Transition0); DestroyTask(taskID); } return 0; } static void Phase2Task_Transition1(u8 taskID) { while (sPhase2_Transition1_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } static bool8 Phase2_Transition1_Func1(struct Task* task) { u16 savedIME; sub_811D658(); dp12_8087EA4(); BeginNormalPaletteFade(-1, 4, 0, 0x10, 0); sub_811D6E8(gUnknown_03005560, TRANSITION_STRUCT.field_14, 0, 2, 0, 160); SetVBlankCallback(VBlankCB_Phase2_Transition1); SetHBlankCallback(HBlankCB_Phase2_Transition1); savedIME = REG_IME; REG_IME = 0; REG_IE |= 3; REG_IME = savedIME; REG_DISPSTAT |= 0x18; task->tState++; return 0; } static bool8 Phase2_Transition1_Func2(struct Task* task) { TRANSITION_STRUCT.VBlank_DMA = 0; task->data[1] += 4; task->data[2] += 8; sub_811D6E8(gUnknown_03004DE0[0], TRANSITION_STRUCT.field_14, task->data[1], 2, task->data[2], 160); if (!gPaletteFade.active) { u8 taskID = FindTaskIdByFunc(Phase2Task_Transition1); DestroyTask(taskID); } TRANSITION_STRUCT.VBlank_DMA++; return 0; } static void VBlankCB_Phase2_Transition1(void) { VBlankCB_BattleTransition(); if (TRANSITION_STRUCT.VBlank_DMA) DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); } static void HBlankCB_Phase2_Transition1(void) { u16 var = gUnknown_03004DE0[1][REG_VCOUNT]; REG_BG1HOFS = var; REG_BG2HOFS = var; REG_BG3HOFS = var; } static void Phase2Task_Transition2(u8 taskID) { while (sPhase2_Transition2_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } static bool8 Phase2_Transition2_Func1(struct Task* task) { u16 savedIME; sub_811D658(); dp12_8087EA4(); BeginNormalPaletteFade(-1, 4, 0, 0x10, 0); memset(gUnknown_03005560, TRANSITION_STRUCT.field_16, 0x140); SetVBlankCallback(VBlankCB_Phase2_Transition2); SetHBlankCallback(HBlankCB_Phase2_Transition2); savedIME = REG_IME; REG_IME = 0; REG_IE |= 3; REG_IME = savedIME; REG_DISPSTAT |= 0x18; task->tState++; return 0; } static bool8 Phase2_Transition2_Func2(struct Task* task) { u8 i; u16 r3, r4; TRANSITION_STRUCT.VBlank_DMA = 0; r4 = task->data[1]; r3 = task->data[2] >> 8; task->data[1] += 4224; task->data[2] += 384; for (i = 0; i < 160; i++, r4 += 4224) { u16 var = r4 / 256; gUnknown_03004DE0[0][i] = TRANSITION_STRUCT.field_16 + Sin(var, r3); } if (!gPaletteFade.active) DestroyTask(FindTaskIdByFunc(Phase2Task_Transition2)); TRANSITION_STRUCT.VBlank_DMA++; return 0; } static void VBlankCB_Phase2_Transition2(void) { VBlankCB_BattleTransition(); if (TRANSITION_STRUCT.VBlank_DMA) DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); } static void HBlankCB_Phase2_Transition2(void) { u16 var = gUnknown_03004DE0[1][REG_VCOUNT]; REG_BG1VOFS = var; REG_BG2VOFS = var; REG_BG3VOFS = var; } static void Phase2Task_Transition3(u8 taskID) { while (sPhase2_Transition3_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } static bool8 Phase2_Transition3_Func1(struct Task* task) { u16 i; u16 *dst1, *dst2; sub_811D658(); dp12_8087EA4(); task->data[1] = 16; task->data[2] = 0; task->data[4] = 0; task->data[5] = 0x4000; TRANSITION_STRUCT.WININ = 63; TRANSITION_STRUCT.WINOUT = 0; TRANSITION_STRUCT.field_6 = 240; TRANSITION_STRUCT.WIN0V = 160; TRANSITION_STRUCT.BLDCNT = 0x3F41; TRANSITION_STRUCT.BLDALPHA = task->data[1] * 256; // 16 * 256 = 0x1000 for (i = 0; i < 160; i++) { gUnknown_03005560[i] = 240; } SetVBlankCallback(VBlankCB0_Phase2_Transition3); sub_811D6A8(&dst1, & dst2); CpuFill16(0, dst1, 0x800); CpuSet(gUnknown_083FBB88, dst2, 0x2C0); LoadPalette(gFieldEffectObjectPalette10, 240, 32); task->tState++; return 0; } static bool8 Phase2_Transition3_Func2(struct Task* task) { s16 i, j; u16 *dst1, *dst2; const u16* var; var = gUnknown_083FDB44; sub_811D6A8(&dst1, &dst2); for (i = 0; i < 20; i++) { for (j = 0; j < 30; j++, var++) { dst1[i * 32 + j] = *var | 0xF000; } } sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5], 160); task->tState++; return 1; } static bool8 Phase2_Transition3_Func3(struct Task* task) { TRANSITION_STRUCT.VBlank_DMA = 0; if (task->data[3] == 0 || --task->data[3] == 0) { task->data[2]++; task->data[3] = 2; } TRANSITION_STRUCT.BLDALPHA = (task->data[1] << 8) | task->data[2]; if (task->data[2] > 15) task->tState++; task->data[4] += 8; task->data[5] -= 256; sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160); TRANSITION_STRUCT.VBlank_DMA++; return 0; } static bool8 Phase2_Transition3_Func4(struct Task* task) { TRANSITION_STRUCT.VBlank_DMA = 0; if (task->data[3] == 0 || --task->data[3] == 0) { task->data[1]--; task->data[3] = 2; } TRANSITION_STRUCT.BLDALPHA = (task->data[1] << 8) | task->data[2]; if (task->data[1] == 0) task->tState++; task->data[4] += 8; task->data[5] -= 256; sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160); TRANSITION_STRUCT.VBlank_DMA++; return 0; } static bool8 Phase2_Transition3_Func5(struct Task* task) { TRANSITION_STRUCT.VBlank_DMA = 0; task->data[4] += 8; task->data[5] -= 256; sub_811D6E8(gUnknown_03004DE0[0], 0, task->data[4], 132, task->data[5] >> 8, 160); if (task->data[5] <= 0) { task->tState++; task->data[1] = 160; task->data[2] = 256; task->data[3] = 0; } TRANSITION_STRUCT.VBlank_DMA++; return 0; } static bool8 Phase2_Transition3_Func6(struct Task* task) { TRANSITION_STRUCT.VBlank_DMA = 0; if (task->data[2] < 1024) task->data[2] += 128; if (task->data[1] != 0) { task->data[1] -= (task->data[2] >> 8); if (task->data[1] < 0) task->data[1] = 0; } sub_811D764(gUnknown_03004DE0[0], 120, 80, task->data[1]); if (task->data[1] == 0) { DmaStop(0); sub_811D6D4(); DestroyTask(FindTaskIdByFunc(Phase2Task_Transition3)); } if (task->data[3] == 0) { task->data[3]++; SetVBlankCallback(VBlankCB1_Phase2_Transition3); } TRANSITION_STRUCT.VBlank_DMA++; return 0; } static void Transition3_Vblank(void) { DmaStop(0); VBlankCB_BattleTransition(); if (TRANSITION_STRUCT.VBlank_DMA) DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); REG_WININ = TRANSITION_STRUCT.WININ; REG_WINOUT = TRANSITION_STRUCT.WINOUT; REG_WIN0V = TRANSITION_STRUCT.WIN0V; REG_BLDCNT = TRANSITION_STRUCT.BLDCNT; REG_BLDALPHA = TRANSITION_STRUCT.BLDALPHA; } static void VBlankCB0_Phase2_Transition3(void) { Transition3_Vblank(); DmaSet(0, gUnknown_03005560, ®_BG0HOFS, 0xA2400001); } static void VBlankCB1_Phase2_Transition3(void) { Transition3_Vblank(); DmaSet(0, gUnknown_03005560, ®_WIN0H, 0xA2400001); } static void Phase2Task_Transition4(u8 taskID) { while (sPhase2_Transition4_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } static bool8 Phase2_Transition4_Func1(struct Task* task) { u16 *dst1, *dst2; sub_811D6A8(&dst1, &dst2); CpuSet(gUnknown_083FC108, dst2, 0x20); CpuFill32(0, dst1, 0x800); LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20); task->tState++; return 0; } static bool8 Phase2_Transition4_Func2(struct Task* task) { s16 i; s16 rand; s16 arr0[2]; s16 arr1[5]; memcpy(arr0, gUnknown_083FD7E4, sizeof(gUnknown_083FD7E4)); memcpy(arr1, gUnknown_083FD7E8, sizeof(gUnknown_083FD7E8)); rand = Random() & 1; for (i = 0; i <= 4; i++, rand ^= 1) { gUnknown_0202FF84[0] = arr0[rand]; // x gUnknown_0202FF84[1] = (i * 32) + 16; // y gUnknown_0202FF84[2] = rand; gUnknown_0202FF84[3] = arr1[i]; FieldEffectStart(FLDEFF_POKEBALL); } task->tState++; return 0; } static bool8 Phase2_Transition4_Func3(struct Task* task) { if (!FieldEffectActiveListContains(FLDEFF_POKEBALL)) { sub_811D6D4(); DestroyTask(FindTaskIdByFunc(Phase2Task_Transition4)); } return 0; } bool8 FldEff_Pokeball(void) { u8 spriteID = CreateSpriteAtEnd(&gSpriteTemplate_83FD98C, gUnknown_0202FF84[0], gUnknown_0202FF84[1], 0); gSprites[spriteID].oam.priority = 0; gSprites[spriteID].oam.affineMode = 1; gSprites[spriteID].data0 = gUnknown_0202FF84[2]; gSprites[spriteID].data1 = gUnknown_0202FF84[3]; gSprites[spriteID].data2 = -1; InitSpriteAffineAnim(&gSprites[spriteID]); StartSpriteAffineAnim(&gSprites[spriteID], gUnknown_0202FF84[2]); return 0; } #define SOME_VRAM_STORE(ptr, posY, posX, toStore) \ { \ u32 index = (posY) * 32 + posX; \ ptr[index] = toStore; \ } void sub_811B720(struct Sprite* sprite) { s16 arr0[2]; memcpy(arr0, gUnknown_083FD7F2, sizeof(gUnknown_083FD7F2)); if (sprite->data1 != 0) sprite->data1--; else { if (sprite->pos1.x >= 0 && sprite->pos1.x <= 240) { s16 posX = sprite->pos1.x >> 3; s16 posY = sprite->pos1.y >> 3; if (posX != sprite->data2) { u32 var; u16 *ptr; sprite->data2 = posX; var = (((REG_BG0CNT >> 8) & 0x1F) << 11); // r2 ptr = (u16 *)(VRAM + var); SOME_VRAM_STORE(ptr, posY - 2, posX, 0xF001); SOME_VRAM_STORE(ptr, posY - 1, posX, 0xF001); SOME_VRAM_STORE(ptr, posY - 0, posX, 0xF001); SOME_VRAM_STORE(ptr, posY + 1, posX, 0xF001); } } sprite->pos1.x += arr0[sprite->data0]; if (sprite->pos1.x < -15 || sprite->pos1.x > 255) FieldEffectStop(sprite, FLDEFF_POKEBALL); } } static void Phase2Task_Transition5(u8 taskID) { while (sPhase2_Transition5_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } static bool8 Phase2_Transition5_Func1(struct Task* task) { u16 i; sub_811D658(); dp12_8087EA4(); TRANSITION_STRUCT.WININ = 0; TRANSITION_STRUCT.WINOUT = 63; TRANSITION_STRUCT.field_6 = -3855; TRANSITION_STRUCT.WIN0V = 160; for (i = 0; i < 160; i++) { gUnknown_03005560[i] = 0xF3F4; } SetVBlankCallback(VBlankCB_Phase2_Transition5); TRANSITION_STRUCT.field_2C = 120; task->tState++; return 1; } static bool8 Phase2_Transition5_Func2(struct Task* task) { TRANSITION_STRUCT.VBlank_DMA = 0; sub_811D8FC(&TRANSITION_STRUCT.field_24, 120, 80, TRANSITION_STRUCT.field_2C, -1, 1, 1); do { gUnknown_03004DE0[0][TRANSITION_STRUCT.field_2A] = (TRANSITION_STRUCT.field_28 + 1) | 0x7800; } while (!sub_811D978(&TRANSITION_STRUCT.field_24, 1, 1)); TRANSITION_STRUCT.field_2C += 16; if (TRANSITION_STRUCT.field_2C >= 240) { TRANSITION_STRUCT.field_2E = 0; task->tState++; } TRANSITION_STRUCT.VBlank_DMA++; return 0; } static bool8 Phase2_Transition5_Func3(struct Task* task) { s16 r1, r3; vu8 var = 0; TRANSITION_STRUCT.VBlank_DMA = 0; sub_811D8FC(&TRANSITION_STRUCT.field_24, 120, 80, 240, TRANSITION_STRUCT.field_2E, 1, 1); while (1) { r1 = 120, r3 = TRANSITION_STRUCT.field_28 + 1; if (TRANSITION_STRUCT.field_2E >= 80) r1 = TRANSITION_STRUCT.field_28, r3 = 240; gUnknown_03004DE0[0][TRANSITION_STRUCT.field_2A] = (r3) | (r1 << 8); if (var != 0) break; var = sub_811D978(&TRANSITION_STRUCT.field_24, 1, 1); } TRANSITION_STRUCT.field_2E += 8; if (TRANSITION_STRUCT.field_2E >= 160) { TRANSITION_STRUCT.field_2C = 240; task->tState++; } else { while (TRANSITION_STRUCT.field_2A < TRANSITION_STRUCT.field_2E) { gUnknown_03004DE0[0][++TRANSITION_STRUCT.field_2A] = (r3) | (r1 << 8); } } TRANSITION_STRUCT.VBlank_DMA++; return 0; } static bool8 Phase2_Transition5_Func4(struct Task* task) { TRANSITION_STRUCT.VBlank_DMA = 0; sub_811D8FC(&TRANSITION_STRUCT.field_24, 120, 80, TRANSITION_STRUCT.field_2C, 160, 1, 1); do { gUnknown_03004DE0[0][TRANSITION_STRUCT.field_2A] = (TRANSITION_STRUCT.field_28 << 8) | 0xF0; } while (!sub_811D978(&TRANSITION_STRUCT.field_24, 1, 1)); TRANSITION_STRUCT.field_2C -= 16; if (TRANSITION_STRUCT.field_2C <= 0) { TRANSITION_STRUCT.field_2E = 160; task->tState++; } TRANSITION_STRUCT.VBlank_DMA++; return 0; } static bool8 Phase2_Transition5_Func5(struct Task* task) { s16 r1, r2, r3; vu8 var = 0; TRANSITION_STRUCT.VBlank_DMA = 0; sub_811D8FC(&TRANSITION_STRUCT.field_24, 120, 80, 0, TRANSITION_STRUCT.field_2E, 1, 1); while (1) { r1 = gUnknown_03004DE0[0][TRANSITION_STRUCT.field_2A] & 0xFF, r2 = TRANSITION_STRUCT.field_28; if (TRANSITION_STRUCT.field_2E <= 80) r2 = 120, r1 = TRANSITION_STRUCT.field_28; gUnknown_03004DE0[0][TRANSITION_STRUCT.field_2A] = (r1) | (r2 << 8); r3 = 0; if (var != 0) break; var = sub_811D978(&TRANSITION_STRUCT.field_24, 1, 1); } TRANSITION_STRUCT.field_2E -= 8; if (TRANSITION_STRUCT.field_2E <= 0) { TRANSITION_STRUCT.field_2C = r3; task->tState++; } else { while (TRANSITION_STRUCT.field_2A > TRANSITION_STRUCT.field_2E) { gUnknown_03004DE0[0][--TRANSITION_STRUCT.field_2A] = (r1) | (r2 << 8); } } TRANSITION_STRUCT.VBlank_DMA++; return 0; } static bool8 Phase2_Transition5_Func6(struct Task* task) { TRANSITION_STRUCT.VBlank_DMA = 0; sub_811D8FC(&TRANSITION_STRUCT.field_24, 120, 80, TRANSITION_STRUCT.field_2C, 0, 1, 1); do { s16 r2, r3; r2 = 120, r3 = TRANSITION_STRUCT.field_28; if (TRANSITION_STRUCT.field_28 >= 120) r2 = 0, r3 = 240; gUnknown_03004DE0[0][TRANSITION_STRUCT.field_2A] = (r3) | (r2 << 8); } while (!sub_811D978(&TRANSITION_STRUCT.field_24, 1, 1)); TRANSITION_STRUCT.field_2C += 16; if (TRANSITION_STRUCT.field_28 > 120) task->tState++; TRANSITION_STRUCT.VBlank_DMA++; return 0; } static bool8 Phase2_Transition5_Func7(struct Task* task) { DmaStop(0); sub_811D6D4(); DestroyTask(FindTaskIdByFunc(Phase2Task_Transition5)); return 0; } static void VBlankCB_Phase2_Transition5(void) { DmaStop(0); VBlankCB_BattleTransition(); if (TRANSITION_STRUCT.VBlank_DMA != 0) DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); REG_WININ = TRANSITION_STRUCT.WININ; REG_WINOUT = TRANSITION_STRUCT.WINOUT; REG_WIN0V = TRANSITION_STRUCT.WIN0V; REG_WIN0H = gUnknown_03004DE0[1][0]; DmaSet(0, gUnknown_03004DE0[1], ®_WIN0H, 0xA2400001); } static void Phase2Task_Transition6(u8 taskID) { while (sPhase2_Transition6_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } static bool8 Phase2_Transition6_Func1(struct Task* task) { u8 i; sub_811D658(); dp12_8087EA4(); for (i = 0; i < 160; i++) { gUnknown_03005560[i] = TRANSITION_STRUCT.field_16; } SetVBlankCallback(VBlankCB_Phase2_Transition6); SetHBlankCallback(HBlankCB_Phase2_Transition6); REG_IE |= 2; REG_DISPSTAT |= 0x10; task->tState++; return 1; } static bool8 Phase2_Transition6_Func2(struct Task* task) { u8 i; s16 r3; u16 r4, r8; TRANSITION_STRUCT.VBlank_DMA = 0; r3 = task->data[2] >> 8; r4 = task->data[1]; r8 = 384; task->data[1] += 0x400; if (task->data[2] <= 0x1FFF) task->data[2] += 0x180; for (i = 0; i < 160; i++, r4 += r8) { // todo: fix the asm s16 var = r4 >> 8; asm(""); gUnknown_03004DE0[0][i] = TRANSITION_STRUCT.field_16 + Sin(var, r3); asm(""); } if (++task->data[3] == 81) { task->data[4]++; BeginNormalPaletteFade(-1, -2, 0, 0x10, 0); } if (task->data[4] != 0 && !gPaletteFade.active) DestroyTask(FindTaskIdByFunc(Phase2Task_Transition6)); TRANSITION_STRUCT.VBlank_DMA++; return 0; } static void VBlankCB_Phase2_Transition6(void) { VBlankCB_BattleTransition(); if (TRANSITION_STRUCT.VBlank_DMA) DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); } static void HBlankCB_Phase2_Transition6(void) { u16 var = gUnknown_03004DE0[1][REG_VCOUNT]; REG_BG1VOFS = var; REG_BG2VOFS = var; REG_BG3VOFS = var; } static void Phase2Task_Transition7(u8 taskID) { while (sPhase2_Transition7_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } static bool8 Phase2_Transition7_Func1(struct Task* task) { u8 i; sub_811D658(); dp12_8087EA4(); TRANSITION_STRUCT.WININ = 63; TRANSITION_STRUCT.WINOUT = 0; TRANSITION_STRUCT.field_6 = 240; TRANSITION_STRUCT.WIN0V = 160; for (i = 0; i < 160; i++) { gUnknown_03004DE0[1][i] = 242; } SetVBlankCallback(VBlankCB_Phase2_Transition7); task->tState++; return 1; } static bool8 Phase2_Transition7_Func2(struct Task* task) { u8 i, r5; u16* toStore; bool8 nextFunc; TRANSITION_STRUCT.VBlank_DMA = 0; toStore = gUnknown_03004DE0[0]; r5 = task->data[2]; task->data[2] += 16; task->data[1] += 8; for (i = 0, nextFunc = TRUE; i < 160; i++, r5 += 4, toStore++) { s16 value = task->data[1] + Sin(r5, 40); if (value < 0) value = 0; if (value > 240) value = 240; *toStore = (value << 8) | (0xF1); if (value < 240) nextFunc = FALSE; } if (nextFunc) task->tState++; TRANSITION_STRUCT.VBlank_DMA++; return 0; } static bool8 Phase2_Transition7_Func3(struct Task* task) { DmaStop(0); sub_811D6D4(); DestroyTask(FindTaskIdByFunc(Phase2Task_Transition7)); return 0; } static void VBlankCB_Phase2_Transition7(void) { DmaStop(0); VBlankCB_BattleTransition(); if (TRANSITION_STRUCT.VBlank_DMA != 0) DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); REG_WININ = TRANSITION_STRUCT.WININ; REG_WINOUT = TRANSITION_STRUCT.WINOUT; REG_WIN0V = TRANSITION_STRUCT.WIN0V; DmaSet(0, gUnknown_03004DE0[1], ®_WIN0H, 0xA2400001); } #define tMugshotOpponentID data[13] #define tMugshotPlayerID data[14] #define tMugshotID data[15] static void Phase2Task_Transition_Sydney(u8 taskID) { gTasks[taskID].tMugshotID = MUGSHOT_SYDNEY; Phase2Task_MugShotTransition(taskID); } static void Phase2Task_Transition_Phoebe(u8 taskID) { gTasks[taskID].tMugshotID = MUGSHOT_PHOEBE; Phase2Task_MugShotTransition(taskID); } static void Phase2Task_Transition_Glacia(u8 taskID) { gTasks[taskID].tMugshotID = MUGSHOT_GLACIA; Phase2Task_MugShotTransition(taskID); } static void Phase2Task_Transition_Drake(u8 taskID) { gTasks[taskID].tMugshotID = MUGSHOT_DRAKE; Phase2Task_MugShotTransition(taskID); } static void Phase2Task_Transition_Steven(u8 taskID) { gTasks[taskID].tMugshotID = MUGSHOT_STEVEN; Phase2Task_MugShotTransition(taskID); } static void Phase2Task_MugShotTransition(u8 taskID) { while (sPhase2_Mugshot_Transition_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } static bool8 Phase2_Mugshot_Func1(struct Task* task) { u8 i; sub_811D658(); dp12_8087EA4(); Mugshots_CreateOpponentPlayerSprites(task); task->data[1] = 0; task->data[2] = 1; task->data[3] = 239; TRANSITION_STRUCT.WININ = 63; TRANSITION_STRUCT.WINOUT = 62; TRANSITION_STRUCT.WIN0V = 160; for (i = 0; i < 160; i++) { gUnknown_03004DE0[1][i] = 0xF0F1; } SetVBlankCallback(VBlankCB0_Phase2_Mugshots); task->tState++; return 0; } static bool8 Phase2_Mugshot_Func2(struct Task* task) { s16 i, j; u16 *dst1, *dst2; const u16* var; var = gUnknown_083FDFF4; sub_811D6A8(&dst1, &dst2); CpuSet(gUnknown_083FC348, dst2, 0xF0); LoadPalette(sOpponentMugshotsPals[task->tMugshotID], 0xF0, 0x20); LoadPalette(sPlayerMugshotsPals[gSaveBlock2.playerGender], 0xFA, 0xC); for (i = 0; i < 20; i++) { for (j = 0; j < 32; j++, var++) { dst1[i * 32 + j] = *var | 0xF000; } } REG_IE |= 2; REG_DISPSTAT |= 0x10; SetHBlankCallback(HBlankCB_Phase2_Mugshots); task->tState++; return 0; } static bool8 Phase2_Mugshot_Func3(struct Task* task) { u8 i, r5; u16* toStore; s16 value; s32 mergedValue; TRANSITION_STRUCT.VBlank_DMA = 0; toStore = gUnknown_03004DE0[0]; r5 = task->data[1]; task->data[1] += 0x10; for (i = 0; i < 80; i++, toStore++, r5 += 0x10) { value = task->data[2] + Sin(r5, 0x10); if (value < 0) value = 1; if (value > 0xF0) value = 0xF0; *toStore = value; } for (; i < 160; i++, toStore++, r5 += 0x10) { value = task->data[3] - Sin(r5, 0x10); if (value < 0) value = 0; if (value > 0xEF) value = 0xEF; *toStore = (value << 8) | (0xF0); } task->data[2] += 8; task->data[3] -= 8; if (task->data[2] > 0xF0) task->data[2] = 0xF0; if (task->data[3] < 0) task->data[3] = 0; mergedValue = *(s32*)(&task->data[2]); if (mergedValue == 0xF0) task->tState++; TRANSITION_STRUCT.field_18 -= 8; TRANSITION_STRUCT.field_1A += 8; TRANSITION_STRUCT.VBlank_DMA++; return 0; } static bool8 Phase2_Mugshot_Func4(struct Task* task) { u8 i; u16* toStore; TRANSITION_STRUCT.VBlank_DMA = 0; for (i = 0, toStore = gUnknown_03004DE0[0]; i < 160; i++, toStore++) { *toStore = 0xF0; } task->tState++; task->data[1] = 0; task->data[2] = 0; task->data[3] = 0; TRANSITION_STRUCT.field_18 -= 8; TRANSITION_STRUCT.field_1A += 8; sub_811CA10(task->tMugshotOpponentID, 0); sub_811CA10(task->tMugshotPlayerID, 1); sub_811CA28(task->tMugshotOpponentID); PlaySE(SE_BT_START); TRANSITION_STRUCT.VBlank_DMA++; return 0; } static bool8 Phase2_Mugshot_Func5(struct Task* task) { TRANSITION_STRUCT.field_18 -= 8; TRANSITION_STRUCT.field_1A += 8; if (sub_811CA44(task->tMugshotOpponentID)) { task->tState++; sub_811CA28(task->tMugshotPlayerID); } return 0; } static bool8 Phase2_Mugshot_Func6(struct Task* task) { TRANSITION_STRUCT.field_18 -= 8; TRANSITION_STRUCT.field_1A += 8; if (sub_811CA44(task->tMugshotPlayerID)) { TRANSITION_STRUCT.VBlank_DMA = 0; SetVBlankCallback(NULL); DmaStop(0); memset(gUnknown_03004DE0[0], 0, 0x140); memset(gUnknown_03004DE0[1], 0, 0x140); REG_WIN0H = 0xF0; REG_BLDY = 0; task->tState++; task->data[3] = 0; task->data[4] = 0; TRANSITION_STRUCT.BLDCNT = 0xBF; SetVBlankCallback(VBlankCB1_Phase2_Mugshots); } return 0; } static bool8 Phase2_Mugshot_Func7(struct Task* task) { bool32 r6; TRANSITION_STRUCT.VBlank_DMA = 0; r6 = TRUE; TRANSITION_STRUCT.field_18 -= 8; TRANSITION_STRUCT.field_1A += 8; if (task->data[4] < 0x50) task->data[4] += 2; if (task->data[4] > 0x50) task->data[4] = 0x50; if (++task->data[3] & 1) { s16 i; for (i = 0, r6 = FALSE; i <= task->data[4]; i++) { s16 index1 = 0x50 - i; s16 index2 = 0x50 + i; if (gUnknown_03004DE0[0][index1] <= 15) { r6 = TRUE; gUnknown_03004DE0[0][index1]++; } if (gUnknown_03004DE0[0][index2] <= 15) { r6 = TRUE; gUnknown_03004DE0[0][index2]++; } } } if (task->data[4] == 0x50 && !r6) task->tState++; TRANSITION_STRUCT.VBlank_DMA++; return 0; } static bool8 Phase2_Mugshot_Func8(struct Task* task) { TRANSITION_STRUCT.VBlank_DMA = 0; BlendPalettes(-1, 0x10, 0x7FFF); TRANSITION_STRUCT.BLDCNT = 0xFF; task->data[3] = 0; task->tState++; return 1; } static bool8 Phase2_Mugshot_Func9(struct Task* task) { TRANSITION_STRUCT.VBlank_DMA = 0; task->data[3]++; memset(gUnknown_03004DE0[0], task->data[3], 0x140); if (task->data[3] > 15) task->tState++; TRANSITION_STRUCT.VBlank_DMA++; return 0; } static bool8 Phase2_Mugshot_Func10(struct Task* task) { DmaStop(0); sub_811D6D4(); DestroyTask(FindTaskIdByFunc(task->func)); return 0; } static void VBlankCB0_Phase2_Mugshots(void) { DmaStop(0); VBlankCB_BattleTransition(); if (TRANSITION_STRUCT.VBlank_DMA != 0) DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); REG_BG0VOFS = TRANSITION_STRUCT.field_1C; REG_WININ = TRANSITION_STRUCT.WININ; REG_WINOUT = TRANSITION_STRUCT.WINOUT; REG_WIN0V = TRANSITION_STRUCT.WIN0V; DmaSet(0, gUnknown_03004DE0[1], ®_WIN0H, 0xA2400001); } static void VBlankCB1_Phase2_Mugshots(void) { DmaStop(0); VBlankCB_BattleTransition(); if (TRANSITION_STRUCT.VBlank_DMA != 0) DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); REG_BLDCNT = TRANSITION_STRUCT.BLDCNT; DmaSet(0, gUnknown_03004DE0[1], ®_BLDY, 0xA2400001); } static void HBlankCB_Phase2_Mugshots(void) { if (REG_VCOUNT < 80) REG_BG0HOFS = TRANSITION_STRUCT.field_18; else REG_BG0HOFS = TRANSITION_STRUCT.field_1A; } static void Mugshots_CreateOpponentPlayerSprites(struct Task* task) { struct Sprite *opponentSprite, *playerSprite; s16 mugshotID = task->tMugshotID; task->tMugshotOpponentID = CreateTrainerSprite(sMugshotsTrainerPicIDsTable[mugshotID], sMugshotsOpponentCoords[mugshotID][0] - 32, sMugshotsOpponentCoords[mugshotID][1] + 42, 0, &ewram[0xC03C]); task->tMugshotPlayerID = CreateTrainerSprite(gSaveBlock2.playerGender, 272, 106, 0, &ewram[0xC03C]); opponentSprite = &gSprites[task->tMugshotOpponentID]; playerSprite = &gSprites[task->tMugshotPlayerID]; opponentSprite->callback = sub_811C90C; playerSprite->callback = sub_811C90C; opponentSprite->oam.affineMode = 3; playerSprite->oam.affineMode = 3; opponentSprite->oam.matrixNum = AllocOamMatrix(); playerSprite->oam.matrixNum = AllocOamMatrix(); opponentSprite->oam.shape = 1; playerSprite->oam.shape = 1; opponentSprite->oam.size = 3; playerSprite->oam.size = 3; CalcCenterToCornerVec(opponentSprite, 1, 3, 3); CalcCenterToCornerVec(playerSprite, 1, 3, 3); SetOamMatrixRotationScaling(opponentSprite->oam.matrixNum, sMugshotsOpponentRotationScales[mugshotID][0], sMugshotsOpponentRotationScales[mugshotID][1], 0); SetOamMatrixRotationScaling(playerSprite->oam.matrixNum, -512, 0x200, 0); } void sub_811C90C(struct Sprite* sprite) { while (gUnknown_083FD880[sprite->data0](sprite)); } bool8 sub_811C934(struct Sprite* sprite) { return 0; } bool8 sub_811C938(struct Sprite* sprite) { s16 arr0[2]; s16 arr1[2]; memcpy(arr0, gUnknown_083FD89C, sizeof(gUnknown_083FD89C)); memcpy(arr1, gUnknown_083FD8A0, sizeof(gUnknown_083FD8A0)); sprite->data0++; sprite->data1 = arr0[sprite->data7]; sprite->data2 = arr1[sprite->data7]; return 1; } bool8 sub_811C984(struct Sprite* sprite) { sprite->pos1.x += sprite->data1; if (sprite->data7 && sprite->pos1.x < 133) sprite->data0++; else if (!sprite->data7 && sprite->pos1.x > 103) sprite->data0++; return 0; } bool8 sub_811C9B8(struct Sprite* sprite) { sprite->data1 += sprite->data2; sprite->pos1.x += sprite->data1; if (sprite->data1 == 0) { sprite->data0++; sprite->data2 = -sprite->data2; sprite->data6 = 1; } return 0; } bool8 sub_811C9E4(struct Sprite* sprite) { sprite->data1 += sprite->data2; sprite->pos1.x += sprite->data1; if (sprite->pos1.x < -31 || sprite->pos1.x > 271) sprite->data0++; return 0; } static void sub_811CA10(s16 spriteID, s16 value) { gSprites[spriteID].data7 = value; } static void sub_811CA28(s16 spriteID) { gSprites[spriteID].data0++; } static s16 sub_811CA44(s16 spriteID) { return gSprites[spriteID].data6; } #undef tMugshotOpponentID #undef tMugshotPlayerID #undef tMugshotID static void Phase2Task_Transition8(u8 taskID) { while (sPhase2_Transition8_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } static bool8 Phase2_Transition8_Func1(struct Task* task) { u16 i; sub_811D658(); dp12_8087EA4(); task->data[2] = 256; task->data[3] = 1; TRANSITION_STRUCT.WININ = 63; TRANSITION_STRUCT.WINOUT = 0; TRANSITION_STRUCT.WIN0V = 160; for (i = 0; i < 160; i++) { gUnknown_03004DE0[1][i] = TRANSITION_STRUCT.field_14; gUnknown_03004DE0[1][160 + i] = 0xF0; } REG_IE |= 2; REG_DISPSTAT |= 0x10; SetVBlankCallback(VBlankCB_Phase2_Transition8); SetHBlankCallback(HBlankCB_Phase2_Transition8); task->tState++; return 1; } static bool8 Phase2_Transition8_Func2(struct Task* task) { u16 i; TRANSITION_STRUCT.VBlank_DMA = 0; task->data[1] += (task->data[2] >> 8); if (task->data[1] > 0xF0) task->data[1] = 0xF0; if (task->data[2] <= 0xFFF) task->data[2] += task->data[3]; if (task->data[3] < 128) task->data[3] <<= 1; // multiplying by two for (i = 0; i < 160; i++) { u16* storeLoc1 = &gUnknown_03004DE0[0][i]; u16* storeLoc2 = &gUnknown_03004DE0[0][i + 160]; if (1 & i) { *storeLoc1 = TRANSITION_STRUCT.field_14 + task->data[1]; *storeLoc2 = 0xF0 - task->data[1]; } else { *storeLoc1 = TRANSITION_STRUCT.field_14 - task->data[1]; *storeLoc2 = (task->data[1] << 8) | (0xF1); } } if (task->data[1] > 0xEF) task->tState++; TRANSITION_STRUCT.VBlank_DMA++; return 0; } static bool8 Phase2_Transition8_Func3(struct Task* task) { DmaStop(0); sub_811D6D4(); DestroyTask(FindTaskIdByFunc(Phase2Task_Transition8)); return 0; } static void VBlankCB_Phase2_Transition8(void) { DmaStop(0); VBlankCB_BattleTransition(); REG_WININ = TRANSITION_STRUCT.WININ; REG_WINOUT = TRANSITION_STRUCT.WINOUT; REG_WIN0V = TRANSITION_STRUCT.WIN0V; if (TRANSITION_STRUCT.VBlank_DMA) DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 640); DmaSet(0, &gUnknown_03004DE0[1][160], ®_WIN0H, 0xA2400001); } static void HBlankCB_Phase2_Transition8(void) { u16 var = gUnknown_03004DE0[1][REG_VCOUNT]; REG_BG1HOFS = var; REG_BG2HOFS = var; REG_BG3HOFS = var; } static void Phase2Task_Transition9(u8 taskID) { while (sPhase2_Transition9_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } static bool8 Phase2_Transition9_Func1(struct Task* task) { u16 i; sub_811D658(); dp12_8087EA4(); TRANSITION_STRUCT.BLDCNT = 0xBF; TRANSITION_STRUCT.field_12 = 0; TRANSITION_STRUCT.WININ = 0x1E; TRANSITION_STRUCT.WINOUT = 0x3F; TRANSITION_STRUCT.WIN0V = 0xA0; for (i = 0; i < 160; i++) { gUnknown_03004DE0[1][i] = 0; gUnknown_03004DE0[1][i + 160] = 0xF0; } REG_IE |= 2; REG_DISPSTAT |= 0x10; SetHBlankCallback(HBlankCB_Phase2_Transition9); SetVBlankCallback(VBlankCB0_Phase2_Transition9); task->tState++; return 0; } static bool8 Phase2_Transition9_Func2(struct Task* task) { s16 i, posY; s16 arr1[8]; struct Sprite* sprite; memcpy(arr1, gUnknown_083FD8C4, sizeof(gUnknown_083FD8C4)); for (i = 0, posY = 0; i < 8; i++, posY += 0x14) { sprite = &gSprites[CreateInvisibleSprite(sub_811CFD0)]; sprite->pos1.x = 0xF0; sprite->pos1.y = posY; sprite->data5 = arr1[i]; } sprite->data6++; task->tState++; return 0; } static bool8 Phase2_Transition9_Func3(struct Task* task) { TRANSITION_STRUCT.VBlank_DMA = 0; if (TRANSITION_STRUCT.field_20 > 7) { BlendPalettes(-1, 0x10, 0x7FFF); task->tState++; } return 0; } static bool8 Phase2_Transition9_Func4(struct Task* task) { TRANSITION_STRUCT.VBlank_DMA = 0; DmaStop(0); SetVBlankCallback(0); SetHBlankCallback(0); TRANSITION_STRUCT.field_6 = 0xF0; TRANSITION_STRUCT.field_12 = 0; TRANSITION_STRUCT.BLDCNT = 0xFF; TRANSITION_STRUCT.WININ = 0x3F; SetVBlankCallback(VBlankCB1_Phase2_Transition9); task->tState++; return 0; } static bool8 Phase2_Transition9_Func5(struct Task* task) { if (++TRANSITION_STRUCT.field_12 > 16) { sub_811D6D4(); DestroyTask(FindTaskIdByFunc(Phase2Task_Transition9)); } return 0; } static void VBlankCB0_Phase2_Transition9(void) { DmaStop(0); VBlankCB_BattleTransition(); REG_BLDCNT = TRANSITION_STRUCT.BLDCNT; REG_WININ = TRANSITION_STRUCT.WININ; REG_WINOUT = TRANSITION_STRUCT.WINOUT; REG_WIN0V = TRANSITION_STRUCT.field_6; if (TRANSITION_STRUCT.VBlank_DMA) DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 640); DmaSet(0, &gUnknown_03004DE0[1][160], ®_WIN0H, 0xA2400001); } static void VBlankCB1_Phase2_Transition9(void) { VBlankCB_BattleTransition(); REG_BLDY = TRANSITION_STRUCT.field_12; REG_BLDCNT = TRANSITION_STRUCT.BLDCNT; REG_WININ = TRANSITION_STRUCT.WININ; REG_WINOUT = TRANSITION_STRUCT.WINOUT; REG_WIN0H = TRANSITION_STRUCT.field_6; REG_WIN0V = TRANSITION_STRUCT.WIN0V; } static void HBlankCB_Phase2_Transition9(void) { REG_BLDY = gUnknown_03004DE0[1][REG_VCOUNT]; } void sub_811CFD0(struct Sprite* sprite) { if (sprite->data5) { sprite->data5--; if (sprite->data6) TRANSITION_STRUCT.VBlank_DMA = 1; } else { u16 i; u16* ptr1 = &gUnknown_03004DE0[0][sprite->pos1.y]; u16* ptr2 = &gUnknown_03004DE0[0][sprite->pos1.y + 160]; for (i = 0; i < 20; i++) { ptr1[i] = sprite->data0 >> 8; ptr2[i] = (u8)(sprite->pos1.x); } if (sprite->pos1.x == 0 && sprite->data0 == 0x1000) sprite->data1 = 1; sprite->pos1.x -= 16; sprite->data0 += 0x80; if (sprite->pos1.x < 0) sprite->pos1.x = 0; if (sprite->data0 > 0x1000) sprite->data0 = 0x1000; if (sprite->data6) TRANSITION_STRUCT.VBlank_DMA = 1; if (sprite->data1) { if (sprite->data6 == 0 || (TRANSITION_STRUCT.field_20 > 6 && sprite->data2++ > 7)) { TRANSITION_STRUCT.field_20++; DestroySprite(sprite); } } } } static void Phase2Task_Transition10(u8 taskID) { while (sPhase2_Transition10_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } static bool8 Phase2_Transition10_Func1(struct Task* task) { u16 *dst1, *dst2; sub_811D6A8(&dst1, &dst2); CpuSet(gUnknown_083FD528, dst2, 0x10); CpuFill16(0xF000, dst1, 0x800); LoadPalette(gFieldEffectObjectPalette10, 0xF0, 0x20); task->tState++; return 0; } static bool8 Phase2_Transition10_Func2(struct Task* task) { u16* dst1; if (task->data[1] == 0) { sub_811D690(&dst1); task->data[1] = 3; task->data[2]++; CpuSet(gUnknown_083FD528 + (task->data[2] * 8), dst1, 0x10); if (task->data[2] > 0xD) { task->tState++; task->data[1] = 16; } } task->data[1]--; return 0; } static bool8 Phase2_Transition10_Func3(struct Task* task) { if (--task->data[1] == 0) { sub_811D6D4(); DestroyTask(FindTaskIdByFunc(Phase2Task_Transition10)); } return 0; } static void Phase2Task_Transition11(u8 taskID) { while (sPhase2_Transition11_Funcs[gTasks[taskID].tState](&gTasks[taskID])); } static bool8 Phase2_Transition11_Func1(struct Task* task) { u16 i; sub_811D658(); dp12_8087EA4(); TRANSITION_STRUCT.WININ = 0x3F; TRANSITION_STRUCT.WINOUT = 0; TRANSITION_STRUCT.WIN0V = 0xA0; for (i = 0; i < 160; i++) { gUnknown_03004DE0[0][i] = 0xF0; } CpuSet(gUnknown_03004DE0[0], gUnknown_03004DE0[1], 0xA0); SetVBlankCallback(VBlankCB_Phase2_Transition11); task->tState++; return 1; } static bool8 Phase2_Transition11_Func2(struct Task* task) { sub_811D8FC(&TRANSITION_STRUCT.field_24, gUnknown_083FD8F4[task->data[1]][0], gUnknown_083FD8F4[task->data[1]][1], gUnknown_083FD8F4[task->data[1]][2], gUnknown_083FD8F4[task->data[1]][3], 1, 1); task->data[2] = gUnknown_083FD8F4[task->data[1]][4]; task->tState++; return 1; } static bool8 Phase2_Transition11_Func3(struct Task* task) { s16 i; bool8 nextFunc; TRANSITION_STRUCT.VBlank_DMA = 0; for (i = 0, nextFunc = FALSE; i < 16; i++) { s16 r3 = gUnknown_03004DE0[0][TRANSITION_STRUCT.field_2A] >> 8; s16 r4 = gUnknown_03004DE0[0][TRANSITION_STRUCT.field_2A] & 0xFF; if (task->data[2] == 0) { if (r3 < TRANSITION_STRUCT.field_28) r3 = TRANSITION_STRUCT.field_28; if (r3 > r4) r3 = r4; } else { if (r4 > TRANSITION_STRUCT.field_28) r4 = TRANSITION_STRUCT.field_28; if (r4 <= r3) r4 = r3; } gUnknown_03004DE0[0][TRANSITION_STRUCT.field_2A] = (r4) | (r3 << 8); if (nextFunc) { task->tState++; break; } else nextFunc = sub_811D978(&TRANSITION_STRUCT.field_24, 1, 1); } TRANSITION_STRUCT.VBlank_DMA++; return 0; } static bool8 Phase2_Transition11_Func4(struct Task* task) { if (++task->data[1] < 7) { task->tState++; task->data[3] = gUnknown_083FD93A[task->data[1] - 1]; return 1; } else { DmaStop(0); sub_811D6D4(); DestroyTask(FindTaskIdByFunc(Phase2Task_Transition11)); return 0; } } static bool8 Phase2_Transition11_Func5(struct Task* task) { if (--task->data[3] == 0) { task->tState = 1; return 1; } else return 0; } static void VBlankCB_Phase2_Transition11(void) { DmaStop(0); VBlankCB_BattleTransition(); if (TRANSITION_STRUCT.VBlank_DMA) DmaCopy16(3, gUnknown_03004DE0[0], gUnknown_03004DE0[1], 320); REG_WININ = TRANSITION_STRUCT.WININ; REG_WINOUT = TRANSITION_STRUCT.WINOUT; REG_WIN0V = TRANSITION_STRUCT.WIN0V; REG_WIN0H = gUnknown_03004DE0[1][0]; DmaSet(0, gUnknown_03004DE0[1], ®_WIN0H, 0xA2400001); } static void sub_811D4C8(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4) { u8 taskID = CreateTask(sub_811D54C, 3); gTasks[taskID].data[1] = a0; gTasks[taskID].data[2] = a1; gTasks[taskID].data[3] = a2; gTasks[taskID].data[4] = a3; gTasks[taskID].data[5] = a4; gTasks[taskID].data[6] = a0; } static bool8 sub_811D52C(void) { if (FindTaskIdByFunc(sub_811D54C) == 0xFF) return 1; else return 0; } void sub_811D54C(u8 taskID) { while (gUnknown_083FD948[gTasks[taskID].tState](&gTasks[taskID])); }