#include "global.h" #include "braille_puzzles.h" #include "event_data.h" #include "field_camera.h" #include "field_effect.h" #include "fieldmap.h" #include "main.h" #include "event_object_lock.h" #include "menu.h" #include "rom6.h" #include "script.h" #include "sound.h" #include "task.h" #include "text.h" #include "constants/field_effects.h" #include "constants/flags.h" #include "constants/maps.h" #include "constants/songs.h" #include "constants/species.h" #include "constants/metatile_labels.h" extern u8 gPlayerPartyCount; extern u8 gLastFieldPokeMenuOpened; extern u8 S_OpenRegiceChamber[]; // regiice event script bool8 ShouldDoBrailleDigEffect(void) { if (!FlagGet(FLAG_SYS_BRAILLE_DIG) && (gSaveBlock1.location.mapGroup == MAP_GROUP(SEALED_CHAMBER_OUTER_ROOM) && gSaveBlock1.location.mapNum == MAP_NUM(SEALED_CHAMBER_OUTER_ROOM))) { if (gSaveBlock1.pos.x == 10 && gSaveBlock1.pos.y == 3) return TRUE; else if (gSaveBlock1.pos.x == 9 && gSaveBlock1.pos.y == 3) return TRUE; else if (gSaveBlock1.pos.x == 11 && gSaveBlock1.pos.y == 3) return TRUE; } return FALSE; } void DoBrailleDigEffect(void) { MapGridSetMetatileIdAt(16, 8, METATILE_ID(Cave, SealedChamberEntrance_TopLeft)); MapGridSetMetatileIdAt(17, 8, METATILE_ID(Cave, SealedChamberEntrance_TopMid)); MapGridSetMetatileIdAt(18, 8, METATILE_ID(Cave, SealedChamberEntrance_TopRight)); MapGridSetMetatileIdAt(16, 9, METATILE_ID(Cave, SealedChamberEntrance_BottomLeft) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); MapGridSetMetatileIdAt(17, 9, METATILE_ID(Cave, SealedChamberEntrance_BottomMid)); MapGridSetMetatileIdAt(18, 9, METATILE_ID(Cave, SealedChamberEntrance_BottomRight) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); DrawWholeMapView(); PlaySE(SE_BANG); FlagSet(FLAG_SYS_BRAILLE_DIG); ScriptContext2_Disable(); } bool8 CheckRelicanthWailord(void) { // First comes Relicanth. if (GetMonData(&gPlayerParty, MON_DATA_SPECIES2, 0) == SPECIES_RELICANTH) { CalculatePlayerPartyCount(); // Last comes Wailord if (GetMonData(&gPlayerParty[gPlayerPartyCount - 1], MON_DATA_SPECIES2, 0) == SPECIES_WAILORD) return TRUE; } return FALSE; } bool8 ShouldDoBrailleStrengthEffect(void) { if (!FlagGet(FLAG_SYS_BRAILLE_STRENGTH) && (gSaveBlock1.location.mapGroup == MAP_GROUP(DESERT_RUINS) && gSaveBlock1.location.mapNum == MAP_NUM(DESERT_RUINS))) { if (gSaveBlock1.pos.x == 10 && gSaveBlock1.pos.y == 23) return TRUE; else if (gSaveBlock1.pos.x == 9 && gSaveBlock1.pos.y == 23) return TRUE; else if (gSaveBlock1.pos.x == 11 && gSaveBlock1.pos.y == 23) return TRUE; } return FALSE; } void DoBrailleStrengthEffect(void) { FieldEffectActiveListRemove(FLDEFF_USE_STRENGTH); MapGridSetMetatileIdAt(14, 26, METATILE_ID(Cave, SealedChamberEntrance_TopLeft)); MapGridSetMetatileIdAt(15, 26, METATILE_ID(Cave, SealedChamberEntrance_TopMid)); MapGridSetMetatileIdAt(16, 26, METATILE_ID(Cave, SealedChamberEntrance_TopRight)); MapGridSetMetatileIdAt(14, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomLeft) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); MapGridSetMetatileIdAt(15, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomMid)); MapGridSetMetatileIdAt(16, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomRight) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); DrawWholeMapView(); PlaySE(SE_BANG); FlagSet(FLAG_SYS_BRAILLE_STRENGTH); ScriptContext2_Disable(); } bool8 ShouldDoBrailleFlyEffect(void) { if (!FlagGet(FLAG_SYS_BRAILLE_FLY) && (gSaveBlock1.location.mapGroup == MAP_GROUP(ANCIENT_TOMB) && gSaveBlock1.location.mapNum == MAP_NUM(ANCIENT_TOMB))) { if (gSaveBlock1.pos.x == 8 && gSaveBlock1.pos.y == 25) return TRUE; } return FALSE; } void DoBrailleFlyEffect(void) { gFieldEffectArguments[0] = gLastFieldPokeMenuOpened; FieldEffectStart(FLDEFF_USE_FLY_ANCIENT_TOMB); } bool8 FldEff_UseFlyAncientTomb(void) { u8 taskId = oei_task_add(); gTasks[taskId].data[8] = (u32)UseFlyAncientTomb_Callback >> 16; gTasks[taskId].data[9] = (u32)UseFlyAncientTomb_Callback; return FALSE; } void UseFlyAncientTomb_Callback(void) { FieldEffectActiveListRemove(FLDEFF_USE_FLY_ANCIENT_TOMB); UseFlyAncientTomb_Finish(); } void UseFlyAncientTomb_Finish(void) { MapGridSetMetatileIdAt(14, 26, METATILE_ID(Cave, SealedChamberEntrance_TopLeft)); MapGridSetMetatileIdAt(15, 26, METATILE_ID(Cave, SealedChamberEntrance_TopMid)); MapGridSetMetatileIdAt(16, 26, METATILE_ID(Cave, SealedChamberEntrance_TopRight)); MapGridSetMetatileIdAt(14, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomLeft) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); MapGridSetMetatileIdAt(15, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomMid)); MapGridSetMetatileIdAt(16, 27, METATILE_ID(Cave, SealedChamberEntrance_BottomRight) | (COLLISION_DIR_ALL << METATILE_COLLISION_SHIFT)); DrawWholeMapView(); PlaySE(SE_BANG); FlagSet(FLAG_SYS_BRAILLE_FLY); ScriptContext2_Disable(); } void DoBrailleWait(void) { if (!FlagGet(FLAG_SYS_BRAILLE_WAIT)) CreateTask(Task_BrailleWait, 0x50); } void Task_BrailleWait(u8 taskId) { s16 *data = gTasks[taskId].data; switch (data[0]) { case 0: data[1] = 7200; data[0] = 1; break; case 1: if (BrailleWait_CheckButtonPress() != FALSE) { Menu_EraseScreen(); PlaySE(SE_SELECT); data[0] = 2; } else { data[1] = data[1] - 1; if (data[1] == 0) { Menu_EraseScreen(); data[0] = 3; data[1] = 30; } } break; case 2: if (BrailleWait_CheckButtonPress() == FALSE) { data[1] = data[1] - 1; if (data[1] == 0) data[0] = 4; break; } ScriptUnfreezeObjectEvents(); DestroyTask(taskId); ScriptContext2_Disable(); break; case 3: data[1] = data[1] - 1; if (data[1] == 0) data[0] = 4; break; case 4: ScriptUnfreezeObjectEvents(); ScriptContext1_SetupScript(S_OpenRegiceChamber); DestroyTask(taskId); break; } } bool32 BrailleWait_CheckButtonPress(void) { u16 keyMask = A_BUTTON | B_BUTTON | START_BUTTON | SELECT_BUTTON | DPAD_ANY; if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_LR) keyMask |= L_BUTTON | R_BUTTON; if (gSaveBlock2.optionsButtonMode == OPTIONS_BUTTON_MODE_L_EQUALS_A) keyMask |= L_BUTTON; if (gMain.newKeys & keyMask) return TRUE; else return FALSE; } void DoSealedChamberShakingEffect1(void) { u8 taskId = CreateTask(SealedChamberShakingEffect, 0x9); gTasks[taskId].data[1] = 0; gTasks[taskId].data[2] = 0; gTasks[taskId].data[4] = 2; gTasks[taskId].data[5] = 5; gTasks[taskId].data[6] = 50; SetCameraPanningCallback(0); } void DoSealedChamberShakingEffect2(void) { u8 taskId = CreateTask(SealedChamberShakingEffect, 0x9); gTasks[taskId].data[1] = 0; gTasks[taskId].data[2] = 0; gTasks[taskId].data[4] = 3; gTasks[taskId].data[5] = 5; gTasks[taskId].data[6] = 2; SetCameraPanningCallback(0); } void SealedChamberShakingEffect(u8 taskId) { struct Task *task = &gTasks[taskId]; task->data[1]++; if (!(task->data[1] % task->data[5])) { task->data[1] = 0; task->data[2]++; task->data[4] = -task->data[4]; SetCameraPanning(0, task->data[4]); if (task->data[2] == task->data[6]) { DestroyTask(taskId); EnableBothScriptContexts(); InstallCameraPanAheadCallback(); } } }