#include "global.h" #include "clock.h" #include "event_data.h" #include "rtc.h" #include "time_events.h" #include "field_specials.h" #include "lottery_corner.h" #include "dewford_trend.h" #include "tv.h" #include "field_weather.h" #include "berry.h" #include "main.h" #include "overworld.h" #include "wallclock.h" static void UpdatePerDay(struct Time *localTime); static void UpdatePerMinute(struct Time *localTime); void InitTimeBasedEvents(void) { FlagSet(FLAG_SYS_CLOCK_SET); RtcCalcLocalTime(); gSaveBlock2.lastBerryTreeUpdate = gLocalTime; VarSet(VAR_DAYS, gLocalTime.days); } void DoTimeBasedEvents(void) { if (FlagGet(FLAG_SYS_CLOCK_SET)) { RtcCalcLocalTime(); UpdatePerDay(&gLocalTime); UpdatePerMinute(&gLocalTime); } } static void UpdatePerDay(struct Time *localTime) { u16 *varPtr = GetVarPointer(VAR_DAYS); int days = *varPtr; u16 daysSince; if (days != localTime->days && days <= localTime->days) { daysSince = localTime->days - days; ClearDailyFlags(); UpdateDewfordTrendPerDay(daysSince); UpdateTVShowsPerDay(daysSince); UpdateWeatherPerDay(daysSince); UpdatePartyPokerusTime(daysSince); UpdateMirageRnd(daysSince); UpdateBirchState(daysSince); SetShoalItemFlag(daysSince); SetRandomLotteryNumber(daysSince); *varPtr = localTime->days; } } static void UpdatePerMinute(struct Time *localTime) { struct Time difference; int minutes; CalcTimeDifference(&difference, &gSaveBlock2.lastBerryTreeUpdate, localTime); minutes = 24 * 60 * difference.days + 60 * difference.hours + difference.minutes; if (minutes != 0) { if (minutes >= 0) { BerryTreeTimeUpdate(minutes); gSaveBlock2.lastBerryTreeUpdate = *localTime; } } } static void ReturnFromStartWallClock(void) { InitTimeBasedEvents(); SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic); } void StartWallClock(void) { SetMainCallback2(CB2_StartWallClock); gMain.savedCallback = ReturnFromStartWallClock; }