#ifndef GUARD_DATA_BARD_MUSIC_CONDITIONS_H #define GUARD_DATA_BARD_MUSIC_CONDITIONS_H #if ENGLISH const struct BardSound gBardSounds_Conditions[][6] = { { // HOT {0x15}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // EXISTS {0x0B}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // EXCESS {0x0B}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // APPROVED {0x06}, {0x29}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // HAS {0x01}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // GOOD {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // LESS {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // MOMENTUM {0x1A}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF} }, { // GOING {0x1A}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // WEIRD {0x18}, {0x30}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // BUSY {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // TOGETHER {0x29}, {0x0A}, {0x32}, {0xFF}, {0xFF}, {0xFF} }, { // FULL {0x26}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // ABSENT {0x02}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // BEING {0x0F}, {0x12}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // NEED {0x0E}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // TASTY {0x05}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // SKILLED {0x11}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // NOISY {0x20}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // BIG {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // LATE {0x05}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // CLOSE {0x19}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // DOCILE {0x17}, {0x14}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // AMUSING {0x2C}, {0x27}, {0x11}, {0xFF}, {0xFF}, {0xFF} }, { // ENTERTAINING {0x09}, {0x30}, {0x03}, {0x11}, {0x33}, {0xFF} }, { // PERFECTION {0x32}, {0x0B}, {0x2C}, {0x33}, {0xFF}, {0xFF} }, { // PRETTY {0x11}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // HEALTHY {0x0A}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // EXCELLENT {0x09}, {0x2C}, {0x0B}, {0xFF}, {0xFF}, {0xFF} }, { // UPSIDE DOWN {0x2C}, {0x14}, {0x23}, {0xFF}, {0xFF}, {0xFF} }, { // COLD {0x18}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // REFRESHING {0x0E}, {0x0A}, {0x11}, {0xFF}, {0xFF}, {0xFF} }, { // UNAVOIDABLE {0x2C}, {0x2A}, {0x1E}, {0x2C}, {0x26}, {0xFF} }, { // MUCH {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // OVERWHELMING {0x1A}, {0x32}, {0x0B}, {0x11}, {0x33}, {0xFF} }, { // FABULOUS {0x00}, {0x27}, {0x2C}, {0xFF}, {0xFF}, {0xFF} }, { // ELSE {0x0A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // EXPENSIVE {0x09}, {0x0A}, {0x11}, {0xFF}, {0xFF}, {0xFF} }, { // CORRECT {0x1A}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // IMPOSSIBLE {0x0F}, {0x1D}, {0x2A}, {0x26}, {0xFF}, {0xFF} }, { // SMALL {0x1D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // DIFFERENT {0x11}, {0x30}, {0x0B}, {0xFF}, {0xFF}, {0xFF} }, { // TIRED {0x14}, {0x32}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // SKILL {0x11}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // TOP {0x17}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // NON-STOP {0x17}, {0x16}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // PREPOSTEROUS {0x2A}, {0x16}, {0x32}, {0x2C}, {0x33}, {0xFF} }, { // NONE {0x2C}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // NOTHING {0x2C}, {0x11}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // NATURAL {0x02}, {0x32}, {0x26}, {0xFF}, {0xFF}, {0xFF} }, { // BECOMES {0x0E}, {0x2C}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // LUKEWARM {0x29}, {0x1C}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // FAST {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // LOW {0x1A}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // AWFUL {0x08}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // ALONE {0x2C}, {0x18}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // BORED {0x1A}, {0x2A}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // SECRET {0x0E}, {0x0B}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // MYSTERY {0x11}, {0x30}, {0x0E}, {0xFF}, {0xFF}, {0xFF} }, { // LACKS {0x02}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // BEST {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // LOUSY {0x21}, {0x0E}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // MISTAKE {0x11}, {0x05}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // KIND {0x12}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // WELL {0x0B}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // WEAKENED {0x0E}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // SIMPLE {0x0F}, {0x26}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // SEEMS {0x0D}, {0x33}, {0x33}, {0xFF}, {0xFF}, {0xFF} }, { // BADLY {0x00}, {0x0C}, {0x33}, {0xFF}, {0xFF}, {0xFF} } }; #elif GERMAN const struct BardSound gBardSounds_Conditions[][6] = { { // HOT {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // EXISTS {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} }, { // EXCESS {0x11}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} }, { // APPROVED {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} }, { // HAS {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // GOOD {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // LESS {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} }, { // MOMENTUM {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // GOING {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // WEIRD {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // BUSY {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} }, { // TOGETHER {0x29}, {0x02}, {0x0B}, {0xFF}, {0xFF}, {0xFF} }, { // FULL {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // ABSENT {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} }, { // BEING {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} }, { // NEED {0x02}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} }, { // TASTY {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // SKILLED {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // NOISY {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // BIG {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // LATE {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // CLOSE {0x02}, {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF} }, { // DOCILE {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} }, { // AMUSING {0x02}, {0x11}, {0x02}, {0xFF}, {0xFF}, {0xFF} }, { // ENTERTAINING {0x29}, {0x0B}, {0x02}, {0x02}, {0xFF}, {0xFF} }, { // PERFECTION {0x0B}, {0x0B}, {0x11}, {0x1A}, {0xFF}, {0xFF} }, { // PRETTY {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // HEALTHY {0x0B}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // EXCELLENT {0x0B}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} }, { // UPSIDE DOWN {0x29}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} }, { // COLD {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // REFRESHING {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF} }, { // UNAVOIDABLE {0x29}, {0x0B}, {0x0B}, {0x11}, {0x02}, {0xFF} }, { // MUCH {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} }, { // OVERWHELMING {0x11}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} }, { // FABULOUS {0x02}, {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF} }, { // ELSE {0x02}, {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF} }, { // EXPENSIVE {0x0B}, {0x29}, {0x0B}, {0xFF}, {0xFF}, {0xFF} }, { // CORRECT {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // IMPOSSIBLE {0x29}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} }, { // SMALL {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // DIFFERENT {0x0B}, {0x11}, {0x0B}, {0x0B}, {0xFF}, {0xFF} }, { // TIRED {0x11}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // SKILL {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // TOP {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // NON-STOP {0x1A}, {0x1A}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // PREPOSTEROUS {0x02}, {0x29}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // NONE {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // NOTHING {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // NATURAL {0x02}, {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF} }, { // BECOMES {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // LUKEWARM {0x02}, {0x29}, {0x02}, {0xFF}, {0xFF}, {0xFF} }, { // FAST {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // LOW {0x11}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // AWFUL {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // ALONE {0x02}, {0x0B}, {0x11}, {0x0B}, {0xFF}, {0xFF} }, { // BORED {0x0B}, {0x02}, {0x0B}, {0x11}, {0xFF}, {0xFF} }, { // SECRET {0x0B}, {0x0B}, {0x11}, {0x11}, {0xFF}, {0xFF} }, { // MYSTERY {0x0B}, {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF} }, { // LACKS {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // BEST {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // LOUSY {0x02}, {0x29}, {0x11}, {0xFF}, {0xFF}, {0xFF} }, { // MISTAKE {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // KIND {0x0B}, {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // WELL {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // WEAKENED {0x0B}, {0x0B}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // SIMPLE {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // SEEMS {0x0B}, {0x02}, {0xFF}, {0xFF}, {0xFF}, {0xFF} }, { // BADLY {0x11}, {0xFF}, {0xFF}, {0xFF}, {0xFF}, {0xFF} } }; #endif // ENGLISH/GERMAN #endif // GUARD_DATA_BARD_MUSIC_CONDITIONS_H