const struct BattleTowerPokemon gBattleTowerLevel50Mons[] = { { .species = SPECIES_PIKACHU, .heldItem = BATTLE_TOWER_ITEM_ORAN_BERRY, .teamFlags = 0x42, .moves = { MOVE_QUICK_ATTACK, MOVE_THUNDER_WAVE, MOVE_THUNDER_SHOCK, MOVE_GROWL }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_HARDY, }, { .species = SPECIES_BEAUTIFLY, .heldItem = BATTLE_TOWER_ITEM_MIRACLE_SEED, .teamFlags = 0x41, .moves = { MOVE_ABSORB, MOVE_STUN_SPORE, MOVE_GUST, MOVE_SAFEGUARD }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_BRAVE, }, { .species = SPECIES_SWELLOW, .heldItem = BATTLE_TOWER_ITEM_SHARP_BEAK, .teamFlags = 0x07, .moves = { MOVE_PECK, MOVE_WING_ATTACK, MOVE_AERIAL_ACE, MOVE_AGILITY }, .evSpread = F_EV_SPREAD_ATTACK, .nature = NATURE_GENTLE, }, { .species = SPECIES_WALREIN, .heldItem = BATTLE_TOWER_ITEM_SCOPE_LENS, .teamFlags = 0x0B, .moves = { MOVE_HAIL, MOVE_ENCORE, MOVE_ICE_BALL, MOVE_TOXIC }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT, }, { .species = SPECIES_SEAKING, .heldItem = BATTLE_TOWER_ITEM_MYSTIC_WATER, .teamFlags = 0x07, .moves = { MOVE_PECK, MOVE_FLAIL, MOVE_FURY_ATTACK, MOVE_SURF }, .evSpread = F_EV_SPREAD_SPEED, .nature = NATURE_HASTY, }, { .species = SPECIES_TORCHIC, .heldItem = BATTLE_TOWER_ITEM_KINGS_ROCK, .teamFlags = 0x42, .moves = { MOVE_FIRE_SPIN, MOVE_PROTECT, MOVE_SAND_ATTACK, MOVE_SLASH }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK, .nature = NATURE_RELAXED, }, { .species = SPECIES_MASQUERAIN, .heldItem = BATTLE_TOWER_ITEM_WHITE_HERB, .teamFlags = 0x41, .moves = { MOVE_STUN_SPORE, MOVE_WATER_SPORT, MOVE_QUICK_ATTACK, MOVE_GUST }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_IMPISH, }, { .species = SPECIES_ILLUMISE, .heldItem = BATTLE_TOWER_ITEM_NONE, .teamFlags = 0x41, .moves = { MOVE_FLATTER, MOVE_COVET, MOVE_WISH, MOVE_FACADE }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_HARDY, }, { .species = SPECIES_DELCATTY, .heldItem = BATTLE_TOWER_ITEM_SILK_SCARF, .teamFlags = 0x42, .moves = { MOVE_ATTRACT, MOVE_TAIL_WHIP, MOVE_FAINT_ATTACK, MOVE_DIG }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_LONELY, }, { .species = SPECIES_KECLEON, .heldItem = BATTLE_TOWER_ITEM_PERSIM_BERRY, .teamFlags = 0x0B, .moves = { MOVE_TAIL_WHIP, MOVE_SLASH, MOVE_LICK, MOVE_SCREECH }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_BRAVE, }, { .species = SPECIES_MIGHTYENA, .heldItem = BATTLE_TOWER_ITEM_PECHA_BERRY, .teamFlags = 0x05, .moves = { MOVE_BITE, MOVE_TAKE_DOWN, MOVE_ROAR, MOVE_HOWL }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE, }, { .species = SPECIES_SLAKING, .heldItem = BATTLE_TOWER_ITEM_BLACK_GLASSES, .teamFlags = 0x05, .moves = { MOVE_FAINT_ATTACK, MOVE_COUNTER, MOVE_SCRATCH, MOVE_TAUNT }, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_LAX, }, { .species = SPECIES_MACHOKE, .heldItem = BATTLE_TOWER_ITEM_CHESTO_BERRY, .teamFlags = 0x05, .moves = { MOVE_LEER, MOVE_DIG, MOVE_LOW_KICK, MOVE_FOCUS_PUNCH }, .evSpread = F_EV_SPREAD_SPEED, .nature = NATURE_TIMID, }, { .species = SPECIES_RHYDON, .heldItem = BATTLE_TOWER_ITEM_PERSIM_BERRY, .teamFlags = 0x05, .moves = { MOVE_STRENGTH, MOVE_ROCK_TOMB, MOVE_STOMP, MOVE_ROCK_SMASH }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY, }, { .species = SPECIES_CACTURNE, .heldItem = BATTLE_TOWER_ITEM_POISON_BARB, .teamFlags = 0x0B, .moves = { MOVE_POISON_STING, MOVE_GROWTH, MOVE_ABSORB, MOVE_SOLAR_BEAM }, .evSpread = F_EV_SPREAD_SP_ATTACK, .nature = NATURE_HARDY, }, { .species = SPECIES_ZIGZAGOON, .heldItem = BATTLE_TOWER_ITEM_KINGS_ROCK, .teamFlags = 0x0A, .moves = { MOVE_FLAIL, MOVE_SAND_ATTACK, MOVE_REST, MOVE_SURF }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_SASSY, }, { .species = SPECIES_DODRIO, .heldItem = BATTLE_TOWER_ITEM_SHARP_BEAK, .teamFlags = 0x03, .moves = { MOVE_PURSUIT, MOVE_TRI_ATTACK, MOVE_GROWL, MOVE_AGILITY }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_SERIOUS, }, { .species = SPECIES_WHISCASH, .heldItem = BATTLE_TOWER_ITEM_QUICK_CLAW, .teamFlags = 0x0B, .moves = { MOVE_WATER_GUN, MOVE_AMNESIA, MOVE_MAGNITUDE, MOVE_MUD_SLAP }, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_LAX, }, { .species = SPECIES_NINJASK, .heldItem = BATTLE_TOWER_ITEM_SILVER_POWDER, .teamFlags = 0x41, .moves = { MOVE_SAND_ATTACK, MOVE_FURY_CUTTER, MOVE_AGILITY, MOVE_HARDEN }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIET, }, { .species = SPECIES_DUSCLOPS, .heldItem = BATTLE_TOWER_ITEM_PECHA_BERRY, .teamFlags = 0x01, .moves = { MOVE_PROTECT, MOVE_NIGHT_SHADE, MOVE_ASTONISH, MOVE_WILL_O_WISP }, .evSpread = F_EV_SPREAD_HP, .nature = NATURE_HARDY, }, { .species = SPECIES_CAMERUPT, .heldItem = BATTLE_TOWER_ITEM_CHARCOAL, .teamFlags = 0x07, .moves = { MOVE_DIG, MOVE_EMBER, MOVE_GROWL, MOVE_ROCK_SMASH }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_BOLD, }, { .species = SPECIES_SPINDA, .heldItem = BATTLE_TOWER_ITEM_CHERI_BERRY, .teamFlags = 0x4A, .moves = { MOVE_TEETER_DANCE, MOVE_FLAIL, MOVE_PSYCH_UP, MOVE_DOUBLE_EDGE }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_CALM, }, { .species = SPECIES_SEVIPER, .heldItem = BATTLE_TOWER_ITEM_POISON_BARB, .teamFlags = 0x09, .moves = { MOVE_SCREECH, MOVE_GLARE, MOVE_DIG, MOVE_POISON_FANG }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_HARDY, }, { .species = SPECIES_FLYGON, .heldItem = BATTLE_TOWER_ITEM_QUICK_CLAW, .teamFlags = 0x49, .moves = { MOVE_SAND_ATTACK, MOVE_SAND_TOMB, MOVE_FACADE, MOVE_TOXIC }, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HARDY, }, { .species = SPECIES_AZUMARILL, .heldItem = BATTLE_TOWER_ITEM_WHITE_HERB, .teamFlags = 0x42, .moves = { MOVE_BUBBLE_BEAM, MOVE_TAIL_WHIP, MOVE_RAIN_DANCE, MOVE_ROLLOUT }, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY, }, { .species = SPECIES_ZANGOOSE, .heldItem = BATTLE_TOWER_ITEM_MENTAL_HERB, .teamFlags = 0x07, .moves = { MOVE_STRENGTH, MOVE_TAUNT, MOVE_CRUSH_CLAW, MOVE_DETECT }, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY, }, { .species = SPECIES_MEDICHAM, .heldItem = BATTLE_TOWER_ITEM_SCOPE_LENS, .teamFlags = 0x07, .moves = { MOVE_REVERSAL, MOVE_MEDITATE, MOVE_CONFUSION, MOVE_FACADE }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_HASTY, }, { .species = SPECIES_ROSELIA, .heldItem = BATTLE_TOWER_ITEM_MIRACLE_SEED, .teamFlags = 0x0A, .moves = { MOVE_GROWTH, MOVE_MEGA_DRAIN, MOVE_TOXIC, MOVE_CUT }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK, .nature = NATURE_NAUGHTY, }, { .species = SPECIES_SWALOT, .heldItem = BATTLE_TOWER_ITEM_LUM_BERRY, .teamFlags = 0x0B, .moves = { MOVE_STOCKPILE, MOVE_SPIT_UP, MOVE_SLUDGE, MOVE_POISON_GAS }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY, }, { .species = SPECIES_MAGNETON, .heldItem = BATTLE_TOWER_ITEM_MAGNET, .teamFlags = 0x0B, .moves = { MOVE_SUPERSONIC, MOVE_THUNDER_WAVE, MOVE_SCREECH, MOVE_TRI_ATTACK }, .evSpread = F_EV_SPREAD_SPEED, .nature = NATURE_HARDY, }, { .species = SPECIES_GARDEVOIR, .heldItem = BATTLE_TOWER_ITEM_TWISTED_SPOON, .teamFlags = 0x09, .moves = { MOVE_CONFUSION, MOVE_TOXIC, MOVE_TORMENT, MOVE_PROTECT }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_BOLD, }, { .species = SPECIES_RELICANTH, .heldItem = BATTLE_TOWER_ITEM_MYSTIC_WATER, .teamFlags = 0x01, .moves = { MOVE_SURF, MOVE_ANCIENT_POWER, MOVE_ROCK_TOMB, MOVE_HARDEN }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_TIMID, }, { .species = SPECIES_NINETALES, .heldItem = BATTLE_TOWER_ITEM_RAWST_BERRY, .teamFlags = 0x03, .moves = { MOVE_CONFUSE_RAY, MOVE_FIRE_SPIN, MOVE_QUICK_ATTACK, MOVE_FLAMETHROWER }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_HASTY, }, { .species = SPECIES_SHARPEDO, .heldItem = BATTLE_TOWER_ITEM_BLACK_GLASSES, .teamFlags = 0x05, .moves = { MOVE_BITE, MOVE_SKULL_BASH, MOVE_RAIN_DANCE, MOVE_SURF }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_RELAXED, }, { .species = SPECIES_GIRAFARIG, .heldItem = BATTLE_TOWER_ITEM_KINGS_ROCK, .teamFlags = 0x03, .moves = { MOVE_STRENGTH, MOVE_PSYBEAM, MOVE_AGILITY, MOVE_EARTHQUAKE }, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_IMPISH, }, { .species = SPECIES_PELIPPER, .heldItem = BATTLE_TOWER_ITEM_SITRUS_BERRY, .teamFlags = 0x0B, .moves = { MOVE_MIST, MOVE_STOCKPILE, MOVE_SWALLOW, MOVE_SPIT_UP }, .evSpread = F_EV_SPREAD_DEFENSE, .nature = NATURE_QUIRKY, }, { .species = SPECIES_SABLEYE, .heldItem = BATTLE_TOWER_ITEM_CHERI_BERRY, .teamFlags = 0x09, .moves = { MOVE_SHADOW_BALL, MOVE_NIGHT_SHADE, MOVE_SNATCH, MOVE_FAKE_OUT }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY, }, { .species = SPECIES_LUNATONE, .heldItem = BATTLE_TOWER_ITEM_HARD_STONE, .teamFlags = 0x0B, .moves = { MOVE_COSMIC_POWER, MOVE_SANDSTORM, MOVE_PSYCHIC, MOVE_ROCK_THROW }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_GENTLE, }, { .species = SPECIES_LUDICOLO, .heldItem = BATTLE_TOWER_ITEM_NONE, .teamFlags = 0x0B, .moves = { MOVE_THIEF, MOVE_FAKE_OUT, MOVE_SURF, MOVE_RAIN_DANCE }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY, }, { .species = SPECIES_GRUMPIG, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0x0B, .moves = { MOVE_ODOR_SLEUTH, MOVE_CONFUSE_RAY, MOVE_MAGIC_COAT, MOVE_PSYCHIC }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_HARDY, }, { .species = SPECIES_BRELOOM, .heldItem = BATTLE_TOWER_ITEM_QUICK_CLAW, .teamFlags = 0x0B, .moves = { MOVE_CUT, MOVE_LEECH_SEED, MOVE_MEGA_DRAIN, MOVE_STUN_SPORE }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_SASSY, }, { .species = SPECIES_WAILORD, .heldItem = BATTLE_TOWER_ITEM_MYSTIC_WATER, .teamFlags = 0x03, .moves = { MOVE_WATER_SPOUT, MOVE_ROLLOUT, MOVE_MIST, MOVE_RAIN_DANCE }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_GENTLE, }, { .species = SPECIES_WEEZING, .heldItem = BATTLE_TOWER_ITEM_POISON_BARB, .teamFlags = 0x05, .moves = { MOVE_SMOG, MOVE_SELF_DESTRUCT, MOVE_TOXIC, MOVE_SLUDGE_BOMB }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_BASHFUL, }, { .species = SPECIES_KADABRA, .heldItem = BATTLE_TOWER_ITEM_LEPPA_BERRY, .teamFlags = 0x0B, .moves = { MOVE_FUTURE_SIGHT, MOVE_FOCUS_PUNCH, MOVE_SKILL_SWAP, MOVE_SNATCH }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_CAREFUL, }, { .species = SPECIES_MANECTRIC, .heldItem = BATTLE_TOWER_ITEM_MAGNET, .teamFlags = 0x07, .moves = { MOVE_THUNDER_WAVE, MOVE_BITE, MOVE_SPARK, MOVE_QUICK_ATTACK }, .evSpread = F_EV_SPREAD_SP_ATTACK, .nature = NATURE_RASH, }, { .species = SPECIES_RAICHU, .heldItem = BATTLE_TOWER_ITEM_ASPEAR_BERRY, .teamFlags = 0x03, .moves = { MOVE_QUICK_ATTACK, MOVE_AGILITY, MOVE_LIGHT_SCREEN, MOVE_THUNDERBOLT }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_QUIET, }, { .species = SPECIES_XATU, .heldItem = BATTLE_TOWER_ITEM_TWISTED_SPOON, .teamFlags = 0x03, .moves = { MOVE_NIGHT_SHADE, MOVE_PECK, MOVE_CONFUSE_RAY, MOVE_FUTURE_SIGHT }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_HARDY, }, { .species = SPECIES_LOUDRED, .heldItem = BATTLE_TOWER_ITEM_SITRUS_BERRY, .teamFlags = 0x05, .moves = { MOVE_UPROAR, MOVE_STOMP, MOVE_SCREECH, MOVE_EARTHQUAKE }, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_MODEST, }, { .species = SPECIES_SOLROCK, .heldItem = BATTLE_TOWER_ITEM_LEFTOVERS, .teamFlags = 0x03, .moves = { MOVE_ROCK_THROW, MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_SANDSTORM }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_MILD, }, { .species = SPECIES_CLAYDOL, .heldItem = BATTLE_TOWER_ITEM_BRIGHT_POWDER, .teamFlags = 0x03, .moves = { MOVE_SANDSTORM, MOVE_REFLECT, MOVE_ROCK_TOMB, MOVE_STRENGTH }, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_SERIOUS, }, { .species = SPECIES_CRAWDAUNT, .heldItem = BATTLE_TOWER_ITEM_SCOPE_LENS, .teamFlags = 0x03, .moves = { MOVE_WATER_PULSE, MOVE_KNOCK_OFF, MOVE_HARDEN, MOVE_CUT }, .evSpread = F_EV_SPREAD_HP, .nature = NATURE_JOLLY, }, { .species = SPECIES_GOLBAT, .heldItem = BATTLE_TOWER_ITEM_WHITE_HERB, .teamFlags = 0x09, .moves = { MOVE_CONFUSE_RAY, MOVE_WING_ATTACK, MOVE_MEAN_LOOK, MOVE_BITE }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED, .nature = NATURE_BRAVE, }, { .species = SPECIES_BELLOSSOM, .heldItem = BATTLE_TOWER_ITEM_MIRACLE_SEED, .teamFlags = 0x0A, .moves = { MOVE_SOLAR_BEAM, MOVE_PETAL_DANCE, MOVE_SWEET_SCENT, MOVE_BULLET_SEED }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_NAIVE, }, { .species = SPECIES_DONPHAN, .heldItem = BATTLE_TOWER_ITEM_KINGS_ROCK, .teamFlags = 0x05, .moves = { MOVE_ROCK_SMASH, MOVE_RAPID_SPIN, MOVE_FLAIL, MOVE_HORN_ATTACK }, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_IMPISH, }, { .species = SPECIES_NOSEPASS, .heldItem = BATTLE_TOWER_ITEM_PERSIM_BERRY, .teamFlags = 0x0B, .moves = { MOVE_SANDSTORM, MOVE_ROCK_SLIDE, MOVE_BLOCK, MOVE_THUNDER_WAVE }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_JOLLY, }, { .species = SPECIES_PINSIR, .heldItem = BATTLE_TOWER_ITEM_CHESTO_BERRY, .teamFlags = 0x05, .moves = { MOVE_SWORDS_DANCE, MOVE_HARDEN, MOVE_CUT, MOVE_SEISMIC_TOSS }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_DOCILE, }, { .species = SPECIES_GOLDUCK, .heldItem = BATTLE_TOWER_ITEM_BRIGHT_POWDER, .teamFlags = 0x0B, .moves = { MOVE_DISABLE, MOVE_PSYCH_UP, MOVE_WATER_PULSE, MOVE_BRICK_BREAK }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_HARDY, }, { .species = SPECIES_SHIFTRY, .heldItem = BATTLE_TOWER_ITEM_MENTAL_HERB, .teamFlags = 0x07, .moves = { MOVE_TORMENT, MOVE_EXTRASENSORY, MOVE_SOLAR_BEAM, MOVE_AERIAL_ACE }, .evSpread = F_EV_SPREAD_DEFENSE, .nature = NATURE_NAIVE, }, { .species = SPECIES_DUSTOX, .heldItem = BATTLE_TOWER_ITEM_SILVER_POWDER, .teamFlags = 0x01, .moves = { MOVE_CONFUSION, MOVE_SILVER_WIND, MOVE_PSYBEAM, MOVE_WHIRLWIND }, .evSpread = F_EV_SPREAD_SPEED, .nature = NATURE_SERIOUS, }, { .species = SPECIES_SHUPPET, .heldItem = BATTLE_TOWER_ITEM_SCOPE_LENS, .teamFlags = 0x03, .moves = { MOVE_WILL_O_WISP, MOVE_NIGHT_SHADE, MOVE_FAINT_ATTACK, MOVE_CURSE }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_HARDY, }, { .species = SPECIES_SEAKING, .heldItem = BATTLE_TOWER_ITEM_MYSTIC_WATER, .teamFlags = 0x07, .moves = { MOVE_RAIN_DANCE, MOVE_SURF, MOVE_HORN_ATTACK, MOVE_HORN_DRILL }, .evSpread = F_EV_SPREAD_SP_DEFENSE, .nature = NATURE_LONELY, }, { .species = SPECIES_SKARMORY, .heldItem = BATTLE_TOWER_ITEM_SITRUS_BERRY, .teamFlags = 0x07, .moves = { MOVE_STEEL_WING, MOVE_SAND_ATTACK, MOVE_SWIFT, MOVE_AGILITY }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_RELAXED, }, { .species = SPECIES_TORKOAL, .heldItem = BATTLE_TOWER_ITEM_FOCUS_BAND, .teamFlags = 0x43, .moves = { MOVE_FLAMETHROWER, MOVE_IRON_DEFENSE, MOVE_BODY_SLAM, MOVE_PROTECT }, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_NAUGHTY, }, { .species = SPECIES_GOLEM, .heldItem = BATTLE_TOWER_ITEM_SOFT_SAND, .teamFlags = 0x05, .moves = { MOVE_MAGNITUDE, MOVE_EXPLOSION, MOVE_STRENGTH, MOVE_SANDSTORM }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE, }, { .species = SPECIES_GARDEVOIR, .heldItem = BATTLE_TOWER_ITEM_TWISTED_SPOON, .teamFlags = 0x41, .moves = { MOVE_REFLECT, MOVE_PSYCHIC, MOVE_IMPRISON, MOVE_TOXIC }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_HASTY, }, { .species = SPECIES_SANDSLASH, .heldItem = BATTLE_TOWER_ITEM_BRIGHT_POWDER, .teamFlags = 0x07, .moves = { MOVE_SANDSTORM, MOVE_SLASH, MOVE_EARTHQUAKE, MOVE_SWIFT }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_ADAMANT, }, { .species = SPECIES_WOBBUFFET, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0x0B, .moves = { MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_SAFEGUARD, MOVE_DESTINY_BOND }, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_CALM, }, { .species = SPECIES_TENTACRUEL, .heldItem = BATTLE_TOWER_ITEM_CHERI_BERRY, .teamFlags = 0x05, .moves = { MOVE_CONSTRICT, MOVE_SURF, MOVE_HYPER_BEAM, MOVE_SCREECH }, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_IMPISH, }, { .species = SPECIES_TROPIUS, .heldItem = BATTLE_TOWER_ITEM_LEFTOVERS, .teamFlags = 0x05, .moves = { MOVE_SUNNY_DAY, MOVE_SOLAR_BEAM, MOVE_SYNTHESIS, MOVE_RAZOR_LEAF }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_DOCILE, }, { .species = SPECIES_MAWILE, .heldItem = BATTLE_TOWER_ITEM_METAL_COAT, .teamFlags = 0x43, .moves = { MOVE_IRON_DEFENSE, MOVE_SLUDGE_BOMB, MOVE_CRUNCH, MOVE_STRENGTH }, .evSpread = F_EV_SPREAD_ATTACK, .nature = NATURE_CALM, }, { .species = SPECIES_MUK, .heldItem = BATTLE_TOWER_ITEM_RAWST_BERRY, .teamFlags = 0x09, .moves = { MOVE_SLUDGE, MOVE_ACID_ARMOR, MOVE_GIGA_DRAIN, MOVE_DISABLE }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY, }, { .species = SPECIES_MAGCARGO, .heldItem = BATTLE_TOWER_ITEM_CHARCOAL, .teamFlags = 0x0D, .moves = { MOVE_FLAMETHROWER, MOVE_ROCK_THROW, MOVE_HARDEN, MOVE_AMNESIA }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK, .nature = NATURE_NAUGHTY, }, { .species = SPECIES_LINOONE, .heldItem = BATTLE_TOWER_ITEM_PECHA_BERRY, .teamFlags = 0x07, .moves = { MOVE_HEADBUTT, MOVE_TAIL_WHIP, MOVE_SURF, MOVE_DIG }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_QUIRKY, }, { .species = SPECIES_ELECTRODE, .heldItem = BATTLE_TOWER_ITEM_ASPEAR_BERRY, .teamFlags = 0x05, .moves = { MOVE_LIGHT_SCREEN, MOVE_THUNDERBOLT, MOVE_SWIFT, MOVE_ROLLOUT }, .evSpread = F_EV_SPREAD_SPEED, .nature = NATURE_SERIOUS, }, { .species = SPECIES_DUSCLOPS, .heldItem = BATTLE_TOWER_ITEM_SPELL_TAG, .teamFlags = 0x09, .moves = { MOVE_MEAN_LOOK, MOVE_NIGHT_SHADE, MOVE_SKILL_SWAP, MOVE_SHADOW_BALL }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_NAIVE, }, { .species = SPECIES_VILEPLUME, .heldItem = BATTLE_TOWER_ITEM_MIRACLE_SEED, .teamFlags = 0x0A, .moves = { MOVE_TOXIC, MOVE_MOONLIGHT, MOVE_GIGA_DRAIN, MOVE_STUN_SPORE }, .evSpread = F_EV_SPREAD_HP, .nature = NATURE_DOCILE, }, { .species = SPECIES_CROBAT, .heldItem = BATTLE_TOWER_ITEM_LEPPA_BERRY, .teamFlags = 0x05, .moves = { MOVE_BITE, MOVE_HAZE, MOVE_WING_ATTACK, MOVE_STEEL_WING }, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_TIMID, }, { .species = SPECIES_CORSOLA, .heldItem = BATTLE_TOWER_ITEM_SCOPE_LENS, .teamFlags = 0x0A, .moves = { MOVE_RECOVER, MOVE_MIRROR_COAT, MOVE_HAIL, MOVE_SURF }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_HARDY, }, { .species = SPECIES_STARMIE, .heldItem = BATTLE_TOWER_ITEM_MYSTIC_WATER, .teamFlags = 0x0B, .moves = { MOVE_RAPID_SPIN, MOVE_WATER_PULSE, MOVE_REFLECT, MOVE_SKILL_SWAP }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_HARDY, }, { .species = SPECIES_EXPLOUD, .heldItem = BATTLE_TOWER_ITEM_LEFTOVERS, .teamFlags = 0x41, .moves = { MOVE_HYPER_BEAM, MOVE_HOWL, MOVE_UPROAR, MOVE_EARTHQUAKE }, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY, }, { .species = SPECIES_ALAKAZAM, .heldItem = BATTLE_TOWER_ITEM_TWISTED_SPOON, .teamFlags = 0x0B, .moves = { MOVE_PSYBEAM, MOVE_SNATCH, MOVE_REFLECT, MOVE_HYPER_BEAM }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_RELAXED, }, { .species = SPECIES_HERACROSS, .heldItem = BATTLE_TOWER_ITEM_QUICK_CLAW, .teamFlags = 0x05, .moves = { MOVE_HORN_ATTACK, MOVE_COUNTER, MOVE_REVERSAL, MOVE_LEER }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_BOLD, }, { .species = SPECIES_CASTFORM, .heldItem = BATTLE_TOWER_ITEM_SITRUS_BERRY, .teamFlags = 0x0B, .moves = { MOVE_WEATHER_BALL, MOVE_SUNNY_DAY, MOVE_RAIN_DANCE, MOVE_HAIL }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_LAX, }, { .species = SPECIES_VIGOROTH, .heldItem = BATTLE_TOWER_ITEM_FOCUS_BAND, .teamFlags = 0x05, .moves = { MOVE_FOCUS_PUNCH, MOVE_REVERSAL, MOVE_COUNTER, MOVE_TAUNT }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY, }, { .species = SPECIES_DUSKULL, .heldItem = BATTLE_TOWER_ITEM_BRIGHT_POWDER, .teamFlags = 0x09, .moves = { MOVE_TOXIC, MOVE_CONFUSE_RAY, MOVE_SHADOW_BALL, MOVE_WILL_O_WISP }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HARDY, }, { .species = SPECIES_LANTURN, .heldItem = BATTLE_TOWER_ITEM_QUICK_CLAW, .teamFlags = 0x07, .moves = { MOVE_FLAIL, MOVE_SURF, MOVE_SPARK, MOVE_TAKE_DOWN }, .evSpread = F_EV_SPREAD_SPEED, .nature = NATURE_SASSY, }, { .species = SPECIES_HARIYAMA, .heldItem = BATTLE_TOWER_ITEM_KINGS_ROCK, .teamFlags = 0x05, .moves = { MOVE_STRENGTH, MOVE_FAKE_OUT, MOVE_FACADE, MOVE_SAND_ATTACK }, .evSpread = F_EV_SPREAD_SPEED, .nature = NATURE_HARDY, }, { .species = SPECIES_KINGDRA, .heldItem = BATTLE_TOWER_ITEM_MYSTIC_WATER, .teamFlags = 0x43, .moves = { MOVE_AGILITY, MOVE_DIVE, MOVE_ICE_BEAM, MOVE_PROTECT }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY, }, { .species = SPECIES_GYARADOS, .heldItem = BATTLE_TOWER_ITEM_DRAGON_FANG, .teamFlags = 0x41, .moves = { MOVE_RAIN_DANCE, MOVE_SURF, MOVE_WATER_PULSE, MOVE_HYPER_BEAM }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_IMPISH, }, { .species = SPECIES_AGGRON, .heldItem = BATTLE_TOWER_ITEM_METAL_COAT, .teamFlags = 0x45, .moves = { MOVE_EARTHQUAKE, MOVE_BRICK_BREAK, MOVE_METAL_CLAW, MOVE_ROAR }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_RELAXED, }, { .species = SPECIES_ABSOL, .heldItem = BATTLE_TOWER_ITEM_KINGS_ROCK, .teamFlags = 0xC7, .moves = { MOVE_SWORDS_DANCE, MOVE_IRON_TAIL, MOVE_SLASH, MOVE_FACADE }, .evSpread = F_EV_SPREAD_ATTACK, .nature = NATURE_LAX, }, { .species = SPECIES_SWELLOW, .heldItem = BATTLE_TOWER_ITEM_SHARP_BEAK, .teamFlags = 0x0F, .moves = { MOVE_DOUBLE_TEAM, MOVE_FLY, MOVE_TOXIC, MOVE_STEEL_WING }, .evSpread = 0, .nature = NATURE_HASTY, }, { .species = SPECIES_MACHAMP, .heldItem = BATTLE_TOWER_ITEM_BLACK_BELT, .teamFlags = 0x05, .moves = { MOVE_STRENGTH, MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_HASTY, }, { .species = SPECIES_SWAMPERT, .heldItem = BATTLE_TOWER_ITEM_NEVER_MELT_ICE, .teamFlags = 0x41, .moves = { MOVE_PROTECT, MOVE_ICE_BEAM, MOVE_HYPER_BEAM, MOVE_SURF }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE, }, { .species = SPECIES_SCEPTILE, .heldItem = BATTLE_TOWER_ITEM_MIRACLE_SEED, .teamFlags = 0x41, .moves = { MOVE_LEAF_BLADE, MOVE_DRAGON_CLAW, MOVE_AGILITY, MOVE_PROTECT }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE, }, { .species = SPECIES_BLAZIKEN, .heldItem = BATTLE_TOWER_ITEM_CHARCOAL, .teamFlags = 0x41, .moves = { MOVE_BLAZE_KICK, MOVE_MIRROR_MOVE, MOVE_EARTHQUAKE, MOVE_PROTECT }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE, }, { .species = SPECIES_ALTARIA, .heldItem = BATTLE_TOWER_ITEM_DRAGON_FANG, .teamFlags = 0x43, .moves = { MOVE_DRAGON_CLAW, MOVE_DRAGON_DANCE, MOVE_TOXIC, MOVE_DOUBLE_TEAM }, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE, }, { .species = SPECIES_LUDICOLO, .heldItem = BATTLE_TOWER_ITEM_BLACK_BELT, .teamFlags = 0x43, .moves = { MOVE_BRICK_BREAK, MOVE_WATER_PULSE, MOVE_RAIN_DANCE, MOVE_FOCUS_PUNCH }, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HASTY, }, { .species = SPECIES_SABLEYE, .heldItem = BATTLE_TOWER_ITEM_SPELL_TAG, .teamFlags = 0x49, .moves = { MOVE_SHADOW_BALL, MOVE_SNATCH, MOVE_DIG, MOVE_CONFUSE_RAY }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_HARDY, }, { .species = SPECIES_ZANGOOSE, .heldItem = BATTLE_TOWER_ITEM_BLACK_GLASSES, .teamFlags = 0x0F, .moves = { MOVE_FACADE, MOVE_THUNDERBOLT, MOVE_CRUSH_CLAW, MOVE_DETECT }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_CALM, }, { .species = SPECIES_LINOONE, .heldItem = BATTLE_TOWER_ITEM_CHESTO_BERRY, .teamFlags = 0x0F, .moves = { MOVE_IRON_TAIL, MOVE_HEADBUTT, MOVE_ATTRACT, MOVE_ICE_BEAM }, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY, }, { .species = SPECIES_WHISCASH, .heldItem = BATTLE_TOWER_ITEM_SOFT_SAND, .teamFlags = 0x07, .moves = { MOVE_MUD_SLAP, MOVE_EARTHQUAKE, MOVE_SURF, MOVE_AMNESIA }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_BOLD, }, { .species = SPECIES_SOLROCK, .heldItem = BATTLE_TOWER_ITEM_HARD_STONE, .teamFlags = 0x43, .moves = { MOVE_EARTHQUAKE, MOVE_LIGHT_SCREEN, MOVE_ROCK_SLIDE, MOVE_CONFUSION }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_BASHFUL, }, { .species = SPECIES_STARMIE, .heldItem = BATTLE_TOWER_ITEM_BRIGHT_POWDER, .teamFlags = 0x03, .moves = { MOVE_RECOVER, MOVE_RAIN_DANCE, MOVE_SURF, MOVE_CONFUSE_RAY }, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_NAIVE, }, { .species = SPECIES_CACTURNE, .heldItem = BATTLE_TOWER_ITEM_LEFTOVERS, .teamFlags = 0x0F, .moves = { MOVE_INGRAIN, MOVE_LEECH_SEED, MOVE_PROTECT, MOVE_FRUSTRATION }, .evSpread = 0, .nature = NATURE_HARDY, }, { .species = SPECIES_SHIFTRY, .heldItem = BATTLE_TOWER_ITEM_FOCUS_BAND, .teamFlags = 0x05, .moves = { MOVE_FRUSTRATION, MOVE_HYPER_BEAM, MOVE_GIGA_DRAIN, MOVE_TORMENT }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_ADAMANT, }, { .species = SPECIES_MANECTRIC, .heldItem = BATTLE_TOWER_ITEM_MAGNET, .teamFlags = 0x0F, .moves = { MOVE_THUNDER, MOVE_THUNDER_WAVE, MOVE_IRON_TAIL, MOVE_ROAR }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT, }, { .species = SPECIES_KECLEON, .heldItem = BATTLE_TOWER_ITEM_BRIGHT_POWDER, .teamFlags = 0xC3, .moves = { MOVE_THUNDERBOLT, MOVE_FOCUS_PUNCH, MOVE_IRON_TAIL, MOVE_FLAMETHROWER }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIET, }, { .species = SPECIES_PINSIR, .heldItem = BATTLE_TOWER_ITEM_SOFT_SAND, .teamFlags = 0x8D, .moves = { MOVE_GUILLOTINE, MOVE_SUBMISSION, MOVE_EARTHQUAKE, MOVE_ROCK_TOMB }, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY, }, { .species = SPECIES_METANG, .heldItem = BATTLE_TOWER_ITEM_METAL_COAT, .teamFlags = 0x05, .moves = { MOVE_EARTHQUAKE, MOVE_SHADOW_BALL, MOVE_PSYCHIC, MOVE_METEOR_MASH }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_IMPISH, }, { .species = SPECIES_CLAYDOL, .heldItem = BATTLE_TOWER_ITEM_PECHA_BERRY, .teamFlags = 0x43, .moves = { MOVE_EARTHQUAKE, MOVE_SELF_DESTRUCT, MOVE_SANDSTORM, MOVE_PROTECT }, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_LAX, }, { .species = SPECIES_MASQUERAIN, .heldItem = BATTLE_TOWER_ITEM_PERSIM_BERRY, .teamFlags = 0x0A, .moves = { MOVE_TOXIC, MOVE_SILVER_WIND, MOVE_ATTRACT, MOVE_ICE_BEAM }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK, .nature = NATURE_QUIET, }, { .species = SPECIES_RELICANTH, .heldItem = BATTLE_TOWER_ITEM_LIECHI_BERRY, .teamFlags = 0xC5, .moves = { MOVE_ROCK_TOMB, MOVE_DOUBLE_EDGE, MOVE_SURF, MOVE_EARTHQUAKE }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY, }, { .species = SPECIES_WALREIN, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0x0D, .moves = { MOVE_SURF, MOVE_ENCORE, MOVE_BLIZZARD, MOVE_HYPER_BEAM }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY, }, { .species = SPECIES_WAILORD, .heldItem = BATTLE_TOWER_ITEM_APICOT_BERRY, .teamFlags = 0x0B, .moves = { MOVE_WATER_SPOUT, MOVE_REST, MOVE_AMNESIA, MOVE_HAIL }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_HASTY, }, { .species = SPECIES_GIRAFARIG, .heldItem = BATTLE_TOWER_ITEM_GANLON_BERRY, .teamFlags = 0x4F, .moves = { MOVE_DOUBLE_TEAM, MOVE_CRUNCH, MOVE_PSYCHIC, MOVE_EARTHQUAKE }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY, }, { .species = SPECIES_MEDICHAM, .heldItem = BATTLE_TOWER_ITEM_APICOT_BERRY, .teamFlags = 0x4B, .moves = { MOVE_CALM_MIND, MOVE_REVERSAL, MOVE_ROCK_TOMB, MOVE_PSYCHIC }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_RELAXED, }, { .species = SPECIES_TROPIUS, .heldItem = BATTLE_TOWER_ITEM_MENTAL_HERB, .teamFlags = 0xC7, .moves = { MOVE_EARTHQUAKE, MOVE_SYNTHESIS, MOVE_RAZOR_LEAF, MOVE_HYPER_BEAM }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_BOLD, }, { .species = SPECIES_NINJASK, .heldItem = BATTLE_TOWER_ITEM_SCOPE_LENS, .teamFlags = 0x05, .moves = { MOVE_DOUBLE_TEAM, MOVE_SLASH, MOVE_SWORDS_DANCE, MOVE_LEECH_LIFE }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_LAX, }, { .species = SPECIES_CAMERUPT, .heldItem = BATTLE_TOWER_ITEM_CHARCOAL, .teamFlags = 0x0D, .moves = { MOVE_EARTHQUAKE, MOVE_OVERHEAT, MOVE_SUNNY_DAY, MOVE_ROCK_SLIDE }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_CAREFUL, }, { .species = SPECIES_SHARPEDO, .heldItem = BATTLE_TOWER_ITEM_KINGS_ROCK, .teamFlags = 0x05, .moves = { MOVE_CRUNCH, MOVE_SURF, MOVE_EARTHQUAKE, MOVE_PROTECT }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY, }, { .species = SPECIES_WIGGLYTUFF, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0x0E, .moves = { MOVE_PROTECT, MOVE_TOXIC, MOVE_DOUBLE_TEAM, MOVE_DIG }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_LAX, }, { .species = SPECIES_SEVIPER, .heldItem = BATTLE_TOWER_ITEM_POISON_BARB, .teamFlags = 0x05, .moves = { MOVE_SLUDGE_BOMB, MOVE_HAZE, MOVE_CRUNCH, MOVE_FLAMETHROWER }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_NAIVE, }, { .species = SPECIES_CRADILY, .heldItem = BATTLE_TOWER_ITEM_LEFTOVERS, .teamFlags = 0xC1, .moves = { MOVE_ROCK_TOMB, MOVE_CONFUSE_RAY, MOVE_INGRAIN, MOVE_EARTHQUAKE }, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY, }, { .species = SPECIES_ARMALDO, .heldItem = BATTLE_TOWER_ITEM_RAWST_BERRY, .teamFlags = 0xC1, .moves = { MOVE_EARTHQUAKE, MOVE_SANDSTORM, MOVE_PROTECT, MOVE_SLASH }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY, }, { .species = SPECIES_MAGNETON, .heldItem = BATTLE_TOWER_ITEM_PERSIM_BERRY, .teamFlags = 0x0D, .moves = { MOVE_ZAP_CANNON, MOVE_SUPERSONIC, MOVE_TOXIC, MOVE_PROTECT }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_ADAMANT, }, { .species = SPECIES_LANTURN, .heldItem = BATTLE_TOWER_ITEM_QUICK_CLAW, .teamFlags = 0x06, .moves = { MOVE_THUNDER, MOVE_SURF, MOVE_ICE_BEAM, MOVE_RAIN_DANCE }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_ADAMANT, }, { .species = SPECIES_SWALOT, .heldItem = BATTLE_TOWER_ITEM_CHERI_BERRY, .teamFlags = 0x8B, .moves = { MOVE_SLUDGE_BOMB, MOVE_SNATCH, MOVE_ENCORE, MOVE_BODY_SLAM }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY, }, { .species = SPECIES_SKARMORY, .heldItem = BATTLE_TOWER_ITEM_METAL_COAT, .teamFlags = 0x81, .moves = { MOVE_STEEL_WING, MOVE_AGILITY, MOVE_TORMENT, MOVE_FACADE }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_LAX, }, { .species = SPECIES_DONPHAN, .heldItem = BATTLE_TOWER_ITEM_WHITE_HERB, .teamFlags = 0x0D, .moves = { MOVE_EARTHQUAKE, MOVE_FLAIL, MOVE_ROAR, MOVE_IRON_TAIL }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HARDY, }, { .species = SPECIES_HERACROSS, .heldItem = BATTLE_TOWER_ITEM_FOCUS_BAND, .teamFlags = 0x41, .moves = { MOVE_FACADE, MOVE_REVERSAL, MOVE_MEGAHORN, MOVE_EARTHQUAKE }, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY, }, { .species = SPECIES_BANETTE, .heldItem = BATTLE_TOWER_ITEM_PETAYA_BERRY, .teamFlags = 0x83, .moves = { MOVE_SHADOW_BALL, MOVE_HYPER_BEAM, MOVE_THUNDERBOLT, MOVE_SKILL_SWAP }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_CAREFUL, }, { .species = SPECIES_SANDSLASH, .heldItem = BATTLE_TOWER_ITEM_BRIGHT_POWDER, .teamFlags = 0x0F, .moves = { MOVE_SANDSTORM, MOVE_TOXIC, MOVE_SLASH, MOVE_EARTHQUAKE }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_LAX, }, { .species = SPECIES_CRAWDAUNT, .heldItem = BATTLE_TOWER_ITEM_SCOPE_LENS, .teamFlags = 0x05, .moves = { MOVE_GUILLOTINE, MOVE_CRABHAMMER, MOVE_BLIZZARD, MOVE_SLUDGE_BOMB }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE, }, { .species = SPECIES_GRUMPIG, .heldItem = BATTLE_TOWER_ITEM_TWISTED_SPOON, .teamFlags = 0x8B, .moves = { MOVE_MAGIC_COAT, MOVE_PSYCHIC, MOVE_REFLECT, MOVE_CONFUSE_RAY }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_LONELY, }, { .species = SPECIES_RHYDON, .heldItem = BATTLE_TOWER_ITEM_CHOICE_BAND, .teamFlags = 0x45, .moves = { MOVE_IRON_TAIL, MOVE_EARTHQUAKE, MOVE_SURF, MOVE_FIRE_BLAST }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK, .nature = NATURE_RASH, }, { .species = SPECIES_ALAKAZAM, .heldItem = BATTLE_TOWER_ITEM_PETAYA_BERRY, .teamFlags = 0x8B, .moves = { MOVE_PSYCHIC, MOVE_REFLECT, MOVE_RECOVER, MOVE_SKILL_SWAP }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_HASTY, }, { .species = SPECIES_DUSCLOPS, .heldItem = BATTLE_TOWER_ITEM_SITRUS_BERRY, .teamFlags = 0x41, .moves = { MOVE_SHADOW_BALL, MOVE_WILL_O_WISP, MOVE_BLIZZARD, MOVE_PSYCHIC }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_CAREFUL, }, { .species = SPECIES_TORKOAL, .heldItem = BATTLE_TOWER_ITEM_LEFTOVERS, .teamFlags = 0x09, .moves = { MOVE_FLAMETHROWER, MOVE_AMNESIA, MOVE_IRON_TAIL, MOVE_REST }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK, .nature = NATURE_NAIVE, }, { .species = SPECIES_ELECTRODE, .heldItem = BATTLE_TOWER_ITEM_LUM_BERRY, .teamFlags = 0x09, .moves = { MOVE_SCREECH, MOVE_EXPLOSION, MOVE_MIRROR_COAT, MOVE_PROTECT }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_RASH, }, { .species = SPECIES_BRELOOM, .heldItem = BATTLE_TOWER_ITEM_LIECHI_BERRY, .teamFlags = 0x0B, .moves = { MOVE_IRON_TAIL, MOVE_FOCUS_PUNCH, MOVE_DOUBLE_TEAM, MOVE_LEECH_SEED }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_LAX, }, { .species = SPECIES_MUK, .heldItem = BATTLE_TOWER_ITEM_POISON_BARB, .teamFlags = 0x05, .moves = { MOVE_SLUDGE_BOMB, MOVE_THUNDERBOLT, MOVE_FLAMETHROWER, MOVE_FOCUS_PUNCH }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_NAIVE, }, { .species = SPECIES_WEEZING, .heldItem = BATTLE_TOWER_ITEM_QUICK_CLAW, .teamFlags = 0x05, .moves = { MOVE_EXPLOSION, MOVE_SLUDGE_BOMB, MOVE_SHADOW_BALL, MOVE_FLAMETHROWER }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_NAIVE, }, { .species = SPECIES_RAICHU, .heldItem = BATTLE_TOWER_ITEM_SCOPE_LENS, .teamFlags = 0x4E, .moves = { MOVE_THUNDERBOLT, MOVE_DOUBLE_TEAM, MOVE_FOCUS_PUNCH, MOVE_ATTRACT }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_JOLLY, }, { .species = SPECIES_TENTACRUEL, .heldItem = BATTLE_TOWER_ITEM_MYSTIC_WATER, .teamFlags = 0x09, .moves = { MOVE_DOUBLE_TEAM, MOVE_TOXIC, MOVE_SURF, MOVE_SLUDGE_BOMB }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_BOLD, }, { .species = SPECIES_EXPLOUD, .heldItem = BATTLE_TOWER_ITEM_CHOICE_BAND, .teamFlags = 0x05, .moves = { MOVE_BLIZZARD, MOVE_FLAMETHROWER, MOVE_EARTHQUAKE, MOVE_RETURN }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_BASHFUL, }, { .species = SPECIES_XATU, .heldItem = BATTLE_TOWER_ITEM_WHITE_HERB, .teamFlags = 0x43, .moves = { MOVE_PSYCHIC, MOVE_REST, MOVE_CONFUSE_RAY, MOVE_TOXIC }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_BRAVE, }, { .species = SPECIES_GOLEM, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0x05, .moves = { MOVE_EXPLOSION, MOVE_EARTHQUAKE, MOVE_ROCK_TOMB, MOVE_FLAMETHROWER }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_IMPISH, }, { .species = SPECIES_GOLDUCK, .heldItem = BATTLE_TOWER_ITEM_PECHA_BERRY, .teamFlags = 0x83, .moves = { MOVE_SURF, MOVE_ATTRACT, MOVE_CALM_MIND, MOVE_BLIZZARD }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HASTY, }, { .species = SPECIES_NINETALES, .heldItem = BATTLE_TOWER_ITEM_CHARCOAL, .teamFlags = 0x4A, .moves = { MOVE_FLAMETHROWER, MOVE_ATTRACT, MOVE_TOXIC, MOVE_CONFUSE_RAY }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_QUIET, }, { .species = SPECIES_KINGDRA, .heldItem = BATTLE_TOWER_ITEM_CHESTO_BERRY, .teamFlags = 0x13, .moves = { MOVE_DOUBLE_TEAM, MOVE_REST, MOVE_SURF, MOVE_DRAGON_BREATH }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_ADAMANT, }, { .species = SPECIES_SLAKING, .heldItem = BATTLE_TOWER_ITEM_LEFTOVERS, .teamFlags = 0x03, .moves = { MOVE_CURSE, MOVE_AMNESIA, MOVE_YAWN, MOVE_FOCUS_PUNCH }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_LAX, }, { .species = SPECIES_GYARADOS, .heldItem = BATTLE_TOWER_ITEM_CHERI_BERRY, .teamFlags = 0x03, .moves = { MOVE_THUNDER, MOVE_EARTHQUAKE, MOVE_HYDRO_PUMP, MOVE_RAIN_DANCE }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK, .nature = NATURE_NAUGHTY, }, { .species = SPECIES_HARIYAMA, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0x21, .moves = { MOVE_BELLY_DRUM, MOVE_ENDURE, MOVE_EARTHQUAKE, MOVE_REVERSAL }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED, .nature = NATURE_SASSY, }, { .species = SPECIES_ABSOL, .heldItem = BATTLE_TOWER_ITEM_KINGS_ROCK, .teamFlags = 0xC3, .moves = { MOVE_FAINT_ATTACK, MOVE_DOUBLE_EDGE, MOVE_SHADOW_BALL, MOVE_FLAMETHROWER }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_RELAXED, }, { .species = SPECIES_ALTARIA, .heldItem = BATTLE_TOWER_ITEM_SITRUS_BERRY, .teamFlags = 0x83, .moves = { MOVE_DRAGON_DANCE, MOVE_MIRROR_MOVE, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_RASH, }, { .species = SPECIES_MACHAMP, .heldItem = BATTLE_TOWER_ITEM_BLACK_BELT, .teamFlags = 0x11, .moves = { MOVE_CROSS_CHOP, MOVE_FOCUS_PUNCH, MOVE_ROCK_TOMB, MOVE_ENCORE }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED, .nature = NATURE_SASSY, }, { .species = SPECIES_FLYGON, .heldItem = BATTLE_TOWER_ITEM_DRAGON_FANG, .teamFlags = 0x43, .moves = { MOVE_CRUNCH, MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_NAIVE, }, { .species = SPECIES_BLAZIKEN, .heldItem = BATTLE_TOWER_ITEM_PETAYA_BERRY, .teamFlags = 0x33, .moves = { MOVE_COUNTER, MOVE_ROCK_SLIDE, MOVE_FOCUS_PUNCH, MOVE_FLAMETHROWER }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_GENTLE, }, { .species = SPECIES_GLALIE, .heldItem = BATTLE_TOWER_ITEM_NEVER_MELT_ICE, .teamFlags = 0x81, .moves = { MOVE_BLIZZARD, MOVE_CRUNCH, MOVE_ICY_WIND, MOVE_DOUBLE_TEAM }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_JOLLY, }, { .species = SPECIES_HUNTAIL, .heldItem = BATTLE_TOWER_ITEM_MYSTIC_WATER, .teamFlags = 0xA1, .moves = { MOVE_RAIN_DANCE, MOVE_HYDRO_PUMP, MOVE_CRUNCH, MOVE_BLIZZARD }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIET, }, { .species = SPECIES_MILOTIC, .heldItem = BATTLE_TOWER_ITEM_GANLON_BERRY, .teamFlags = 0xD3, .moves = { MOVE_SURF, MOVE_ATTRACT, MOVE_RECOVER, MOVE_TOXIC }, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HASTY, }, { .species = SPECIES_GOREBYSS, .heldItem = BATTLE_TOWER_ITEM_PECHA_BERRY, .teamFlags = 0x83, .moves = { MOVE_PSYCHIC, MOVE_SURF, MOVE_BLIZZARD, MOVE_SHADOW_BALL }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT, }, { .species = SPECIES_SCEPTILE, .heldItem = BATTLE_TOWER_ITEM_SCOPE_LENS, .teamFlags = 0x53, .moves = { MOVE_LEAF_BLADE, MOVE_ENDEAVOR, MOVE_EARTHQUAKE, MOVE_ROCK_TOMB }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED, .nature = NATURE_BASHFUL, }, { .species = SPECIES_SWAMPERT, .heldItem = BATTLE_TOWER_ITEM_LEFTOVERS, .teamFlags = 0x53, .moves = { MOVE_EARTHQUAKE, MOVE_SURF, MOVE_MUD_SHOT, MOVE_BLIZZARD }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_NAIVE, }, { .species = SPECIES_AGGRON, .heldItem = BATTLE_TOWER_ITEM_MENTAL_HERB, .teamFlags = 0x41, .moves = { MOVE_DOUBLE_EDGE, MOVE_FLAMETHROWER, MOVE_IRON_TAIL, MOVE_BLIZZARD }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_BOLD, }, { .species = SPECIES_CRADILY, .heldItem = BATTLE_TOWER_ITEM_BRIGHT_POWDER, .teamFlags = 0xE1, .moves = { MOVE_STOCKPILE, MOVE_SPIT_UP, MOVE_SWALLOW, MOVE_DOUBLE_TEAM }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_LAX, }, { .species = SPECIES_ARMALDO, .heldItem = BATTLE_TOWER_ITEM_QUICK_CLAW, .teamFlags = 0xC1, .moves = { MOVE_EARTHQUAKE, MOVE_HYPER_BEAM, MOVE_SLASH, MOVE_SWORDS_DANCE }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_LAX, }, { .species = SPECIES_BRELOOM, .heldItem = BATTLE_TOWER_ITEM_SHELL_BELL, .teamFlags = 0x82, .moves = { MOVE_FOCUS_PUNCH, MOVE_COUNTER, MOVE_MACH_PUNCH, MOVE_SNATCH }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_LAX, }, { .species = SPECIES_LUDICOLO, .heldItem = BATTLE_TOWER_ITEM_PETAYA_BERRY, .teamFlags = 0x83, .moves = { MOVE_RAIN_DANCE, MOVE_SURF, MOVE_PROTECT, MOVE_TOXIC }, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HASTY, }, { .species = SPECIES_SHIFTRY, .heldItem = BATTLE_TOWER_ITEM_SCOPE_LENS, .teamFlags = 0x03, .moves = { MOVE_TORMENT, MOVE_FAINT_ATTACK, MOVE_SHADOW_BALL, MOVE_EXPLOSION }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_NAIVE, }, { .species = SPECIES_TROPIUS, .heldItem = BATTLE_TOWER_ITEM_APICOT_BERRY, .teamFlags = 0xC3, .moves = { MOVE_SUNNY_DAY, MOVE_SYNTHESIS, MOVE_SOLAR_BEAM, MOVE_LEECH_SEED }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE, .nature = NATURE_QUIET, }, { .species = SPECIES_GRUMPIG, .heldItem = BATTLE_TOWER_ITEM_MACHO_BRACE, .teamFlags = 0x23, .moves = { MOVE_TRICK, MOVE_SKILL_SWAP, MOVE_PSYCHIC, MOVE_REST }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY, }, { .species = SPECIES_TORKOAL, .heldItem = BATTLE_TOWER_ITEM_LUM_BERRY, .teamFlags = 0x81, .moves = { MOVE_IRON_DEFENSE, MOVE_TOXIC, MOVE_REST, MOVE_FLAMETHROWER }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_NAIVE, }, { .species = SPECIES_MANECTRIC, .heldItem = BATTLE_TOWER_ITEM_NONE, .teamFlags = 0x03, .moves = { MOVE_THUNDERBOLT, MOVE_CRUNCH, MOVE_ROAR, MOVE_THIEF }, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HASTY, }, { .species = SPECIES_PINSIR, .heldItem = BATTLE_TOWER_ITEM_LEPPA_BERRY, .teamFlags = 0x61, .moves = { MOVE_GUILLOTINE, MOVE_EARTHQUAKE, MOVE_DOUBLE_TEAM, MOVE_ROCK_TOMB }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_LAX, }, { .species = SPECIES_STARMIE, .heldItem = BATTLE_TOWER_ITEM_CHESTO_BERRY, .teamFlags = 0x93, .moves = { MOVE_LIGHT_SCREEN, MOVE_THUNDERBOLT, MOVE_SURF, MOVE_REST }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT, }, { .species = SPECIES_HERACROSS, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0x51, .moves = { MOVE_MEGAHORN, MOVE_REVERSAL, MOVE_EARTHQUAKE, MOVE_COUNTER }, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY, }, { .species = SPECIES_WALREIN, .heldItem = BATTLE_TOWER_ITEM_NEVER_MELT_ICE, .teamFlags = 0x83, .moves = { MOVE_BLIZZARD, MOVE_EARTHQUAKE, MOVE_SURF, MOVE_ROCK_SLIDE }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_CAREFUL, }, { .species = SPECIES_ALAKAZAM, .heldItem = BATTLE_TOWER_ITEM_SITRUS_BERRY, .teamFlags = 0x13, .moves = { MOVE_PSYCHIC, MOVE_RECOVER, MOVE_ENCORE, MOVE_SNATCH }, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HASTY, }, { .species = SPECIES_MILOTIC, .heldItem = BATTLE_TOWER_ITEM_APICOT_BERRY, .teamFlags = 0x93, .moves = { MOVE_SURF, MOVE_BLIZZARD, MOVE_RECOVER, MOVE_DOUBLE_TEAM }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_QUIET, }, { .species = SPECIES_REGICE, .heldItem = BATTLE_TOWER_ITEM_CHESTO_BERRY, .teamFlags = 0x11, .moves = { MOVE_REST, MOVE_CURSE, MOVE_BLIZZARD, MOVE_EARTHQUAKE }, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_MILD, }, { .species = SPECIES_REGISTEEL, .heldItem = BATTLE_TOWER_ITEM_LUM_BERRY, .teamFlags = 0x11, .moves = { MOVE_REST, MOVE_IRON_DEFENSE, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_MILD, }, { .species = SPECIES_REGIROCK, .heldItem = BATTLE_TOWER_ITEM_QUICK_CLAW, .teamFlags = 0x91, .moves = { MOVE_ROCK_TOMB, MOVE_EARTHQUAKE, MOVE_THUNDERBOLT, MOVE_EXPLOSION }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_SASSY, }, { .species = SPECIES_DUSCLOPS, .heldItem = BATTLE_TOWER_ITEM_SPELL_TAG, .teamFlags = 0x20, .moves = { MOVE_SHADOW_BALL, MOVE_EARTHQUAKE, MOVE_BLIZZARD, MOVE_DESTINY_BOND }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_NAUGHTY, }, { .species = SPECIES_SEAKING, .heldItem = BATTLE_TOWER_ITEM_LEPPA_BERRY, .teamFlags = 0xB2, .moves = { MOVE_HORN_DRILL, MOVE_AGILITY, MOVE_SLEEP_TALK, MOVE_REST }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_BRAVE, }, { .species = SPECIES_CAMERUPT, .heldItem = BATTLE_TOWER_ITEM_BRIGHT_POWDER, .teamFlags = 0x00, .moves = { MOVE_EARTHQUAKE, MOVE_ERUPTION, MOVE_ROCK_SLIDE, MOVE_FLAMETHROWER }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_NAIVE, }, { .species = SPECIES_LANTURN, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0x82, .moves = { MOVE_THUNDERBOLT, MOVE_SURF, MOVE_THUNDER_WAVE, MOVE_BLIZZARD }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_BRAVE, }, { .species = SPECIES_WEEZING, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0x20, .moves = { MOVE_SLUDGE_BOMB, MOVE_THUNDERBOLT, MOVE_FIRE_BLAST, MOVE_EXPLOSION }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_SERIOUS, }, { .species = SPECIES_WHISCASH, .heldItem = BATTLE_TOWER_ITEM_PETAYA_BERRY, .teamFlags = 0x41, .moves = { MOVE_EARTHQUAKE, MOVE_SURF, MOVE_ROCK_TOMB, MOVE_ATTRACT }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_RELAXED, }, { .species = SPECIES_AGGRON, .heldItem = BATTLE_TOWER_ITEM_LIECHI_BERRY, .teamFlags = 0x11, .moves = { MOVE_DOUBLE_EDGE, MOVE_EARTHQUAKE, MOVE_SURF, MOVE_DRAGON_CLAW }, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_GENTLE, }, { .species = SPECIES_CACTURNE, .heldItem = BATTLE_TOWER_ITEM_SCOPE_LENS, .teamFlags = 0x63, .moves = { MOVE_DYNAMIC_PUNCH, MOVE_COUNTER, MOVE_FAINT_ATTACK, MOVE_GIGA_DRAIN }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_RELAXED, }, { .species = SPECIES_SHARPEDO, .heldItem = BATTLE_TOWER_ITEM_KINGS_ROCK, .teamFlags = 0x01, .moves = { MOVE_CRUNCH, MOVE_DOUBLE_EDGE, MOVE_SURF, MOVE_SWAGGER }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_SASSY, }, { .species = SPECIES_ABSOL, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0x82, .moves = { MOVE_DOUBLE_EDGE, MOVE_FACADE, MOVE_SWORDS_DANCE, MOVE_QUICK_ATTACK }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HARDY, }, { .species = SPECIES_WAILORD, .heldItem = BATTLE_TOWER_ITEM_LEPPA_BERRY, .teamFlags = 0x23, .moves = { MOVE_HYDRO_PUMP, MOVE_EARTHQUAKE, MOVE_ATTRACT, MOVE_FISSURE }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_TIMID, }, { .species = SPECIES_TENTACRUEL, .heldItem = BATTLE_TOWER_ITEM_SITRUS_BERRY, .teamFlags = 0x21, .moves = { MOVE_HYDRO_PUMP, MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN, MOVE_MIRROR_COAT }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_RASH, }, { .species = SPECIES_LUDICOLO, .heldItem = BATTLE_TOWER_ITEM_LEFTOVERS, .teamFlags = 0xA2, .moves = { MOVE_RAIN_DANCE, MOVE_SURF, MOVE_TOXIC, MOVE_DOUBLE_TEAM }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HARDY, }, { .species = SPECIES_WOBBUFFET, .heldItem = BATTLE_TOWER_ITEM_LEFTOVERS, .teamFlags = 0x23, .moves = { MOVE_ENCORE, MOVE_COUNTER, MOVE_MIRROR_COAT, MOVE_DESTINY_BOND }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_SERIOUS, }, { .species = SPECIES_RHYDON, .heldItem = BATTLE_TOWER_ITEM_QUICK_CLAW, .teamFlags = 0x21, .moves = { MOVE_EARTHQUAKE, MOVE_MEGAHORN, MOVE_HORN_DRILL, MOVE_ROCK_SLIDE }, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_GENTLE, }, { .species = SPECIES_GLALIE, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0x21, .moves = { MOVE_CRUNCH, MOVE_BLIZZARD, MOVE_HAIL, MOVE_EARTHQUAKE }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_SERIOUS, }, { .species = SPECIES_SCEPTILE, .heldItem = BATTLE_TOWER_ITEM_SCOPE_LENS, .teamFlags = 0x13, .moves = { MOVE_LEAF_BLADE, MOVE_EARTHQUAKE, MOVE_DRAGON_CLAW, MOVE_CRUNCH }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED, .nature = NATURE_BRAVE, }, { .species = SPECIES_BLAZIKEN, .heldItem = BATTLE_TOWER_ITEM_LIECHI_BERRY, .teamFlags = 0x17, .moves = { MOVE_BLAZE_KICK, MOVE_ROCK_TOMB, MOVE_ENDURE, MOVE_REVERSAL }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_RASH, }, { .species = SPECIES_SWAMPERT, .heldItem = BATTLE_TOWER_ITEM_SHELL_BELL, .teamFlags = 0x17, .moves = { MOVE_SURF, MOVE_EARTHQUAKE, MOVE_MUD_SHOT, MOVE_BLIZZARD }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_SERIOUS, }, { .species = SPECIES_GARDEVOIR, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0x19, .moves = { MOVE_PSYCHIC, MOVE_THUNDERBOLT, MOVE_DESTINY_BOND, MOVE_WILL_O_WISP }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_BRAVE, }, { .species = SPECIES_BRELOOM, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0xF6, .moves = { MOVE_SPORE, MOVE_FOCUS_PUNCH, MOVE_BRICK_BREAK, MOVE_SLUDGE_BOMB }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_SASSY, }, { .species = SPECIES_ALAKAZAM, .heldItem = BATTLE_TOWER_ITEM_GANLON_BERRY, .teamFlags = 0x1B, .moves = { MOVE_PSYCHIC, MOVE_THUNDER_PUNCH, MOVE_REFLECT, MOVE_RECOVER }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_HASTY, }, { .species = SPECIES_SHIFTRY, .heldItem = BATTLE_TOWER_ITEM_CHESTO_BERRY, .teamFlags = 0x89, .moves = { MOVE_FAINT_ATTACK, MOVE_SHADOW_BALL, MOVE_DOUBLE_TEAM, MOVE_REST }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_SERIOUS, }, { .species = SPECIES_HARIYAMA, .heldItem = BATTLE_TOWER_ITEM_SCOPE_LENS, .teamFlags = 0x85, .moves = { MOVE_CROSS_CHOP, MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_FAKE_OUT }, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_GENTLE, }, { .species = SPECIES_CROBAT, .heldItem = BATTLE_TOWER_ITEM_BRIGHT_POWDER, .teamFlags = 0x49, .moves = { MOVE_ATTRACT, MOVE_CONFUSE_RAY, MOVE_BITE, MOVE_DOUBLE_TEAM }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_SASSY, }, { .species = SPECIES_MACHAMP, .heldItem = BATTLE_TOWER_ITEM_SCOPE_LENS, .teamFlags = 0x15, .moves = { MOVE_CROSS_CHOP, MOVE_FLAMETHROWER, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_HARDY, }, { .species = SPECIES_MANECTRIC, .heldItem = BATTLE_TOWER_ITEM_PETAYA_BERRY, .teamFlags = 0x0B, .moves = { MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_ROAR, MOVE_CRUNCH }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_BRAVE, }, { .species = SPECIES_ELECTRODE, .heldItem = BATTLE_TOWER_ITEM_LUM_BERRY, .teamFlags = 0x27, .moves = { MOVE_THUNDERBOLT, MOVE_PROTECT, MOVE_MIRROR_COAT, MOVE_EXPLOSION }, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_BASHFUL, }, { .species = SPECIES_MUK, .heldItem = BATTLE_TOWER_ITEM_QUICK_CLAW, .teamFlags = 0x05, .moves = { MOVE_SLUDGE_BOMB, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_EXPLOSION }, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_GENTLE, }, { .species = SPECIES_FLYGON, .heldItem = BATTLE_TOWER_ITEM_PETAYA_BERRY, .teamFlags = 0x4D, .moves = { MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER, MOVE_CRUNCH }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_SERIOUS, }, { .species = SPECIES_STARMIE, .heldItem = BATTLE_TOWER_ITEM_APICOT_BERRY, .teamFlags = 0x1B, .moves = { MOVE_SURF, MOVE_THUNDERBOLT, MOVE_RECOVER, MOVE_CONFUSE_RAY }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_BRAVE, }, { .species = SPECIES_DODRIO, .heldItem = BATTLE_TOWER_ITEM_LIECHI_BERRY, .teamFlags = 0x2B, .moves = { MOVE_DRILL_PECK, MOVE_TRI_ATTACK, MOVE_AGILITY, MOVE_FACADE }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY, }, { .species = SPECIES_RAICHU, .heldItem = BATTLE_TOWER_ITEM_FOCUS_BAND, .teamFlags = 0x0A, .moves = { MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_REVERSAL, MOVE_ATTRACT }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_SERIOUS, }, { .species = SPECIES_GOLDUCK, .heldItem = BATTLE_TOWER_ITEM_LIECHI_BERRY, .teamFlags = 0x0A, .moves = { MOVE_SURF, MOVE_CROSS_CHOP, MOVE_ICE_BEAM, MOVE_HYPER_BEAM }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_SERIOUS, }, { .species = SPECIES_HERACROSS, .heldItem = BATTLE_TOWER_ITEM_LIECHI_BERRY, .teamFlags = 0x54, .moves = { MOVE_MEGAHORN, MOVE_ROCK_TOMB, MOVE_ENDURE, MOVE_REVERSAL }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_SASSY, }, { .species = SPECIES_WALREIN, .heldItem = BATTLE_TOWER_ITEM_CHESTO_BERRY, .teamFlags = 0x06, .moves = { MOVE_SURF, MOVE_ICE_BEAM, MOVE_EARTHQUAKE, MOVE_REST }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_NAIVE, }, { .species = SPECIES_KINGDRA, .heldItem = BATTLE_TOWER_ITEM_CHESTO_BERRY, .teamFlags = 0x1D, .moves = { MOVE_SURF, MOVE_TOXIC, MOVE_PROTECT, MOVE_REST }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT, }, { .species = SPECIES_SALAMENCE, .heldItem = BATTLE_TOWER_ITEM_LUM_BERRY, .teamFlags = 0x9C, .moves = { MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_CRUNCH, MOVE_REST }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT, }, { .species = SPECIES_METAGROSS, .heldItem = BATTLE_TOWER_ITEM_SHELL_BELL, .teamFlags = 0x15, .moves = { MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_LIGHT_SCREEN }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY, }, { .species = SPECIES_REGIROCK, .heldItem = BATTLE_TOWER_ITEM_BRIGHT_POWDER, .teamFlags = 0xB5, .moves = { MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_FOCUS_PUNCH, MOVE_EXPLOSION }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_GENTLE, }, { .species = SPECIES_REGICE, .heldItem = BATTLE_TOWER_ITEM_CHESTO_BERRY, .teamFlags = 0x96, .moves = { MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_DOUBLE_TEAM, MOVE_REST }, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HASTY, }, { .species = SPECIES_REGISTEEL, .heldItem = BATTLE_TOWER_ITEM_QUICK_CLAW, .teamFlags = 0x94, .moves = { MOVE_METAL_CLAW, MOVE_EARTHQUAKE, MOVE_THUNDERBOLT, MOVE_EXPLOSION }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_GENTLE, }, { .species = SPECIES_LATIAS, .heldItem = BATTLE_TOWER_ITEM_LUM_BERRY, .teamFlags = 0x96, .moves = { MOVE_MIST_BALL, MOVE_THUNDERBOLT, MOVE_REST, MOVE_DRAGON_CLAW }, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_MILD, }, { .species = SPECIES_LATIOS, .heldItem = BATTLE_TOWER_ITEM_APICOT_BERRY, .teamFlags = 0x95, .moves = { MOVE_LUSTER_PURGE, MOVE_REFLECT, MOVE_RECOVER, MOVE_DRAGON_CLAW }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_BRAVE, }, { .species = SPECIES_MILOTIC, .heldItem = BATTLE_TOWER_ITEM_LEFTOVERS, .teamFlags = 0x96, .moves = { MOVE_SURF, MOVE_TOXIC, MOVE_RECOVER, MOVE_MIRROR_COAT }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_BRAVE, }, { .species = SPECIES_SLAKING, .heldItem = BATTLE_TOWER_ITEM_CHOICE_BAND, .teamFlags = 0x05, .moves = { MOVE_HYPER_BEAM, MOVE_EARTHQUAKE, MOVE_NONE, MOVE_NONE }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_SERIOUS, }, { .species = SPECIES_SCEPTILE, .heldItem = BATTLE_TOWER_ITEM_LEFTOVERS, .teamFlags = 0x1F, .moves = { MOVE_GIGA_DRAIN, MOVE_DOUBLE_TEAM, MOVE_LEECH_SEED, MOVE_ATTRACT }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIET, }, { .species = SPECIES_BLAZIKEN, .heldItem = BATTLE_TOWER_ITEM_CHESTO_BERRY, .teamFlags = 0x17, .moves = { MOVE_BLAZE_KICK, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE, MOVE_REST }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_BRAVE, }, { .species = SPECIES_SWAMPERT, .heldItem = BATTLE_TOWER_ITEM_SHELL_BELL, .teamFlags = 0x17, .moves = { MOVE_MUDDY_WATER, MOVE_MUD_SHOT, MOVE_MIRROR_COAT, MOVE_ICE_BEAM }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY, }, { .species = SPECIES_GARDEVOIR, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0x7B, .moves = { MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_DESTINY_BOND, MOVE_SNATCH }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_RELAXED, }, { .species = SPECIES_BRELOOM, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0x56, .moves = { MOVE_SPORE, MOVE_COUNTER, MOVE_IRON_TAIL, MOVE_GIGA_DRAIN }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_SASSY, }, { .species = SPECIES_ALAKAZAM, .heldItem = BATTLE_TOWER_ITEM_BRIGHT_POWDER, .teamFlags = 0x0A, .moves = { MOVE_PSYCHIC, MOVE_THUNDER_PUNCH, MOVE_FIRE_PUNCH, MOVE_RECOVER }, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HASTY, }, { .species = SPECIES_HARIYAMA, .heldItem = BATTLE_TOWER_ITEM_FOCUS_BAND, .teamFlags = 0x05, .moves = { MOVE_CROSS_CHOP, MOVE_ROCK_TOMB, MOVE_ENDURE, MOVE_REVERSAL }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_SASSY, }, { .species = SPECIES_GYARADOS, .heldItem = BATTLE_TOWER_ITEM_SHELL_BELL, .teamFlags = 0x0C, .moves = { MOVE_HYPER_BEAM, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_ICE_BEAM }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_BOLD, }, { .species = SPECIES_CROBAT, .heldItem = BATTLE_TOWER_ITEM_BRIGHT_POWDER, .teamFlags = 0x49, .moves = { MOVE_TOXIC, MOVE_CONFUSE_RAY, MOVE_ATTRACT, MOVE_PROTECT }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED, .nature = NATURE_HARDY, }, { .species = SPECIES_MACHAMP, .heldItem = BATTLE_TOWER_ITEM_SCOPE_LENS, .teamFlags = 0x15, .moves = { MOVE_CROSS_CHOP, MOVE_COUNTER, MOVE_EARTHQUAKE, MOVE_FACADE }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_SERIOUS, }, { .species = SPECIES_MANECTRIC, .heldItem = BATTLE_TOWER_ITEM_CHESTO_BERRY, .teamFlags = 0x63, .moves = { MOVE_THUNDER, MOVE_THUNDER_WAVE, MOVE_REST, MOVE_CRUNCH }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_BRAVE, }, { .species = SPECIES_ELECTRODE, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0x07, .moves = { MOVE_THUNDERBOLT, MOVE_SCREECH, MOVE_MIRROR_COAT, MOVE_EXPLOSION }, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_MODEST, }, { .species = SPECIES_MUK, .heldItem = BATTLE_TOWER_ITEM_LIECHI_BERRY, .teamFlags = 0x45, .moves = { MOVE_SLUDGE_BOMB, MOVE_GIGA_DRAIN, MOVE_ROCK_TOMB, MOVE_EXPLOSION }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_RASH, }, { .species = SPECIES_FLYGON, .heldItem = BATTLE_TOWER_ITEM_LUM_BERRY, .teamFlags = 0x4D, .moves = { MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_IRON_TAIL, MOVE_ROCK_TOMB }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_IMPISH, }, { .species = SPECIES_STARMIE, .heldItem = BATTLE_TOWER_ITEM_CHESTO_BERRY, .teamFlags = 0x1B, .moves = { MOVE_LIGHT_SCREEN, MOVE_THUNDERBOLT, MOVE_SURF, MOVE_REST }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_QUIET, }, { .species = SPECIES_NINETALES, .heldItem = BATTLE_TOWER_ITEM_SITRUS_BERRY, .teamFlags = 0x0A, .moves = { MOVE_CONFUSE_RAY, MOVE_OVERHEAT, MOVE_FLAMETHROWER, MOVE_IRON_TAIL }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_QUIET, }, { .species = SPECIES_GOLEM, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0x25, .moves = { MOVE_EARTHQUAKE, MOVE_ROAR, MOVE_FIRE_BLAST, MOVE_EXPLOSION }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED, .nature = NATURE_SERIOUS, }, { .species = SPECIES_GOLDUCK, .heldItem = BATTLE_TOWER_ITEM_PETAYA_BERRY, .teamFlags = 0x27, .moves = { MOVE_HYDRO_PUMP, MOVE_CROSS_CHOP, MOVE_BLIZZARD, MOVE_PSYCH_UP }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY, }, { .species = SPECIES_HERACROSS, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0x55, .moves = { MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_COUNTER, MOVE_REVERSAL }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY, }, { .species = SPECIES_WALREIN, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0x36, .moves = { MOVE_SURF, MOVE_BLIZZARD, MOVE_ROCK_SLIDE, MOVE_SHEER_COLD }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_SERIOUS, }, { .species = SPECIES_KINGDRA, .heldItem = BATTLE_TOWER_ITEM_LEFTOVERS, .teamFlags = 0x5C, .moves = { MOVE_HYDRO_PUMP, MOVE_PROTECT, MOVE_DRAGON_BREATH, MOVE_DOUBLE_TEAM }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT, }, { .species = SPECIES_SALAMENCE, .heldItem = BATTLE_TOWER_ITEM_KINGS_ROCK, .teamFlags = 0x9D, .moves = { MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FLAMETHROWER, MOVE_ROCK_TOMB }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_SERIOUS, }, { .species = SPECIES_METAGROSS, .heldItem = BATTLE_TOWER_ITEM_QUICK_CLAW, .teamFlags = 0x15, .moves = { MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_EARTHQUAKE, MOVE_HYPER_BEAM }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY, }, { .species = SPECIES_REGIROCK, .heldItem = BATTLE_TOWER_ITEM_QUICK_CLAW, .teamFlags = 0x95, .moves = { MOVE_EARTHQUAKE, MOVE_ROCK_TOMB, MOVE_FACADE, MOVE_EXPLOSION }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_GENTLE, }, { .species = SPECIES_REGICE, .heldItem = BATTLE_TOWER_ITEM_SHELL_BELL, .teamFlags = 0x96, .moves = { MOVE_BLIZZARD, MOVE_THUNDERBOLT, MOVE_HAIL, MOVE_EXPLOSION }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_DEFENSE, .nature = NATURE_CAREFUL, }, { .species = SPECIES_REGISTEEL, .heldItem = BATTLE_TOWER_ITEM_QUICK_CLAW, .teamFlags = 0x94, .moves = { MOVE_METAL_CLAW, MOVE_EARTHQUAKE, MOVE_ANCIENT_POWER, MOVE_EXPLOSION }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_GENTLE, }, { .species = SPECIES_LATIAS, .heldItem = BATTLE_TOWER_ITEM_APICOT_BERRY, .teamFlags = 0x96, .moves = { MOVE_MIST_BALL, MOVE_REFLECT, MOVE_RECOVER, MOVE_DRAGON_CLAW }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_BRAVE, }, { .species = SPECIES_LATIOS, .heldItem = BATTLE_TOWER_ITEM_SHELL_BELL, .teamFlags = 0x95, .moves = { MOVE_LUSTER_PURGE, MOVE_ICE_BEAM, MOVE_RECOVER, MOVE_DRAGON_CLAW }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_QUIET, }, { .species = SPECIES_MILOTIC, .heldItem = BATTLE_TOWER_ITEM_APICOT_BERRY, .teamFlags = 0xD6, .moves = { MOVE_SURF, MOVE_ICE_BEAM, MOVE_RECOVER, MOVE_DOUBLE_TEAM }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT, }, { .species = SPECIES_KECLEON, .heldItem = BATTLE_TOWER_ITEM_CHOICE_BAND, .teamFlags = 0x69, .moves = { MOVE_TRICK, MOVE_REST, MOVE_IRON_TAIL, MOVE_DISABLE }, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIRKY, }, { .species = SPECIES_SCEPTILE, .heldItem = BATTLE_TOWER_ITEM_CHESTO_BERRY, .teamFlags = 0x5F, .moves = { MOVE_LEAF_BLADE, MOVE_EARTHQUAKE, MOVE_REST, MOVE_CRUNCH }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_BRAVE, }, { .species = SPECIES_BLAZIKEN, .heldItem = BATTLE_TOWER_ITEM_LUM_BERRY, .teamFlags = 0x7F, .moves = { MOVE_FOCUS_PUNCH, MOVE_COUNTER, MOVE_SWAGGER, MOVE_ROCK_TOMB }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_SASSY, }, { .species = SPECIES_SWAMPERT, .heldItem = BATTLE_TOWER_ITEM_LUM_BERRY, .teamFlags = 0x57, .moves = { MOVE_IRON_TAIL, MOVE_CURSE, MOVE_DOUBLE_TEAM, MOVE_REST }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_LAX, }, { .species = SPECIES_GARDEVOIR, .heldItem = BATTLE_TOWER_ITEM_CHESTO_BERRY, .teamFlags = 0x3B, .moves = { MOVE_SHADOW_BALL, MOVE_PSYCHIC, MOVE_REST, MOVE_IMPRISON }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_BRAVE, }, { .species = SPECIES_BRELOOM, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0x56, .moves = { MOVE_SPORE, MOVE_FOCUS_PUNCH, MOVE_SLUDGE_BOMB, MOVE_IRON_TAIL }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_SASSY, }, { .species = SPECIES_ALAKAZAM, .heldItem = BATTLE_TOWER_ITEM_CHOICE_BAND, .teamFlags = 0x1A, .moves = { MOVE_PSYCHIC, MOVE_TRICK, MOVE_RECOVER, MOVE_SNATCH }, .evSpread = F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HASTY, }, { .species = SPECIES_HARIYAMA, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0x65, .moves = { MOVE_REVENGE, MOVE_COUNTER, MOVE_FOCUS_PUNCH, MOVE_REVERSAL }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_SASSY, }, { .species = SPECIES_LUDICOLO, .heldItem = BATTLE_TOWER_ITEM_LEFTOVERS, .teamFlags = 0x54, .moves = { MOVE_RAIN_DANCE, MOVE_PROTECT, MOVE_TOXIC, MOVE_SURF }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_QUIET, }, { .species = SPECIES_CROBAT, .heldItem = BATTLE_TOWER_ITEM_BRIGHT_POWDER, .teamFlags = 0x4B, .moves = { MOVE_SLUDGE_BOMB, MOVE_BITE, MOVE_AIR_CUTTER, MOVE_SHADOW_BALL }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_BRAVE, }, { .species = SPECIES_MACHAMP, .heldItem = BATTLE_TOWER_ITEM_SCOPE_LENS, .teamFlags = 0x75, .moves = { MOVE_CROSS_CHOP, MOVE_ROCK_SLIDE, MOVE_DYNAMIC_PUNCH, MOVE_ROCK_TOMB }, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY, }, { .species = SPECIES_MANECTRIC, .heldItem = BATTLE_TOWER_ITEM_PETAYA_BERRY, .teamFlags = 0x0A, .moves = { MOVE_THUNDERBOLT, MOVE_THUNDER_WAVE, MOVE_ATTRACT, MOVE_CRUNCH }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIET, }, { .species = SPECIES_ELECTRODE, .heldItem = BATTLE_TOWER_ITEM_LIECHI_BERRY, .teamFlags = 0x64, .moves = { MOVE_THUNDER, MOVE_DOUBLE_TEAM, MOVE_MIRROR_COAT, MOVE_EXPLOSION }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_BASHFUL, }, { .species = SPECIES_MUK, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0x49, .moves = { MOVE_SLUDGE_BOMB, MOVE_FLAMETHROWER, MOVE_THUNDERBOLT, MOVE_SHADOW_PUNCH }, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_GENTLE, }, { .species = SPECIES_FLYGON, .heldItem = BATTLE_TOWER_ITEM_BRIGHT_POWDER, .teamFlags = 0xCD, .moves = { MOVE_PROTECT, MOVE_DIG, MOVE_TOXIC, MOVE_SANDSTORM }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_LAX, }, { .species = SPECIES_STARMIE, .heldItem = BATTLE_TOWER_ITEM_KINGS_ROCK, .teamFlags = 0x5B, .moves = { MOVE_SURF, MOVE_THUNDERBOLT, MOVE_BLIZZARD, MOVE_PSYCHIC }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_BRAVE, }, { .species = SPECIES_LUDICOLO, .heldItem = BATTLE_TOWER_ITEM_LEFTOVERS, .teamFlags = 0x1A, .moves = { MOVE_RAIN_DANCE, MOVE_LEECH_SEED, MOVE_DIVE, MOVE_PROTECT }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED, .nature = NATURE_BRAVE, }, { .species = SPECIES_RAICHU, .heldItem = BATTLE_TOWER_ITEM_LIECHI_BERRY, .teamFlags = 0x4A, .moves = { MOVE_THUNDER, MOVE_REVERSAL, MOVE_FACADE, MOVE_IRON_TAIL }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_TIMID, }, { .species = SPECIES_GOLDUCK, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0x0A, .moves = { MOVE_SURF, MOVE_PSYCHIC, MOVE_ICE_BEAM, MOVE_IRON_TAIL }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_DOCILE, }, { .species = SPECIES_HERACROSS, .heldItem = BATTLE_TOWER_ITEM_LIECHI_BERRY, .teamFlags = 0x15, .moves = { MOVE_MEGAHORN, MOVE_EARTHQUAKE, MOVE_FACADE, MOVE_ROCK_TOMB }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY, }, { .species = SPECIES_WALREIN, .heldItem = BATTLE_TOWER_ITEM_LEPPA_BERRY, .teamFlags = 0x26, .moves = { MOVE_SURF, MOVE_ICE_BEAM, MOVE_FISSURE, MOVE_SHEER_COLD }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_HARDY, }, { .species = SPECIES_KINGDRA, .heldItem = BATTLE_TOWER_ITEM_SHELL_BELL, .teamFlags = 0x4D, .moves = { MOVE_HYDRO_PUMP, MOVE_BLIZZARD, MOVE_HYPER_BEAM, MOVE_DISABLE }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIET, }, { .species = SPECIES_SALAMENCE, .heldItem = BATTLE_TOWER_ITEM_PETAYA_BERRY, .teamFlags = 0x9C, .moves = { MOVE_DRAGON_CLAW, MOVE_EARTHQUAKE, MOVE_FIRE_BLAST, MOVE_HYDRO_PUMP }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_NAUGHTY, }, { .species = SPECIES_METAGROSS, .heldItem = BATTLE_TOWER_ITEM_LIECHI_BERRY, .teamFlags = 0xB5, .moves = { MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_PURSUIT, MOVE_ROCK_TOMB }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_SPEED, .nature = NATURE_BRAVE, }, { .species = SPECIES_REGIROCK, .heldItem = BATTLE_TOWER_ITEM_APICOT_BERRY, .teamFlags = 0x95, .moves = { MOVE_EARTHQUAKE, MOVE_TOXIC, MOVE_SUPERPOWER, MOVE_REST }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_SERIOUS, }, { .species = SPECIES_REGICE, .heldItem = BATTLE_TOWER_ITEM_LAX_INCENSE, .teamFlags = 0x96, .moves = { MOVE_ICE_BEAM, MOVE_THUNDERBOLT, MOVE_ANCIENT_POWER, MOVE_EXPLOSION }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_DEFENSE, .nature = NATURE_RASH, }, { .species = SPECIES_REGISTEEL, .heldItem = BATTLE_TOWER_ITEM_LEFTOVERS, .teamFlags = 0xB4, .moves = { MOVE_CURSE, MOVE_AMNESIA, MOVE_RETURN, MOVE_REST }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_LAX, }, { .species = SPECIES_LATIAS, .heldItem = BATTLE_TOWER_ITEM_SHELL_BELL, .teamFlags = 0x92, .moves = { MOVE_MIST_BALL, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_ICE_BEAM }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_QUIET, }, { .species = SPECIES_LATIOS, .heldItem = BATTLE_TOWER_ITEM_SHELL_BELL, .teamFlags = 0x91, .moves = { MOVE_LUSTER_PURGE, MOVE_THUNDERBOLT, MOVE_EARTHQUAKE, MOVE_SURF }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_QUIET, }, { .species = SPECIES_MILOTIC, .heldItem = BATTLE_TOWER_ITEM_BRIGHT_POWDER, .teamFlags = 0xB2, .moves = { MOVE_SURF, MOVE_ICE_BEAM, MOVE_RECOVER, MOVE_ATTRACT }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_BRAVE, }, { .species = SPECIES_SLAKING, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0x65, .moves = { MOVE_YAWN, MOVE_SLASH, MOVE_COUNTER, MOVE_HYPER_BEAM }, .evSpread = F_EV_SPREAD_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_DOCILE, }, { .species = SPECIES_SCEPTILE, .heldItem = BATTLE_TOWER_ITEM_SHELL_BELL, .teamFlags = 0xDF, .moves = { MOVE_LEAF_BLADE, MOVE_DETECT, MOVE_DRAGON_CLAW, MOVE_CRUNCH }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_HARDY, }, { .species = SPECIES_BLAZIKEN, .heldItem = BATTLE_TOWER_ITEM_SALAC_BERRY, .teamFlags = 0xD7, .moves = { MOVE_BLAZE_KICK, MOVE_SKY_UPPERCUT, MOVE_EARTHQUAKE, MOVE_ROCK_SLIDE }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_ATTACK, .nature = NATURE_DOCILE, }, { .species = SPECIES_SWAMPERT, .heldItem = BATTLE_TOWER_ITEM_PETAYA_BERRY, .teamFlags = 0x5F, .moves = { MOVE_SURF, MOVE_EARTHQUAKE, MOVE_ICE_BEAM, MOVE_ROCK_TOMB }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED | F_EV_SPREAD_HP, .nature = NATURE_SASSY, }, { .species = SPECIES_SHEDINJA, .heldItem = BATTLE_TOWER_ITEM_BRIGHT_POWDER, .teamFlags = 0xDB, .moves = { MOVE_CONFUSE_RAY, MOVE_SHADOW_BALL, MOVE_TOXIC, MOVE_HYPER_BEAM }, .evSpread = F_EV_SPREAD_SPEED | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY, }, { .species = SPECIES_METAGROSS, .heldItem = BATTLE_TOWER_ITEM_QUICK_CLAW, .teamFlags = 0x94, .moves = { MOVE_METEOR_MASH, MOVE_PSYCHIC, MOVE_SHADOW_BALL, MOVE_EARTHQUAKE }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_ATTACK, .nature = NATURE_HARDY, }, { .species = SPECIES_GRUMPIG, .heldItem = BATTLE_TOWER_ITEM_MACHO_BRACE, .teamFlags = 0x4B, .moves = { MOVE_PSYCHIC, MOVE_CONFUSE_RAY, MOVE_TRICK, MOVE_REFLECT }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_HP, .nature = NATURE_QUIET, }, { .species = SPECIES_LATIAS, .heldItem = BATTLE_TOWER_ITEM_LUM_BERRY, .teamFlags = 0x92, .moves = { MOVE_MIST_BALL, MOVE_RECOVER, MOVE_ATTRACT, MOVE_DRAGON_CLAW }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_ADAMANT, }, { .species = SPECIES_LATIOS, .heldItem = BATTLE_TOWER_ITEM_KINGS_ROCK, .teamFlags = 0x91, .moves = { MOVE_LUSTER_PURGE, MOVE_THUNDERBOLT, MOVE_ICE_BEAM, MOVE_DRAGON_CLAW }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_HARDY, }, { .species = SPECIES_STARMIE, .heldItem = BATTLE_TOWER_ITEM_LUM_BERRY, .teamFlags = 0x1A, .moves = { MOVE_SURF, MOVE_THUNDERBOLT, MOVE_PSYCHIC, MOVE_ICE_BEAM }, .evSpread = F_EV_SPREAD_SP_ATTACK | F_EV_SPREAD_SPEED, .nature = NATURE_QUIET, }, { .species = SPECIES_MACHAMP, .heldItem = BATTLE_TOWER_ITEM_SCOPE_LENS, .teamFlags = 0x14, .moves = { MOVE_CROSS_CHOP, MOVE_COUNTER, MOVE_ROCK_TOMB, MOVE_FLAMETHROWER }, .evSpread = F_EV_SPREAD_SP_DEFENSE | F_EV_SPREAD_HP, .nature = NATURE_HARDY, }, };