#ifndef POKERUBY_FIELD_EFFECT_OBJECT_GFX_H #define POKERUBY_FIELD_EFFECT_OBJECT_GFX_H const u32 gFieldEffectPic_ShadowSmall[] = INCBIN_U32("graphics/field_effect_objects/pics/shadow_small.4bpp"); const u32 gFieldEffectPic_ShadowMedium[] = INCBIN_U32("graphics/field_effect_objects/pics/shadow_medium.4bpp"); const u32 gFieldEffectPic_ShadowLarge[] = INCBIN_U32("graphics/field_effect_objects/pics/shadow_large.4bpp"); const u32 gFieldEffectPic_ShadowExtraLarge[] = INCBIN_U32("graphics/field_effect_objects/pics/shadow_extra_large.4bpp"); const u32 filler_8368A08[0x48] = {}; const u8 gFieldEffectPic_CutGrass[] = INCBIN_U8("graphics/field_effect_objects/pics/cut_grass.4bpp"); const u32 FieldEffectPic_CutGrass_Copy[] = INCBIN_U32("graphics/field_effect_objects/pics/cut_grass.4bpp"); const u16 gFieldEffectObjectPalette6[] = INCBIN_U16("graphics/field_effect_objects/palettes/06.gbapal"); const u32 gFieldEffectPic_Ripple[] = INCBIN_U32("graphics/field_effect_objects/pics/ripple.4bpp"); const u32 gFieldEffectPic_Ash[] = INCBIN_U32("graphics/field_effect_objects/pics/ash.4bpp"); const u32 gFieldEffectPic_Arrow[] = INCBIN_U32("graphics/field_effect_objects/pics/arrow.4bpp"); const u16 gFieldEffectObjectPalette0[] = INCBIN_U16("graphics/field_effect_objects/palettes/00.gbapal"); const u16 gFieldEffectObjectPalette1[] = INCBIN_U16("graphics/field_effect_objects/palettes/01.gbapal"); const u32 gFieldEffectPic_Dust[] = INCBIN_U32("graphics/field_effect_objects/pics/dust.4bpp"); const u32 unknown_8369588[] = INCBIN_U32("graphics/field_effect_objects/unknown.bin"); const u32 gFieldEffectPic_JumpTallGrass[] = INCBIN_U32("graphics/field_effect_objects/pics/jump_tall_grass.4bpp"); const u32 gFieldEffectPic_UnusedGrass[] = INCBIN_U32("graphics/field_effect_objects/pics/unused_grass.4bpp"); const u32 gFieldEffectPic_JumpLongGrass[] = INCBIN_U32("graphics/field_effect_objects/pics/jump_long_grass.4bpp"); const u32 gFieldEffectPic_Unknown17[] = INCBIN_U32("graphics/field_effect_objects/pics/unknown_17.4bpp"); const u32 gFieldEffectPic_Unknown18[] = INCBIN_U32("graphics/field_effect_objects/pics/unknown_18.4bpp"); const u32 gFieldEffectPic_LongGrass[] = INCBIN_U32("graphics/field_effect_objects/pics/long_grass.4bpp"); const u32 gFieldEffectPic_TallGrass[] = INCBIN_U32("graphics/field_effect_objects/pics/tall_grass.4bpp"); const u32 gFieldEffectPic_ShortGrass[] = INCBIN_U32("graphics/field_effect_objects/pics/short_grass.4bpp"); const u32 gFieldEffectPic_SandFootprints[] = INCBIN_U32("graphics/field_effect_objects/pics/sand_footprints.4bpp"); const u32 gFieldEffectPic_DeepSandFootprints[] = INCBIN_U32("graphics/field_effect_objects/pics/deep_sand_footprints.4bpp"); const u32 gFieldEffectPic_BikeTireTracks[] = INCBIN_U32("graphics/field_effect_objects/pics/bike_tire_tracks.4bpp"); const u32 gFieldEffectPic_Unknown19[] = INCBIN_U32("graphics/field_effect_objects/pics/unknown_19.4bpp"); const u32 gFieldEffectPic_SandPile[] = INCBIN_U32("graphics/field_effect_objects/pics/sand_pile.4bpp"); const u32 gFieldEffectPic_JumpBigSplash[] = INCBIN_U32("graphics/field_effect_objects/pics/jump_big_splash.4bpp"); const u32 gFieldEffectPic_Splash[] = INCBIN_U32("graphics/field_effect_objects/pics/splash.4bpp"); const u32 gFieldEffectPic_JumpSmallSplash[] = INCBIN_U32("graphics/field_effect_objects/pics/jump_small_splash.4bpp"); const u32 gFieldEffectPic_Unknown20[] = INCBIN_U32("graphics/field_effect_objects/pics/unknown_20.4bpp"); const u32 gFieldEffectPic_TreeDisguise[] = INCBIN_U32("graphics/field_effect_objects/pics/tree_disguise.4bpp"); const u32 gFieldEffectPic_MountainDisguise[] = INCBIN_U32("graphics/field_effect_objects/pics/mountain_disguise.4bpp"); const u32 gFieldEffectPic_SandDisguise[] = INCBIN_U32("graphics/field_effect_objects/pics/sand_disguise.4bpp"); const u32 gFieldEffectPic_HotSpringsWater[] = INCBIN_U32("graphics/field_effect_objects/pics/hot_springs_water.4bpp"); const u16 gFieldEffectObjectPalette2[] = INCBIN_U16("graphics/field_effect_objects/palettes/02.gbapal"); const u32 gFieldEffectPic_PopOutOfAsh[] = INCBIN_U32("graphics/field_effect_objects/pics/pop_out_of_ash.4bpp"); const u32 gFieldEffectPic_LavaridgeGymWarp[] = INCBIN_U32("graphics/field_effect_objects/pics/lavaridge_gym_warp.4bpp"); const u32 gFieldEffectPic_Bubbles[] = INCBIN_U32("graphics/field_effect_objects/pics/bubbles.4bpp"); const u32 gFieldEffectPic_Sparkle[] = INCBIN_U32("graphics/field_effect_objects/pics/sparkle.4bpp"); const u16 gFieldEffectObjectPalette3[] = INCBIN_U16("graphics/field_effect_objects/palettes/03.gbapal"); const u32 gFieldEffectPic_Bird[] = INCBIN_U32("graphics/field_effect_objects/pics/bird.4bpp"); #endif // POKERUBY_FIELD_EFFECT_OBJECT_GFX_H