// // #ifndef POKERUBY_FIELD_EFFECT_OBJECTS_H #define POKERUBY_FIELD_EFFECT_OBJECTS_H const struct SpritePalette gFieldEffectObjectPaletteInfo0 = {gFieldEffectObjectPalette0, 0x1004}; const struct SpritePalette gFieldEffectObjectPaletteInfo1 = {gFieldEffectObjectPalette1, 0x1005}; const union AnimCmd gFieldEffectAnim_8374534[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END }; const union AnimCmd *const gFieldEffectAnimTable_Shadow[] = { gFieldEffectAnim_8374534 }; const struct SpriteFrameImage gFieldEffectPicTable_ShadowSmall[] = { overworld_frame(gFieldEffectPic_ShadowSmall, 1, 1, 0) }; const struct SpriteFrameImage gFieldEffectPicTable_ShadowMedium[] = { overworld_frame(gFieldEffectPic_ShadowMedium, 2, 1, 0) }; const struct SpriteFrameImage gFieldEffectPicTable_ShadowLarge[] = { overworld_frame(gFieldEffectPic_ShadowLarge, 4, 1, 0) }; const struct SpriteFrameImage gFieldEffectPicTable_ShadowExtraLarge[] = { overworld_frame(gFieldEffectPic_ShadowExtraLarge, 8, 4, 0) }; const struct SpriteTemplate gFieldEffectSpriteTemplate_ShadowSmall = {0xFFFF, 0xFFFF, &gFieldOamData_8x8, gFieldEffectAnimTable_Shadow, gFieldEffectPicTable_ShadowSmall, gDummySpriteAffineAnimTable, UpdateShadowFieldEffect}; const struct SpriteTemplate gFieldEffectSpriteTemplate_ShadowMedium = {0xFFFF, 0xFFFF, &gFieldOamData_16x8, gFieldEffectAnimTable_Shadow, gFieldEffectPicTable_ShadowMedium, gDummySpriteAffineAnimTable, UpdateShadowFieldEffect}; const struct SpriteTemplate gFieldEffectSpriteTemplate_ShadowLarge = {0xFFFF, 0xFFFF, &gFieldOamData_32x8, gFieldEffectAnimTable_Shadow, gFieldEffectPicTable_ShadowLarge, gDummySpriteAffineAnimTable, UpdateShadowFieldEffect}; const struct SpriteTemplate gFieldEffectSpriteTemplate_ShadowExtraLarge = {0xFFFF, 0xFFFF, &gFieldOamData_64x32, gFieldEffectAnimTable_Shadow, gFieldEffectPicTable_ShadowExtraLarge, gDummySpriteAffineAnimTable, UpdateShadowFieldEffect}; const struct SpriteFrameImage gFieldEffectPicTable_TallGrass[] = { overworld_frame(gFieldEffectPic_TallGrass, 2, 2, 0), overworld_frame(gFieldEffectPic_TallGrass, 2, 2, 1), overworld_frame(gFieldEffectPic_TallGrass, 2, 2, 2), overworld_frame(gFieldEffectPic_TallGrass, 2, 2, 3), overworld_frame(gFieldEffectPic_TallGrass, 2, 2, 4) }; const union AnimCmd gFieldEffectAnim_83745E8[] = { ANIMCMD_FRAME(1, 10), ANIMCMD_FRAME(2, 10), ANIMCMD_FRAME(3, 10), ANIMCMD_FRAME(4, 10), ANIMCMD_FRAME(0, 10), ANIMCMD_END }; const union AnimCmd *const gFieldEffectAnimTable_TallGrass[] = { gFieldEffectAnim_83745E8 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_TallGrass = {0xFFFF, 0x1005, &gFieldOamData_16x16, gFieldEffectAnimTable_TallGrass, gFieldEffectPicTable_TallGrass, gDummySpriteAffineAnimTable, UpdateTallGrassFieldEffect}; const struct SpriteFrameImage gFieldEffectPicTable_Ripple[] = { overworld_frame(gFieldEffectPic_Ripple, 2, 2, 0), overworld_frame(gFieldEffectPic_Ripple, 2, 2, 1), overworld_frame(gFieldEffectPic_Ripple, 2, 2, 2), overworld_frame(gFieldEffectPic_Ripple, 2, 2, 3), overworld_frame(gFieldEffectPic_Ripple, 2, 2, 4) }; const union AnimCmd gFieldEffectAnim_8374644[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(2, 9), ANIMCMD_FRAME(3, 9), ANIMCMD_FRAME(0, 9), ANIMCMD_FRAME(1, 9), ANIMCMD_FRAME(2, 11), ANIMCMD_FRAME(4, 11), ANIMCMD_END }; const union AnimCmd *const gFieldEffectAnimTable_Ripple[] = { gFieldEffectAnim_8374644 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_Ripple = {0xFFFF, 0x1005, &gFieldOamData_16x16, gFieldEffectAnimTable_Ripple, gFieldEffectPicTable_Ripple, gDummySpriteAffineAnimTable, WaitFieldEffectSpriteAnim}; const struct SpriteFrameImage gFieldEffectPicTable_Ash[] = { overworld_frame(gFieldEffectPic_Ash, 2, 2, 0), overworld_frame(gFieldEffectPic_Ash, 2, 2, 1), overworld_frame(gFieldEffectPic_Ash, 2, 2, 2), overworld_frame(gFieldEffectPic_Ash, 2, 2, 3), overworld_frame(gFieldEffectPic_Ash, 2, 2, 4) }; const union AnimCmd gFieldEffectAnim_83746AC[] = { ANIMCMD_FRAME(0, 12), ANIMCMD_FRAME(1, 12), ANIMCMD_FRAME(2, 8), ANIMCMD_FRAME(3, 12), ANIMCMD_FRAME(4, 12), ANIMCMD_END }; const union AnimCmd *const gFieldEffectAnimTable_Ash[] = { gFieldEffectAnim_83746AC }; const struct SpriteTemplate gFieldEffectSpriteTemplate_Ash = {0xFFFF, 0x1005, &gFieldOamData_16x16, gFieldEffectAnimTable_Ash, gFieldEffectPicTable_Ash, gDummySpriteAffineAnimTable, UpdateAshFieldEffect}; const struct SpriteFrameImage gFieldEffectPicTable_SurfBlob[] = { overworld_frame(gFieldEffectPic_SurfBlob, 4, 4, 0), overworld_frame(gFieldEffectPic_SurfBlob, 4, 4, 1), overworld_frame(gFieldEffectPic_SurfBlob, 4, 4, 2) }; const union AnimCmd gFieldEffectAnim_83746F8[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_JUMP(0) }; const union AnimCmd gFieldEffectAnim_8374700[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_JUMP(0) }; const union AnimCmd gFieldEffectAnim_8374708[] = { ANIMCMD_FRAME(2, 1), ANIMCMD_JUMP(0) }; const union AnimCmd gFieldEffectAnim_8374710[] = { ANIMCMD_FRAME(2, 1, .hFlip = TRUE), ANIMCMD_JUMP(0) }; const union AnimCmd *const gFieldEffectAnimTable_SurfBlob[] = { gFieldEffectAnim_83746F8, gFieldEffectAnim_8374700, gFieldEffectAnim_8374708, gFieldEffectAnim_8374710 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_SurfBlob = {0xFFFF, 0xFFFF, &gFieldOamData_32x32, gFieldEffectAnimTable_SurfBlob, gFieldEffectPicTable_SurfBlob, gDummySpriteAffineAnimTable, UpdateSurfBlobFieldEffect}; const struct SpriteFrameImage gFieldEffectPicTable_Arrow[] = { overworld_frame(gFieldEffectPic_Arrow, 2, 2, 0), overworld_frame(gFieldEffectPic_Arrow, 2, 2, 1), overworld_frame(gFieldEffectPic_Arrow, 2, 2, 2), overworld_frame(gFieldEffectPic_Arrow, 2, 2, 3), overworld_frame(gFieldEffectPic_Arrow, 2, 2, 4), overworld_frame(gFieldEffectPic_Arrow, 2, 2, 5), overworld_frame(gFieldEffectPic_Arrow, 2, 2, 6), overworld_frame(gFieldEffectPic_Arrow, 2, 2, 7) }; const union AnimCmd gFieldEffectAnim_8374780[] = { ANIMCMD_FRAME(3, 32), ANIMCMD_FRAME(7, 32), ANIMCMD_JUMP(0) }; const union AnimCmd gFieldEffectAnim_837478C[] = { ANIMCMD_FRAME(0, 32), ANIMCMD_FRAME(4, 32), ANIMCMD_JUMP(0) }; const union AnimCmd gFieldEffectAnim_8374798[] = { ANIMCMD_FRAME(1, 32), ANIMCMD_FRAME(5, 32), ANIMCMD_JUMP(0) }; const union AnimCmd gFieldEffectAnim_83747A4[] = { ANIMCMD_FRAME(2, 32), ANIMCMD_FRAME(6, 32), ANIMCMD_JUMP(0) }; const union AnimCmd *const gFieldEffectAnimTable_Arrow[] = { gFieldEffectAnim_8374780, gFieldEffectAnim_837478C, gFieldEffectAnim_8374798, gFieldEffectAnim_83747A4 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_Arrow = {0xFFFF, 0xFFFF, &gFieldOamData_16x16, gFieldEffectAnimTable_Arrow, gFieldEffectPicTable_Arrow, gDummySpriteAffineAnimTable, SpriteCallbackDummy}; const struct SpriteFrameImage gFieldEffectPicTable_Dust[] = { overworld_frame(gFieldEffectPic_Dust, 2, 1, 0), overworld_frame(gFieldEffectPic_Dust, 2, 1, 1), overworld_frame(gFieldEffectPic_Dust, 2, 1, 2) }; const union AnimCmd gFieldEffectAnim_83747F0[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(2, 8), ANIMCMD_END }; const union AnimCmd *const gFieldEffectAnimTable_Dust[] = { gFieldEffectAnim_83747F0 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_Dust = {0xFFFF, 0x1004, &gFieldOamData_16x8, gFieldEffectAnimTable_Dust, gFieldEffectPicTable_Dust, gDummySpriteAffineAnimTable, UpdateJumpLandingFieldEffect}; const struct SpriteFrameImage gFieldEffectPicTable_JumpTallGrass[] = { overworld_frame(gFieldEffectPic_JumpTallGrass, 2, 1, 0), overworld_frame(gFieldEffectPic_JumpTallGrass, 2, 1, 1), overworld_frame(gFieldEffectPic_JumpTallGrass, 2, 1, 2), overworld_frame(gFieldEffectPic_JumpTallGrass, 2, 1, 3) }; const union AnimCmd gFieldEffectAnim_837483C[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(2, 8), ANIMCMD_FRAME(3, 8), ANIMCMD_END }; const union AnimCmd *const gFieldEffectAnimTable_JumpTallGrass[] = { gFieldEffectAnim_837483C }; const struct SpriteTemplate gFieldEffectSpriteTemplate_JumpTallGrass = {0xFFFF, 0x1005, &gFieldOamData_16x8, gFieldEffectAnimTable_JumpTallGrass, gFieldEffectPicTable_JumpTallGrass, gDummySpriteAffineAnimTable, UpdateJumpLandingFieldEffect}; const struct SpriteFrameImage gFieldEffectPicTable_SandFootprints[] = { overworld_frame(gFieldEffectPic_SandFootprints, 2, 2, 0), overworld_frame(gFieldEffectPic_SandFootprints, 2, 2, 1) }; const union AnimCmd gFieldEffectAnim_837487C[] = { ANIMCMD_FRAME(0, 1, .vFlip = TRUE), ANIMCMD_END }; const union AnimCmd gFieldEffectAnim_8374884[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END }; const union AnimCmd gFieldEffectAnim_837488C[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END }; const union AnimCmd gFieldEffectAnim_8374894[] = { ANIMCMD_FRAME(1, 1, .hFlip = TRUE), ANIMCMD_END }; const union AnimCmd *const gFieldEffectAnimTable_SandFootprints[] = { gFieldEffectAnim_837487C, gFieldEffectAnim_837487C, gFieldEffectAnim_8374884, gFieldEffectAnim_837488C, gFieldEffectAnim_8374894 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_SandFootprints = {0xFFFF, 0x1004, &gFieldOamData_16x16, gFieldEffectAnimTable_SandFootprints, gFieldEffectPicTable_SandFootprints, gDummySpriteAffineAnimTable, UpdateFootprintsTireTracksFieldEffect}; const struct SpriteFrameImage gFieldEffectPicTable_DeepSandFootprints[] = { overworld_frame(gFieldEffectPic_DeepSandFootprints, 2, 2, 0), overworld_frame(gFieldEffectPic_DeepSandFootprints, 2, 2, 1) }; const union AnimCmd gFieldEffectAnim_83748D8[] = { ANIMCMD_FRAME(0, 1, .vFlip = TRUE), ANIMCMD_END }; const union AnimCmd gFieldEffectAnim_83748E0[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END }; const union AnimCmd gFieldEffectAnim_83748E8[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END }; const union AnimCmd gFieldEffectAnim_83748F0[] = { ANIMCMD_FRAME(1, 1, .hFlip = TRUE), ANIMCMD_END }; const union AnimCmd *const gFieldEffectAnimTable_DeepSandFootprints[] = { gFieldEffectAnim_83748D8, gFieldEffectAnim_83748D8, gFieldEffectAnim_83748E0, gFieldEffectAnim_83748E8, gFieldEffectAnim_83748F0 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_DeepSandFootprints = {0xFFFF, 0x1004, &gFieldOamData_16x16, gFieldEffectAnimTable_DeepSandFootprints, gFieldEffectPicTable_DeepSandFootprints, gDummySpriteAffineAnimTable, UpdateFootprintsTireTracksFieldEffect}; const struct SpriteFrameImage gFieldEffectPicTable_BikeTireTracks[] = { overworld_frame(gFieldEffectPic_BikeTireTracks, 2, 2, 0), overworld_frame(gFieldEffectPic_BikeTireTracks, 2, 2, 1), overworld_frame(gFieldEffectPic_BikeTireTracks, 2, 2, 2), overworld_frame(gFieldEffectPic_BikeTireTracks, 2, 2, 3) }; const union AnimCmd gFieldEffectAnim_8374944[] = { ANIMCMD_FRAME(2, 1), ANIMCMD_END }; const union AnimCmd gFieldEffectAnim_837494C[] = { ANIMCMD_FRAME(2, 1), ANIMCMD_END }; const union AnimCmd gFieldEffectAnim_8374954[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END }; const union AnimCmd gFieldEffectAnim_837495C[] = { ANIMCMD_FRAME(1, 1), ANIMCMD_END }; const union AnimCmd gFieldEffectAnim_8374964[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END }; const union AnimCmd gFieldEffectAnim_837496C[] = { ANIMCMD_FRAME(0, 1, .hFlip = TRUE), ANIMCMD_END }; const union AnimCmd gFieldEffectAnim_8374974[] = { ANIMCMD_FRAME(3, 1, .hFlip = TRUE), ANIMCMD_END }; const union AnimCmd gFieldEffectAnim_837497C[] = { ANIMCMD_FRAME(3, 1), ANIMCMD_END }; const union AnimCmd *const gFieldEffectAnimTable_BikeTireTracks[] = { gFieldEffectAnim_8374944, gFieldEffectAnim_8374944, gFieldEffectAnim_837494C, gFieldEffectAnim_8374954, gFieldEffectAnim_837495C, gFieldEffectAnim_8374964, gFieldEffectAnim_837496C, gFieldEffectAnim_8374974, gFieldEffectAnim_837497C }; const struct SpriteTemplate gFieldEffectSpriteTemplate_BikeTireTracks = {0xFFFF, 0x1004, &gFieldOamData_16x16, gFieldEffectAnimTable_BikeTireTracks, gFieldEffectPicTable_BikeTireTracks, gDummySpriteAffineAnimTable, UpdateFootprintsTireTracksFieldEffect}; const struct SpriteFrameImage gFieldEffectPicTable_JumpBigSplash[] = { overworld_frame(gFieldEffectPic_JumpBigSplash, 2, 2, 0), overworld_frame(gFieldEffectPic_JumpBigSplash, 2, 2, 1), overworld_frame(gFieldEffectPic_JumpBigSplash, 2, 2, 2), overworld_frame(gFieldEffectPic_JumpBigSplash, 2, 2, 3) }; const union AnimCmd gFieldEffectAnim_83749E0[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(2, 8), ANIMCMD_FRAME(3, 8), ANIMCMD_END }; const union AnimCmd *const gFieldEffectAnimTable_JumpBigSplash[] = { gFieldEffectAnim_83749E0 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_JumpBigSplash = {0xFFFF, 0x1004, &gFieldOamData_16x16, gFieldEffectAnimTable_JumpBigSplash, gFieldEffectPicTable_JumpBigSplash, gDummySpriteAffineAnimTable, UpdateJumpLandingFieldEffect}; const struct SpriteFrameImage gFieldEffectPicTable_Splash[] = { overworld_frame(gFieldEffectPic_Splash, 2, 1, 0), overworld_frame(gFieldEffectPic_Splash, 2, 1, 1) }; const union AnimCmd gFieldEffectAnim_8374A20[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_END }; const union AnimCmd gFieldEffectAnim_8374A2C[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_JUMP(0) }; const union AnimCmd *const gFieldEffectAnimTable_Splash[] = { gFieldEffectAnim_8374A20, gFieldEffectAnim_8374A2C }; const struct SpriteTemplate gFieldEffectSpriteTemplate_Splash = {0xFFFF, 0x1004, &gFieldOamData_16x8, gFieldEffectAnimTable_Splash, gFieldEffectPicTable_Splash, gDummySpriteAffineAnimTable, UpdateSplashFieldEffect}; const struct SpriteFrameImage gFieldEffectPicTable_JumpSmallSplash[] = { overworld_frame(gFieldEffectPic_JumpSmallSplash, 2, 1, 0), overworld_frame(gFieldEffectPic_JumpSmallSplash, 2, 1, 1), overworld_frame(gFieldEffectPic_JumpSmallSplash, 2, 1, 2) }; const union AnimCmd gFieldEffectAnim_8374A88[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(2, 4), ANIMCMD_END }; const union AnimCmd *const gFieldEffectAnimTable_JumpSmallSplash[] = { gFieldEffectAnim_8374A88 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_JumpSmallSplash = {0xFFFF, 0x1004, &gFieldOamData_16x8, gFieldEffectAnimTable_JumpSmallSplash, gFieldEffectPicTable_JumpSmallSplash, gDummySpriteAffineAnimTable, UpdateJumpLandingFieldEffect}; const struct SpriteFrameImage gFieldEffectPicTable_LongGrass[] = { overworld_frame(gFieldEffectPic_LongGrass, 2, 2, 0), overworld_frame(gFieldEffectPic_LongGrass, 2, 2, 1), overworld_frame(gFieldEffectPic_LongGrass, 2, 2, 2), overworld_frame(gFieldEffectPic_LongGrass, 2, 2, 3) }; const union AnimCmd gFieldEffectAnim_8374AD4[] = { ANIMCMD_FRAME(1, 3), ANIMCMD_FRAME(2, 3), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(3, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(3, 4), ANIMCMD_FRAME(0, 4), ANIMCMD_END }; const union AnimCmd *const gFieldEffectAnimTable_LongGrass[] = { gFieldEffectAnim_8374AD4 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_LongGrass = {0xFFFF, 0x1005, &gFieldOamData_16x16, gFieldEffectAnimTable_LongGrass, gFieldEffectPicTable_LongGrass, gDummySpriteAffineAnimTable, UpdateLongGrassFieldEffect}; const struct SpriteFrameImage gFieldEffectPicTable_JumpLongGrass[] = { overworld_frame(gFieldEffectPic_JumpLongGrass, 2, 2, 0), overworld_frame(gFieldEffectPic_JumpLongGrass, 2, 2, 1), overworld_frame(gFieldEffectPic_JumpLongGrass, 2, 2, 2), overworld_frame(gFieldEffectPic_JumpLongGrass, 2, 2, 3), overworld_frame(gFieldEffectPic_JumpLongGrass, 2, 2, 4), overworld_frame(gFieldEffectPic_JumpLongGrass, 2, 2, 6) }; const union AnimCmd gFieldEffectAnim_8374B40[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(2, 8), ANIMCMD_FRAME(3, 8), ANIMCMD_FRAME(4, 8), ANIMCMD_FRAME(5, 8), ANIMCMD_END }; const union AnimCmd *const gFieldEffectAnimTable_JumpLongGrass[] = { gFieldEffectAnim_8374B40 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_JumpLongGrass = {0xFFFF, 0x1005, &gFieldOamData_16x16, gFieldEffectAnimTable_JumpLongGrass, gFieldEffectPicTable_JumpLongGrass, gDummySpriteAffineAnimTable, UpdateJumpLandingFieldEffect}; const struct SpriteFrameImage gFieldEffectPicTable_Unknown17[] = { overworld_frame(gFieldEffectPic_JumpLongGrass, 2, 2, 6), overworld_frame(gFieldEffectPic_Unknown17, 2, 2, 0), overworld_frame(gFieldEffectPic_Unknown17, 2, 2, 1), overworld_frame(gFieldEffectPic_Unknown17, 2, 2, 2), overworld_frame(gFieldEffectPic_Unknown17, 2, 2, 3), overworld_frame(gFieldEffectPic_Unknown17, 2, 2, 4), overworld_frame(gFieldEffectPic_Unknown17, 2, 2, 5), overworld_frame(gFieldEffectPic_Unknown17, 2, 2, 6), overworld_frame(gFieldEffectPic_Unknown17, 2, 2, 7) }; const union AnimCmd gFieldEffectAnim_8374BC0[] = { ANIMCMD_FRAME(0, 10), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(2, 4), ANIMCMD_FRAME(3, 4), ANIMCMD_FRAME(4, 4), ANIMCMD_FRAME(5, 4), ANIMCMD_FRAME(6, 4), ANIMCMD_FRAME(7, 4), ANIMCMD_FRAME(8, 4), ANIMCMD_JUMP(7) }; const union AnimCmd *const gFieldEffectAnimTable_Unknown17[] = { gFieldEffectAnim_8374BC0 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_Unknown17 = {0xFFFF, 0x1005, &gFieldOamData_16x16, gFieldEffectAnimTable_Unknown17, gFieldEffectPicTable_Unknown17, gDummySpriteAffineAnimTable, WaitFieldEffectSpriteAnim}; const struct SpriteFrameImage gFieldEffectPicTable_Unknown18[] = { overworld_frame(gFieldEffectPic_Unknown18, 2, 2, 0), overworld_frame(gFieldEffectPic_Unknown18, 2, 2, 1), overworld_frame(gFieldEffectPic_Unknown18, 2, 2, 2), overworld_frame(gFieldEffectPic_Unknown18, 2, 2, 3) }; const union AnimCmd gFieldEffectAnim_8374C24[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(2, 4), ANIMCMD_FRAME(3, 4), ANIMCMD_FRAME(2, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_JUMP(0) }; const union AnimCmd *const gFieldEffectAnimTable_Unknown18[] = { gFieldEffectAnim_8374C24 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_Unknown18 = {0xFFFF, 0x1005, &gFieldOamData_16x16, gFieldEffectAnimTable_Unknown18, gFieldEffectPicTable_Unknown18, gDummySpriteAffineAnimTable, WaitFieldEffectSpriteAnim}; const struct SpriteFrameImage gFieldEffectPicTable_Unknown19[] = { overworld_frame(gFieldEffectPic_Unknown19, 2, 2, 0), overworld_frame(gFieldEffectPic_Unknown19, 2, 2, 1), overworld_frame(gFieldEffectPic_Unknown19, 2, 2, 2), overworld_frame(gFieldEffectPic_Unknown19, 2, 2, 3) }; const union AnimCmd gFieldEffectAnim_8374C7C[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(2, 4), ANIMCMD_FRAME(3, 4), ANIMCMD_JUMP(0) }; const union AnimCmd *const gFieldEffectAnimTable_Unknown19[] = { gFieldEffectAnim_8374C7C }; const struct SpriteTemplate gFieldEffectSpriteTemplate_Unknown19 = {0xFFFF, 0x1004, &gFieldOamData_16x16, gFieldEffectAnimTable_Unknown19, gFieldEffectPicTable_Unknown19, gDummySpriteAffineAnimTable, WaitFieldEffectSpriteAnim}; const struct SpriteFrameImage gFieldEffectPicTable_SandPile[] = { overworld_frame(gFieldEffectPic_SandPile, 2, 1, 0), overworld_frame(gFieldEffectPic_SandPile, 2, 1, 1), overworld_frame(gFieldEffectPic_SandPile, 2, 1, 2) }; const union AnimCmd gFieldEffectAnim_8374CC4[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(2, 4), ANIMCMD_END }; const union AnimCmd *const gFieldEffectAnimTable_SandPile[] = { gFieldEffectAnim_8374CC4 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_SandPile = {0xFFFF, 0x1004, &gFieldOamData_16x8, gFieldEffectAnimTable_SandPile, gFieldEffectPicTable_SandPile, gDummySpriteAffineAnimTable, UpdateSandPileFieldEffect}; const struct SpriteFrameImage gFieldEffectPicTable_Unknown20[] = { overworld_frame(gFieldEffectPic_Unknown20, 2, 2, 0), overworld_frame(gFieldEffectPic_Unknown20, 2, 2, 1), overworld_frame(gFieldEffectPic_Unknown20, 2, 2, 2), overworld_frame(gFieldEffectPic_Unknown20, 2, 2, 3) }; const union AnimCmd gFieldEffectAnim_8374D10[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(2, 4), ANIMCMD_FRAME(3, 4), ANIMCMD_FRAME(2, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_JUMP(0) }; const union AnimCmd *const gFieldEffectAnimTable_Unknown20[] = { gFieldEffectAnim_8374D10 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_Unknown20 = {0xFFFF, 0x1004, &gFieldOamData_16x16, gFieldEffectAnimTable_Unknown20, gFieldEffectPicTable_Unknown20, gDummySpriteAffineAnimTable, WaitFieldEffectSpriteAnim}; const union AffineAnimCmd gFieldEffectAffineAnim_WavyReflection[] = { AFFINEANIMCMD_FRAME(0xFF00, 0x100, -128, 0), AFFINEANIMCMD_FRAME( 1, 0, 0, 4), AFFINEANIMCMD_FRAME( 0, 0, 0, 8), AFFINEANIMCMD_FRAME(-1, 0, 0, 4), AFFINEANIMCMD_FRAME( 0, 0, 0, 8), AFFINEANIMCMD_FRAME(-1, 0, 0, 4), AFFINEANIMCMD_FRAME( 0, 0, 0, 8), AFFINEANIMCMD_FRAME( 1, 0, 0, 4), AFFINEANIMCMD_FRAME( 0, 0, 0, 8), AFFINEANIMCMD_JUMP(1) }; const union AffineAnimCmd gFieldEffectAffineAnim_WavyReflectionFlipped[] = { AFFINEANIMCMD_FRAME(0x100, 0x100, -128, 0), AFFINEANIMCMD_FRAME(-1, 0, 0, 4), AFFINEANIMCMD_FRAME( 0, 0, 0, 8), AFFINEANIMCMD_FRAME( 1, 0, 0, 4), AFFINEANIMCMD_FRAME( 0, 0, 0, 8), AFFINEANIMCMD_FRAME( 1, 0, 0, 4), AFFINEANIMCMD_FRAME( 0, 0, 0, 8), AFFINEANIMCMD_FRAME(-1, 0, 0, 4), AFFINEANIMCMD_FRAME( 0, 0, 0, 8), AFFINEANIMCMD_JUMP(1) }; const union AffineAnimCmd *const gFieldEffectAffineAnimTable_Reflection[] = { gFieldEffectAffineAnim_WavyReflection, gFieldEffectAffineAnim_WavyReflectionFlipped }; const struct SpriteTemplate gFieldEffectSpriteTemplate_Reflection = {0x0, 0xFFFF, &gDummyOamData, gDummySpriteAnimTable, NULL, gFieldEffectAffineAnimTable_Reflection, SpriteCallbackDummy}; const struct SpriteFrameImage gFieldEffectPicTable_BerryTreeGrowthSparkle[] = { overworld_frame(gFieldEffectPic_BerryTreeGrowthSparkle, 2, 2, 0), overworld_frame(gFieldEffectPic_BerryTreeGrowthSparkle, 2, 2, 1), overworld_frame(gFieldEffectPic_BerryTreeGrowthSparkle, 2, 2, 2), overworld_frame(gFieldEffectPic_BerryTreeGrowthSparkle, 2, 2, 3), overworld_frame(gFieldEffectPic_BerryTreeGrowthSparkle, 2, 2, 4), overworld_frame(gFieldEffectPic_BerryTreeGrowthSparkle, 2, 2, 5) }; const union AnimCmd gFieldEffectAnim_8374E38[] = { ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(2, 8), ANIMCMD_FRAME(3, 8), ANIMCMD_FRAME(4, 8), ANIMCMD_FRAME(5, 8), ANIMCMD_LOOP(0), ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(2, 4), ANIMCMD_FRAME(3, 4), ANIMCMD_FRAME(4, 4), ANIMCMD_FRAME(5, 4), ANIMCMD_LOOP(3), ANIMCMD_FRAME(0, 8), ANIMCMD_FRAME(1, 8), ANIMCMD_FRAME(2, 8), ANIMCMD_FRAME(3, 8), ANIMCMD_FRAME(4, 8), ANIMCMD_FRAME(5, 8), ANIMCMD_END }; const union AnimCmd *const gFieldEffectAnimTable_BerryTreeGrowthSparkle[] = { gFieldEffectAnim_8374E38 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_BerryTreeGrowthSparkle = {0xFFFF, 0xFFFF, &gFieldOamData_16x16, gFieldEffectAnimTable_BerryTreeGrowthSparkle, gFieldEffectPicTable_BerryTreeGrowthSparkle, gDummySpriteAffineAnimTable, WaitFieldEffectSpriteAnim}; const struct SpriteFrameImage gFieldEffectPicTable_TreeDisguise[] = { overworld_frame(gFieldEffectPic_TreeDisguise, 2, 4, 0), overworld_frame(gFieldEffectPic_TreeDisguise, 2, 4, 1), overworld_frame(gFieldEffectPic_TreeDisguise, 2, 4, 2), overworld_frame(gFieldEffectPic_TreeDisguise, 2, 4, 3), overworld_frame(gFieldEffectPic_TreeDisguise, 2, 4, 4), overworld_frame(gFieldEffectPic_TreeDisguise, 2, 4, 5), overworld_frame(gFieldEffectPic_TreeDisguise, 2, 4, 6) }; const union AnimCmd gFieldEffectAnim_8374EE0[] = { ANIMCMD_FRAME(0, 16), ANIMCMD_END }; const union AnimCmd gFieldEffectAnim_8374EE8[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(2, 4), ANIMCMD_FRAME(3, 4), ANIMCMD_FRAME(4, 4), ANIMCMD_FRAME(5, 4), ANIMCMD_FRAME(6, 4), ANIMCMD_END }; const union AnimCmd *const gFieldEffectAnimTable_TreeDisguise[] = { gFieldEffectAnim_8374EE0, gFieldEffectAnim_8374EE8 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_TreeDisguise = {0xFFFF, 0xFFFF, &gFieldOamData_16x32, gFieldEffectAnimTable_TreeDisguise, gFieldEffectPicTable_TreeDisguise, gDummySpriteAffineAnimTable, UpdateDisguiseFieldEffect}; const struct SpriteFrameImage gFieldEffectPicTable_MountainDisguise[] = { overworld_frame(gFieldEffectPic_MountainDisguise, 2, 4, 0), overworld_frame(gFieldEffectPic_MountainDisguise, 2, 4, 1), overworld_frame(gFieldEffectPic_MountainDisguise, 2, 4, 2), overworld_frame(gFieldEffectPic_MountainDisguise, 2, 4, 3), overworld_frame(gFieldEffectPic_MountainDisguise, 2, 4, 4), overworld_frame(gFieldEffectPic_MountainDisguise, 2, 4, 5), overworld_frame(gFieldEffectPic_MountainDisguise, 2, 4, 6) }; const union AnimCmd gFieldEffectAnim_8374F60[] = { ANIMCMD_FRAME(0, 16), ANIMCMD_END }; const union AnimCmd gFieldEffectAnim_8374F68[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(2, 4), ANIMCMD_FRAME(3, 4), ANIMCMD_FRAME(4, 4), ANIMCMD_FRAME(5, 4), ANIMCMD_FRAME(6, 4), ANIMCMD_END }; const union AnimCmd *const gFieldEffectAnimTable_MountainDisguise[] = { gFieldEffectAnim_8374F60, gFieldEffectAnim_8374F68 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_MountainDisguise = {0xFFFF, 0xFFFF, &gFieldOamData_16x32, gFieldEffectAnimTable_MountainDisguise, gFieldEffectPicTable_MountainDisguise, gDummySpriteAffineAnimTable, UpdateDisguiseFieldEffect}; const struct SpriteFrameImage gFieldEffectPicTable_SandDisguise[] = { overworld_frame(gFieldEffectPic_SandDisguise, 2, 4, 0), overworld_frame(gFieldEffectPic_SandDisguise, 2, 4, 1), overworld_frame(gFieldEffectPic_SandDisguise, 2, 4, 2), overworld_frame(gFieldEffectPic_SandDisguise, 2, 4, 3), overworld_frame(gFieldEffectPic_SandDisguise, 2, 4, 4), overworld_frame(gFieldEffectPic_SandDisguise, 2, 4, 5), overworld_frame(gFieldEffectPic_SandDisguise, 2, 4, 6) }; const struct SpriteTemplate gFieldEffectSpriteTemplate_SandDisguise = {0xFFFF, 0xFFFF, &gFieldOamData_16x32, gFieldEffectAnimTable_TreeDisguise, gFieldEffectPicTable_SandDisguise, gDummySpriteAffineAnimTable, UpdateDisguiseFieldEffect}; const struct SpriteFrameImage gFieldEffectPicTable_Bird[] = { overworld_frame(gFieldEffectPic_Bird, 4, 4, 0) }; const union AnimCmd gFieldEffectAnim_8375000[] = { ANIMCMD_FRAME(0, 1), ANIMCMD_END }; const union AnimCmd *const gFieldEffectAnimTable_Bird[] = { gFieldEffectAnim_8375000 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_Bird = {0xFFFF, 0xFFFF, &gFieldOamData_32x32, gFieldEffectAnimTable_Bird, gFieldEffectPicTable_Bird, gDummySpriteAffineAnimTable, SpriteCallbackDummy}; const struct SpriteFrameImage gFieldEffectPicTable_ShortGrass[] = { overworld_frame(gFieldEffectPic_ShortGrass, 2, 2, 0), overworld_frame(gFieldEffectPic_ShortGrass, 2, 2, 1) }; const union AnimCmd gFieldEffectAnim_8375034[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_END }; const union AnimCmd *const gFieldEffectAnimTable_ShortGrass[] = { gFieldEffectAnim_8375034 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_ShortGrass = {0xFFFF, 0x1005, &gFieldOamData_16x16, gFieldEffectAnimTable_ShortGrass, gFieldEffectPicTable_ShortGrass, gDummySpriteAffineAnimTable, UpdateShortGrassFieldEffect}; const struct SpriteFrameImage gFieldEffectPicTable_HotSpringsWater[] = { overworld_frame(gFieldEffectPic_HotSpringsWater, 2, 2, 0) }; const union AnimCmd gFieldEffectAnim_8375064[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_END }; const union AnimCmd *const gFieldEffectAnimTable_HotSpringsWater[] = { gFieldEffectAnim_8375064 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_HotSpringsWater = {0xFFFF, 0x1005, &gFieldOamData_16x16, gFieldEffectAnimTable_HotSpringsWater, gFieldEffectPicTable_HotSpringsWater, gDummySpriteAffineAnimTable, UpdateHotSpringsWaterFieldEffect}; const struct SpriteFrameImage gFieldEffectPicTable_PopOutOfAsh[] = { overworld_frame(gFieldEffectPic_PopOutOfAsh, 2, 2, 0), overworld_frame(gFieldEffectPic_PopOutOfAsh, 2, 2, 1), overworld_frame(gFieldEffectPic_PopOutOfAsh, 2, 2, 2), overworld_frame(gFieldEffectPic_PopOutOfAsh, 2, 2, 3), overworld_frame(gFieldEffectPic_PopOutOfAsh, 2, 2, 4) }; const union AnimCmd gFieldEffectAnim_83750B0[] = { ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(2, 6), ANIMCMD_FRAME(3, 6), ANIMCMD_FRAME(4, 6), ANIMCMD_END }; const union AnimCmd *const gFieldEffectAnimTable_PopOutOfAsh[] = { gFieldEffectAnim_83750B0 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_PopOutOfAsh = {0xFFFF, 0x100D, &gFieldOamData_16x16, gFieldEffectAnimTable_PopOutOfAsh, gFieldEffectPicTable_PopOutOfAsh, gDummySpriteAffineAnimTable, sub_808788C}; const struct SpritePalette gFieldEffectObjectPaletteInfo2 = {gFieldEffectObjectPalette2, 0x100D}; const struct SpriteFrameImage gFieldEffectPicTable_LavaridgeGymWarp[] = { overworld_frame(gFieldEffectPic_LavaridgeGymWarp, 2, 2, 0), overworld_frame(gFieldEffectPic_LavaridgeGymWarp, 2, 2, 1), overworld_frame(gFieldEffectPic_LavaridgeGymWarp, 2, 2, 2), overworld_frame(gFieldEffectPic_LavaridgeGymWarp, 2, 2, 3), overworld_frame(gFieldEffectPic_LavaridgeGymWarp, 2, 2, 4) }; const union AnimCmd gFieldEffectAnim_8375114[] = { ANIMCMD_FRAME(0, 6), ANIMCMD_FRAME(1, 6), ANIMCMD_FRAME(2, 6), ANIMCMD_FRAME(3, 6), ANIMCMD_FRAME(4, 6), ANIMCMD_END }; const union AnimCmd *const gFieldEffectAnimTable_LavaridgeGymWarp[] = { gFieldEffectAnim_8375114 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_LavaridgeGymWarp = {0xFFFF, 0x100D, &gFieldOamData_16x16, gFieldEffectAnimTable_LavaridgeGymWarp, gFieldEffectPicTable_LavaridgeGymWarp, gDummySpriteAffineAnimTable, sub_8087638}; const struct SpriteFrameImage gFieldEffectPicTable_Bubbles[] = { overworld_frame(gFieldEffectPic_Bubbles, 2, 4, 0), overworld_frame(gFieldEffectPic_Bubbles, 2, 4, 1), overworld_frame(gFieldEffectPic_Bubbles, 2, 4, 2), overworld_frame(gFieldEffectPic_Bubbles, 2, 4, 3), overworld_frame(gFieldEffectPic_Bubbles, 2, 4, 4), overworld_frame(gFieldEffectPic_Bubbles, 2, 4, 5), overworld_frame(gFieldEffectPic_Bubbles, 2, 4, 6), overworld_frame(gFieldEffectPic_Bubbles, 2, 4, 7) }; const union AnimCmd gFieldEffectAnim_8375188[] = { ANIMCMD_FRAME(0, 4), ANIMCMD_FRAME(1, 4), ANIMCMD_FRAME(2, 4), ANIMCMD_FRAME(3, 6), ANIMCMD_FRAME(4, 6), ANIMCMD_FRAME(5, 4), ANIMCMD_FRAME(6, 4), ANIMCMD_FRAME(7, 4), ANIMCMD_END }; const union AnimCmd *const gFieldEffectAnimTable_Bubbles[] = { gFieldEffectAnim_8375188 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_Bubbles = {0xFFFF, 0x1004, &gFieldOamData_16x32, gFieldEffectAnimTable_Bubbles, gFieldEffectPicTable_Bubbles, gDummySpriteAffineAnimTable, UpdateBubblesFieldEffect}; const struct SpriteFrameImage gFieldEffectPicTable_Sparkle[] = { overworld_frame(gFieldEffectPic_Sparkle, 2, 2, 0), overworld_frame(gFieldEffectPic_Sparkle, 2, 2, 1) }; const union AnimCmd gFieldEffectAnim_83751D8[] = { ANIMCMD_FRAME(0, 3), ANIMCMD_FRAME(1, 5), ANIMCMD_FRAME(0, 5), ANIMCMD_END }; const union AnimCmd *const gFieldEffectAnimTable_Sparkle[] = { gFieldEffectAnim_83751D8 }; const struct SpriteTemplate gFieldEffectSpriteTemplate_Sparkle = {0xFFFF, 0x100F, &gFieldOamData_16x16, gFieldEffectAnimTable_Sparkle, gFieldEffectPicTable_Sparkle, gDummySpriteAffineAnimTable, UpdateSparkleFieldEffect}; const struct SpritePalette gFieldEffectObjectPaletteInfo3 = {gFieldEffectObjectPalette3, 0x100F}; #endif //POKERUBY_FIELD_EFFECT_OBJECTS_H