static const u8 DexDescription_Dummy_1[] = _( "This is a newly discovered POKéMON.\n" "It is currently under investigation."); static const u8 DexDescription_Dummy_2[] = _( "No detailed information is available\n" "at this time."); static const u8 DexDescription_Bulbasaur_1[] = _( "BULBASAUR can be seen napping in\n" "bright sunlight.\n" "There is a seed on its back."); static const u8 DexDescription_Bulbasaur_2[] = _( "By soaking up the sun's rays, the seed\n" "grows progressively larger."); static const u8 DexDescription_Ivysaur_1[] = _( "There is a bud on this POKéMON's back.\n" "To support its weight, IVYSAUR's legs\n" "and trunk grow thick and strong."); static const u8 DexDescription_Ivysaur_2[] = _( "If it starts spending more time lying\n" "in the sunlight, it's a sign that the\n" "bud will bloom into a large flower soon."); static const u8 DexDescription_Venusaur_1[] = _( "There is a large flower on VENUSAUR's\n" "back. The flower is said to take on vivid\n" "colors if it gets plenty of nutrition"); static const u8 DexDescription_Venusaur_2[] = _( "and sunlight. The flower's aroma\n" "soothes the emotions of people."); static const u8 DexDescription_Charmander_1[] = _( "The flame that burns at the tip of its\n" "tail is an indication of its emotions.\n" "The flame wavers when CHARMANDER is"); static const u8 DexDescription_Charmander_2[] = _( "enjoying itself. If the POKéMON becomes\n" "enraged, the flame burns fiercely."); static const u8 DexDescription_Charmeleon_1[] = _( "CHARMELEON mercilessly destroys its\n" "foes using its sharp claws.\n" "If it encounters a strong foe, it turns"); static const u8 DexDescription_Charmeleon_2[] = _( "aggressive. In this excited state, the\n" "flame at the tip of its tail flares with a\n" "bluish white color."); static const u8 DexDescription_Charizard_1[] = _( "CHARIZARD flies around the sky in\n" "search of powerful opponents.\n" "It breathes fire of such great heat"); static const u8 DexDescription_Charizard_2[] = _( "that it melts anything. However, it\n" "never turns its fiery breath on any\n" "opponent weaker than itself."); static const u8 DexDescription_Squirtle_1[] = _( "SQUIRTLE's shell is not merely used\n" "for protection.\n" "The shell's rounded shape and the"); static const u8 DexDescription_Squirtle_2[] = _( "grooves on its surface help minimize\n" "resistance in water, enabling this\n" "POKéMON to swim at high speeds."); static const u8 DexDescription_Wartortle_1[] = _( "Its tail is large and covered with a rich,\n" "thick fur. The tail becomes increasingly\n" "deeper in color as WARTORTLE ages."); static const u8 DexDescription_Wartortle_2[] = _( "The scratches on its shell are evidence\n" "of this POKéMON's toughness as a\n" "battler."); static const u8 DexDescription_Blastoise_1[] = _( "BLASTOISE has water spouts that\n" "protrude from its shell. The water\n" "spouts are very accurate."); static const u8 DexDescription_Blastoise_2[] = _( "They can shoot bullets of water with\n" "enough accuracy to strike empty cans\n" "from a distance of over 160 feet."); static const u8 DexDescription_Caterpie_1[] = _( "CATERPIE has a voracious appetite.\n" "It can devour leaves bigger than its\n" "body right before your eyes."); static const u8 DexDescription_Caterpie_2[] = _( "From its antenna, this POKéMON releases\n" "a terrifically strong odor."); static const u8 DexDescription_Metapod_1[] = _( "The shell covering this POKéMON's body\n" "is as hard as an iron slab.\n" "METAPOD does not move very much."); static const u8 DexDescription_Metapod_2[] = _( "It stays still because it is preparing\n" "its soft innards for evolution inside\n" "the hard shell."); static const u8 DexDescription_Butterfree_1[] = _( "BUTTERFREE has a superior ability to\n" "search for delicious honey from\n" "flowers."); static const u8 DexDescription_Butterfree_2[] = _( "It can even search out, extract, and\n" "carry honey from flowers that are\n" "blooming over six miles from its nest."); static const u8 DexDescription_Weedle_1[] = _( "WEEDLE has an extremely acute sense\n" "of smell.\n" "It is capable of distinguishing its"); static const u8 DexDescription_Weedle_2[] = _( "favorite kinds of leaves from those it\n" "dislikes just by sniffing with its big\n" "red proboscis (nose)."); static const u8 DexDescription_Kakuna_1[] = _( "KAKUNA remains virtually immobile as it\n" "clings to a tree. However, on the\n" "inside, it is extremely busy as it"); static const u8 DexDescription_Kakuna_2[] = _( "prepares for its coming evolution.\n" "This is evident from how hot the shell\n" "becomes to the touch."); static const u8 DexDescription_Beedrill_1[] = _( "BEEDRILL is extremely territorial.\n" "No one should ever approach its nest -\n" "this is for their own safety."); static const u8 DexDescription_Beedrill_2[] = _( "If angered, they will attack in a furious\n" "swarm."); static const u8 DexDescription_Pidgey_1[] = _( "PIDGEY has an extremely sharp sense\n" "of direction.\n" "It is capable of unerringly returning"); static const u8 DexDescription_Pidgey_2[] = _( "home to its nest, however far it may be\n" "removed from its familiar surroundings."); static const u8 DexDescription_Pidgeotto_1[] = _( "PIDGEOTTO claims a large area as its\n" "own territory. This POKéMON flies\n" "around, patrolling its living space."); static const u8 DexDescription_Pidgeotto_2[] = _( "If its territory is violated, it shows\n" "no mercy in thoroughly punishing the\n" "foe with its sharp claws."); static const u8 DexDescription_Pidgeot_1[] = _( "This POKéMON has a dazzling plumage of\n" "beautifully glossy feathers.\n" "Many TRAINERS are captivated by the"); static const u8 DexDescription_Pidgeot_2[] = _( "striking beauty of the feathers on its\n" "head, compelling them to choose PIDGEOT\n" "as their POKéMON."); static const u8 DexDescription_Rattata_1[] = _( "RATTATA is cautious in the extreme.\n" "Even while it is asleep, it constantly\n" "listens by moving its ears around."); static const u8 DexDescription_Rattata_2[] = _( "It is not picky about where it lives -\n" "it will make its nest anywhere."); static const u8 DexDescription_Raticate_1[] = _( "RATICATE's sturdy fangs grow steadily.\n" "To keep them ground down, it gnaws\n" "on rocks and logs."); static const u8 DexDescription_Raticate_2[] = _( "It may even chew on the walls of\n" "houses."); static const u8 DexDescription_Spearow_1[] = _( "SPEAROW has a very loud cry that can\n" "be heard over half a mile away.\n" "If its high, keening cry is heard"); static const u8 DexDescription_Spearow_2[] = _( "echoing all around, it is a sign that\n" "they are warning each other of danger."); static const u8 DexDescription_Fearow_1[] = _( "FEAROW is recognized by its long neck\n" "and elongated beak.\n" "They are conveniently shaped for"); static const u8 DexDescription_Fearow_2[] = _( "catching prey in soil or water.\n" "It deftly moves its long and skinny\n" "beak to pluck prey."); static const u8 DexDescription_Ekans_1[] = _( "EKANS curls itself up in a spiral while\n" "it rests.\n" "Assuming this position allows it to"); static const u8 DexDescription_Ekans_2[] = _( "quickly respond to a threat from any\n" "direction with a glare from its upraised\n" "head."); static const u8 DexDescription_Arbok_1[] = _( "This POKéMON is terrifically strong in\n" "order to constrict things with its body.\n" "It can even flatten steel oil drums."); static const u8 DexDescription_Arbok_2[] = _( "Once ARBOK wraps its body around its\n" "foe, escaping its crunching embrace is\n" "impossible."); #ifdef SAPPHIRE static const u8 DexDescription_Pikachu_1[] = _( "This POKéMON has electricity-storing\n" "pouches on its cheeks. These appear to\n" "become electrically charged during the"); static const u8 DexDescription_Pikachu_2[] = _( "night while PIKACHU sleeps.\n" "It occasionally discharges electricity\n" "when it is dozy after waking up."); #else static const u8 DexDescription_Pikachu_1[] = _( "Whenever PIKACHU comes across\n" "something new, it blasts it with a jolt\n" "of electricity."); static const u8 DexDescription_Pikachu_2[] = _( "If you come across a blackened berry,\n" "it's evidence that this POKéMON\n" "mistook the intensity of its charge."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Raichu_1[] = _( "This POKéMON exudes a weak electrical\n" "charge from all over its body that makes\n" "it take on a slight glow in darkness."); static const u8 DexDescription_Raichu_2[] = _( "RAICHU searches for electricity by\n" "planting its tail in the ground."); #else static const u8 DexDescription_Raichu_1[] = _( "If the electrical sacks become\n" "excessively charged, RAICHU plants its\n" "tail in the ground and discharges."); static const u8 DexDescription_Raichu_2[] = _( "Scorched patches of ground will be\n" "found near this POKéMON's nest."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Sandshrew_1[] = _( "SANDSHREW has a very dry hide that is\n" "extremely tough. The POKéMON can roll\n" "into a ball that repels any attack."); static const u8 DexDescription_Sandshrew_2[] = _( "At night, it burrows into the desert\n" "sand to sleep."); #else static const u8 DexDescription_Sandshrew_1[] = _( "SANDSHREW's body is configured to\n" "absorb water without waste, enabling it\n" "to survive in an arid desert."); static const u8 DexDescription_Sandshrew_2[] = _( "This POKéMON curls up to protect itself\n" "from its enemies."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Sandslash_1[] = _( "SANDSLASH can roll up its body as if it\n" "were a ball covered with large spikes.\n" "In battle, this POKéMON will try to make"); static const u8 DexDescription_Sandslash_2[] = _( "the foe flinch by jabbing it with its\n" "spines. It then leaps at the stunned\n" "foe to tear wildly with its sharp claws."); #else static const u8 DexDescription_Sandslash_1[] = _( "SANDSLASH's body is covered by tough\n" "spikes, which are hardened sections of\n" "its hide. Once a year, the old spikes fall"); static const u8 DexDescription_Sandslash_2[] = _( "out, to be replaced with new spikes that\n" "grow out from beneath the old ones."); #endif static const u8 DexDescription_NidoranF_1[] = _( "NIDORAN has barbs that secrete a\n" "powerful poison. They are thought to\n" "have developed as protection for this"); static const u8 DexDescription_NidoranF_2[] = _( "small-bodied POKéMON.\n" "When enraged, it releases a horrible\n" "toxin from its horn."); static const u8 DexDescription_Nidorina_1[] = _( "When NIDORINA are with their friends or\n" "family, they keep their barbs tucked\n" "away to prevent hurting each other."); static const u8 DexDescription_Nidorina_2[] = _( "This POKéMON appears to become\n" "nervous if separated from the others."); static const u8 DexDescription_Nidoqueen_1[] = _( "NIDOQUEEN's body is encased in\n" "extremely hard scales. It is adept at\n" "sending foes flying with harsh tackles."); static const u8 DexDescription_Nidoqueen_2[] = _( "This POKéMON is at its strongest when\n" "it is defending its young."); static const u8 DexDescription_NidoranM_1[] = _( "The male NIDORAN has developed\n" "muscles for moving its ears. Thanks to\n" "them, the ears can be freely moved in"); static const u8 DexDescription_NidoranM_2[] = _( "any direction. Even the slightest sound\n" "does not escape this POKéMON's notice."); static const u8 DexDescription_Nidorino_1[] = _( "NIDORINO has a horn that is harder than\n" "a diamond. If it senses a hostile\n" "presence, all the barbs on its back"); static const u8 DexDescription_Nidorino_2[] = _( "bristle up at once, and it challenges\n" "the foe with all its might."); static const u8 DexDescription_Nidoking_1[] = _( "NIDOKING's thick tail packs enormously\n" "destructive power. With one swing, it\n" "can topple a metal transmission tower."); static const u8 DexDescription_Nidoking_2[] = _( "Once this POKéMON goes on a rampage,\n" "there is no stopping it."); static const u8 DexDescription_Clefairy_1[] = _( "On every night of a full moon, groups of\n" "this POKéMON come out to play.\n" "When dawn arrives, the tired CLEFAIRY"); static const u8 DexDescription_Clefairy_2[] = _( "return to their quiet mountain retreats\n" "and go to sleep nestled up against each\n" "other."); static const u8 DexDescription_Clefable_1[] = _( "CLEFABLE moves by skipping lightly as if\n" "it were flying using its wings. Its\n" "bouncy step lets it even walk on water."); static const u8 DexDescription_Clefable_2[] = _( "It is known to take strolls on lakes on\n" "quiet, moonlit nights."); #ifdef SAPPHIRE static const u8 DexDescription_Vulpix_1[] = _( "Inside VULPIX's body burns a flame that\n" "never goes out. During the daytime,\n" "when the temperatures rise, this"); static const u8 DexDescription_Vulpix_2[] = _( "POKéMON releases flames from its mouth\n" "to prevent its body from growing too\n" "hot."); #else static const u8 DexDescription_Vulpix_1[] = _( "At the time of its birth, VULPIX has one\n" "white tail. The tail separates into six\n" "if this POKéMON receives plenty of love"); static const u8 DexDescription_Vulpix_2[] = _( "from its TRAINER.\n" "The six tails become magnificently\n" "curled."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Ninetales_1[] = _( "Legend has it that NINETALES came into\n" "being when nine wizards possessing\n" "sacred powers merged into one."); static const u8 DexDescription_Ninetales_2[] = _( "This POKéMON is highly intelligent - it\n" "can understand human speech."); #else static const u8 DexDescription_Ninetales_1[] = _( "NINETALES casts a sinister light from\n" "its bright red eyes to gain total\n" "control over its foe's mind."); static const u8 DexDescription_Ninetales_2[] = _( "This POKéMON is said to live for a\n" "thousand years."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Jigglypuff_1[] = _( "When this POKéMON sings, it never\n" "pauses to breathe. If it is in a battle\n" "against an opponent that does not"); static const u8 DexDescription_Jigglypuff_2[] = _( "easily fall asleep, JIGGLYPUFF cannot\n" "breathe, endangering its life."); #else static const u8 DexDescription_Jigglypuff_1[] = _( "JIGGLYPUFF's vocal chords can freely\n" "adjust the wavelength of its voice.\n" "This POKéMON uses this ability to sing"); static const u8 DexDescription_Jigglypuff_2[] = _( "at precisely the right wavelength to\n" "make its foes most drowsy."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Wigglytuff_1[] = _( "WIGGLYTUFF's body is very flexible.\n" "By inhaling deeply, this POKéMON can\n" "inflate itself seemingly without end."); static const u8 DexDescription_Wigglytuff_2[] = _( "Once inflated, WIGGLYTUFF bounces\n" "along lightly like a balloon."); #else static const u8 DexDescription_Wigglytuff_1[] = _( "WIGGLYTUFF has large, saucerlike eyes.\n" "The surfaces of its eyes are always\n" "covered with a thin layer of tears."); static const u8 DexDescription_Wigglytuff_2[] = _( "If any dust gets in this POKéMON's\n" "eyes, it is quickly washed away."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Zubat_1[] = _( "ZUBAT avoids sunlight because exposure\n" "causes it to become unhealthy.\n" "During the daytime, it stays in caves or"); static const u8 DexDescription_Zubat_2[] = _( "under the eaves of old houses, sleeping\n" "while hanging upside down."); #else static const u8 DexDescription_Zubat_1[] = _( "ZUBAT remains quietly unmoving in a\n" "dark spot during the bright daylight\n" "hours. It does so because prolonged"); static const u8 DexDescription_Zubat_2[] = _( "exposure to the sun causes its body to\n" "become slightly burned."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Golbat_1[] = _( "GOLBAT bites down on prey with its four\n" "fangs and drinks the victim's blood.\n" "It becomes active on inky dark"); static const u8 DexDescription_Golbat_2[] = _( "moonless nights, flying around to\n" "attack people and POKéMON."); #else static const u8 DexDescription_Golbat_1[] = _( "GOLBAT loves to drink the blood of\n" "living things. It is particularly active\n" "in the pitch black of night."); static const u8 DexDescription_Golbat_2[] = _( "This POKéMON flits around in the night\n" "skies, seeking fresh blood."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Oddish_1[] = _( "ODDISH searches for fertile, nutrient-\n" "rich soil, then plants itself.\n" "During the daytime, while it is planted,"); static const u8 DexDescription_Oddish_2[] = _( "this POKéMON's feet are thought to\n" "change shape and become similar to\n" "the roots of trees."); #else static const u8 DexDescription_Oddish_1[] = _( "During the daytime, ODDISH buries\n" "itself in soil to absorb nutrients from \n" "the ground using its entire body."); static const u8 DexDescription_Oddish_2[] = _( "The more fertile the soil, the glossier\n" "its leaves become."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Gloom_1[] = _( "From its mouth GLOOM drips honey that\n" "smells absolutely horrible.\n" "Apparently, it loves the horrid stench."); static const u8 DexDescription_Gloom_2[] = _( "It sniffs the noxious fumes and then \n" "drools even more of its honey."); #else static const u8 DexDescription_Gloom_1[] = _( "GLOOM releases a foul fragrance from\n" "the pistil of its flower. When faced\n" "with danger, the stench worsens."); static const u8 DexDescription_Gloom_2[] = _( "If this POKéMON is feeling calm and\n" "secure, it does not release its usual\n" "stinky aroma."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Vileplume_1[] = _( "VILEPLUME has the world's largest\n" "petals. They are used to attract prey\n" "that are then doused with toxic spores."); static const u8 DexDescription_Vileplume_2[] = _( "Once the prey are immobilized, this\n" "POKéMON catches and devours them."); #else static const u8 DexDescription_Vileplume_1[] = _( "VILEPLUME's toxic pollen triggers\n" "atrocious allergy attacks. That's why\n" "it is advisable never to approach any"); static const u8 DexDescription_Vileplume_2[] = _( "attractive flowers in a jungle, however\n" "pretty they may be."); #endif #ifdef SAPPHIRE #if REVISION >= 1 static const u8 DexDescription_Paras_1[] = _( "PARAS has parasitic mushrooms growing\n" "on its back called tochukaso. They grow\n" "large by drawing nutrients from this"); static const u8 DexDescription_Paras_2[] = _( "BUG/GRASS POKéMON host. They are\n" // Identify Paras as BUG/GRASS type rather than just BUG "highly valued as a medicine for\n" "extending life."); #else static const u8 DexDescription_Paras_1[] = _( "PARAS has parasitic mushrooms growing\n" "on its back called tochukaso. They grow\n" "large by drawing nutrients from this"); static const u8 DexDescription_Paras_2[] = _( "BUG POKéMON host. They are highly\n" "valued as a medicine for extending life."); #endif #else #if REVISION >= 1 static const u8 DexDescription_Paras_1[] = _( "PARAS has parasitic mushrooms growing\n" "on its back called tochukaso. They grow\n" "large by drawing nutrients from this"); static const u8 DexDescription_Paras_2[] = _( "BUG/GRASS POKéMON host. They are\n" "highly valued as a medicine for\n" "extending life."); #else static const u8 DexDescription_Paras_1[] = _( "PARAS has parasitic mushrooms growing\n" "on its back called tochukaso. They grow\n" "large by drawing nutrients from the BUG"); static const u8 DexDescription_Paras_2[] = _( "POKéMON host. They are highly valued as\n" "a medicine for extending life."); #endif #endif static const u8 DexDescription_Parasect_1[] = _( "PARASECT is known to infest large trees\n" "en masse and drain nutrients from the\n" "lower trunk and roots."); static const u8 DexDescription_Parasect_2[] = _( "When an infested tree dies, they move\n" "onto another tree all at once."); static const u8 DexDescription_Venonat_1[] = _( "VENONAT is said to have evolved with\n" "a coat of thin, stiff hair that covers\n" "its entire body for protection."); static const u8 DexDescription_Venonat_2[] = _( "It possesses large eyes that never fail\n" "to spot even miniscule prey."); static const u8 DexDescription_Venomoth_1[] = _( "VENOMOTH is nocturnal - it is a POKéMON\n" "that only becomes active at night.\n" "Its favorite prey are small insects"); static const u8 DexDescription_Venomoth_2[] = _( "that gather around streetlights,\n" "attracted by the light in the darkness."); static const u8 DexDescription_Diglett_1[] = _( "DIGLETT are raised in most farms.\n" "The reason is simple - wherever this\n" "POKéMON burrows, the soil is left"); static const u8 DexDescription_Diglett_2[] = _( "perfectly tilled for planting crops.\n" "This soil is made ideal for growing\n" "delicious vegetables."); static const u8 DexDescription_Dugtrio_1[] = _( "DUGTRIO are actually triplets that\n" "emerged from one body. As a result,\n" "each triplet thinks exactly like the"); static const u8 DexDescription_Dugtrio_2[] = _( "other two triplets.\n" "They work cooperatively to burrow\n" "endlessly."); static const u8 DexDescription_Meowth_1[] = _( "MEOWTH withdraws its sharp claws into\n" "its paws to slinkily sneak about without\n" "making any incriminating footsteps."); static const u8 DexDescription_Meowth_2[] = _( "For some reason, this POKéMON loves\n" "shiny coins that glitter with light."); static const u8 DexDescription_Persian_1[] = _( "PERSIAN has six bold whiskers that give\n" "it a look of toughness. The whiskers \n" "sense air movements to determine what"); static const u8 DexDescription_Persian_2[] = _( "is in the POKéMON's surrounding\n" "vicinity. It becomes docile if grabbed\n" "by the whiskers."); #ifdef SAPPHIRE static const u8 DexDescription_Psyduck_1[] = _( "If it uses its mysterious power,\n" "PSYDUCK can't remember having done so.\n" "It apparently can't form a memory of"); static const u8 DexDescription_Psyduck_2[] = _( "such an event because it goes into\n" "an altered state that is much like\n" "deep sleep."); #else static const u8 DexDescription_Psyduck_1[] = _( "PSYDUCK uses a mysterious power.\n" "When it does so, this POKéMON \n" "generates brain waves that are"); static const u8 DexDescription_Psyduck_2[] = _( "supposedly only seen in sleepers.\n" "This discovery spurred controversy\n" "among scholars."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Golduck_1[] = _( "GOLDUCK is the fastest swimmer among\n" "all POKéMON. It swims effortlessly, even\n" "in a rough, stormy sea."); static const u8 DexDescription_Golduck_2[] = _( "It sometimes rescues people from\n" "wrecked ships floundering in high seas."); #else static const u8 DexDescription_Golduck_1[] = _( "The webbed flippers on its forelegs and\n" "hind legs and the streamlined body of\n" "GOLDUCK give it frightening speed."); static const u8 DexDescription_Golduck_2[] = _( "This POKéMON is definitely much faster\n" "than even the most athletic swimmer."); #endif static const u8 DexDescription_Mankey_1[] = _( "When MANKEY starts shaking and its\n" "nasal breathing turns rough, it's a sure\n" "sign that it is becoming angry."); static const u8 DexDescription_Mankey_2[] = _( "However, because it goes into a\n" "towering rage almost instantly, it is\n" "impossible for anyone to flee its wrath."); static const u8 DexDescription_Primeape_1[] = _( "When PRIMEAPE becomes furious, its\n" "blood circulation is boosted. In turn,\n" "its muscles are made even stronger."); static const u8 DexDescription_Primeape_2[] = _( "However, it also becomes much less\n" "intelligent at the same time."); static const u8 DexDescription_Growlithe_1[] = _( "GROWLITHE has a superb sense of smell.\n" "Once it smells anything, this POKéMON\n" "won't forget the scent, no matter what."); static const u8 DexDescription_Growlithe_2[] = _( "It uses its advanced olfactory sense\n" "to determine the emotions of other\n" "living things."); static const u8 DexDescription_Arcanine_1[] = _( "ARCANINE is known for its high speed.\n" "It is said to be capable of running over\n" "6,200 miles in a single day and night."); static const u8 DexDescription_Arcanine_2[] = _( "The fire that blazes wildly within this\n" "POKéMON's body is its source of power."); static const u8 DexDescription_Poliwag_1[] = _( "POLIWAG has a very thin skin. It is\n" "possible to see the POKéMON's spiral\n" "innards right through the skin."); static const u8 DexDescription_Poliwag_2[] = _( "Despite its thinness, however, the skin\n" "is also very flexible. Even sharp fangs\n" "bounce right off it."); static const u8 DexDescription_Poliwhirl_1[] = _( "The surface of POLIWHIRL's body is\n" "always wet and slick with an oily fluid.\n" "Because of this greasy covering, it can"); static const u8 DexDescription_Poliwhirl_2[] = _( "easily slip and slide out of the clutches\n" "of any enemy in battle."); static const u8 DexDescription_Poliwrath_1[] = _( "POLIWRATH's highly developed, brawny\n" "muscles never grow fatigued, however\n" "much it exercises."); static const u8 DexDescription_Poliwrath_2[] = _( "It is so tirelessly strong, this POKéMON\n" "can swim back and forth across the\n" "Pacific Ocean without effort."); #ifdef SAPPHIRE static const u8 DexDescription_Abra_1[] = _( "ABRA needs to sleep for eighteen hours\n" "a day. If it doesn't, this POKéMON loses\n" "its ability to use telekinetic powers."); static const u8 DexDescription_Abra_2[] = _( "If it is attacked, ABRA escapes using\n" "TELEPORT while it is still sleeping."); #else static const u8 DexDescription_Abra_1[] = _( "ABRA sleeps for eighteen hours a day.\n" "However, it can sense the presence of\n" "foes even while it is sleeping."); static const u8 DexDescription_Abra_2[] = _( "In such a situation, this POKéMON\n" "immediately teleports to safety."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Kadabra_1[] = _( "KADABRA holds a silver spoon in its\n" "hand. The spoon is used to amplify the\n" "alpha waves in its brain."); static const u8 DexDescription_Kadabra_2[] = _( "Without the spoon, the POKéMON is said\n" "to be limited to half the usual amount\n" "of its telekinetic powers."); #else static const u8 DexDescription_Kadabra_1[] = _( "KADABRA emits a peculiar alpha wave\n" "if it develops a headache. Only those\n" "people with a particularly strong"); static const u8 DexDescription_Kadabra_2[] = _( "psyche can hope to become a TRAINER\n" "of this POKéMON."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Alakazam_1[] = _( "ALAKAZAM's brain continually grows,\n" "infinitely multiplying brain cells.\n" "This amazing brain gives this POKéMON"); static const u8 DexDescription_Alakazam_2[] = _( "an astoundingly high IQ of 5,000.\n" "It has a thorough memory of everything\n" "that has occurred in the world."); #else static const u8 DexDescription_Alakazam_1[] = _( "ALAKAZAM's brain continually grows,\n" "making its head far too heavy to\n" "support with its neck."); static const u8 DexDescription_Alakazam_2[] = _( "This POKéMON holds its head up using\n" "its psychokinetic power instead."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Machop_1[] = _( "MACHOP exercises by hefting around\n" "a GRAVELER as if it were a barbell.\n" "There are some MACHOP that travel"); static const u8 DexDescription_Machop_2[] = _( "the world in a quest to master all\n" "kinds of martial arts."); #else static const u8 DexDescription_Machop_1[] = _( "MACHOP's muscles are special - they\n" "never get sore no matter how much they\n" "are used in exercise."); static const u8 DexDescription_Machop_2[] = _( "This POKéMON has sufficient power to\n" "hurl a hundred adult humans."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Machoke_1[] = _( "MACHOKE undertakes bodybuilding every\n" "day even as it helps people with tough,\n" "physically demanding labor."); static const u8 DexDescription_Machoke_2[] = _( "On its days off, this POKéMON heads to\n" "the fields and mountains to exercise\n" "and train."); #else static const u8 DexDescription_Machoke_1[] = _( "MACHOKE's thoroughly toned muscles\n" "possess the hardness of steel.\n" "This POKéMON has so much strength,"); static const u8 DexDescription_Machoke_2[] = _( "it can easily hold aloft a sumo wrestler\n" "on just one finger."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Machamp_1[] = _( "MACHAMP is known as the POKéMON that\n" "has mastered every kind of martial arts.\n" "If it grabs hold of the foe with its four"); static const u8 DexDescription_Machamp_2[] = _( "arms, the battle is all but over.\n" "The hapless foe is thrown far over the\n" "horizon."); #else static const u8 DexDescription_Machamp_1[] = _( "MACHAMP has the power to hurl anything\n" "aside. However, trying to do any work\n" "requiring care and dexterity causes"); static const u8 DexDescription_Machamp_2[] = _( "its arms to get tangled.\n" "This POKéMON tends to leap into action\n" "before it thinks."); #endif static const u8 DexDescription_Bellsprout_1[] = _( "BELLSPROUT's thin and flexible body\n" "lets it bend and sway to avoid any\n" "attack, however strong it may be."); static const u8 DexDescription_Bellsprout_2[] = _( "From its mouth, this POKéMON spits a\n" "corrosive fluid that melts even iron."); static const u8 DexDescription_Weepinbell_1[] = _( "WEEPINBELL has a large hook on its rear\n" "end. At night, the POKéMON hooks on to\n" "a tree branch and goes to sleep."); static const u8 DexDescription_Weepinbell_2[] = _( "If it moves around in its sleep, it may\n" "wake up to find itself on the ground."); static const u8 DexDescription_Victreebel_1[] = _( "VICTREEBEL has a long vine that\n" "extends from its head. This vine is\n" "waved and flicked about as if it were"); static const u8 DexDescription_Victreebel_2[] = _( "an animal to attract prey. When an\n" "unsuspecting prey draws near, this\n" "POKéMON swallows it whole."); #ifdef SAPPHIRE static const u8 DexDescription_Tentacool_1[] = _( "TENTACOOL absorbs sunlight and\n" "refracts it using water inside its body\n" "to convert it into beam energy."); static const u8 DexDescription_Tentacool_2[] = _( "This POKéMON shoots beams from its\n" "crystal-like eyes."); #else static const u8 DexDescription_Tentacool_1[] = _( "TENTACOOL's body is largely composed\n" "of water. If it is removed from the\n" "sea, it dries up like parchment."); static const u8 DexDescription_Tentacool_2[] = _( "If this POKéMON happens to become\n" "dehydrated, put it back into the sea."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Tentacruel_1[] = _( "TENTACRUEL has tentacles that can be\n" "freely elongated and shortened at will.\n" "It ensnares prey with its tentacles and"); static const u8 DexDescription_Tentacruel_2[] = _( "weakens the prey by dosing it with a\n" "harsh toxin. It can catch up to 80\n" "prey at the same time."); #else static const u8 DexDescription_Tentacruel_1[] = _( "TENTACRUEL has large red orbs on its\n" "head. The orbs glow before lashing the\n" "vicinity with a harsh ultrasonic blast."); static const u8 DexDescription_Tentacruel_2[] = _( "This POKéMON's outburst creates rough\n" "waves around it."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Geodude_1[] = _( "When GEODUDE sleeps deeply, it buries\n" "itself halfway into the ground.\n" "It will not awaken even if hikers step"); static const u8 DexDescription_Geodude_2[] = _( "on it unwittingly.\n" "In the morning, this POKéMON rolls\n" "downhill in search of food."); #else static const u8 DexDescription_Geodude_1[] = _( "The longer a GEODUDE lives, the more\n" "its edges are chipped and worn away,\n" "making it more rounded in appearance."); static const u8 DexDescription_Geodude_2[] = _( "However, this POKéMON's heart will\n" "remain hard, craggy, and rough always."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Graveler_1[] = _( "Rocks are GRAVELER's favorite food.\n" "This POKéMON will climb a mountain from\n" "the base to the summit, crunchingly"); static const u8 DexDescription_Graveler_2[] = _( "feasting on rocks all the while.\n" "Upon reaching the peak, it rolls back\n" "down to the bottom."); #else static const u8 DexDescription_Graveler_1[] = _( "GRAVELER grows by feeding on rocks.\n" "Apparently, it prefers to eat rocks\n" "that are covered in moss."); static const u8 DexDescription_Graveler_2[] = _( "This POKéMON eats its way through\n" "a ton of rocks on a daily basis."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Golem_1[] = _( "GOLEM is known for rolling down from\n" "mountains. To prevent them from rolling\n" "into the homes of people downhill,"); static const u8 DexDescription_Golem_2[] = _( "grooves have been dug into the sides of\n" "mountains to serve as guideways for\n" "diverting this POKéMON's course."); #else static const u8 DexDescription_Golem_1[] = _( "GOLEM live up on mountains.\n" "If there is a large earthquake, these\n" "POKéMON will come rolling down off"); static const u8 DexDescription_Golem_2[] = _( "the mountains en masse to the\n" "foothills below."); #endif static const u8 DexDescription_Ponyta_1[] = _( "PONYTA is very weak at birth.\n" "It can barely stand up.\n" "This POKéMON becomes stronger by"); static const u8 DexDescription_Ponyta_2[] = _( "stumbling and falling to keep up with\n" "its parent."); static const u8 DexDescription_Rapidash_1[] = _( "RAPIDASH usually can be seen casually\n" "cantering in the fields and plains.\n" "However, when this POKéMON turns"); static const u8 DexDescription_Rapidash_2[] = _( "serious, its fiery manes flare and blaze\n" "as it gallops its way up to 150 mph."); static const u8 DexDescription_Slowpoke_1[] = _( "SLOWPOKE uses its tail to catch prey by\n" "dipping it in water at the side of a\n" "river."); static const u8 DexDescription_Slowpoke_2[] = _( "However, this POKéMON often forgets\n" "what it's doing and often spends entire\n" "days just loafing at water's edge."); static const u8 DexDescription_Slowbro_1[] = _( "SLOWBRO's tail has a SHELLDER firmly\n" "attached with a bite. As a result, the\n" "tail can't be used for fishing anymore."); static const u8 DexDescription_Slowbro_2[] = _( "This causes SLOWBRO to grudgingly swim\n" "and catch prey instead."); #ifdef SAPPHIRE static const u8 DexDescription_Magnemite_1[] = _( "MAGNEMITE floats in the air by emitting\n" "electromagnetic waves from the units\n" "at its sides. These waves block gravity."); static const u8 DexDescription_Magnemite_2[] = _( "This POKéMON becomes incapable of\n" "flight if its internal electrical supply\n" "is depleted."); #else static const u8 DexDescription_Magnemite_1[] = _( "MAGNEMITE attaches itself to power\n" "lines to feed on electricity.\n" "If your house has a power outage,"); static const u8 DexDescription_Magnemite_2[] = _( "check your circuit breakers. You may\n" "find a large number of this POKéMON\n" "clinging to the breaker box."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Magneton_1[] = _( "MAGNETON emits a powerful magnetic\n" "force that is fatal to electronics and\n" "precision instruments. Because of"); static const u8 DexDescription_Magneton_2[] = _( "this, it is said that some towns warn\n" "people to keep this POKéMON inside\n" "a POKé BALL."); #else static const u8 DexDescription_Magneton_1[] = _( "MAGNETON emits a powerful magnetic\n" "force that is fatal to mechanical\n" "devices. As a result, large cities sound"); static const u8 DexDescription_Magneton_2[] = _( "sirens to warn citizens of large-scale\n" "outbreaks of this POKéMON."); #endif static const u8 DexDescription_Farfetchd_1[] = _( "FARFETCH'D is always seen with a stick\n" "from a plant of some sort. Apparently,\n" "there are good sticks and bad sticks."); static const u8 DexDescription_Farfetchd_2[] = _( "This POKéMON has been known to fight\n" "with others over sticks."); #ifdef SAPPHIRE static const u8 DexDescription_Doduo_1[] = _( "DODUO's two heads contain completely\n" "identical brains.\n" "A scientific study reported that on"); static const u8 DexDescription_Doduo_2[] = _( "rare occasions, there will be examples\n" "of this POKéMON possessing different\n" "sets of brains."); #else static const u8 DexDescription_Doduo_1[] = _( "DODUO's two heads never sleep at the\n" "same time.\n" "Its two heads take turns sleeping,"); static const u8 DexDescription_Doduo_2[] = _( "so one head can always keep watch for\n" "enemies while the other one sleeps."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Dodrio_1[] = _( "Apparently, the heads aren't the only\n" "parts of the body that DODRIO has\n" "three of."); static const u8 DexDescription_Dodrio_2[] = _( "It has three sets of hearts and lungs\n" "as well, so it is capable of running long\n" "distances without rest."); #else static const u8 DexDescription_Dodrio_1[] = _( "Watch out if DODRIO's three heads are\n" "looking in three separate directions.\n" "It's a sure sign that it is on its guard."); static const u8 DexDescription_Dodrio_2[] = _( "Don't go near this POKéMON if it's being\n" "wary - it may decide to peck you."); #endif static const u8 DexDescription_Seel_1[] = _( "SEEL hunts for prey in the frigid sea\n" "underneath sheets of ice.\n" "When it needs to breathe, it punches"); static const u8 DexDescription_Seel_2[] = _( "a hole through the ice with the\n" "sharply protruding section of its head."); static const u8 DexDescription_Dewgong_1[] = _( "DEWGONG loves to snooze on bitterly\n" "cold ice.\n" "The sight of this POKéMON sleeping on"); static const u8 DexDescription_Dewgong_2[] = _( "a glacier was mistakenly thought to be\n" "a mermaid by a mariner long ago."); #ifdef SAPPHIRE static const u8 DexDescription_Grimer_1[] = _( "GRIMER emerged from the sludge that\n" "settled on a polluted seabed.\n" "This POKéMON loves anything filthy."); static const u8 DexDescription_Grimer_2[] = _( "It constantly leaks a horribly germ-\n" "infested fluid from all over its body."); #else static const u8 DexDescription_Grimer_1[] = _( "GRIMER's sludgy and rubbery body can\n" "be forced through any opening, however\n" "small it may be."); static const u8 DexDescription_Grimer_2[] = _( "This POKéMON enters sewer pipes to\n" "drink filthy wastewater."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Muk_1[] = _( "This POKéMON's favorite food is\n" "anything that is repugnantly filthy.\n" "In dirty towns where people think"); static const u8 DexDescription_Muk_2[] = _( "nothing of throwing away litter on the\n" "streets, MUK are certain to gather."); #else static const u8 DexDescription_Muk_1[] = _( "From MUK's body seeps a foul fluid that\n" "gives off a nose-bendingly horrible\n" "stench."); static const u8 DexDescription_Muk_2[] = _( "Just one drop of this POKéMON's body\n" "fluid can turn a pool stagnant and\n" "rancid."); #endif static const u8 DexDescription_Shellder_1[] = _( "At night, this POKéMON uses its broad\n" "tongue to burrow a hole in the seafloor\n" "sand and then sleep in it."); static const u8 DexDescription_Shellder_2[] = _( "While it is sleeping, SHELLDER closes its\n" "shell, but leaves its tongue hanging\n" "out."); static const u8 DexDescription_Cloyster_1[] = _( "CLOYSTER is capable of swimming in the\n" "sea. It does so by swallowing water,\n" "then jetting it out toward the rear."); static const u8 DexDescription_Cloyster_2[] = _( "This POKéMON shoots spikes from its\n" "shell using the same system."); static const u8 DexDescription_Gastly_1[] = _( "GASTLY is largely composed of gaseous\n" "matter. When exposed to a strong wind,\n" "the gaseous body quickly dwindles away."); static const u8 DexDescription_Gastly_2[] = _( "Groups of this POKéMON cluster under\n" "the eaves of houses to escape the\n" "ravages of wind."); static const u8 DexDescription_Haunter_1[] = _( "HAUNTER is a dangerous POKéMON.\n" "If one beckons you while floating in\n" "darkness, you must never approach it."); static const u8 DexDescription_Haunter_2[] = _( "This POKéMON will try to lick you with its\n" "tongue and steal your life away."); static const u8 DexDescription_Gengar_1[] = _( "Sometimes, on a dark night, your shadow\n" "thrown by a streetlight will suddenly\n" "and startlingly overtake you."); static const u8 DexDescription_Gengar_2[] = _( "It is actually a GENGAR running past\n" "you, pretending to be your shadow."); static const u8 DexDescription_Onix_1[] = _( "ONIX has a magnet in its brain. It acts\n" "as a compass so that this POKéMON does\n" "not lose direction while it is tunneling."); static const u8 DexDescription_Onix_2[] = _( "As it grows older, its body becomes\n" "increasingly rounder and smoother."); static const u8 DexDescription_Drowzee_1[] = _( "If your nose becomes itchy while you\n" "are sleeping, it's a sure sign that one\n" "of these POKéMON is standing above"); static const u8 DexDescription_Drowzee_2[] = _( "your pillow and trying to eat your dream\n" "through your nostrils."); static const u8 DexDescription_Hypno_1[] = _( "HYPNO holds a pendulum in its hand.\n" "The arcing movement and glitter of the\n" "pendulum lull the foe into a deep state"); static const u8 DexDescription_Hypno_2[] = _( "of hypnosis.\n" "While this POKéMON searches for prey,\n" "it polishes the pendulum."); static const u8 DexDescription_Krabby_1[] = _( "KRABBY live on beaches, burrowed inside\n" "holes dug into the sand.\n" "On sandy beaches with little in the way"); static const u8 DexDescription_Krabby_2[] = _( "of food, these POKéMON can be seen\n" "squabbling with each other over\n" "territory."); static const u8 DexDescription_Kingler_1[] = _( "KINGLER has an enormous, oversized\n" "claw. It waves this huge claw in the\n" "air to communicate with others."); static const u8 DexDescription_Kingler_2[] = _( "However, because the claw is so heavy,\n" "the POKéMON quickly tires."); #ifdef SAPPHIRE static const u8 DexDescription_Voltorb_1[] = _( "VOLTORB is extremely sensitive - it\n" "explodes at the slightest of shocks.\n" "It is rumored that it was first created"); static const u8 DexDescription_Voltorb_2[] = _( "when a POKé BALL was exposed to a\n" "powerful pulse of energy."); #else static const u8 DexDescription_Voltorb_1[] = _( "VOLTORB was first sighted at a company\n" "that manufactures POKé BALLS.\n" "The link between that sighting and"); static const u8 DexDescription_Voltorb_2[] = _( "the fact that this POKéMON looks very\n" "similar to a POKé BALL remains a\n" "mystery."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Electrode_1[] = _( "One of ELECTRODE's characteristics is\n" "its attraction to electricity.\n" "It is a problematical POKéMON that"); static const u8 DexDescription_Electrode_2[] = _( "congregates mostly at electrical\n" "power plants to feed on electricity\n" "that has just been generated."); #else static const u8 DexDescription_Electrode_1[] = _( "ELECTRODE eats electricity in the\n" "atmosphere. On days when lightning\n" "strikes, you can see this POKéMON"); static const u8 DexDescription_Electrode_2[] = _( "exploding all over the place from\n" "eating too much electricity."); #endif static const u8 DexDescription_Exeggcute_1[] = _( "This POKéMON consists of six eggs that\n" "form a closely knit cluster. The six eggs\n" "attract each other and spin around."); static const u8 DexDescription_Exeggcute_2[] = _( "When cracks increasingly appear on the\n" "eggs, EXEGGCUTE is close to evolution."); static const u8 DexDescription_Exeggutor_1[] = _( "EXEGGUTOR originally came from the\n" "tropics. Its heads steadily grow larger\n" "from exposure to strong sunlight."); static const u8 DexDescription_Exeggutor_2[] = _( "It is said that when the heads fall off,\n" "they group together to form EXEGGCUTE."); static const u8 DexDescription_Cubone_1[] = _( "CUBONE pines for the mother it will\n" "never see again. Seeing a likeness of\n" "its mother in the full moon, it cries."); static const u8 DexDescription_Cubone_2[] = _( "The stains on the skull the POKéMON\n" "wears are made by the tears it sheds."); static const u8 DexDescription_Marowak_1[] = _( "MAROWAK is the evolved form of a CUBONE\n" "that has overcome its sadness at the\n" "loss of its mother and grown tough."); static const u8 DexDescription_Marowak_2[] = _( "This POKéMON's tempered and hardened\n" "spirit is not easily broken."); static const u8 DexDescription_Hitmonlee_1[] = _( "HITMONLEE's legs freely contract and\n" "stretch. Using these springlike legs, it\n" "bowls over foes with devastating kicks."); static const u8 DexDescription_Hitmonlee_2[] = _( "After battle, it rubs down its legs and\n" "loosens the muscles to overcome\n" "fatigue."); static const u8 DexDescription_Hitmonchan_1[] = _( "HITMONCHAN is said to possess the\n" "spirit of a boxer who had been working\n" "towards a world championship."); static const u8 DexDescription_Hitmonchan_2[] = _( "This POKéMON has an indomitable spirit\n" "and will never give up in the face of\n" "adversity."); static const u8 DexDescription_Lickitung_1[] = _( "Whenever LICKITUNG comes across\n" "something new, it will unfailingly give it\n" "a lick. It does so because it memorizes"); static const u8 DexDescription_Lickitung_2[] = _( "things by texture and by taste.\n" "It is somewhat put off by sour things."); #ifdef SAPPHIRE static const u8 DexDescription_Koffing_1[] = _( "KOFFING embodies toxic substances.\n" "It mixes the toxins with raw garbage to\n" "set off a chemical reaction that"); static const u8 DexDescription_Koffing_2[] = _( "results in a terribly powerful poison\n" "gas. The higher the temperature, the\n" "more gas is concocted by this POKéMON."); #else static const u8 DexDescription_Koffing_1[] = _( "If KOFFING becomes agitated, it raises\n" "the toxicity of its internal gases and\n" "jets them out from all over its body."); static const u8 DexDescription_Koffing_2[] = _( "This POKéMON may also overinflate its\n" "round body, then explode."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Weezing_1[] = _( "WEEZING alternately shrinks and\n" "inflates its twin bodies to mix together\n" "toxic gases inside."); static const u8 DexDescription_Weezing_2[] = _( "The more the gases are mixed, the more\n" "powerful the toxins become. The\n" "POKéMON also becomes more putrid."); #else static const u8 DexDescription_Weezing_1[] = _( "WEEZING loves the gases given off by\n" "rotted kitchen garbage. This POKéMON\n" "will find a dirty, unkempt house and"); static const u8 DexDescription_Weezing_2[] = _( "make it its home. At night, when the\n" "people in the house are asleep, it will\n" "go through the trash."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Rhyhorn_1[] = _( "RHYHORN's brain is very small. It is so\n" "dense, while on a run it forgets why it\n" "started running in the first place."); static const u8 DexDescription_Rhyhorn_2[] = _( "It apparently remembers sometimes if it\n" "demolishes something."); #else static const u8 DexDescription_Rhyhorn_1[] = _( "RHYHORN runs in a straight line,\n" "smashing everything in its path.\n" "It is not bothered even if it rushes"); static const u8 DexDescription_Rhyhorn_2[] = _( "headlong into a block of steel.\n" "This POKéMON may feel some pain from\n" "the collision the next day, however."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Rhydon_1[] = _( "RHYDON has a horn that serves as a\n" "drill. It is used for destroying rocks\n" "and boulders."); static const u8 DexDescription_Rhydon_2[] = _( "This POKéMON occasionally rams into\n" "streams of magma, but the armor-like\n" "hide prevents it from feeling the heat."); #else static const u8 DexDescription_Rhydon_1[] = _( "RHYDON's horn can crush even uncut\n" "diamonds. One sweeping blow of its tail\n" "can topple a building."); static const u8 DexDescription_Rhydon_2[] = _( "This POKéMON's hide is extremely tough.\n" "Even direct cannon hits don't leave\n" "a scratch."); #endif static const u8 DexDescription_Chansey_1[] = _( "CHANSEY lays nutritionally excellent\n" "eggs on an everyday basis.\n" "The eggs are so delicious, they are"); static const u8 DexDescription_Chansey_2[] = _( "easily and eagerly devoured by even\n" "those people who have lost their\n" "appetite."); static const u8 DexDescription_Tangela_1[] = _( "TANGELA's vines snap off easily if they\n" "are grabbed. This happens without pain,\n" "allowing it to make a quick getaway."); static const u8 DexDescription_Tangela_2[] = _( "The lost vines are replaced by newly\n" "grown vines the very next day."); static const u8 DexDescription_Kangaskhan_1[] = _( "If you come across a young KANGASKHAN\n" "playing by itself, you must never\n" "disturb it or attempt to catch it."); static const u8 DexDescription_Kangaskhan_2[] = _( "The baby POKéMON's parent is sure to\n" "be in the area, and it will become\n" "violently enraged at you."); #ifdef SAPPHIRE static const u8 DexDescription_Horsea_1[] = _( "If HORSEA senses danger, it will\n" "reflexively spray a dense black ink\n" "from its mouth and try to escape."); static const u8 DexDescription_Horsea_2[] = _( "This POKéMON swims by cleverly flapping\n" "the fins on its back."); #else static const u8 DexDescription_Horsea_1[] = _( "HORSEA eats small insects and moss off\n" "of rocks. If the ocean current turns\n" "fast, this POKéMON anchors itself by"); static const u8 DexDescription_Horsea_2[] = _( "wrapping its tail around rocks or coral\n" "to prevent being washed away."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Seadra_1[] = _( "SEADRA generates whirlpools by spinning\n" "its body. The whirlpools are strong\n" "enough to swallow even fishing boats."); static const u8 DexDescription_Seadra_2[] = _( "This POKéMON weakens prey with these\n" "currents, then swallows it whole."); #else static const u8 DexDescription_Seadra_1[] = _( "SEADRA sleeps after wriggling itself\n" "between the branches of coral.\n" "Those trying to harvest coral are"); static const u8 DexDescription_Seadra_2[] = _( "occasionally stung by this POKéMON's\n" "poison barbs if they fail to notice it."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Goldeen_1[] = _( "GOLDEEN loves swimming wild and free\n" "in rivers and ponds.\n" "If one of these POKéMON is placed in an"); static const u8 DexDescription_Goldeen_2[] = _( "aquarium, it will shatter even the\n" "thickest glass with one ram of its horn\n" "and make its escape."); #else static const u8 DexDescription_Goldeen_1[] = _( "GOLDEEN is a very beautiful POKéMON\n" "with fins that billow elegantly in water.\n" "However, don't let your guard down"); static const u8 DexDescription_Goldeen_2[] = _( "around this POKéMON - it could ram you\n" "powerfully with its horn."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Seaking_1[] = _( "SEAKING is very protective of its eggs.\n" "The male and female will take turns\n" "patrolling around their nest and eggs."); static const u8 DexDescription_Seaking_2[] = _( "The guarding of eggs by these POKéMON\n" "goes on for over a month."); #else static const u8 DexDescription_Seaking_1[] = _( "In the autumn, SEAKING males can be\n" "seen performing courtship dances in\n" "riverbeds to woo females."); static const u8 DexDescription_Seaking_2[] = _( "During this season, this POKéMON's body\n" "coloration is at its most beautiful."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Staryu_1[] = _( "STARYU apparently communicates with\n" "the stars in the night sky by flashing\n" "the red core at the center of its body."); static const u8 DexDescription_Staryu_2[] = _( "If parts of its body are torn, this\n" "POKéMON simply regenerates the\n" "missing pieces and limbs."); #else static const u8 DexDescription_Staryu_1[] = _( "STARYU's center section has an organ\n" "called the core that shines bright red.\n" "If you go to a beach toward the"); static const u8 DexDescription_Staryu_2[] = _( "end of summer, the glowing cores of\n" "these POKéMON look like the stars\n" "in the sky."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Starmie_1[] = _( "STARMIE swims through water by\n" "spinning its star-shaped body as if it\n" "were a propeller on a ship."); static const u8 DexDescription_Starmie_2[] = _( "The core at the center of this\n" "POKéMON's body glows in seven colors."); #else static const u8 DexDescription_Starmie_1[] = _( "STARMIE's center section - the core -\n" "glows brightly in seven colors.\n" "Because of its luminous nature, this"); static const u8 DexDescription_Starmie_2[] = _( "POKéMON has been given the nickname\n" "“the gem of the sea.”"); #endif static const u8 DexDescription_Mrmime_1[] = _( "MR. MIME is a master of pantomime.\n" "Its gestures and motions convince\n" "watchers that something unseeable"); static const u8 DexDescription_Mrmime_2[] = _( "actually exists. Once it is believed,\n" "it will exist as if it were a real thing."); static const u8 DexDescription_Scyther_1[] = _( "SCYTHER is blindingly fast. Its blazing\n" "speed enhances the effectiveness of\n" "the twin scythes on its forearms."); static const u8 DexDescription_Scyther_2[] = _( "This POKéMON's scythes are so\n" "effective, they can slice through thick\n" "logs in one wicked stroke."); static const u8 DexDescription_Jynx_1[] = _( "JYNX walks rhythmically, swaying and\n" "shaking its hips as if it were dancing.\n" "Its motions are so bouncingly alluring,"); static const u8 DexDescription_Jynx_2[] = _( "people seeing it are compelled to shake\n" "their hips without giving any thought\n" "to what they are doing."); static const u8 DexDescription_Electabuzz_1[] = _( "When a storm arrives, gangs of this\n" "POKéMON compete with each other to\n" "scale heights that are likely to be"); static const u8 DexDescription_Electabuzz_2[] = _( "stricken by lightning bolts.\n" "Some towns use ELECTABUZZ in place of\n" "lightning rods."); static const u8 DexDescription_Magmar_1[] = _( "In battle, MAGMAR blows out intensely\n" "hot flames from all over its body to\n" "intimidate its opponent."); static const u8 DexDescription_Magmar_2[] = _( "This POKéMON's fiery bursts create\n" "heat waves that ignite grass and trees\n" "in its surroundings."); #ifdef SAPPHIRE static const u8 DexDescription_Pinsir_1[] = _( "PINSIR has a pair of massive horns \n" "Protruding from the surface of these\n" "horns are thorns."); static const u8 DexDescription_Pinsir_2[] = _( "These thorns are driven deeply into the\n" "foe's body when the pincer closes,\n" "making it tough for the foe to escape."); #else static const u8 DexDescription_Pinsir_1[] = _( "PINSIR is astoundingly strong. It can\n" "grip a foe weighing twice its weight\n" "in its horns and easily lift it."); static const u8 DexDescription_Pinsir_2[] = _( "This POKéMON's movements turn sluggish\n" "in cold places."); #endif static const u8 DexDescription_Tauros_1[] = _( "This POKéMON is not satisfied unless\n" "it is rampaging at all times.\n" "If there is no opponent for TAUROS to"); static const u8 DexDescription_Tauros_2[] = _( "battle, it will charge at thick trees and\n" "knock them down to calm itself."); #ifdef SAPPHIRE static const u8 DexDescription_Magikarp_1[] = _( "MAGIKARP is virtually useless in battle\n" "as it can only splash around.\n" "As a result, it is considered to be weak."); static const u8 DexDescription_Magikarp_2[] = _( "However, it is actually a very hardy\n" "POKéMON that can survive in any body of\n" "water no matter how polluted it is."); #else static const u8 DexDescription_Magikarp_1[] = _( "MAGIKARP is a pathetic excuse for a\n" "POKéMON that is only capable of\n" "flopping and splashing."); static const u8 DexDescription_Magikarp_2[] = _( "This behavior prompted scientists to\n" "undertake research into it."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Gyarados_1[] = _( "Once GYARADOS goes on a rampage, its\n" "ferociously violent blood doesn't calm\n" "until it has burned everything down."); static const u8 DexDescription_Gyarados_2[] = _( "There are records of this POKéMON's\n" "rampages lasting a whole month."); #else static const u8 DexDescription_Gyarados_1[] = _( "When MAGIKARP evolves into GYARADOS,\n" "its brain cells undergo a structural\n" "transformation. It is said that this"); static const u8 DexDescription_Gyarados_2[] = _( "transformation is to blame for this\n" "POKéMON's wildly violent nature."); #endif static const u8 DexDescription_Lapras_1[] = _( "People have driven LAPRAS almost to the\n" "point of extinction. In the evenings,\n" "this POKéMON is said to sing plaintively"); static const u8 DexDescription_Lapras_2[] = _( "as it seeks what few others of its kind\n" "still remain."); static const u8 DexDescription_Ditto_1[] = _( "DITTO rearranges its cell structure to\n" "transform itself into other shapes.\n" "However, if it tries to transform itself"); static const u8 DexDescription_Ditto_2[] = _( "into something by relying on its memory,\n" "this POKéMON manages to get details\n" "wrong."); static const u8 DexDescription_Eevee_1[] = _( "EEVEE has an unstable genetic makeup\n" "that suddenly mutates due to the\n" "environment in which it lives."); static const u8 DexDescription_Eevee_2[] = _( "Radiation from various STONES causes\n" "this POKéMON to evolve."); static const u8 DexDescription_Vaporeon_1[] = _( "VAPOREON underwent a spontaneous\n" "mutation and grew fins and gills that\n" "allow it to live underwater."); static const u8 DexDescription_Vaporeon_2[] = _( "This POKéMON has the ability to freely\n" "control water."); static const u8 DexDescription_Jolteon_1[] = _( "JOLTEON's cells generate a low level of\n" "electricity. This power is amplified by\n" "the static electricity of its fur,"); static const u8 DexDescription_Jolteon_2[] = _( "enabling the POKéMON to drop\n" "thunderbolts. The bristling fur is made\n" "of electrically charged needles."); static const u8 DexDescription_Flareon_1[] = _( "FLAREON's fluffy fur has a functional\n" "purpose - it releases heat into the air\n" "so that its body does not get"); static const u8 DexDescription_Flareon_2[] = _( "excessively hot.\n" "This POKéMON's body temperature can\n" "rise to a maximum of 1,650 degrees F."); static const u8 DexDescription_Porygon_1[] = _( "PORYGON is capable of reverting itself\n" "entirely back to program data and\n" "entering cyberspace."); static const u8 DexDescription_Porygon_2[] = _( "This POKéMON is copy-protected so it\n" "cannot be duplicated by copying."); static const u8 DexDescription_Omanyte_1[] = _( "OMANYTE is one of the ancient and long-\n" "since-extinct POKéMON that have been\n" "regenerated from fossils by people."); static const u8 DexDescription_Omanyte_2[] = _( "If attacked by an enemy, it withdraws\n" "itself inside its hard shell."); static const u8 DexDescription_Omastar_1[] = _( "OMASTAR uses its tentacles to capture\n" "its prey. It is believed to have become\n" "extinct because its shell grew too large"); static const u8 DexDescription_Omastar_2[] = _( "and heavy, causing its movements to\n" "become too slow and ponderous."); static const u8 DexDescription_Kabuto_1[] = _( "KABUTO is a POKéMON that has been\n" "regenerated from a fossil. However, in\n" "extremely rare cases, living examples"); static const u8 DexDescription_Kabuto_2[] = _( "have been discovered.\n" "The POKéMON has not changed at all for\n" "300 million years."); static const u8 DexDescription_Kabutops_1[] = _( "KABUTOPS swam underwater to hunt for\n" "its prey in ancient times.\n" "The POKéMON was apparently evolving"); static const u8 DexDescription_Kabutops_2[] = _( "from being a water-dweller to living on\n" "land as evident from the beginnings of\n" "change in its gills and legs."); static const u8 DexDescription_Aerodactyl_1[] = _( "AERODACTYL is a POKéMON from the age\n" "of dinosaurs. It was regenerated from\n" "genetic material extracted from amber."); static const u8 DexDescription_Aerodactyl_2[] = _( "It is imagined to have been the king of\n" "the skies in ancient times."); static const u8 DexDescription_Snorlax_1[] = _( "SNORLAX's typical day consists of\n" "nothing more than eating and sleeping.\n" "It is such a docile POKéMON that there"); static const u8 DexDescription_Snorlax_2[] = _( "are children who use its expansive belly\n" "as a place to play."); static const u8 DexDescription_Articuno_1[] = _( "ARTICUNO is a legendary bird POKéMON\n" "that can control ice.\n" "The flapping of its wings chills the air."); static const u8 DexDescription_Articuno_2[] = _( "As a result, it is said that when this\n" "POKéMON flies, snow will fall."); static const u8 DexDescription_Zapdos_1[] = _( "ZAPDOS is a legendary bird POKéMON that\n" "has the ability to control electricity.\n" "It usually lives in thunderclouds."); static const u8 DexDescription_Zapdos_2[] = _( "The POKéMON gains power if it is\n" "stricken by lightning bolts."); static const u8 DexDescription_Moltres_1[] = _( "MOLTRES is a legendary bird POKéMON\n" "that has the ability to control fire.\n" "If this POKéMON is injured, it is said to"); static const u8 DexDescription_Moltres_2[] = _( "dip its body in the molten magma of a\n" "volcano to burn and heal itself."); static const u8 DexDescription_Dratini_1[] = _( "DRATINI continually molts and sloughs\n" "off its old skin.\n" "It does so because the life energy"); static const u8 DexDescription_Dratini_2[] = _( "within its body steadily builds to reach\n" "uncontrollable levels."); static const u8 DexDescription_Dragonair_1[] = _( "DRAGONAIR stores an enormous amount\n" "of energy inside its body.\n" "It is said to alter weather conditions"); static const u8 DexDescription_Dragonair_2[] = _( "in its vicinity by discharging energy\n" "from the crystals on its neck and tail."); static const u8 DexDescription_Dragonite_1[] = _( "DRAGONITE is capable of circling the\n" "globe in just sixteen hours.\n" "It is a kindhearted POKéMON that leads"); static const u8 DexDescription_Dragonite_2[] = _( "lost and foundering ships in a storm to\n" "the safety of land."); static const u8 DexDescription_Mewtwo_1[] = _( "MEWTWO is a POKéMON that was created\n" "by genetic manipulation.\n" "However, even though the scientific"); static const u8 DexDescription_Mewtwo_2[] = _( "power of humans created this POKéMON's\n" "body, they failed to endow MEWTWO with\n" "a compassionate heart."); static const u8 DexDescription_Mew_1[] = _( "MEW is said to possess the genetic\n" "composition of all POKéMON.\n" "It is capable of making itself invisible"); static const u8 DexDescription_Mew_2[] = _( "at will, so it entirely avoids notice even\n" "if it approaches people."); static const u8 DexDescription_Chikorita_1[] = _( "In battle, CHIKORITA waves its leaf\n" "around to keep the foe at bay.\n" "However, a sweet fragrance also wafts"); static const u8 DexDescription_Chikorita_2[] = _( "from the leaf, becalming the battling\n" "POKéMON and creating a cozy, friendly\n" "atmosphere all around."); static const u8 DexDescription_Bayleef_1[] = _( "BAYLEEF's neck is ringed by curled-up\n" "leaves. Inside each tubular leaf is a\n" "small shoot of a tree."); static const u8 DexDescription_Bayleef_2[] = _( "The fragrance of this shoot makes\n" "people peppy."); static const u8 DexDescription_Meganium_1[] = _( "The fragrance of MEGANIUM's flower\n" "soothes and calms emotions.\n" "In battle, this POKéMON gives off more"); static const u8 DexDescription_Meganium_2[] = _( "of its becalming scent to blunt the\n" "foe's fighting spirit."); static const u8 DexDescription_Cyndaquil_1[] = _( "CYNDAQUIL protects itself by flaring up\n" "the flames on its back.\n" "The flames are vigorous if the POKéMON"); static const u8 DexDescription_Cyndaquil_2[] = _( "is angry. However, if it is tired, the\n" "flames splutter fitfully with incomplete\n" "combustion."); static const u8 DexDescription_Quilava_1[] = _( "QUILAVA keeps its foes at bay with the\n" "intensity of its flames and gusts of\n" "superheated air."); static const u8 DexDescription_Quilava_2[] = _( "This POKéMON applies its outstanding\n" "nimbleness to dodge attacks even while\n" "scorching the foe with flames."); static const u8 DexDescription_Typhlosion_1[] = _( "TYPHLOSION obscures itself behind a\n" "shimmering heat haze that it creates\n" "using its intensely hot flames."); static const u8 DexDescription_Typhlosion_2[] = _( "This POKéMON creates blazing explosive\n" "blasts that burn everything to cinders."); static const u8 DexDescription_Totodile_1[] = _( "Despite the smallness of its body,\n" "TOTODILE's jaws are very powerful.\n" "While the POKéMON may think it is just"); static const u8 DexDescription_Totodile_2[] = _( "playfully nipping, its bite has enough\n" "power to cause serious injury."); static const u8 DexDescription_Croconaw_1[] = _( "Once CROCONAW has clamped its jaws on\n" "its foe, it will absolutely not let go.\n" "Because the tips of its fangs are"); static const u8 DexDescription_Croconaw_2[] = _( "forked back like barbed fishhooks, they\n" "become impossible to remove when \n" "they have sunk in."); static const u8 DexDescription_Feraligatr_1[] = _( "FERALIGATR intimidates its foes by\n" "opening its huge mouth.\n" "In battle, it will kick the ground hard"); static const u8 DexDescription_Feraligatr_2[] = _( "with its thick and powerful hind legs to\n" "charge at the foe at an incredible\n" "speed."); static const u8 DexDescription_Sentret_1[] = _( "When SENTRET sleeps, it does so while\n" "another stands guard. The sentry wakes\n" "the others at the first sign of danger."); static const u8 DexDescription_Sentret_2[] = _( "When this POKéMON becomes separated\n" "from its pack, it becomes incapable of\n" "sleep due to fear."); static const u8 DexDescription_Furret_1[] = _( "FURRET has a very slim build.\n" "When under attack, it can slickly squirm\n" "through narrow spaces and get away."); static const u8 DexDescription_Furret_2[] = _( "In spite of its short limbs, this\n" "POKéMON is very nimble and fleet."); static const u8 DexDescription_Hoothoot_1[] = _( "HOOTHOOT has an internal organ that\n" "senses and tracks the earth's rotation.\n" "Using this special organ, this POKéMON"); static const u8 DexDescription_Hoothoot_2[] = _( "begins hooting at precisely the same\n" "time every day."); static const u8 DexDescription_Noctowl_1[] = _( "NOCTOWL never fails at catching prey in\n" "darkness. This POKéMON owes its\n" "success to its superior vision that"); static const u8 DexDescription_Noctowl_2[] = _( "allows it to see in minimal light, and to\n" "its soft, supple wings that make no\n" "sound in flight."); static const u8 DexDescription_Ledyba_1[] = _( "LEDYBA secretes an aromatic fluid from\n" "where its legs join its body. This fluid\n" "is used for communicating with others."); static const u8 DexDescription_Ledyba_2[] = _( "This POKéMON conveys its feelings to\n" "others by altering the fluid's scent."); static const u8 DexDescription_Ledian_1[] = _( "It is said that in lands with clean air,\n" "where the stars fill the sky, there live\n" "LEDIAN in countless numbers."); static const u8 DexDescription_Ledian_2[] = _( "There is a good reason for this - the\n" "POKéMON uses the light of the stars\n" "as its energy."); static const u8 DexDescription_Spinarak_1[] = _( "The web spun by SPINARAK can be\n" "considered its second nervous system.\n" "It is said that this POKéMON can"); static const u8 DexDescription_Spinarak_2[] = _( "determine what kind of prey is touching\n" "its web just by the tiny vibrations it\n" "feels through the web's strands."); static const u8 DexDescription_Ariados_1[] = _( "ARIADOS's feet are tipped with tiny\n" "hooked claws that enable it to scuttle\n" "on ceilings and vertical walls."); static const u8 DexDescription_Ariados_2[] = _( "This POKéMON constricts the foe with\n" "thin and strong silk webbing."); #ifdef SAPPHIRE static const u8 DexDescription_Crobat_1[] = _( "CROBAT sneaks up on its intended prey\n" "using wings that barely make a sound.\n" "This POKéMON rests by hanging on a"); static const u8 DexDescription_Crobat_2[] = _( "tree branch with its rear legs that\n" "serve as wings."); #else static const u8 DexDescription_Crobat_1[] = _( "If this POKéMON is flying by fluttering\n" "only a pair of wings on either the\n" "forelegs or hind legs, it's proof that"); static const u8 DexDescription_Crobat_2[] = _( "CROBAT has been flying a long distance.\n" "It switches the wings it uses if it is\n" "tired."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Chinchou_1[] = _( "CHINCHOU's two antennas are filled with\n" "cells that generate strong electricity.\n" "This POKéMON's cells create so much"); static const u8 DexDescription_Chinchou_2[] = _( "electrical power, it even makes itself\n" "tingle slightly."); #else static const u8 DexDescription_Chinchou_1[] = _( "CHINCHOU lets loose positive and\n" "negative electrical charges from its\n" "two antennas to make its prey faint."); static const u8 DexDescription_Chinchou_2[] = _( "This POKéMON flashes its electric\n" "lights to exchange signals with others."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Lanturn_1[] = _( "LANTURN is known to emit light.\n" "If you peer down into the dark sea from\n" "a ship at night, you can sometimes see"); static const u8 DexDescription_Lanturn_2[] = _( "this POKéMON's light rising from the\n" "depths where it swims. It gives the sea\n" "an appearance of a starlit night."); #else static const u8 DexDescription_Lanturn_1[] = _( "LANTURN is nicknamed “the deep-sea\n" "star” for its illuminated antenna.\n" "This POKéMON produces light by"); static const u8 DexDescription_Lanturn_2[] = _( "causing a chemical reaction between\n" "bacteria and its bodily fluids inside\n" "the antenna."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Pichu_1[] = _( "When PICHU plays with others, it may\n" "short out electricity with another\n" "PICHU, creating a shower of sparks."); static const u8 DexDescription_Pichu_2[] = _( "In that event, this POKéMON will begin\n" "crying, startled by the flash of sparks."); #else static const u8 DexDescription_Pichu_1[] = _( "PICHU charges itself with electricity\n" "more easily on days with thunderclouds\n" "or when the air is very dry."); static const u8 DexDescription_Pichu_2[] = _( "You can hear the crackling of static\n" "electricity coming off this POKéMON."); #endif static const u8 DexDescription_Cleffa_1[] = _( "On nights with many shooting stars,\n" "CLEFFA can be seen dancing in a ring.\n" "They dance through the night and stop"); static const u8 DexDescription_Cleffa_2[] = _( "only at the break of day, when these\n" "POKéMON quench their thirst with the\n" "morning dew."); #ifdef SAPPHIRE static const u8 DexDescription_Igglybuff_1[] = _( "IGGLYBUFF has a soft and plushy body\n" "that feels very much like a marshmallow.\n" "From this body wafts a gently sweet"); static const u8 DexDescription_Igglybuff_2[] = _( "fragrance that soothes and calms the\n" "emotions of its foes."); #else static const u8 DexDescription_Igglybuff_1[] = _( "IGGLYBUFF's vocal chords are not\n" "sufficiently developed. It would hurt\n" "its throat if it were to sing too much."); static const u8 DexDescription_Igglybuff_2[] = _( "This POKéMON gargles with freshwater\n" "from a clean stream."); #endif static const u8 DexDescription_Togepi_1[] = _( "As its energy, TOGEPI uses the positive\n" "emotions of compassion and pleasure\n" "exuded by people and POKéMON."); static const u8 DexDescription_Togepi_2[] = _( "This POKéMON stores up feelings of\n" "happiness inside its shell, then shares\n" "them with others."); static const u8 DexDescription_Togetic_1[] = _( "TOGETIC is said to be a POKéMON that\n" "brings good fortune. When the POKéMON\n" "spots someone who is pure of heart,"); static const u8 DexDescription_Togetic_2[] = _( "it is said to appear and share its\n" "happiness with that person."); #ifdef SAPPHIRE static const u8 DexDescription_Natu_1[] = _( "NATU has a highly developed jumping\n" "ability. The POKéMON flaps and leaps\n" "onto tree branches that are taller than"); static const u8 DexDescription_Natu_2[] = _( "grown-up people to pick at the tree's\n" "new shoots."); #else static const u8 DexDescription_Natu_1[] = _( "NATU cannot fly because its wings are\n" "not yet fully grown. If your eyes meet\n" "with this POKéMON's eyes, it will stare"); static const u8 DexDescription_Natu_2[] = _( "back intently at you. But if you move\n" "even slightly, it will hop away to safety."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Xatu_1[] = _( "XATU is known to stand motionless while\n" "staring at the sun all day long.\n" "Some people revere it as a mystical"); static const u8 DexDescription_Xatu_2[] = _( "POKéMON out of their belief that XATU\n" "is in possession of the power to see\n" "into the future."); #else static const u8 DexDescription_Xatu_1[] = _( "XATU stands rooted and still in one\n" "spot all day long. People believe that\n" "this POKéMON does so out of fear of"); static const u8 DexDescription_Xatu_2[] = _( "the terrible things it has foreseen in\n" "the future."); #endif static const u8 DexDescription_Mareep_1[] = _( "MAREEP's fluffy coat of wool rubs\n" "together and builds a static charge.\n" "The more static electricity is charged,"); static const u8 DexDescription_Mareep_2[] = _( "the more brightly the lightbulb at the\n" "tip of its tail grows."); static const u8 DexDescription_Flaaffy_1[] = _( "FLAAFFY's wool quality changes so that\n" "it can generate a high amount of static\n" "electricity with a small amount of wool."); static const u8 DexDescription_Flaaffy_2[] = _( "The bare and slick parts of its hide are\n" "shielded against electricity."); static const u8 DexDescription_Ampharos_1[] = _( "AMPHAROS gives off so much light that\n" "it can be seen even from space.\n" "People in the old days used the light of"); static const u8 DexDescription_Ampharos_2[] = _( "this POKéMON to send signals back and\n" "forth with others far away."); #ifdef SAPPHIRE static const u8 DexDescription_Bellossom_1[] = _( "A BELLOSSOM grows flowers more\n" "beautifully if it has evolved from a\n" "smelly GLOOM - the stinkier the better."); static const u8 DexDescription_Bellossom_2[] = _( "At night, this POKéMON closes its\n" "petals and goes to sleep."); #else static const u8 DexDescription_Bellossom_1[] = _( "When BELLOSSOM gets exposed to plenty\n" "of sunlight, the leaves ringing its body\n" "begin to spin around."); static const u8 DexDescription_Bellossom_2[] = _( "This POKéMON's dancing is renowned in\n" "the southern lands."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Marill_1[] = _( "When fishing for food at the edge of a\n" "fast-running stream, MARILL wraps its\n" "tail around the trunk of a tree."); static const u8 DexDescription_Marill_2[] = _( "This POKéMON's tail is flexible and\n" "configured to stretch."); #else static const u8 DexDescription_Marill_1[] = _( "MARILL's oil-filled tail acts much like\n" "a life preserver. If you see just its\n" "tail bobbing on the water's surface,"); static const u8 DexDescription_Marill_2[] = _( "it's a sure indication that this POKéMON\n" "is diving beneath the water to feed on\n" "aquatic plants."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Azumarill_1[] = _( "AZUMARILL can make balloons out of\n" "air. It makes these air balloons if it\n" "spots a drowning POKéMON."); static const u8 DexDescription_Azumarill_2[] = _( "The air balloons enable the POKéMON in\n" "trouble to breathe."); #else static const u8 DexDescription_Azumarill_1[] = _( "AZUMARILL's long ears are indispensable\n" "sensors. By focusing its hearing, this\n" "POKéMON can identify what kinds of"); static const u8 DexDescription_Azumarill_2[] = _( "prey are around, even in rough and\n" "fast-running rivers."); #endif static const u8 DexDescription_Sudowoodo_1[] = _( "SUDOWOODO camouflages itself as a tree\n" "to avoid being attacked by enemies.\n" "However, because the forelegs remain"); static const u8 DexDescription_Sudowoodo_2[] = _( "green throughout the year, the POKéMON\n" "is easily identified as a fake during\n" "the winter."); static const u8 DexDescription_Politoed_1[] = _( "The curled hair on POLITOED's head is\n" "proof of its status as a king. It is said\n" "that the longer and more curled the"); static const u8 DexDescription_Politoed_2[] = _( "hair, the more respect this POKéMON\n" "earns from its peers."); static const u8 DexDescription_Hoppip_1[] = _( "This POKéMON drifts and floats with the\n" "wind. If it senses the approach of\n" "strong winds, HOPPIP links its leaves"); static const u8 DexDescription_Hoppip_2[] = _( "with other HOPPIP to prepare against\n" "being blown away."); static const u8 DexDescription_Skiploom_1[] = _( "SKIPLOOM's flower blossoms when the\n" "temperature rises above 64 degrees F.\n" "How much the flower opens depends on"); static const u8 DexDescription_Skiploom_2[] = _( "the temperature. For that reason, this\n" "POKéMON is sometimes used as a\n" "thermometer."); static const u8 DexDescription_Jumpluff_1[] = _( "JUMPLUFF rides warm southern winds to\n" "cross the sea and fly to foreign lands.\n" "The POKéMON descends to the ground"); static const u8 DexDescription_Jumpluff_2[] = _( "when it encounters cold air while it is\n" "floating."); static const u8 DexDescription_Aipom_1[] = _( "AIPOM's tail ends in a hand-like\n" "appendage that can be cleverly\n" "manipulated."); static const u8 DexDescription_Aipom_2[] = _( "However, because the POKéMON uses its\n" "tail so much, its real hands have become\n" "rather clumsy."); static const u8 DexDescription_Sunkern_1[] = _( "SUNKERN tries to move as little as it\n" "possibly can. It does so because it\n" "tries to conserve all the nutrients it"); static const u8 DexDescription_Sunkern_2[] = _( "has stored in its body for its\n" "evolution. It will not eat a thing, \n" "subsisting only on morning dew."); static const u8 DexDescription_Sunflora_1[] = _( "SUNFLORA converts solar energy into\n" "nutrition. It moves around actively in\n" "the daytime when it is warm."); static const u8 DexDescription_Sunflora_2[] = _( "It stops moving as soon as the sun goes\n" "down for the night."); static const u8 DexDescription_Yanma_1[] = _( "YANMA is capable of seeing 360 degrees\n" "without having to move its eyes.\n" "It is a great flier that is adept at"); static const u8 DexDescription_Yanma_2[] = _( "making sudden stops and turning midair.\n" "This POKéMON uses its flying ability to\n" "quickly chase down targeted prey."); static const u8 DexDescription_Wooper_1[] = _( "WOOPER usually lives in water.\n" "However, it occasionally comes out onto\n" "land in search of food."); static const u8 DexDescription_Wooper_2[] = _( "On land, it coats its body with a gooey,\n" "toxic film."); static const u8 DexDescription_Quagsire_1[] = _( "QUAGSIRE hunts for food by leaving\n" "its mouth wide open in water and waiting\n" "for its prey to blunder in unaware."); static const u8 DexDescription_Quagsire_2[] = _( "Because the POKéMON does not move,\n" "it does not get very hungry."); static const u8 DexDescription_Espeon_1[] = _( "ESPEON is extremely loyal to any\n" "TRAINER it considers to be worthy.\n" "It is said that this POKéMON developed"); static const u8 DexDescription_Espeon_2[] = _( "its precognitive powers to protect its\n" "TRAINER from harm."); static const u8 DexDescription_Umbreon_1[] = _( "UMBREON evolved as a result of exposure\n" "to the moon's waves.\n" "It hides silently in darkness and waits"); static const u8 DexDescription_Umbreon_2[] = _( "for its foes to make a move.\n" "The rings on its body glow when it leaps\n" "to attack."); static const u8 DexDescription_Murkrow_1[] = _( "MURKROW was feared and loathed as the\n" "alleged bearer of ill fortune.\n" "This POKéMON shows strong interest in"); static const u8 DexDescription_Murkrow_2[] = _( "anything that sparkles or glitters.\n" "It will even try to steal rings from\n" "women."); static const u8 DexDescription_Slowking_1[] = _( "SLOWKING undertakes research every\n" "day in an effort to solve the mysteries\n" "of the world."); static const u8 DexDescription_Slowking_2[] = _( "However, this POKéMON apparently\n" "forgets everything it has learned if\n" "the SHELLDER on its head comes off."); static const u8 DexDescription_Misdreavus_1[] = _( "MISDREAVUS frightens people with a\n" "creepy, sobbing cry. The POKéMON\n" "apparently uses its red spheres to"); static const u8 DexDescription_Misdreavus_2[] = _( "absorb the fearful feelings of foes and\n" "turn them into nutrition."); static const u8 DexDescription_Unown_1[] = _( "This POKéMON is shaped like ancient\n" "writing. It is a mystery as to which\n" "came first, the ancient writings or the"); static const u8 DexDescription_Unown_2[] = _( "various UNOWN. Research into this\n" "topic is ongoing but nothing is known."); #ifdef SAPPHIRE static const u8 DexDescription_Wobbuffet_1[] = _( "WOBBUFFET does nothing but endure\n" "attacks - it won't attack on its own.\n" "However, it won't endure an attack on"); static const u8 DexDescription_Wobbuffet_2[] = _( "its tail. When that happens, the\n" "POKéMON will try to take the foe with it\n" "using DESTINY BOND."); #else static const u8 DexDescription_Wobbuffet_1[] = _( "If two or more WOBBUFFET meet, they will\n" "turn competitive and try to outdo each\n" "other's endurance."); static const u8 DexDescription_Wobbuffet_2[] = _( "However, they may try to see which one\n" "can endure the longest without food.\n" "TRAINERS need to beware of this habit."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Girafarig_1[] = _( "GIRAFARIG's rear head contains a tiny\n" "brain that is too small for thinking.\n" "However, the rear head doesn't need to"); static const u8 DexDescription_Girafarig_2[] = _( "sleep, so it can keep watch over its\n" "surroundings 24 hours a day."); #else static const u8 DexDescription_Girafarig_1[] = _( "GIRAFARIG's rear head also has a brain,\n" "but it is small. The rear head attacks in\n" "response to smells and sounds."); static const u8 DexDescription_Girafarig_2[] = _( "Approaching this POKéMON from behind\n" "can cause the rear head to suddenly\n" "lash out and bite."); #endif static const u8 DexDescription_Pineco_1[] = _( "PINECO hangs from a tree branch and\n" "patiently waits for prey to come along.\n" "If the POKéMON is disturbed while"); static const u8 DexDescription_Pineco_2[] = _( "eating by someone shaking its tree, it\n" "drops down to the ground and explodes\n" "with no warning."); static const u8 DexDescription_Forretress_1[] = _( "FORRETRESS conceals itself inside its\n" "hardened steel shell. The shell is opened\n" "when the POKéMON is catching prey,"); static const u8 DexDescription_Forretress_2[] = _( "but it does so at such a quick pace\n" "that the shell's inside cannot be seen."); static const u8 DexDescription_Dunsparce_1[] = _( "DUNSPARCE has a drill for its tail.\n" "It uses this tail to burrow into the\n" "ground backwards."); static const u8 DexDescription_Dunsparce_2[] = _( "This POKéMON is known to make its nest\n" "in complex shapes deep under the\n" "ground."); static const u8 DexDescription_Gligar_1[] = _( "GLIGAR glides through the air without\n" "a sound as if it were sliding.\n" "This POKéMON hangs on to the face of"); static const u8 DexDescription_Gligar_2[] = _( "its foe using its clawed hind legs and\n" "the large pincers on its forelegs, then\n" "injects the prey with its poison barb."); static const u8 DexDescription_Steelix_1[] = _( "STEELIX lives even further underground\n" "than ONIX. This POKéMON is known to dig\n" "towards the earth's core."); static const u8 DexDescription_Steelix_2[] = _( "There are records of this POKéMON\n" "reaching a depth of over six-tenths\n" "of a mile underground."); static const u8 DexDescription_Snubbull_1[] = _( "By baring its fangs and making a scary\n" "face, SNUBBULL sends smaller POKéMON\n" "scurrying away in terror."); static const u8 DexDescription_Snubbull_2[] = _( "However, this POKéMON seems a little\n" "sad at making its foes flee."); static const u8 DexDescription_Granbull_1[] = _( "GRANBULL has a particularly well-\n" "developed lower jaw. The enormous fangs\n" "are heavy, causing the POKéMON to tip"); static const u8 DexDescription_Granbull_2[] = _( "its head back for balance.\n" "Unless it is startled, it will not try to\n" "bite indiscriminately."); static const u8 DexDescription_Qwilfish_1[] = _( "QWILFISH sucks in water, inflating\n" "itself. This POKéMON uses the pressure\n" "of the water it swallowed to shoot"); static const u8 DexDescription_Qwilfish_2[] = _( "toxic quills all at once from all over\n" "its body. It finds swimming somewhat\n" "challenging."); static const u8 DexDescription_Scizor_1[] = _( "SCIZOR has a body with the hardness of\n" "steel. It is not easily fazed by ordinary\n" "sorts of attacks."); static const u8 DexDescription_Scizor_2[] = _( "This POKéMON flaps its wings to\n" "regulate its body temperature."); static const u8 DexDescription_Shuckle_1[] = _( "SHUCKLE quietly hides itself under\n" "rocks, keeping its body concealed\n" "inside its hard shell while eating"); static const u8 DexDescription_Shuckle_2[] = _( "berries it has stored away.\n" "The berries mix with its body fluids to\n" "become a juice."); #ifdef SAPPHIRE static const u8 DexDescription_Heracross_1[] = _( "HERACROSS has sharp claws on its feet.\n" "These are planted firmly into the\n" "ground or the bark of a tree, giving the"); static const u8 DexDescription_Heracross_2[] = _( "POKéMON a secure and solid footing\n" "to forcefully fling away foes with\n" "its proud horn."); #else static const u8 DexDescription_Heracross_1[] = _( "HERACROSS charges in a straight line at\n" "its foe, slips beneath the foe's grasp,\n" "and then scoops up and hurls the"); static const u8 DexDescription_Heracross_2[] = _( "opponent with its mighty horn.\n" "This POKéMON even has enough power\n" "to topple a massive tree."); #endif static const u8 DexDescription_Sneasel_1[] = _( "SNEASEL scales trees by punching its\n" "hooked claws into the bark.\n" "This POKéMON seeks out unguarded"); static const u8 DexDescription_Sneasel_2[] = _( "nests and steals eggs for food while\n" "the parents are away."); static const u8 DexDescription_Teddiursa_1[] = _( "This POKéMON likes to lick its palms that\n" "are sweetened by being soaked in honey.\n" "TEDDIURSA concocts its own honey by"); static const u8 DexDescription_Teddiursa_2[] = _( "blending fruits and pollen collected by\n" "BEEDRILL."); static const u8 DexDescription_Ursaring_1[] = _( "In the forests inhabited by URSARING,\n" "it is said that there are many streams\n" "and towering trees where they"); static const u8 DexDescription_Ursaring_2[] = _( "gather food. This POKéMON walks\n" "through its forest gathering food\n" "every day."); #ifdef SAPPHIRE static const u8 DexDescription_Slugma_1[] = _( "SLUGMA does not have any blood in its\n" "body. Instead, intensely hot magma\n" "circulates throughout this POKéMON's"); static const u8 DexDescription_Slugma_2[] = _( "body, carrying essential nutrients and\n" "oxygen to its organs."); #else static const u8 DexDescription_Slugma_1[] = _( "Molten magma courses throughout\n" "SLUGMA's circulatory system.\n" "If this POKéMON is chilled, the magma"); static const u8 DexDescription_Slugma_2[] = _( "cools and hardens. Its body turns\n" "brittle and chunks fall off, reducing\n" "its size."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Magcargo_1[] = _( "MAGCARGO's body temperature is\n" "approximately 18,000 degrees F.\n" "Water is vaporized on contact."); static const u8 DexDescription_Magcargo_2[] = _( "If this POKéMON is caught in the rain,\n" "the raindrops instantly turn into\n" "steam, cloaking the area in a thick fog."); #else static const u8 DexDescription_Magcargo_1[] = _( "MAGCARGO's shell is actually its skin\n" "that hardened as a result of cooling.\n" "Its shell is very brittle and fragile -"); static const u8 DexDescription_Magcargo_2[] = _( "just touching it causes it to crumble\n" "apart. This POKéMON returns to its\n" "original size by dipping itself in magma."); #endif static const u8 DexDescription_Swinub_1[] = _( "SWINUB roots for food by rubbing its\n" "snout against the ground. Its favorite\n" "food is a mushroom that grows under"); static const u8 DexDescription_Swinub_2[] = _( "the cover of dead grass.\n" "This POKéMON occasionally roots out\n" "hot springs."); static const u8 DexDescription_Piloswine_1[] = _( "PILOSWINE is covered by a thick coat\n" "of long hair that enables it to endure\n" "the freezing cold."); static const u8 DexDescription_Piloswine_2[] = _( "This POKéMON uses its tusks to dig up\n" "food that has been buried under ice."); #ifdef SAPPHIRE static const u8 DexDescription_Corsola_1[] = _( "Clusters of CORSOLA congregate in warm\n" "seas where they serve as ideal hiding\n" "places for smaller POKéMON."); static const u8 DexDescription_Corsola_2[] = _( "When the water temperature falls, this\n" "POKéMON migrates to the southern seas."); #else static const u8 DexDescription_Corsola_1[] = _( "CORSOLA's branches glitter very\n" "beautifully in seven colors when they\n" "catch sunlight."); static const u8 DexDescription_Corsola_2[] = _( "If any branch breaks off, this POKéMON\n" "grows it back in just one night."); #endif static const u8 DexDescription_Remoraid_1[] = _( "REMORAID sucks in water, then expels it\n" "at high velocity using its abdominal\n" "muscles to shoot down flying prey."); static const u8 DexDescription_Remoraid_2[] = _( "When evolution draws near, this POKéMON\n" "travels downstream from rivers."); static const u8 DexDescription_Octillery_1[] = _( "OCTILLERY grabs onto its foe using\n" "its tentacles. This POKéMON tries to\n" "immobilize it before delivering the"); static const u8 DexDescription_Octillery_2[] = _( "finishing blow.\n" "If the foe turns out to be too strong,\n" "OCTILLERY spews ink to escape."); static const u8 DexDescription_Delibird_1[] = _( "DELIBIRD carries its food bundled up\n" "in its tail. There once was a famous\n" "explorer who managed to reach the peak"); static const u8 DexDescription_Delibird_2[] = _( "of Mt. Everest thanks to one of these\n" "POKéMON sharing its food."); static const u8 DexDescription_Mantine_1[] = _( "On sunny days, schools of MANTINE can\n" "be seen elegantly leaping over the\n" "sea's waves."); static const u8 DexDescription_Mantine_2[] = _( "This POKéMON is not bothered by the\n" "REMORAID that hitches rides."); #ifdef SAPPHIRE static const u8 DexDescription_Skarmory_1[] = _( "SKARMORY's steel wings become tattered\n" "and bashed in from repeated battles.\n" "Once a year, the battered wings grow"); static const u8 DexDescription_Skarmory_2[] = _( "back completely, restoring the cutting\n" "edges to their pristine state."); #else static const u8 DexDescription_Skarmory_1[] = _( "SKARMORY is entirely encased in hard,\n" "protective armor. This POKéMON flies at\n" "close to 190 mph."); static const u8 DexDescription_Skarmory_2[] = _( "It slashes foes with its wings that\n" "possess swordlike cutting edges."); #endif static const u8 DexDescription_Houndour_1[] = _( "HOUNDOUR hunt as a coordinated pack.\n" "They communicate with each other using\n" "a variety of cries to corner their prey."); static const u8 DexDescription_Houndour_2[] = _( "This POKéMON's remarkable teamwork is\n" "unparalleled."); static const u8 DexDescription_Houndoom_1[] = _( "In a HOUNDOOM pack, the one with its\n" "horns raked sharply towards the back\n" "serves a leadership role."); static const u8 DexDescription_Houndoom_2[] = _( "These POKéMON choose their leader by\n" "fighting amongst themselves."); #ifdef SAPPHIRE static const u8 DexDescription_Kingdra_1[] = _( "KINGDRA sleeps on the seafloor where\n" "it is otherwise devoid of life.\n" "When a storm arrives, the POKéMON is"); static const u8 DexDescription_Kingdra_2[] = _( "said to awaken and wander about in\n" "search of prey."); #else static const u8 DexDescription_Kingdra_1[] = _( "KINGDRA lives at extreme ocean depths\n" "that are otherwise uninhabited.\n" "It has long been believed that the"); static const u8 DexDescription_Kingdra_2[] = _( "yawning of this POKéMON creates\n" "spiraling ocean currents."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Phanpy_1[] = _( "PHANPY uses its long nose to shower\n" "itself. When others gather around, they\n" "thoroughly douse each other with water."); static const u8 DexDescription_Phanpy_2[] = _( "These POKéMON can be seen drying their\n" "soaking-wet bodies at the edge of\n" "water."); #else static const u8 DexDescription_Phanpy_1[] = _( "For its nest, PHANPY digs a vertical pit \n" "in the ground at the edge of a river.\n" "It marks the area around its nest with"); static const u8 DexDescription_Phanpy_2[] = _( "its trunk to let the others know that\n" "the area has been claimed."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Donphan_1[] = _( "If DONPHAN were to tackle with its hard\n" "body, even a house could be destroyed.\n" "Using its massive strength, the"); static const u8 DexDescription_Donphan_2[] = _( "POKéMON helps clear rock and mud slides\n" "that block mountain trails."); #else static const u8 DexDescription_Donphan_1[] = _( "DONPHAN's favorite attack is curling\n" "its body into a ball, then charging at\n" "its foe while rolling at high speed."); static const u8 DexDescription_Donphan_2[] = _( "Once it starts rolling, this POKéMON\n" "can't stop very easily."); #endif static const u8 DexDescription_Porygon2_1[] = _( "PORYGON2 was created by humans using\n" "the power of science. The man-made\n" "POKéMON has been endowed with"); static const u8 DexDescription_Porygon2_2[] = _( "artificial intelligence that enables it\n" "to learn new gestures and emotions\n" "on its own."); static const u8 DexDescription_Stantler_1[] = _( "STANTLER's magnificent antlers were\n" "traded at high prices as works of art.\n" "As a result, this POKéMON was hunted"); static const u8 DexDescription_Stantler_2[] = _( "close to extinction by those who were\n" "after the priceless antlers."); static const u8 DexDescription_Smeargle_1[] = _( "SMEARGLE marks the boundaries of its\n" "territory using a body fluid that leaks\n" "out from the tip of its tail."); static const u8 DexDescription_Smeargle_2[] = _( "Over 5,000 different marks left by this\n" "POKéMON have been found."); static const u8 DexDescription_Tyrogue_1[] = _( "TYROGUE becomes stressed out if it\n" "does not get to train every day.\n" "When raising this POKéMON, the TRAINER"); static const u8 DexDescription_Tyrogue_2[] = _( "must establish and uphold various\n" "training methods."); static const u8 DexDescription_Hitmontop_1[] = _( "HITMONTOP spins on its head at high\n" "speed, all the while delivering kicks.\n" "This technique is a remarkable mix of"); static const u8 DexDescription_Hitmontop_2[] = _( "both offense and defense at the same\n" "time. The POKéMON travels faster\n" "spinning than it does walking."); static const u8 DexDescription_Smoochum_1[] = _( "SMOOCHUM actively runs about, but\n" "also falls quite often.\n" "Whenever the chance arrives, it will"); static const u8 DexDescription_Smoochum_2[] = _( "look for its reflection to make sure its\n" "face hasn't become dirty."); static const u8 DexDescription_Elekid_1[] = _( "ELEKID stores electricity in its body.\n" "If it touches metal and accidentally\n" "discharges all its built-up electricity,"); static const u8 DexDescription_Elekid_2[] = _( "this POKéMON begins swinging its arms\n" "in circles to recharge itself."); static const u8 DexDescription_Magby_1[] = _( "MAGBY's state of health is determined\n" "by observing the fire it breathes.\n" "If the POKéMON is spouting yellow"); static const u8 DexDescription_Magby_2[] = _( "flames from its mouth, it is in good\n" "health. When it is fatigued, black smoke\n" "will be mixed in with the flames."); static const u8 DexDescription_Miltank_1[] = _( "MILTANK gives over five gallons of milk\n" "on a daily basis. Its sweet milk is\n" "enjoyed by children and grown-ups alike."); static const u8 DexDescription_Miltank_2[] = _( "People who can't drink milk turn it into\n" "yogurt and eat it instead."); static const u8 DexDescription_Blissey_1[] = _( "BLISSEY senses sadness with its fluffy\n" "coat of fur. If it does so, this POKéMON\n" "will rush over to the sad person,"); static const u8 DexDescription_Blissey_2[] = _( "however far they may be, to share an\n" "egg of happiness that brings a smile\n" "to any face."); static const u8 DexDescription_Raikou_1[] = _( "RAIKOU embodies the speed of lightning.\n" "The roars of this POKéMON send shock\n" "waves shuddering through the air and"); static const u8 DexDescription_Raikou_2[] = _( "shake the ground as if lightning bolts\n" "had come crashing down."); static const u8 DexDescription_Entei_1[] = _( "ENTEI embodies the passion of magma.\n" "This POKéMON is thought to have been\n" "born in the eruption of a volcano."); static const u8 DexDescription_Entei_2[] = _( "It sends up massive bursts of fire that\n" "utterly consume all that they touch."); static const u8 DexDescription_Suicune_1[] = _( "SUICUNE embodies the compassion of\n" "a pure spring of water. It runs across\n" "the land with gracefulness."); static const u8 DexDescription_Suicune_2[] = _( "This POKéMON has the power to purify\n" "dirty water."); static const u8 DexDescription_Larvitar_1[] = _( "LARVITAR is born deep under the ground.\n" "To come up to the surface, this POKéMON\n" "must eat its way through the soil above."); static const u8 DexDescription_Larvitar_2[] = _( "Until it does so, LARVITAR cannot see\n" "its parent's face."); static const u8 DexDescription_Pupitar_1[] = _( "PUPITAR creates a gas inside its body\n" "that it compresses and forcefully\n" "ejects to propel itself like a jet."); static const u8 DexDescription_Pupitar_2[] = _( "The body is very durable - it avoids\n" "damage even if it hits solid steel."); static const u8 DexDescription_Tyranitar_1[] = _( "TYRANITAR is so overwhelmingly\n" "powerful, it can bring down a whole\n" "mountain to make its nest."); static const u8 DexDescription_Tyranitar_2[] = _( "This POKéMON wanders about in\n" "mountains seeking new opponents to\n" "fight."); static const u8 DexDescription_Lugia_1[] = _( "LUGIA's wings pack devastating power -\n" "a light fluttering of its wings can blow\n" "apart regular houses."); static const u8 DexDescription_Lugia_2[] = _( "As a result, this POKéMON chooses to\n" "live out of sight deep under the sea."); static const u8 DexDescription_HoOh_1[] = _( "HO-OH's feathers glow in seven colors\n" "depending on the angle at which they\n" "are struck by light."); static const u8 DexDescription_HoOh_2[] = _( "These feathers are said to bring\n" "happiness to the bearers. This POKéMON\n" "is said to live at the foot of a rainbow."); static const u8 DexDescription_Celebi_1[] = _( "This POKéMON came from the future by\n" "crossing over time.\n" "It is thought that so long as CELEBI"); static const u8 DexDescription_Celebi_2[] = _( "appears, a bright and shining future\n" "awaits us."); #ifdef SAPPHIRE static const u8 DexDescription_Treecko_1[] = _( "TREECKO is cool, calm, and collected -\n" "it never panics under any situation.\n" "If a bigger foe were to glare at this"); static const u8 DexDescription_Treecko_2[] = _( "POKéMON, it would glare right back\n" "without conceding an inch of ground."); #else static const u8 DexDescription_Treecko_1[] = _( "TREECKO has small hooks on the bottom\n" "of its feet that enable it to scale\n" "vertical walls."); static const u8 DexDescription_Treecko_2[] = _( "This POKéMON attacks by slamming foes\n" "with its thick tail."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Grovyle_1[] = _( "This POKéMON adeptly flies from branch\n" "to branch in trees.\n" "In a forest, no POKéMON can ever hope"); static const u8 DexDescription_Grovyle_2[] = _( "to catch a fleeing GROVYLE however\n" "fast they may be."); #else static const u8 DexDescription_Grovyle_1[] = _( "The leaves growing out of GROVYLE's\n" "body are convenient for camouflaging\n" "it from enemies in the forest."); static const u8 DexDescription_Grovyle_2[] = _( "This POKéMON is a master at climbing\n" "trees in jungles."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Sceptile_1[] = _( "SCEPTILE has seeds growing on its back.\n" "They are said to be bursting with\n" "nutrients that revitalize trees."); static const u8 DexDescription_Sceptile_2[] = _( "This POKéMON raises the trees in a\n" "forest with loving care."); #else static const u8 DexDescription_Sceptile_1[] = _( "The leaves growing on SCEPTILE's body\n" "are very sharp edged. This POKéMON is\n" "very agile - it leaps all over the"); static const u8 DexDescription_Sceptile_2[] = _( "branches of trees and jumps on its foe\n" "from above or behind."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Torchic_1[] = _( "TORCHIC has a place inside its body\n" "where it keeps its flame. Give it a hug -\n" "it will be glowing with warmth."); static const u8 DexDescription_Torchic_2[] = _( "This POKéMON is covered all over by a\n" "fluffy coat of down."); #else static const u8 DexDescription_Torchic_1[] = _( "TORCHIC sticks with its TRAINER,\n" "following behind with unsteady\n" "steps."); static const u8 DexDescription_Torchic_2[] = _( "This POKéMON breathes fire of over\n" "1,800 degrees F, including fireballs\n" "that leave the foe scorched black."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Combusken_1[] = _( "COMBUSKEN battles with the intensely\n" "hot flames it spews from its beak and\n" "with outstandingly destructive kicks."); static const u8 DexDescription_Combusken_2[] = _( "This POKéMON's cry is very loud and\n" "distracting."); #else static const u8 DexDescription_Combusken_1[] = _( "COMBUSKEN toughens up its legs and\n" "thighs by running through fields and\n" "mountains."); static const u8 DexDescription_Combusken_2[] = _( "This POKéMON's legs possess both speed\n" "and power, enabling it to dole out ten\n" "kicks in one second."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Blaziken_1[] = _( "BLAZIKEN has incredibly strong legs -\n" "it can easily clear a 30-story building\n" "in one leap."); static const u8 DexDescription_Blaziken_2[] = _( "This POKéMON's blazing punches leave\n" "its foes scorched and blackened."); #else static const u8 DexDescription_Blaziken_1[] = _( "In battle, BLAZIKEN blows out intense\n" "flames from its wrists and attacks foes\n" "courageously."); static const u8 DexDescription_Blaziken_2[] = _( "The stronger the foe, the more\n" "intensely this POKéMON's wrists burn."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Mudkip_1[] = _( "In water, MUDKIP breathes using the\n" "gills on its cheeks.\n" "If it is faced with a tight situation in"); static const u8 DexDescription_Mudkip_2[] = _( "battle, this POKéMON will unleash its\n" "amazing power - it can crush rocks\n" "bigger than itself."); #else static const u8 DexDescription_Mudkip_1[] = _( "The fin on MUDKIP's head acts as highly\n" "sensitive radar. Using this fin to sense\n" "movements of water and air, this"); static const u8 DexDescription_Mudkip_2[] = _( "POKéMON can determine what is taking\n" "place around it without using its eyes."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Marshtomp_1[] = _( "MARSHTOMP is much faster at traveling\n" "through mud than it is at swimming.\n" "This POKéMON's hindquarters exhibit"); static const u8 DexDescription_Marshtomp_2[] = _( "obvious development, giving it the\n" "ability to walk on just its hind legs."); #else static const u8 DexDescription_Marshtomp_1[] = _( "The surface of MARSHTOMP's body is\n" "enveloped by a thin, sticky film that\n" "enables it to live on land."); static const u8 DexDescription_Marshtomp_2[] = _( "This POKéMON plays in mud on beaches\n" "when the ocean tide is low."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Swampert_1[] = _( "SWAMPERT predicts storms by sensing\n" "subtle differences in the sounds of\n" "waves and tidal winds with its fins."); static const u8 DexDescription_Swampert_2[] = _( "If a storm is approaching, it piles up\n" "boulders to protect itself."); #else static const u8 DexDescription_Swampert_1[] = _( "SWAMPERT is very strong. It has enough\n" "power to easily drag a boulder weighing\n" "more than a ton."); static const u8 DexDescription_Swampert_2[] = _( "This POKéMON also has powerful vision\n" "that lets it see even in murky water."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Poochyena_1[] = _( "POOCHYENA is an omnivore - it will eat\n" "anything. A distinguishing feature is\n" "how large its fangs are compared to"); static const u8 DexDescription_Poochyena_2[] = _( "its body. This POKéMON tries to\n" "intimidate its foes by making the hair\n" "on its tail bristle out."); #else static const u8 DexDescription_Poochyena_1[] = _( "At first sight, POOCHYENA takes a bite\n" "at anything that moves.\n" "This POKéMON chases after prey until"); static const u8 DexDescription_Poochyena_2[] = _( "the victim becomes exhausted.\n" "However, it may turn tail if the prey\n" "strikes back."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Mightyena_1[] = _( "MIGHTYENA travel and act as a pack\n" "in the wild. The memory of its life in the\n" "wild compels the POKéMON to obey only"); static const u8 DexDescription_Mightyena_2[] = _( "those TRAINERS that it recognizes to\n" "possess superior skill."); #else static const u8 DexDescription_Mightyena_1[] = _( "MIGHTYENA gives obvious signals when\n" "it is preparing to attack. It starts to\n" "growl deeply and then flattens its body."); static const u8 DexDescription_Mightyena_2[] = _( "This POKéMON will bite savagely with its\n" "sharply pointed fangs."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Zigzagoon_1[] = _( "The hair on ZIGZAGOON's back is \n" "bristly. It rubs the hard back hair\n" "against trees to leave its territorial"); static const u8 DexDescription_Zigzagoon_2[] = _( "markings.\n" "This POKéMON may play dead to fool foes\n" "in battle."); #else static const u8 DexDescription_Zigzagoon_1[] = _( "ZIGZAGOON restlessly wanders\n" "everywhere at all times. This POKéMON\n" "does so because it is very curious."); static const u8 DexDescription_Zigzagoon_2[] = _( "It becomes interested in anything\n" "that it happens to see."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Linoone_1[] = _( "When hunting, LINOONE will make a\n" "beeline straight for the prey at a full\n" "run. While this POKéMON is capable of"); static const u8 DexDescription_Linoone_2[] = _( "topping 60 mph, it has to come to a\n" "screeching halt before it can turn."); #else static const u8 DexDescription_Linoone_1[] = _( "LINOONE always runs full speed and only\n" "in straight lines. If facing an obstacle,\n" "it makes a right-angle turn to evade it."); static const u8 DexDescription_Linoone_2[] = _( "This POKéMON is very challenged by\n" "gently curving roads."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Wurmple_1[] = _( "WURMPLE is targeted by SWELLOW as\n" "prey. This POKéMON will try to resist by\n" "pointing the spikes on its rear at the"); static const u8 DexDescription_Wurmple_2[] = _( "attacking predator.\n" "It will weaken the foe by leaking poison\n" "from the spikes."); #else static const u8 DexDescription_Wurmple_1[] = _( "Using the spikes on its rear end, \n" "WURMPLE peels the bark off trees and\n" "feeds on the sap that oozes out."); static const u8 DexDescription_Wurmple_2[] = _( "This POKéMON's feet are tipped with\n" "suction pads that allow it to cling to\n" "glass without slipping."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Silcoon_1[] = _( "SILCOON was thought to endure hunger\n" "and not consume anything before its\n" "evolution. However, it is now thought"); static const u8 DexDescription_Silcoon_2[] = _( "that this POKéMON slakes its thirst by\n" "drinking rainwater that collects on its\n" "silk."); #else static const u8 DexDescription_Silcoon_1[] = _( "SILCOON tethers itself to a tree branch\n" "using silk to keep from falling. There, \n" "this POKéMON hangs quietly while it"); static const u8 DexDescription_Silcoon_2[] = _( "awaits evolution.\n" "It peers out of the silk cocoon through\n" "a small hole."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Beautifly_1[] = _( "BEAUTIFLY has a long mouth like a coiled\n" "needle, which is very convenient for\n" "collecting pollen from flowers."); static const u8 DexDescription_Beautifly_2[] = _( "This POKéMON rides the spring winds as\n" "it flits around gathering pollen."); #else static const u8 DexDescription_Beautifly_1[] = _( "BEAUTIFLY's favorite food is the sweet\n" "pollen of flowers. If you want to see\n" "this POKéMON, just leave a potted"); static const u8 DexDescription_Beautifly_2[] = _( "flower by an open window. BEAUTIFLY\n" "is sure to come looking for pollen."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Cascoon_1[] = _( "If it is attacked, CASCOON remains\n" "motionless however badly it may be\n" "hurt. It does so because if it were to"); static const u8 DexDescription_Cascoon_2[] = _( "move, its body would be weak upon\n" "evolution. This POKéMON will also not\n" "forget the pain it endured."); #else static const u8 DexDescription_Cascoon_1[] = _( "CASCOON makes its protective cocoon\n" "by wrapping its body entirely with a\n" "fine silk from its mouth. Once the silk"); static const u8 DexDescription_Cascoon_2[] = _( "goes around its body, it hardens.\n" "This POKéMON prepares for its evolution\n" "inside the cocoon."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Dustox_1[] = _( "When DUSTOX flaps its wings, a fine\n" "dust is scattered all over. This dust is\n" "actually a powerful poison that will"); static const u8 DexDescription_Dustox_2[] = _( "even make a pro wrestler sick.\n" "This POKéMON searches for food using\n" "its antennae like radar."); #else static const u8 DexDescription_Dustox_1[] = _( "DUSTOX is instinctively drawn to light.\n" "Swarms of this POKéMON are attracted\n" "by the bright lights of cities, where"); static const u8 DexDescription_Dustox_2[] = _( "they wreak havoc by stripping the\n" "leaves off roadside trees for food."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Lotad_1[] = _( "LOTAD is said to have dwelled on land\n" "before. However, this POKéMON is\n" "thought to have returned to water"); static const u8 DexDescription_Lotad_2[] = _( "because the leaf on its head grew large\n" "and heavy. It now lives by floating\n" "atop the water."); #else static const u8 DexDescription_Lotad_1[] = _( "LOTAD live in ponds and lakes, where\n" "they float on the surface.\n" "It grows weak if its broad leaf dies."); static const u8 DexDescription_Lotad_2[] = _( "On rare occasions, this POKéMON travels\n" "on land in search of clean water."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Lombre_1[] = _( "LOMBRE's entire body is covered by a\n" "slippery, slimy film. It feels horribly\n" "unpleasant to be touched by this"); static const u8 DexDescription_Lombre_2[] = _( "POKéMON's hands.\n" "LOMBRE is often mistaken for a human\n" "child."); #else static const u8 DexDescription_Lombre_1[] = _( "LOMBRE is nocturnal - it will get active\n" "after dusk. It is also a mischief-maker.\n" "When this POKéMON spots anglers,"); static const u8 DexDescription_Lombre_2[] = _( "it tugs on their fishing lines from\n" "beneath the surface and enjoys their\n" "consternation."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Ludicolo_1[] = _( "Upon hearing an upbeat and cheerful\n" "rhythm, the cells in LUDICOLO's body\n" "become very energetic and active."); static const u8 DexDescription_Ludicolo_2[] = _( "Even in battle, this POKéMON will\n" "exhibit an amazing amount of power."); #else static const u8 DexDescription_Ludicolo_1[] = _( "LUDICOLO begins dancing as soon as\n" "it hears cheerful, festive music.\n" "This POKéMON is said to appear when it"); static const u8 DexDescription_Ludicolo_2[] = _( "hears the singing of children on hiking\n" "outings."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Seedot_1[] = _( "SEEDOT looks exactly like an acorn\n" "when it is dangling from a tree branch.\n" "It startles other POKéMON by suddenly"); static const u8 DexDescription_Seedot_2[] = _( "moving.\n" "This POKéMON polishes its body once a\n" "day using leaves."); #else static const u8 DexDescription_Seedot_1[] = _( "SEEDOT attaches itself to a tree\n" "branch using the top of its head.\n" "It sucks moisture from the tree while"); static const u8 DexDescription_Seedot_2[] = _( "hanging off the branch.\n" "The more water it drinks, the glossier\n" "this POKéMON's body becomes."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Nuzleaf_1[] = _( "This POKéMON pulls out the leaf on its\n" "head and makes a flute with it.\n" "The sound of NUZLEAF's flute strikes"); static const u8 DexDescription_Nuzleaf_2[] = _( "fear and uncertainty in the hearts of\n" "people lost in a forest."); #else static const u8 DexDescription_Nuzleaf_1[] = _( "NUZLEAF live in densely overgrown\n" "forests. They occasionally venture out\n" "of the forest to startle people."); static const u8 DexDescription_Nuzleaf_2[] = _( "This POKéMON dislikes having its long\n" "nose pinched."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Shiftry_1[] = _( "SHIFTRY's large fans generate awesome\n" "gusts of wind at a speed close to 100\n" "feet per second. The whipped-up wind"); static const u8 DexDescription_Shiftry_2[] = _( "blows anything away.\n" "This POKéMON chooses to live quietly\n" "deep in forests."); #else static const u8 DexDescription_Shiftry_1[] = _( "SHIFTRY is a mysterious POKéMON that\n" "is said to live atop towering trees \n" "dating back over a thousand years."); static const u8 DexDescription_Shiftry_2[] = _( "It creates terrific windstorms with\n" "the fans it holds."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Taillow_1[] = _( "TAILLOW is young - it has only just\n" "left its nest. As a result, it sometimes\n" "becomes lonesome and cries at night."); static const u8 DexDescription_Taillow_2[] = _( "This POKéMON feeds on WURMPLE that\n" "live in forests."); #else static const u8 DexDescription_Taillow_1[] = _( "TAILLOW courageously stands its\n" "ground against foes, however strong\n" "they may be."); static const u8 DexDescription_Taillow_2[] = _( "This gutsy POKéMON will remain defiant\n" "even after a loss. On the other hand,\n" "it cries loudly if it becomes hungry."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Swellow_1[] = _( "SWELLOW is very conscientious about\n" "the upkeep of its glossy wings.\n" "Once two SWELLOW are gathered, they"); static const u8 DexDescription_Swellow_2[] = _( "diligently take care of cleaning each\n" "other's wings."); #else static const u8 DexDescription_Swellow_1[] = _( "SWELLOW flies high above our heads,\n" "making graceful arcs in the sky.\n" "This POKéMON dives at a steep angle as"); static const u8 DexDescription_Swellow_2[] = _( "soon as it spots its prey. The hapless\n" "prey is tightly grasped by SWELLOW's\n" "clawed feet, preventing escape."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Wingull_1[] = _( "WINGULL rides updrafts rising from the\n" "sea by extending its long and narrow\n" "wings to glide."); static const u8 DexDescription_Wingull_2[] = _( "This POKéMON's long beak is useful for\n" "catching prey."); #else static const u8 DexDescription_Wingull_1[] = _( "WINGULL has the habit of carrying prey\n" "and valuables in its beak and hiding\n" "them in all sorts of locations."); static const u8 DexDescription_Wingull_2[] = _( "This POKéMON rides the winds and flies\n" "as if it were skating across the sky."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Pelipper_1[] = _( "PELIPPER searches for food while in\n" "flight by skimming the wave tops.\n" "This POKéMON dips its large bill in the"); static const u8 DexDescription_Pelipper_2[] = _( "sea to scoop up food, then swallows\n" "everything in one big gulp."); #else static const u8 DexDescription_Pelipper_1[] = _( "PELIPPER is a flying transporter that\n" "carries small POKéMON and eggs inside\n" "its massive bill."); static const u8 DexDescription_Pelipper_2[] = _( "This POKéMON builds its nest on steep\n" "cliffs facing the sea."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Ralts_1[] = _( "RALTS has the ability to sense the\n" "emotions of people.\n" "If its TRAINER is in a cheerful mood,"); static const u8 DexDescription_Ralts_2[] = _( "this POKéMON grows cheerful and joyous\n" "in the same way."); #else static const u8 DexDescription_Ralts_1[] = _( "RALTS senses the emotions of\n" "people using the horns on its head.\n" "This POKéMON rarely appears before"); static const u8 DexDescription_Ralts_2[] = _( "people. But when it does, it draws\n" "closer if it senses that the person has\n" "a positive disposition."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Kirlia_1[] = _( "KIRLIA uses the horns on its head\n" "to amplify its psychokinetic power.\n" "When the POKéMON uses its power,"); static const u8 DexDescription_Kirlia_2[] = _( "the air around it becomes distorted,\n" "creating mirages of nonexistent\n" "scenery."); #else static const u8 DexDescription_Kirlia_1[] = _( "It is said that a KIRLIA that is\n" "exposed to the positive emotions of\n" "its TRAINER grows beautiful."); static const u8 DexDescription_Kirlia_2[] = _( "This POKéMON controls psychokinetic\n" "powers with its highly developed brain."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Gardevoir_1[] = _( "GARDEVOIR has the psychokinetic\n" "power to distort the dimensions and\n" "create a small black hole."); static const u8 DexDescription_Gardevoir_2[] = _( "This POKéMON will try to protect its\n" "TRAINER even at the risk of its own\n" "life."); #else static const u8 DexDescription_Gardevoir_1[] = _( "GARDEVOIR has the ability to read the\n" "future. If it senses impending danger\n" "to its TRAINER, this POKéMON is said to"); static const u8 DexDescription_Gardevoir_2[] = _( "unleash its psychokinetic energy at\n" "full power."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Surskit_1[] = _( "If SURSKIT senses danger, it secretes\n" "a thick, sugary syrup from the tip of\n" "its head."); static const u8 DexDescription_Surskit_2[] = _( "There are some POKéMON that love\n" "eating this syrup."); #else static const u8 DexDescription_Surskit_1[] = _( "From the tips of its feet, SURSKIT\n" "secretes an oil that enables it to walk\n" "on water as if it were skating."); static const u8 DexDescription_Surskit_2[] = _( "This POKéMON feeds on microscopic\n" "organisms in ponds and lakes."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Masquerain_1[] = _( "MASQUERAIN's antennas have eyelike\n" "patterns that usually give it an angry\n" "look. If the “eyes” are droopy and"); static const u8 DexDescription_Masquerain_2[] = _( "appear sad, it is said to be a sign\n" "that a heavy rainfall is on its way."); #else static const u8 DexDescription_Masquerain_1[] = _( "MASQUERAIN intimidates enemies with\n" "the eyelike patterns on its antennas.\n" "This POKéMON flaps its four wings to"); static const u8 DexDescription_Masquerain_2[] = _( "freely fly in any direction - even\n" "sideways and backwards - as if it were\n" "a helicopter."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Shroomish_1[] = _( "If SHROOMISH senses danger, it shakes\n" "its body and scatters spores from the\n" "top of its head."); static const u8 DexDescription_Shroomish_2[] = _( "This POKéMON's spores are so toxic,\n" "they make trees and weeds wilt."); #else static const u8 DexDescription_Shroomish_1[] = _( "SHROOMISH live in damp soil in the dark\n" "depths of forests. They are often\n" "found keeping still under fallen leaves."); static const u8 DexDescription_Shroomish_2[] = _( "This POKéMON feeds on compost that\n" "is made up of fallen, rotted leaves."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Breloom_1[] = _( "The seeds ringing BRELOOM's tail are\n" "made of hardened toxic spores. It is\n" "horrible to eat the seeds."); static const u8 DexDescription_Breloom_2[] = _( "Just taking a bite of this POKéMON's\n" "seed will cause your stomach to rumble."); #else static const u8 DexDescription_Breloom_1[] = _( "BRELOOM closes in on its foe with light\n" "and sprightly footwork, then throws\n" "punches with its stretchy arms."); static const u8 DexDescription_Breloom_2[] = _( "This POKéMON's fighting technique puts\n" "boxers to shame."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Slakoth_1[] = _( "SLAKOTH's heart beats just once a\n" "minute. Whatever happens, it is\n" "content to loaf around motionless."); static const u8 DexDescription_Slakoth_2[] = _( "It is rare to see this POKéMON in\n" "motion."); #else static const u8 DexDescription_Slakoth_1[] = _( "SLAKOTH lolls around for over twenty\n" "hours every day. Because it moves so\n" "little, it does not need much food."); static const u8 DexDescription_Slakoth_2[] = _( "This POKéMON's sole daily meal consists\n" "of just three leaves."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Vigoroth_1[] = _( "VIGOROTH is simply incapable of\n" "remaining still. Even when it tries to\n" "sleep, the blood in its veins grows"); static const u8 DexDescription_Vigoroth_2[] = _( "agitated, compelling this POKéMON to\n" "run wild throughout the jungle before\n" "it can settle down."); #else static const u8 DexDescription_Vigoroth_1[] = _( "VIGOROTH is always itching and agitated\n" "to go on a wild rampage. It simply can't\n" "tolerate sitting still for even a minute."); static const u8 DexDescription_Vigoroth_2[] = _( "This POKéMON's stress level rises if it\n" "can't be moving constantly."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Slaking_1[] = _( "Wherever SLAKING live, rings of over\n" "a yard in diameter appear in grassy\n" "fields. They are made by the POKéMON"); static const u8 DexDescription_Slaking_2[] = _( "as it eats all the grass within reach\n" "while lying prone on the ground."); #else static const u8 DexDescription_Slaking_1[] = _( "SLAKING spends all day lying down and\n" "lolling about.\n" "It eats grass growing within its reach."); static const u8 DexDescription_Slaking_2[] = _( "If it eats all the grass it can reach,\n" "this POKéMON reluctantly moves to\n" "another spot."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Nincada_1[] = _( "NINCADA lives underground. It uses its\n" "sharp claws to carve the roots of trees\n" "and absorb moisture and nutrients."); static const u8 DexDescription_Nincada_2[] = _( "This POKéMON can't withstand bright\n" "sunlight so avoids it."); #else static const u8 DexDescription_Nincada_1[] = _( "NINCADA lives underground for many\n" "years in complete darkness.\n" "This POKéMON absorbs nutrients from"); static const u8 DexDescription_Nincada_2[] = _( "the roots of trees. It stays motionless\n" "as it waits for evolution."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Ninjask_1[] = _( "If NINJASK is not trained properly,\n" "it will refuse to obey the TRAINER and\n" "cry loudly continuously."); static const u8 DexDescription_Ninjask_2[] = _( "Because of this quality, this POKéMON\n" "is said to be one that puts the\n" "TRAINER's abilities to the test."); #else static const u8 DexDescription_Ninjask_1[] = _( "NINJASK moves around at such a high\n" "speed that it cannot be seen, even\n" "while its crying can be clearly heard."); static const u8 DexDescription_Ninjask_2[] = _( "For that reason, this POKéMON was long\n" "believed to be invisible."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Shedinja_1[] = _( "SHEDINJA is a peculiar POKéMON.\n" "It seems to appear unsought in a POKé\n" "BALL after a NINCADA evolves."); static const u8 DexDescription_Shedinja_2[] = _( "This bizarre POKéMON is entirely\n" "immobile - it doesn't even breathe."); #else static const u8 DexDescription_Shedinja_1[] = _( "SHEDINJA's hard body doesn't move -\n" "not even a twitch. In fact, its body\n" "appears to be merely a hollow shell."); static const u8 DexDescription_Shedinja_2[] = _( "It is believed that this POKéMON will\n" "steal the spirit of anyone peering into\n" "its hollow body from its back."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Whismur_1[] = _( "WHISMUR is very timid. If it starts to\n" "cry loudly, it becomes startled by its\n" "own crying and cries even harder."); static const u8 DexDescription_Whismur_2[] = _( "When it finally stops crying, the\n" "POKéMON goes to sleep, all tired out."); #else static const u8 DexDescription_Whismur_1[] = _( "Normally, WHISMUR's voice is very quiet -\n" "it is barely audible even if one is\n" "paying close attention."); static const u8 DexDescription_Whismur_2[] = _( "However, if this POKéMON senses danger,\n" "it starts crying at an earsplitting\n" "volume."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Loudred_1[] = _( "LOUDRED shouts while stamping its feet.\n" "After it finishes shouting, this\n" "POKéMON becomes incapable of hearing"); static const u8 DexDescription_Loudred_2[] = _( "anything for a while. This is considered\n" "to be a weak point."); #else static const u8 DexDescription_Loudred_1[] = _( "LOUDRED's bellowing can completely\n" "decimate a wood-frame house. It uses\n" "its voice to punish its foes."); static const u8 DexDescription_Loudred_2[] = _( "This POKéMON's round ears serve as\n" "loudspeakers."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Exploud_1[] = _( "EXPLOUD communicates its feelings to\n" "the others by emitting whistle-like\n" "sounds from the tubes on its body."); static const u8 DexDescription_Exploud_2[] = _( "This POKéMON only raises its voice when\n" "it is in battle."); #else static const u8 DexDescription_Exploud_1[] = _( "EXPLOUD triggers earthquakes with the\n" "tremors it creates by bellowing. If this\n" "POKéMON violently inhales from the"); static const u8 DexDescription_Exploud_2[] = _( "ports on its body, it's a sign that it is\n" "preparing to let loose a huge bellow."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Makuhita_1[] = _( "MAKUHITA has a tireless spirit -\n" "it will never give up hope. It eats a lot\n" "of food, gets plenty of sleep, and it"); static const u8 DexDescription_Makuhita_2[] = _( "trains very rigorously. By living that\n" "way, this POKéMON packs its body with\n" "energy."); #else static const u8 DexDescription_Makuhita_1[] = _( "MAKUHITA is tenacious - it will keep\n" "getting up and attacking its foe\n" "however many times it is knocked down."); static const u8 DexDescription_Makuhita_2[] = _( "Every time it gets back up, this\n" "POKéMON stores more energy in its body\n" "for evolving."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Hariyama_1[] = _( "HARIYAMA's thick body may appear fat,\n" "but it is actually a hunk of solid muscle.\n" "If this POKéMON bears down and"); static const u8 DexDescription_Hariyama_2[] = _( "tightens all its muscles, its body\n" "becomes as hard as a rock."); #else static const u8 DexDescription_Hariyama_1[] = _( "HARIYAMA practices its straight-arm\n" "slaps in any number of locations.\n" "One hit of this POKéMON's powerful,"); static const u8 DexDescription_Hariyama_2[] = _( "openhanded, straight-arm punches\n" "could snap a telephone pole in two."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Azurill_1[] = _( "AZURILL's tail is large and bouncy.\n" "It is packed full of the nutrients this\n" "POKéMON needs to grow."); static const u8 DexDescription_Azurill_2[] = _( "AZURILL can be seen bouncing and\n" "playing on its big, rubbery tail."); #else static const u8 DexDescription_Azurill_1[] = _( "AZURILL spins its tail as if it were a\n" "lasso, then hurls it far. The momentum\n" "of the throw sends its body flying, too."); static const u8 DexDescription_Azurill_2[] = _( "Using this unique action, one of these\n" "POKéMON managed to hurl itself a record\n" "33 feet."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Nosepass_1[] = _( "NOSEPASS had been said to be completely\n" "unmoving, with its magnetic nose\n" "pointed due north."); static const u8 DexDescription_Nosepass_2[] = _( "However, close observation has revealed\n" "that the POKéMON actually moves by a\n" "little over 3/8 of an inch every year."); #else static const u8 DexDescription_Nosepass_1[] = _( "NOSEPASS's magnetic nose is always\n" "pointed to the north. If two of these\n" "POKéMON meet, they cannot turn"); static const u8 DexDescription_Nosepass_2[] = _( "their faces to each other when they\n" "are close because their magnetic noses\n" "repel one another."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Skitty_1[] = _( "SKITTY is known to chase around\n" "playfully after its own tail. In the wild,\n" "this POKéMON lives in holes in the trees"); static const u8 DexDescription_Skitty_2[] = _( "of forests. It is very popular as a pet\n" "because of its adorable looks."); #else static const u8 DexDescription_Skitty_1[] = _( "SKITTY has the habit of becoming\n" "fascinated by moving objects and\n" "chasing them around."); static const u8 DexDescription_Skitty_2[] = _( "This POKéMON is known to chase after\n" "its own tail and become dizzy."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Delcatty_1[] = _( "DELCATTY sleeps anywhere it wants\n" "without keeping a permanent nest.\n" "If other POKéMON approach it as it"); static const u8 DexDescription_Delcatty_2[] = _( "sleeps, this POKéMON will never fight -\n" "it will just move away somewhere else."); #else static const u8 DexDescription_Delcatty_1[] = _( "DELCATTY prefers to live an unfettered\n" "existence in which it can do as it\n" "pleases at its own pace."); static const u8 DexDescription_Delcatty_2[] = _( "Because this POKéMON eats and sleeps\n" "whenever it decides, its daily routines\n" "are completely random."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Sableye_1[] = _( "SABLEYE digs the ground with sharpened\n" "claws to find rocks that it eats.\n" "Substances in the eaten rocks"); static const u8 DexDescription_Sableye_2[] = _( "crystallize and rise up to the POKéMON's\n" "body surface."); #else static const u8 DexDescription_Sableye_1[] = _( "SABLEYE lead quiet lives deep inside\n" "caverns. They are feared, however,\n" "because these POKéMON are thought to"); static const u8 DexDescription_Sableye_2[] = _( "steal the spirits of people when their\n" "eyes burn with a sinister glow in the\n" "darkness."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Mawile_1[] = _( "Don't be taken in by this POKéMON's\n" "cute face - it's very dangerous. MAWILE\n" "fools the foe into letting down its"); static const u8 DexDescription_Mawile_2[] = _( "guard, then chomps down with its\n" "massive jaws. The steel jaws are really\n" "horns that have been transformed."); #else #if REVISION >= 1 static const u8 DexDescription_Mawile_1[] = _( "MAWILE's huge jaws are actually steel\n" "horns that have been transformed.\n" "Its docile-looking face serves to lull"); static const u8 DexDescription_Mawile_2[] = _( "its foe into letting down its guard.\n" "When the foe least expects it, MAWILE\n" // Correct spelling of MAWILE "chomps it with its gaping jaws."); #else static const u8 DexDescription_Mawile_1[] = _( "MAWHILE's huge jaws are actually steel\n" "horns that have been transformed.\n" "Its docile-looking face serves to lull"); static const u8 DexDescription_Mawile_2[] = _( "its foe into letting down its guard.\n" "When the foe least expects it, MAWHILE\n" "chomps it with its gaping jaws."); #endif #endif #ifdef SAPPHIRE static const u8 DexDescription_Aron_1[] = _( "ARON has a body of steel.\n" "With one all-out charge, this POKéMON\n" "can demolish even a heavy dump truck."); static const u8 DexDescription_Aron_2[] = _( "The destroyed dump truck then becomes\n" "a handy meal for the POKéMON."); #else static const u8 DexDescription_Aron_1[] = _( "This POKéMON has a body of steel.\n" "To make its body, ARON feeds on\n" "iron ore that it digs from mountains."); static const u8 DexDescription_Aron_2[] = _( "Occasionally, it causes major trouble by\n" "eating bridges and rails."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Lairon_1[] = _( "LAIRON feeds on iron contained in\n" "rocks and water. It makes its nest on\n" "mountains where iron ore is buried."); static const u8 DexDescription_Lairon_2[] = _( "As a result, the POKéMON often clashes\n" "with humans mining the iron ore."); #else static const u8 DexDescription_Lairon_1[] = _( "LAIRON tempers its steel body by\n" "drinking highly nutritious mineral\n" "springwater until it is bloated."); static const u8 DexDescription_Lairon_2[] = _( "This POKéMON makes its nest close to\n" "springs of delicious water."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Aggron_1[] = _( "AGGRON is surprisingly protective\n" "of its environment. If its mountain\n" "is ravaged by a landslide or a fire, this"); static const u8 DexDescription_Aggron_2[] = _( "POKéMON will haul topsoil to the area,\n" "plant trees, and beautifully restore its\n" "own territory."); #else static const u8 DexDescription_Aggron_1[] = _( "AGGRON claims an entire mountain as its\n" "own territory. It mercilessly beats up\n" "anything that violates its environment."); static const u8 DexDescription_Aggron_2[] = _( "This POKéMON vigilantly patrols its\n" "territory at all times."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Meditite_1[] = _( "MEDITITE heightens its inner energy\n" "through meditation. It survives on\n" "just one berry a day."); static const u8 DexDescription_Meditite_2[] = _( "Minimal eating is another aspect of\n" "this POKéMON's training."); #else static const u8 DexDescription_Meditite_1[] = _( "MEDITITE undertakes rigorous mental\n" "training deep in the mountains.\n" "However, whenever it meditates, this"); static const u8 DexDescription_Meditite_2[] = _( "POKéMON always loses its concentration\n" "and focus. As a result, its training\n" "never ends."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Medicham_1[] = _( "Through the power of meditation,\n" "MEDICHAM developed its sixth sense.\n" "It gained the ability to use"); static const u8 DexDescription_Medicham_2[] = _( "psychokinetic powers. This POKéMON is\n" "known to meditate for a whole month\n" "without eating."); #else static const u8 DexDescription_Medicham_1[] = _( "It is said that through meditation,\n" "MEDICHAM heightens energy inside\n" "its body and sharpens its sixth sense."); static const u8 DexDescription_Medicham_2[] = _( "This POKéMON hides its presence by\n" "merging itself with fields and\n" "mountains."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Electrike_1[] = _( "ELECTRIKE runs faster than the human\n" "eye can follow. The friction from\n" "running is converted into electricity,"); static const u8 DexDescription_Electrike_2[] = _( "which is then stored in this POKéMON's\n" "fur."); #else static const u8 DexDescription_Electrike_1[] = _( "ELECTRIKE stores electricity in its\n" "long body hair. This POKéMON stimulates\n" "its leg muscles with electric charges."); static const u8 DexDescription_Electrike_2[] = _( "These jolts of power give its legs\n" "explosive acceleration performance."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Manectric_1[] = _( "MANECTRIC discharges strong\n" "electricity from its mane. The mane is\n" "used for collecting electricity in the"); static const u8 DexDescription_Manectric_2[] = _( "atmosphere. This POKéMON creates\n" "thunderclouds above its head."); #else static const u8 DexDescription_Manectric_1[] = _( "MANECTRIC is constantly discharging\n" "electricity from its mane. The sparks\n" "sometimes ignite forest fires."); static const u8 DexDescription_Manectric_2[] = _( "When it enters a battle, this POKéMON\n" "creates thunderclouds."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Plusle_1[] = _( "When PLUSLE is cheering on its partner,\n" "it flashes with electric sparks from all\n" "over its body."); static const u8 DexDescription_Plusle_2[] = _( "If its partner loses, this POKéMON cries\n" "loudly."); #else static const u8 DexDescription_Plusle_1[] = _( "PLUSLE always acts as a cheerleader\n" "for its partners. Whenever a teammate\n" "puts out a good effort in battle, this"); static const u8 DexDescription_Plusle_2[] = _( "POKéMON shorts out its body to create\n" "the crackling noises of sparks to show\n" "its joy."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Minun_1[] = _( "MINUN loves to cheer on its partner in\n" "battle. It gives off sparks from its\n" "body while it is doing so."); static const u8 DexDescription_Minun_2[] = _( "If its partner is in trouble, this\n" "POKéMON gives off increasing amounts\n" "of sparks."); #else static const u8 DexDescription_Minun_1[] = _( "MINUN is more concerned about cheering\n" "on its partners than its own safety.\n" "It shorts out the electricity in its"); static const u8 DexDescription_Minun_2[] = _( "body to create brilliant showers of\n" "sparks to cheer on its teammates."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Volbeat_1[] = _( "VOLBEAT's tail glows like a lightbulb.\n" "With other VOLBEAT, it uses its tail to\n" "draw geometric shapes in the night sky."); static const u8 DexDescription_Volbeat_2[] = _( "This POKéMON loves the sweet aroma\n" "given off by ILLUMISE."); #else static const u8 DexDescription_Volbeat_1[] = _( "With the arrival of night, VOLBEAT emits\n" "light from its tail. It communicates with\n" "others by adjusting the intensity and"); static const u8 DexDescription_Volbeat_2[] = _( "flashing of its light.\n" "This POKéMON is attracted by the sweet\n" "aroma of ILLUMISE."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Illumise_1[] = _( "ILLUMISE leads a flight of illuminated\n" "VOLBEAT to draw signs in the night sky.\n" "This POKéMON is said to earn greater"); static const u8 DexDescription_Illumise_2[] = _( "respect from its peers by composing\n" "more complex designs in the sky."); #else static const u8 DexDescription_Illumise_1[] = _( "ILLUMISE attracts a swarm of VOLBEAT\n" "using a sweet fragrance. Once the\n" "VOLBEAT have gathered, this POKéMON"); static const u8 DexDescription_Illumise_2[] = _( "leads the lit-up swarm in drawing\n" "geometric designs on the canvas of\n" "the night sky."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Roselia_1[] = _( "On extremely rare occasions, a ROSELIA\n" "is said to appear with its flowers in\n" "unusual colors."); static const u8 DexDescription_Roselia_2[] = _( "The thorns on this POKéMON's head\n" "contain a vicious poison."); #else static const u8 DexDescription_Roselia_1[] = _( "ROSELIA shoots sharp thorns as\n" "projectiles at any opponent that tries\n" "to steal the flowers on its arms."); static const u8 DexDescription_Roselia_2[] = _( "The aroma of this POKéMON brings\n" "serenity to living things."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Gulpin_1[] = _( "Most of GULPIN's body is made up of its\n" "stomach - its heart and brain are very\n" "small in comparison."); static const u8 DexDescription_Gulpin_2[] = _( "This POKéMON's stomach contains\n" "special enzymes that dissolve anything."); #else static const u8 DexDescription_Gulpin_1[] = _( "Virtually all of GULPIN's body is its\n" "stomach. As a result, it can swallow\n" "something its own size."); static const u8 DexDescription_Gulpin_2[] = _( "This POKéMON's stomach contains a\n" "special fluid that digests anything."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Swalot_1[] = _( "SWALOT has no teeth, so what it\n" "eats, it swallows whole, no matter what.\n" "Its cavernous mouth yawns widely."); static const u8 DexDescription_Swalot_2[] = _( "An automobile tire could easily fit\n" "inside this POKéMON's mouth."); #else static const u8 DexDescription_Swalot_1[] = _( "When SWALOT spots prey, it spurts out\n" "a hideously toxic fluid from its pores\n" "and sprays the target."); static const u8 DexDescription_Swalot_2[] = _( "Once the prey has weakened, this\n" "POKéMON gulps it down whole with its\n" "cavernous mouth."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Carvanha_1[] = _( "If anything invades CARVANHA's\n" "territory, it will swarm and tear at the\n" "intruder with its pointed fangs."); static const u8 DexDescription_Carvanha_2[] = _( "On its own, however, this POKéMON turns\n" "suddenly timid."); #else static const u8 DexDescription_Carvanha_1[] = _( "CARVANHA's strongly developed jaws\n" "and its sharply pointed fangs pack the\n" "destructive power to rip out boat hulls."); static const u8 DexDescription_Carvanha_2[] = _( "Many boats have been attacked and\n" "sunk by this POKéMON."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Sharpedo_1[] = _( "SHARPEDO can swim at speeds of up to\n" "75 mph by jetting seawater out of its\n" "backside."); static const u8 DexDescription_Sharpedo_2[] = _( "This POKéMON's drawback is its inability\n" "to swim long distances."); #else static const u8 DexDescription_Sharpedo_1[] = _( "Nicknamed “the bully of the sea,”\n" "SHARPEDO is widely feared.\n" "Its cruel fangs grow back immediately"); static const u8 DexDescription_Sharpedo_2[] = _( "if they snap off.\n" "Just one of these POKéMON can\n" "thoroughly tear apart a supertanker."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Wailmer_1[] = _( "WAILMER can store water inside its body\n" "to transform itself into a ball for\n" "bouncing around on the ground."); static const u8 DexDescription_Wailmer_2[] = _( "By filling itself up with more water, this\n" "POKéMON can elevate the height of its\n" "bounces."); #else static const u8 DexDescription_Wailmer_1[] = _( "WAILMER's nostrils are located above\n" "its eyes. This playful POKéMON loves\n" "to startle people by forcefully snorting"); static const u8 DexDescription_Wailmer_2[] = _( "out seawater it stores inside its body\n" "out of its nostrils."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Wailord_1[] = _( "When chasing prey, WAILORD herds them\n" "by leaping out of the water and making\n" "a humongous splash."); static const u8 DexDescription_Wailord_2[] = _( "It is breathtaking to see this POKéMON\n" "leaping out of the sea with others in\n" "its pod."); #else static const u8 DexDescription_Wailord_1[] = _( "WAILORD is the largest of all identified\n" "POKéMON up to now.\n" "This giant POKéMON swims languorously"); static const u8 DexDescription_Wailord_2[] = _( "in the vast open sea, eating massive\n" "amounts of food at once with its\n" "enormous mouth."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Numel_1[] = _( "NUMEL stores magma of almost 2,200\n" "degrees F within its body. If it gets\n" "wet, the magma cools and hardens."); static const u8 DexDescription_Numel_2[] = _( "In that event, the POKéMON's body\n" "grows heavy and its movements become\n" "sluggish."); #else static const u8 DexDescription_Numel_1[] = _( "NUMEL is extremely dull witted - it\n" "doesn't notice being hit. However, it\n" "can't stand hunger for even a second."); static const u8 DexDescription_Numel_2[] = _( "This POKéMON's body is a seething\n" "cauldron of boiling magma."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Camerupt_1[] = _( "The humps on CAMERUPT's back are\n" "formed by a transformation of its\n" "bones. They sometimes blast out molten"); static const u8 DexDescription_Camerupt_2[] = _( "magma. This POKéMON apparently erupts\n" "often when it is enraged."); #else static const u8 DexDescription_Camerupt_1[] = _( "CAMERUPT has a volcano inside its body.\n" "Magma of 18,000 degrees F courses\n" "through its body."); static const u8 DexDescription_Camerupt_2[] = _( "Occasionally, the humps on this\n" "POKéMON's back erupt, spewing the\n" "superheated magma."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Torkoal_1[] = _( "TORKOAL generates energy by burning\n" "coal. It grows weaker as the fire\n" "dies down."); static const u8 DexDescription_Torkoal_2[] = _( "When it is preparing for battle, this\n" "POKéMON burns more coal."); #else static const u8 DexDescription_Torkoal_1[] = _( "TORKOAL digs through mountains in\n" "search of coal. If it finds some, it fills\n" "hollow spaces on its shell with the coal"); static const u8 DexDescription_Torkoal_2[] = _( "and burns it.\n" "If it is attacked, this POKéMON spouts\n" "thick black smoke to beat a retreat."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Spoink_1[] = _( "SPOINK keeps a pearl on top of its head.\n" "The pearl functions to amplify this\n" "POKéMON's psychokinetic powers."); static const u8 DexDescription_Spoink_2[] = _( "It is therefore on a constant search\n" "for a bigger pearl."); #else static const u8 DexDescription_Spoink_1[] = _( "SPOINK bounces around on its tail.\n" "The shock of its bouncing makes its\n" "heart pump. As a result, this POKéMON"); static const u8 DexDescription_Spoink_2[] = _( "cannot afford to stop bouncing - if it\n" "stops, its heart will stop."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Grumpig_1[] = _( "GRUMPIG uses the black pearls on its\n" "body to wield its fantastic powers.\n" "When it is doing so, it dances bizarrely."); static const u8 DexDescription_Grumpig_2[] = _( "This POKéMON's black pearls are valuable\n" "as works of art."); #else static const u8 DexDescription_Grumpig_1[] = _( "GRUMPIG uses the black pearls on its\n" "body to amplify its psychic power waves\n" "for gaining total control over its foe."); static const u8 DexDescription_Grumpig_2[] = _( "When this POKéMON uses its special\n" "power, its snorting breath grows\n" "labored."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Spinda_1[] = _( "No two SPINDA are said to have\n" "identical spot patterns on their hides.\n" "This POKéMON moves in a curious manner"); static const u8 DexDescription_Spinda_2[] = _( "as if it is stumbling in dizziness.\n" "Its lurching movements can cause the\n" "opponent to become confused."); #else static const u8 DexDescription_Spinda_1[] = _( "All the SPINDA that exist in the\n" "world are said to have utterly unique\n" "spot patterns."); static const u8 DexDescription_Spinda_2[] = _( "The shaky, tottering steps of this\n" "POKéMON give it the appearance of\n" "dancing."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Trapinch_1[] = _( "TRAPINCH is a patient hunter. It digs\n" "an inescapable pit in a desert and waits\n" "for its prey to come tumbling down."); static const u8 DexDescription_Trapinch_2[] = _( "This POKéMON can go a whole week\n" "without access to any water."); #else static const u8 DexDescription_Trapinch_1[] = _( "TRAPINCH's nest is a sloped, bowl-like\n" "pit dug in sand. This POKéMON patiently\n" "waits for prey to tumble down the pit."); static const u8 DexDescription_Trapinch_2[] = _( "Its giant jaws have enough strength\n" "to crush even boulders."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Vibrava_1[] = _( "VIBRAVA's wings have not yet\n" "completed the process of growing.\n" "Rather than flying long distances,"); static const u8 DexDescription_Vibrava_2[] = _( "they are more useful for generating\n" "ultrasonic waves by vibrating."); #else static const u8 DexDescription_Vibrava_1[] = _( "To make prey faint, VIBRAVA generates\n" "ultrasonic waves by vigorously making\n" "its two wings vibrate."); static const u8 DexDescription_Vibrava_2[] = _( "This POKéMON's ultrasonic waves are so\n" "powerful, they can bring on headaches\n" "in people."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Flygon_1[] = _( "FLYGON whips up a sandstorm by\n" "flapping its wings. The wings create a\n" "series of notes that sound like singing."); static const u8 DexDescription_Flygon_2[] = _( "Because the “singing” is the only thing\n" "that can be heard in a sandstorm, this\n" "POKéMON is said to be the desert spirit."); #else static const u8 DexDescription_Flygon_1[] = _( "FLYGON is nicknamed “the elemental \n" "spirit of the desert.” Because its\n" "flapping wings whip up a cloud of sand,"); static const u8 DexDescription_Flygon_2[] = _( "this POKéMON is always enveloped in a\n" "sandstorm while flying."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Cacnea_1[] = _( "The more arid and harsh the\n" "environment, the more pretty and\n" "fragrant a flower CACNEA grows."); static const u8 DexDescription_Cacnea_2[] = _( "This POKéMON battles by wildly swinging\n" "its thorny arms."); #else static const u8 DexDescription_Cacnea_1[] = _( "CACNEA lives in arid locations such\n" "as deserts. It releases a strong aroma\n" "from its flower to attract prey."); static const u8 DexDescription_Cacnea_2[] = _( "When prey comes near, this POKéMON\n" "shoots sharp thorns from its body to\n" "bring the victim down."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Cacturne_1[] = _( "If a traveler is going through a desert\n" "in the thick of night, CACTURNE\n" "will follow in a ragtag group."); static const u8 DexDescription_Cacturne_2[] = _( "The POKéMON are biding their time,\n" "waiting for the traveler to tire and\n" "become incapable of moving."); #else static const u8 DexDescription_Cacturne_1[] = _( "During the daytime, CACTURNE remains\n" "unmoving so that it does not lose any\n" "moisture to the harsh desert sun."); static const u8 DexDescription_Cacturne_2[] = _( "This POKéMON becomes active at night\n" "when the temperature drops."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Swablu_1[] = _( "SWABLU loves to make things clean.\n" "If it spots something dirty, it will wipe\n" "and polish it with its cottony wings."); static const u8 DexDescription_Swablu_2[] = _( "If its wings become dirty, this POKéMON\n" "finds a stream and showers itself."); #else static const u8 DexDescription_Swablu_1[] = _( "SWABLU has light and fluffy wings that\n" "are like cottony clouds. This POKéMON\n" "is not frightened of people."); static const u8 DexDescription_Swablu_2[] = _( "It lands on the heads of people and\n" "sits there like a cotton-fluff hat."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Altaria_1[] = _( "ALTARIA sings in a gorgeous soprano.\n" "Its wings are like cotton clouds.\n" "This POKéMON catches updrafts with its"); static const u8 DexDescription_Altaria_2[] = _( "buoyant wings and soars way up into\n" "the wild blue yonder."); #else static const u8 DexDescription_Altaria_1[] = _( "ALTARIA dances and wheels through the\n" "sky among billowing, cotton-like clouds.\n" "By singing melodies in its crystal-clear"); static const u8 DexDescription_Altaria_2[] = _( "voice, this POKéMON makes its listeners\n" "experience dreamy wonderment."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Zangoose_1[] = _( "ZANGOOSE usually stays on all fours,\n" "but when angered, it gets up on its\n" "hind legs and extends its claws."); static const u8 DexDescription_Zangoose_2[] = _( "This POKéMON shares a bitter rivalry\n" "with SEVIPER that dates back over\n" "generations."); #else static const u8 DexDescription_Zangoose_1[] = _( "Memories of battling its arch-rival\n" "SEVIPER are etched into every cell of\n" "ZANGOOSE's body."); static const u8 DexDescription_Zangoose_2[] = _( "This POKéMON adroitly dodges attacks\n" "with incredible agility."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Seviper_1[] = _( "SEVIPER's swordlike tail serves two\n" "purposes - it slashes foes and douses\n" "them with secreted poison."); static const u8 DexDescription_Seviper_2[] = _( "This POKéMON will not give up its long-\n" "running blood feud with ZANGOOSE."); #else static const u8 DexDescription_Seviper_1[] = _( "SEVIPER shares a generations-long\n" "feud with ZANGOOSE. The scars on its\n" "body are evidence of vicious battles."); static const u8 DexDescription_Seviper_2[] = _( "This POKéMON attacks using its sword-\n" "edged tail."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Lunatone_1[] = _( "LUNATONE becomes active around the\n" "time of the full moon. Instead of\n" "walking, it moves by floating in midair."); static const u8 DexDescription_Lunatone_2[] = _( "The POKéMON's intimidating red eyes\n" "cause all those who see it to become\n" "transfixed with fear."); #else static const u8 DexDescription_Lunatone_1[] = _( "LUNATONE was discovered at a location\n" "where a meteorite fell. As a result, some\n" "people theorize that this POKéMON"); static const u8 DexDescription_Lunatone_2[] = _( "came from space. However, no one has\n" "been able to prove this theory so far."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Solrock_1[] = _( "Sunlight is the source of SOLROCK's\n" "power. It is said to possess the ability\n" "to read the emotions of others."); static const u8 DexDescription_Solrock_2[] = _( "This POKéMON gives off intense heat\n" "while rotating its body."); #else static const u8 DexDescription_Solrock_1[] = _( "SOLROCK is a new species of POKéMON\n" "that is said to have fallen from space.\n" "It floats in air and moves silently."); static const u8 DexDescription_Solrock_2[] = _( "In battle, this POKéMON releases\n" "intensely bright light."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Barboach_1[] = _( "BARBOACH's body is covered with a\n" "slimy film. If a foe grabs it, this\n" "POKéMON just slips out of the enemy's"); static const u8 DexDescription_Barboach_2[] = _( "grip.\n" "This POKéMON grows weak if the slimy\n" "coating dries up."); #else static const u8 DexDescription_Barboach_1[] = _( "BARBOACH's sensitive whiskers serve\n" "as a superb radar system.\n" "This POKéMON hides in mud, leaving only"); static const u8 DexDescription_Barboach_2[] = _( "its two whiskers exposed while it waits\n" "for prey to come along."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Whiscash_1[] = _( "If WHISCASH goes on a wild rampage,\n" "it sets off a quake-like tremor with a\n" "radius of over three miles."); static const u8 DexDescription_Whiscash_2[] = _( "This POKéMON has the ability to predict\n" "real earthquakes."); #else static const u8 DexDescription_Whiscash_1[] = _( "WHISCASH is extremely territorial.\n" "Just one of these POKéMON will claim a\n" "large pond as its exclusive territory."); static const u8 DexDescription_Whiscash_2[] = _( "If a foe approaches it, it thrashes\n" "about and triggers a massive\n" "earthquake."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Corphish_1[] = _( "CORPHISH catches prey with its sharp\n" "claws. It has no likes or dislikes when it\n" "comes to food - it will eat anything."); static const u8 DexDescription_Corphish_2[] = _( "This POKéMON has no trouble living in\n" "filthy water."); #else static const u8 DexDescription_Corphish_1[] = _( "CORPHISH were originally foreign\n" "POKéMON that were imported as pets.\n" "They eventually turned up in the wild."); static const u8 DexDescription_Corphish_2[] = _( "This POKéMON is very hardy and has\n" "greatly increased its population."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Crawdaunt_1[] = _( "CRAWDAUNT molts (sheds) its shell\n" "regularly. Immediately after molting,\n" "its shell is soft and tender."); static const u8 DexDescription_Crawdaunt_2[] = _( "Until the shell hardens, this POKéMON\n" "hides in its streambed burrow to avoid\n" "attack from its foes."); #else static const u8 DexDescription_Crawdaunt_1[] = _( "CRAWDAUNT has an extremely violent\n" "nature that compels it to challenge\n" "other living things to battle."); static const u8 DexDescription_Crawdaunt_2[] = _( "Other life-forms refuse to live in\n" "ponds inhabited by this POKéMON,\n" "making them desolate places."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Baltoy_1[] = _( "As soon as it spots others of its kind,\n" "BALTOY congregates with them and\n" "then begins crying noisily in unison."); static const u8 DexDescription_Baltoy_2[] = _( "This POKéMON sleeps while cleverly\n" "balancing itself on its one foot."); #else static const u8 DexDescription_Baltoy_1[] = _( "BALTOY moves while spinning around on\n" "its one foot. Primitive wall paintings\n" "depicting this POKéMON living among"); static const u8 DexDescription_Baltoy_2[] = _( "people were discovered in some ancient\n" "ruins."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Claydol_1[] = _( "CLAYDOL is an enigma that appeared\n" "from a clay statue made by an ancient\n" "civilization dating back 20,000 years."); static const u8 DexDescription_Claydol_2[] = _( "This POKéMON shoots beams from both\n" "its hands."); #else static const u8 DexDescription_Claydol_1[] = _( "CLAYDOL are said to be dolls of mud made\n" "by primitive humans and brought to life\n" "by exposure to a mysterious ray."); static const u8 DexDescription_Claydol_2[] = _( "This POKéMON moves about while\n" "levitating."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Lileep_1[] = _( "LILEEP is an ancient POKéMON that was\n" "regenerated from a fossil. It remains\n" "permanently anchored to a rock."); static const u8 DexDescription_Lileep_2[] = _( "From its immobile perch, this POKéMON\n" "intently scans for prey with its two\n" "eyes."); #else static const u8 DexDescription_Lileep_1[] = _( "LILEEP became extinct approximately\n" "a hundred million years ago.\n" "This ancient POKéMON attaches itself"); static const u8 DexDescription_Lileep_2[] = _( "to a rock on the seafloor and catches\n" "approaching prey using tentacles \n" "shaped like flower petals."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Cradily_1[] = _( "CRADILY's body serves as an anchor,\n" "preventing it from being washed away in\n" "rough seas."); static const u8 DexDescription_Cradily_2[] = _( "This POKéMON secretes a strong\n" "digestive fluid from its tentacles."); #else static const u8 DexDescription_Cradily_1[] = _( "CRADILY roams around the ocean floor\n" "in search of food. This POKéMON freely\n" "extends its tree trunk-like neck and"); static const u8 DexDescription_Cradily_2[] = _( "captures unwary prey using its eight\n" "tentacles."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Anorith_1[] = _( "ANORITH is said to be a type of \n" "POKéMON predecessor, with eight wings\n" "at the sides of its body."); static const u8 DexDescription_Anorith_2[] = _( "This POKéMON swam in the primordial sea\n" "by undulating these eight wings."); #else static const u8 DexDescription_Anorith_1[] = _( "ANORITH was regenerated from a\n" "prehistoric fossil. This primitive\n" "POKéMON once lived in warm seas."); static const u8 DexDescription_Anorith_2[] = _( "It grips its prey firmly between its\n" "two large claws."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Armaldo_1[] = _( "ARMALDO is a POKéMON species that\n" "became extinct in prehistoric times.\n" "This POKéMON is said to have walked on"); static const u8 DexDescription_Armaldo_2[] = _( "its hind legs, which would have been\n" "more convenient for life on land."); #else static const u8 DexDescription_Armaldo_1[] = _( "ARMALDO's tough armor makes all attacks\n" "bounce off. This POKéMON's two\n" "enormous claws can be freely extended"); static const u8 DexDescription_Armaldo_2[] = _( "or contracted. They have the power to\n" "punch right through a steel slab."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Feebas_1[] = _( "While FEEBAS's body is in tatters,\n" "it has a hardy and tenacious life force\n" "that enables it to live anywhere."); static const u8 DexDescription_Feebas_2[] = _( "However, this POKéMON is also slow and\n" "dimwitted, making it an easy catch."); #else static const u8 DexDescription_Feebas_1[] = _( "FEEBAS's fins are ragged and\n" "tattered from the start of its life.\n" "Because of its shoddy appearance, this"); static const u8 DexDescription_Feebas_2[] = _( "POKéMON is largely ignored.\n" "It is capable of living in both the sea\n" "and in rivers."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Milotic_1[] = _( "MILOTIC live at the bottom of large\n" "lakes. When this POKéMON's body glows a\n" "vivid pink, it releases a pulsing wave of"); static const u8 DexDescription_Milotic_2[] = _( "energy that brings soothing calm to\n" "restless spirits."); #else static const u8 DexDescription_Milotic_1[] = _( "MILOTIC is said to be the most\n" "beautiful of all the POKéMON.\n" "It has the power to becalm such"); static const u8 DexDescription_Milotic_2[] = _( "emotions as anger and hostility to quell\n" "bitter feuding."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Castform_1[] = _( "CASTFORM borrows the power of nature\n" "to transform itself into the guises of\n" "the sun, rain clouds, and snow clouds."); static const u8 DexDescription_Castform_2[] = _( "This POKéMON's feelings change with the\n" "weather."); #else static const u8 DexDescription_Castform_1[] = _( "CASTFORM's appearance changes with\n" "the weather.\n" "This POKéMON gained the ability to use"); static const u8 DexDescription_Castform_2[] = _( "the vast power of nature to protect\n" "its tiny body."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Kecleon_1[] = _( "KECLEON alters its body coloration to\n" "blend in with its surroundings, allowing\n" "it to sneak up on its prey unnoticed."); static const u8 DexDescription_Kecleon_2[] = _( "Then it lashes out with its long,\n" "stretchy tongue to instantly ensnare\n" "the unsuspecting target."); #else static const u8 DexDescription_Kecleon_1[] = _( "KECLEON is capable of changing its body\n" "colors at will to blend in with its\n" "surroundings."); static const u8 DexDescription_Kecleon_2[] = _( "There is one exception - this POKéMON\n" "can't change the zigzag pattern on its\n" "belly."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Shuppet_1[] = _( "SHUPPET grows by feeding on dark\n" "emotions, such as vengefulness and \n" "envy, in the hearts of people."); static const u8 DexDescription_Shuppet_2[] = _( "It roams through cities in search of\n" "grudges that taint people."); #else static const u8 DexDescription_Shuppet_1[] = _( "SHUPPET is attracted by feelings\n" "of jealousy and vindictiveness.\n" "If someone develops strong feelings of"); static const u8 DexDescription_Shuppet_2[] = _( "vengeance, this POKéMON will appear\n" "in a swarm and line up beneath the eaves\n" "of that person's home."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Banette_1[] = _( "A cursed energy permeated the stuffing\n" "of a discarded and forgotten plush doll,\n" "giving it new life as BANETTE."); static const u8 DexDescription_Banette_2[] = _( "The POKéMON's energy would escape if it\n" "were to ever open its mouth."); #else static const u8 DexDescription_Banette_1[] = _( "BANETTE generates energy for laying\n" "strong curses by sticking pins into its\n" "own body."); static const u8 DexDescription_Banette_2[] = _( "This POKéMON was originally a pitiful\n" "plush doll that was thrown away."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Duskull_1[] = _( "DUSKULL wanders lost among the deep\n" "darkness of midnight. There is an oft-\n" "told admonishment given to misbehaving"); static const u8 DexDescription_Duskull_2[] = _( "children that this POKéMON will spirit\n" "away bad children who earn scoldings\n" "from their mothers."); #else static const u8 DexDescription_Duskull_1[] = _( "DUSKULL can pass through any wall no\n" "matter how thick it may be.\n" "Once this POKéMON chooses a target,"); static const u8 DexDescription_Duskull_2[] = _( "it will doggedly pursue the intended\n" "victim until the break of dawn."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Dusclops_1[] = _( "DUSCLOPS absorbs anything, however\n" "large the object may be. This POKéMON\n" "hypnotizes its foe by waving its hands"); static const u8 DexDescription_Dusclops_2[] = _( "in a macabre manner and by bringing its\n" "single eye to bear. The hypnotized foe\n" "is made to do DUSCLOPS's bidding."); #else static const u8 DexDescription_Dusclops_1[] = _( "DUSCLOPS's body is completely hollow -\n" "there is nothing at all inside.\n" "It is said that its body is like a black"); static const u8 DexDescription_Dusclops_2[] = _( "hole. This POKéMON will absorb anything\n" "into its body, but nothing will ever come\n" "back out."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Tropius_1[] = _( "Children of the southern tropics eat\n" "as snacks the fruit that grows in\n" "bunches around the neck of TROPIUS."); static const u8 DexDescription_Tropius_2[] = _( "This POKéMON flies by flapping the\n" "leaves on its back as if they were\n" "wings."); #else static const u8 DexDescription_Tropius_1[] = _( "The bunches of fruit around TROPIUS's\n" "neck are very popular with children.\n" "This POKéMON loves fruit, and eats it"); static const u8 DexDescription_Tropius_2[] = _( "continuously. Apparently, its love for\n" "fruit resulted in its own outgrowth\n" "of fruit."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Chimecho_1[] = _( "In high winds, CHIMECHO cries as it\n" "hangs from a tree branch or the eaves\n" "of a building using a suction cup on its"); static const u8 DexDescription_Chimecho_2[] = _( "head.\n" "This POKéMON plucks berries with its\n" "long tail and eats them."); #else static const u8 DexDescription_Chimecho_1[] = _( "CHIMECHO makes its cries echo\n" "inside its hollow body. When this\n" "POKéMON becomes enraged, its cries"); static const u8 DexDescription_Chimecho_2[] = _( "result in ultrasonic waves that have\n" "the power to knock foes flying."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Absol_1[] = _( "ABSOL has the ability to foretell the\n" "coming of natural disasters.\n" "It lives in a harsh, rugged mountain"); static const u8 DexDescription_Absol_2[] = _( "environment. This POKéMON very rarely\n" "ventures down from the mountains."); #else static const u8 DexDescription_Absol_1[] = _( "Every time ABSOL appears before people,\n" "it is followed by a disaster such as an\n" "earthquake or a tidal wave."); static const u8 DexDescription_Absol_2[] = _( "As a result, it came to be known as the\n" "disaster POKéMON."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Wynaut_1[] = _( "WYNAUT gather on moonlit nights to play\n" "by squeezing up against each other.\n" "By being squeezed, this POKéMON gains"); static const u8 DexDescription_Wynaut_2[] = _( "endurance and is trained to dole out\n" "powerful counterattacks."); #else static const u8 DexDescription_Wynaut_1[] = _( "WYNAUT can always be seen with a big,\n" "happy smile on its face. Look at its tail\n" "to determine if it is angry."); static const u8 DexDescription_Wynaut_2[] = _( "When angered, this POKéMON will be\n" "slapping the ground with its tail."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Snorunt_1[] = _( "SNORUNT survives by eating only snow\n" "and ice.\n" "Old folklore claims that a house visited"); static const u8 DexDescription_Snorunt_2[] = _( "by this POKéMON is sure to prosper for\n" "many generations to come."); #else static const u8 DexDescription_Snorunt_1[] = _( "SNORUNT live in regions with heavy\n" "snowfall. In seasons without snow, such\n" "as spring and summer, this POKéMON"); static const u8 DexDescription_Snorunt_2[] = _( "steals away to live quietly among\n" "stalactites and stalagmites deep in\n" "caverns."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Glalie_1[] = _( "GLALIE has the ability to freely\n" "control ice. For example, it can\n" "instantly freeze its foe solid."); static const u8 DexDescription_Glalie_2[] = _( "After immobilizing its foe in ice, this\n" "POKéMON enjoys eating it in leisurely\n" "fashion."); #else static const u8 DexDescription_Glalie_1[] = _( "GLALIE has a body made of rock, which it\n" "hardens with an armor of ice.\n" "This POKéMON has the ability to freeze"); static const u8 DexDescription_Glalie_2[] = _( "moisture in the atmosphere into any\n" "shape it desires."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Spheal_1[] = _( "SPHEAL always travels by rolling\n" "around on its ball-like body. When the\n" "season for ice floes arrives, this"); static const u8 DexDescription_Spheal_2[] = _( "POKéMON can be seen rolling about on\n" "ice and crossing the sea."); #else static const u8 DexDescription_Spheal_1[] = _( "SPHEAL is much faster rolling than \n" "walking to get around. When groups of\n" "this POKéMON eat, they all clap at once"); static const u8 DexDescription_Spheal_2[] = _( "to show their pleasure. Because of this,\n" "their mealtimes are noisy."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Sealeo_1[] = _( "SEALEO often balances and rolls\n" "things on the tip of its nose. While the\n" "POKéMON is rolling something, it checks"); static const u8 DexDescription_Sealeo_2[] = _( "the object's aroma and texture to\n" "determine whether it likes the object\n" "or not."); #else static const u8 DexDescription_Sealeo_1[] = _( "SEALEO has the habit of always juggling\n" "on the tip of its nose anything it sees\n" "for the first time."); static const u8 DexDescription_Sealeo_2[] = _( "This POKéMON occasionally entertains\n" "itself by balancing and rolling a SPHEAL\n" "on its nose."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Walrein_1[] = _( "WALREIN swims all over in frigid\n" "seawater while crushing icebergs with\n" "its grand, imposing tusks."); static const u8 DexDescription_Walrein_2[] = _( "Its thick layer of blubber makes enemy\n" "attacks bounce off harmlessly."); #else static const u8 DexDescription_Walrein_1[] = _( "WALREIN's two massively developed\n" "tusks can totally shatter blocks of\n" "ice weighing ten tons with one blow."); static const u8 DexDescription_Walrein_2[] = _( "This POKéMON's thick coat of blubber\n" "insulates it from subzero temperatures."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Clamperl_1[] = _( "CLAMPERL grows while being protected\n" "by its rock-hard shell. When its body\n" "becomes too large to fit inside the"); static const u8 DexDescription_Clamperl_2[] = _( "shell, it is sure evidence that this\n" "POKéMON is getting close to evolution."); #else static const u8 DexDescription_Clamperl_1[] = _( "CLAMPERL's sturdy shell is not only good\n" "for protection - it is also used for\n" "clamping and catching prey."); static const u8 DexDescription_Clamperl_2[] = _( "A fully grown CLAMPERL's shell will be\n" "scored with nicks and scratches all\n" "over."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Huntail_1[] = _( "HUNTAIL's tail is shaped like a fish.\n" "It uses the tail to attract prey, then\n" "swallows the prey whole with its large,"); static const u8 DexDescription_Huntail_2[] = _( "gaping mouth.\n" "This POKéMON swims by wiggling its\n" "slender body like a snake."); #else static const u8 DexDescription_Huntail_1[] = _( "HUNTAIL's presence went unnoticed by\n" "people for a long time because it lives\n" "at extreme depths in the sea."); static const u8 DexDescription_Huntail_2[] = _( "This POKéMON's eyes can see clearly\n" "even in the murky dark depths of the\n" "ocean."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Gorebyss_1[] = _( "Although GOREBYSS is the very picture\n" "of elegance and beauty while swimming,\n" "it is also cruel. When it spots prey, this"); static const u8 DexDescription_Gorebyss_2[] = _( "POKéMON inserts its thin mouth into the\n" "prey's body and drains the prey of its\n" "body fluids."); #else static const u8 DexDescription_Gorebyss_1[] = _( "GOREBYSS lives in the southern seas\n" "at extreme depths. Its body is built to\n" "withstand the enormous pressure of"); static const u8 DexDescription_Gorebyss_2[] = _( "water at incredible depths. Because of\n" "this, this POKéMON's body is unharmed\n" "by ordinary attacks."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Relicanth_1[] = _( "RELICANTH is a rare species that was\n" "discovered in deep-sea explorations.\n" "This POKéMON's body withstands the"); static const u8 DexDescription_Relicanth_2[] = _( "enormous water pressure of the ocean\n" "depths. Its body is covered in tough\n" "scales that are like craggy rocks."); #else static const u8 DexDescription_Relicanth_1[] = _( "RELICANTH is a POKéMON species that\n" "existed for a hundred million years\n" "without ever changing its form."); static const u8 DexDescription_Relicanth_2[] = _( "This ancient POKéMON feeds on\n" "microscopic organisms with its\n" "toothless mouth."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Luvdisc_1[] = _( "LUVDISC's heart-shaped body is a\n" "symbol of love and romance.\n" "It is said that any couple meeting this"); static const u8 DexDescription_Luvdisc_2[] = _( "POKéMON is promised a loving\n" "relationship that never ends."); #else static const u8 DexDescription_Luvdisc_1[] = _( "LUVDISC live in shallow seas in the\n" "tropics. This heart-shaped POKéMON\n" "earned its name by swimming after"); static const u8 DexDescription_Luvdisc_2[] = _( "loving couples it spotted in the\n" "ocean's waves."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Bagon_1[] = _( "BAGON harbors a never-ending dream of\n" "one day soaring high among the clouds.\n" "As if trying to dispel its frustration"); static const u8 DexDescription_Bagon_2[] = _( "over its inability to fly, this POKéMON\n" "slams its hard head against huge rocks\n" "and shatters them into pebbles."); #else static const u8 DexDescription_Bagon_1[] = _( "BAGON has a dream of one day soaring\n" "in the sky. In doomed efforts to fly,\n" "this POKéMON hurls itself off cliffs."); static const u8 DexDescription_Bagon_2[] = _( "As a result of its dives, its head has \n" "grown tough and as hard as tempered\n" "steel."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Shelgon_1[] = _( "Covering SHELGON's body are outgrowths\n" "much like bones. The shell is very hard\n" "and bounces off enemy attacks."); static const u8 DexDescription_Shelgon_2[] = _( "When awaiting evolution, this POKéMON\n" "hides away in a cavern."); #else static const u8 DexDescription_Shelgon_1[] = _( "Inside SHELGON's armor-like shell, cells\n" "are in the midst of transformation\n" "to create an entirely new body."); static const u8 DexDescription_Shelgon_2[] = _( "This POKéMON's shell is extremely heavy,\n" "making its movements sluggish."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Salamence_1[] = _( "By evolving into SALAMENCE, this\n" "POKéMON finally realizes its long-held\n" "dream of growing wings."); static const u8 DexDescription_Salamence_2[] = _( "To express its joy, it flies and wheels\n" "all over the sky while spouting flames\n" "from its mouth."); #else static const u8 DexDescription_Salamence_1[] = _( "SALAMENCE came about as a result of a\n" "strong, long-held dream of growing\n" "wings. It is said that this powerful"); static const u8 DexDescription_Salamence_2[] = _( "desire triggered a sudden mutation in\n" "this POKéMON's cells, causing it to\n" "sprout its magnificent wings."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Beldum_1[] = _( "BELDUM keeps itself floating by\n" "generating a magnetic force that\n" "repels earth's natural magnetism."); static const u8 DexDescription_Beldum_2[] = _( "When it sleeps, this POKéMON anchors\n" "itself to a cliff using the hooks on\n" "its rear."); #else static const u8 DexDescription_Beldum_1[] = _( "Instead of blood, a powerful magnetic\n" "force courses throughout BELDUM's\n" "body. This POKéMON communicates with"); static const u8 DexDescription_Beldum_2[] = _( "others by sending controlled pulses of\n" "magnetism."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Metang_1[] = _( "When two BELDUM fuse together, METANG\n" "is formed. The brains of the BELDUM are\n" "joined by a magnetic nervous system."); static const u8 DexDescription_Metang_2[] = _( "This POKéMON turns its arms to the rear\n" "for traveling at high speed."); #else static const u8 DexDescription_Metang_1[] = _( "When two BELDUM fuse together, METANG\n" "is formed. The brains of the BELDUM are\n" "joined by a magnetic nervous system."); static const u8 DexDescription_Metang_2[] = _( "By linking its brains magnetically,\n" "this POKéMON generates strong\n" "psychokinetic power."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Metagross_1[] = _( "METAGROSS is the result of two METANG\n" "achieving fusion. When hunting, this\n" "POKéMON pins the prey to the ground"); static const u8 DexDescription_Metagross_2[] = _( "under its massive body. It then eats\n" "the helpless victim using the large \n" "mouth on its stomach."); #else static const u8 DexDescription_Metagross_1[] = _( "METAGROSS has four brains in total.\n" "Combined, the four brains can breeze\n" "through difficult calculations faster"); static const u8 DexDescription_Metagross_2[] = _( "than a supercomputer.\n" "This POKéMON can float in the air by\n" "tucking in its four legs."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Regirock_1[] = _( "REGIROCK's body is composed entirely of\n" "rocks. Recently, a study made the\n" "startling discovery that the rocks"); static const u8 DexDescription_Regirock_2[] = _( "were all unearthed from different\n" "locations."); #else static const u8 DexDescription_Regirock_1[] = _( "REGIROCK was sealed away by people\n" "long ago. If this POKéMON's body is\n" "damaged in battle, it is said to seek"); static const u8 DexDescription_Regirock_2[] = _( "out suitable rocks on its own to repair\n" "itself."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Regice_1[] = _( "REGICE cloaks itself with frigid air of\n" "negative 328 degrees F.\n" "Things will freeze solid just by going"); static const u8 DexDescription_Regice_2[] = _( "near this POKéMON.\n" "Its icy body is so cold, it will not melt\n" "even if it is immersed in magma."); #else static const u8 DexDescription_Regice_1[] = _( "REGICE's body was made during an ice\n" "age. The deep-frozen body can't be\n" "melted, even by fire."); static const u8 DexDescription_Regice_2[] = _( "This POKéMON controls frigid air of\n" "minus 328 degrees F."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Registeel_1[] = _( "REGISTEEL was imprisoned by people\n" "in ancient times.\n" "The metal composing its body is thought"); static const u8 DexDescription_Registeel_2[] = _( "to be a curious substance that is not\n" "of this earth."); #else static const u8 DexDescription_Registeel_1[] = _( "REGISTEEL has a body that is harder\n" "than any kind of metal.\n" "Its body is apparently hollow."); static const u8 DexDescription_Registeel_2[] = _( "No one has any idea what this POKéMON\n" "eats."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Latias_1[] = _( "LATIAS is highly intelligent and capable\n" "of understanding human speech.\n" "It is covered with a glass-like down."); static const u8 DexDescription_Latias_2[] = _( "The POKéMON enfolds its body with its\n" "down and refracts light to alter its\n" "appearance."); #else static const u8 DexDescription_Latias_1[] = _( "LATIAS is highly sensitive to the\n" "emotions of people. If it senses any\n" "hostility, this POKéMON ruffles the"); static const u8 DexDescription_Latias_2[] = _( "feathers all over its body and cries\n" "shrilly to intimidate the foe."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Latios_1[] = _( "LATIOS will only open its heart to a\n" "TRAINER with a compassionate spirit.\n" "This POKéMON can fly faster than a jet"); static const u8 DexDescription_Latios_2[] = _( "plane by folding its forelegs to minimize\n" "air resistance."); #else static const u8 DexDescription_Latios_1[] = _( "LATIOS has the ability to make its foe\n" "see an image of what it has seen or\n" "imagines in its head."); static const u8 DexDescription_Latios_2[] = _( "This POKéMON is intelligent and\n" "understands human speech."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Kyogre_1[] = _( "KYOGRE is named in mythology as the\n" "POKéMON that expanded the sea by\n" "covering the land with torrential rains"); static const u8 DexDescription_Kyogre_2[] = _( "and towering tidal waves.\n" "It took to sleep after a cataclysmic\n" "battle with GROUDON."); #else static const u8 DexDescription_Kyogre_1[] = _( "KYOGRE has the power to create massive\n" "rain clouds that cover the entire sky\n" "and bring about torrential downpours."); static const u8 DexDescription_Kyogre_2[] = _( "This POKéMON saved people who were\n" "suffering from droughts."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Groudon_1[] = _( "GROUDON has the power to scatter rain\n" "clouds and make water evaporate with\n" "light and heat."); static const u8 DexDescription_Groudon_2[] = _( "It came as a savior to people who had\n" "been suffering from terrible floods."); #else static const u8 DexDescription_Groudon_1[] = _( "GROUDON has long been described in \n" "mythology as the POKéMON that raised\n" "lands and expanded continents."); static const u8 DexDescription_Groudon_2[] = _( "This POKéMON took to sleep after a\n" "cataclysmic battle with KYOGRE."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Rayquaza_1[] = _( "RAYQUAZA is said to have lived for\n" "hundreds of millions of years in the\n" "earth's ozone layer, above the clouds."); static const u8 DexDescription_Rayquaza_2[] = _( "Its existence had been completely\n" "unknown because it lived so high in\n" "the sky."); #else static const u8 DexDescription_Rayquaza_1[] = _( "RAYQUAZA lived for hundreds of millions\n" "of years in the earth's ozone layer, \n" "never descending to the ground."); static const u8 DexDescription_Rayquaza_2[] = _( "This POKéMON appears to feed on water\n" "and particles in the atmosphere."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Jirachi_1[] = _( "JIRACHI will awaken from its sleep of\n" "a thousand years if you sing to it in a\n" "voice of purity."); static const u8 DexDescription_Jirachi_2[] = _( "It is said to make true any wish that\n" "people desire."); #else static const u8 DexDescription_Jirachi_1[] = _( "A legend states that JIRACHI will make\n" "true any wish that is written on notes\n" "attached to its head when it awakens."); static const u8 DexDescription_Jirachi_2[] = _( "If this POKéMON senses danger, it will\n" "fight without awakening."); #endif #ifdef SAPPHIRE static const u8 DexDescription_Deoxys_1[] = _( "DEOXYS emerged from a virus that came\n" "from space. It is highly intelligent and\n" "wields psychokinetic powers."); static const u8 DexDescription_Deoxys_2[] = _( "This POKéMON shoots lasers from the\n" "crystalline organ on its chest."); #else static const u8 DexDescription_Deoxys_1[] = _( "The DNA of a space virus underwent a\n" "sudden mutation upon exposure to a\n" "laser beam and resulted in DEOXYS."); static const u8 DexDescription_Deoxys_2[] = _( "The crystalline organ on this POKéMON's\n" "chest appears to be its brain."); #endif const struct PokedexEntry gPokedexEntries[] = { { //Dummy .categoryName = _("UNKNOWN"), .height = 0, .weight = 0, .descriptionPage1 = DexDescription_Dummy_1, .descriptionPage2 = DexDescription_Dummy_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 256, .trainerOffset = 0, }, { //Bulbasaur .categoryName = _("SEED"), .height = 7, .weight = 69, .descriptionPage1 = DexDescription_Bulbasaur_1, .descriptionPage2 = DexDescription_Bulbasaur_2, .pokemonScale = 356, .pokemonOffset = 17, .trainerScale = 256, .trainerOffset = 0, }, { //Ivysaur .categoryName = _("SEED"), .height = 10, .weight = 130, .descriptionPage1 = DexDescription_Ivysaur_1, .descriptionPage2 = DexDescription_Ivysaur_2, .pokemonScale = 335, .pokemonOffset = 13, .trainerScale = 256, .trainerOffset = 0, }, { //Venusaur .categoryName = _("SEED"), .height = 20, .weight = 1000, .descriptionPage1 = DexDescription_Venusaur_1, .descriptionPage2 = DexDescription_Venusaur_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 388, .trainerOffset = 6, }, { //Charmander .categoryName = _("LIZARD"), .height = 6, .weight = 85, .descriptionPage1 = DexDescription_Charmander_1, .descriptionPage2 = DexDescription_Charmander_2, .pokemonScale = 444, .pokemonOffset = 18, .trainerScale = 256, .trainerOffset = 0, }, { //Charmeleon .categoryName = _("FLAME"), .height = 11, .weight = 190, .descriptionPage1 = DexDescription_Charmeleon_1, .descriptionPage2 = DexDescription_Charmeleon_2, .pokemonScale = 302, .pokemonOffset = 9, .trainerScale = 256, .trainerOffset = 0, }, { //Charizard .categoryName = _("FLAME"), .height = 17, .weight = 905, .descriptionPage1 = DexDescription_Charizard_1, .descriptionPage2 = DexDescription_Charizard_2, .pokemonScale = 256, .pokemonOffset = 1, .trainerScale = 302, .trainerOffset = 3, }, { //Squirtle .categoryName = _("TINY TURTLE"), .height = 5, .weight = 90, .descriptionPage1 = DexDescription_Squirtle_1, .descriptionPage2 = DexDescription_Squirtle_2, .pokemonScale = 412, .pokemonOffset = 18, .trainerScale = 256, .trainerOffset = 0, }, { //Wartortle .categoryName = _("TURTLE"), .height = 10, .weight = 225, .descriptionPage1 = DexDescription_Wartortle_1, .descriptionPage2 = DexDescription_Wartortle_2, .pokemonScale = 332, .pokemonOffset = 10, .trainerScale = 256, .trainerOffset = 0, }, { //Blastoise .categoryName = _("SHELLFISH"), .height = 16, .weight = 855, .descriptionPage1 = DexDescription_Blastoise_1, .descriptionPage2 = DexDescription_Blastoise_2, .pokemonScale = 256, .pokemonOffset = -1, .trainerScale = 293, .trainerOffset = 2, }, { //Caterpie .categoryName = _("WORM"), .height = 3, .weight = 29, .descriptionPage1 = DexDescription_Caterpie_1, .descriptionPage2 = DexDescription_Caterpie_2, .pokemonScale = 549, .pokemonOffset = 22, .trainerScale = 256, .trainerOffset = 0, }, { //Metapod .categoryName = _("COCOON"), .height = 7, .weight = 99, .descriptionPage1 = DexDescription_Metapod_1, .descriptionPage2 = DexDescription_Metapod_2, .pokemonScale = 350, .pokemonOffset = 18, .trainerScale = 256, .trainerOffset = 0, }, { //Butterfree .categoryName = _("BUTTERFLY"), .height = 11, .weight = 320, .descriptionPage1 = DexDescription_Butterfree_1, .descriptionPage2 = DexDescription_Butterfree_2, .pokemonScale = 312, .pokemonOffset = 2, .trainerScale = 256, .trainerOffset = 0, }, { //Weedle .categoryName = _("HAIRY BUG"), .height = 3, .weight = 32, .descriptionPage1 = DexDescription_Weedle_1, .descriptionPage2 = DexDescription_Weedle_2, .pokemonScale = 455, .pokemonOffset = 22, .trainerScale = 256, .trainerOffset = 0, }, { //Kakuna .categoryName = _("COCOON"), .height = 6, .weight = 100, .descriptionPage1 = DexDescription_Kakuna_1, .descriptionPage2 = DexDescription_Kakuna_2, .pokemonScale = 424, .pokemonOffset = 17, .trainerScale = 256, .trainerOffset = 0, }, { //Beedrill .categoryName = _("POISON BEE"), .height = 10, .weight = 295, .descriptionPage1 = DexDescription_Beedrill_1, .descriptionPage2 = DexDescription_Beedrill_2, .pokemonScale = 366, .pokemonOffset = 2, .trainerScale = 256, .trainerOffset = 0, }, { //Pidgey .categoryName = _("TINY BIRD"), .height = 3, .weight = 18, .descriptionPage1 = DexDescription_Pidgey_1, .descriptionPage2 = DexDescription_Pidgey_2, .pokemonScale = 508, .pokemonOffset = -3, .trainerScale = 256, .trainerOffset = 0, }, { //Pidgeotto .categoryName = _("BIRD"), .height = 11, .weight = 300, .descriptionPage1 = DexDescription_Pidgeotto_1, .descriptionPage2 = DexDescription_Pidgeotto_2, .pokemonScale = 331, .pokemonOffset = 10, .trainerScale = 256, .trainerOffset = 0, }, { //Pidgeot .categoryName = _("BIRD"), .height = 15, .weight = 395, .descriptionPage1 = DexDescription_Pidgeot_1, .descriptionPage2 = DexDescription_Pidgeot_2, .pokemonScale = 269, .pokemonOffset = 0, .trainerScale = 256, .trainerOffset = 0, }, { //Rattata .categoryName = _("MOUSE"), .height = 3, .weight = 35, .descriptionPage1 = DexDescription_Rattata_1, .descriptionPage2 = DexDescription_Rattata_2, .pokemonScale = 481, .pokemonOffset = 21, .trainerScale = 256, .trainerOffset = 0, }, { //Raticate .categoryName = _("MOUSE"), .height = 7, .weight = 185, .descriptionPage1 = DexDescription_Raticate_1, .descriptionPage2 = DexDescription_Raticate_2, .pokemonScale = 459, .pokemonOffset = 18, .trainerScale = 256, .trainerOffset = 0, }, { //Spearow .categoryName = _("TINY BIRD"), .height = 3, .weight = 20, .descriptionPage1 = DexDescription_Spearow_1, .descriptionPage2 = DexDescription_Spearow_2, .pokemonScale = 571, .pokemonOffset = 22, .trainerScale = 256, .trainerOffset = 0, }, { //Fearow .categoryName = _("BEAK"), .height = 12, .weight = 380, .descriptionPage1 = DexDescription_Fearow_1, .descriptionPage2 = DexDescription_Fearow_2, .pokemonScale = 278, .pokemonOffset = 1, .trainerScale = 256, .trainerOffset = 0, }, { //Ekans .categoryName = _("SNAKE"), .height = 20, .weight = 69, .descriptionPage1 = DexDescription_Ekans_1, .descriptionPage2 = DexDescription_Ekans_2, .pokemonScale = 298, .pokemonOffset = 12, .trainerScale = 256, .trainerOffset = 0, }, { //Arbok .categoryName = _("COBRA"), .height = 35, .weight = 650, .descriptionPage1 = DexDescription_Arbok_1, .descriptionPage2 = DexDescription_Arbok_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 296, .trainerOffset = 2, }, { //Pikachu .categoryName = _("MOUSE"), .height = 4, .weight = 60, .descriptionPage1 = DexDescription_Pikachu_1, .descriptionPage2 = DexDescription_Pikachu_2, .pokemonScale = 479, .pokemonOffset = 19, .trainerScale = 256, .trainerOffset = 0, }, { //Raichu .categoryName = _("MOUSE"), .height = 8, .weight = 300, .descriptionPage1 = DexDescription_Raichu_1, .descriptionPage2 = DexDescription_Raichu_2, .pokemonScale = 426, .pokemonOffset = 13, .trainerScale = 256, .trainerOffset = 0, }, { //Sandshrew .categoryName = _("MOUSE"), .height = 6, .weight = 120, .descriptionPage1 = DexDescription_Sandshrew_1, .descriptionPage2 = DexDescription_Sandshrew_2, .pokemonScale = 365, .pokemonOffset = 18, .trainerScale = 256, .trainerOffset = 0, }, { //Sandslash .categoryName = _("MOUSE"), .height = 10, .weight = 295, .descriptionPage1 = DexDescription_Sandslash_1, .descriptionPage2 = DexDescription_Sandslash_2, .pokemonScale = 341, .pokemonOffset = 11, .trainerScale = 256, .trainerOffset = 0, }, { //NidoranF .categoryName = _("POISON PIN"), .height = 4, .weight = 70, .descriptionPage1 = DexDescription_NidoranF_1, .descriptionPage2 = DexDescription_NidoranF_2, .pokemonScale = 488, .pokemonOffset = 21, .trainerScale = 256, .trainerOffset = 0, }, { //Nidorina .categoryName = _("POISON PIN"), .height = 8, .weight = 200, .descriptionPage1 = DexDescription_Nidorina_1, .descriptionPage2 = DexDescription_Nidorina_2, .pokemonScale = 381, .pokemonOffset = 15, .trainerScale = 256, .trainerOffset = 0, }, { //Nidoqueen .categoryName = _("DRILL"), .height = 13, .weight = 600, .descriptionPage1 = DexDescription_Nidoqueen_1, .descriptionPage2 = DexDescription_Nidoqueen_2, .pokemonScale = 293, .pokemonOffset = 4, .trainerScale = 256, .trainerOffset = 0, }, { //NidoranM .categoryName = _("POISON PIN"), .height = 5, .weight = 90, .descriptionPage1 = DexDescription_NidoranM_1, .descriptionPage2 = DexDescription_NidoranM_2, .pokemonScale = 511, .pokemonOffset = 20, .trainerScale = 256, .trainerOffset = 0, }, { //Nidorino .categoryName = _("POISON PIN"), .height = 9, .weight = 195, .descriptionPage1 = DexDescription_Nidorino_1, .descriptionPage2 = DexDescription_Nidorino_2, .pokemonScale = 408, .pokemonOffset = 15, .trainerScale = 256, .trainerOffset = 0, }, { //Nidoking .categoryName = _("DRILL"), .height = 14, .weight = 620, .descriptionPage1 = DexDescription_Nidoking_1, .descriptionPage2 = DexDescription_Nidoking_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 256, .trainerOffset = 0, }, { //Clefairy .categoryName = _("FAIRY"), .height = 6, .weight = 75, .descriptionPage1 = DexDescription_Clefairy_1, .descriptionPage2 = DexDescription_Clefairy_2, .pokemonScale = 441, .pokemonOffset = 20, .trainerScale = 256, .trainerOffset = 0, }, { //Clefable .categoryName = _("FAIRY"), .height = 13, .weight = 400, .descriptionPage1 = DexDescription_Clefable_1, .descriptionPage2 = DexDescription_Clefable_2, .pokemonScale = 256, .pokemonOffset = 5, .trainerScale = 256, .trainerOffset = 0, }, { //Vulpix .categoryName = _("FOX"), .height = 6, .weight = 99, .descriptionPage1 = DexDescription_Vulpix_1, .descriptionPage2 = DexDescription_Vulpix_2, .pokemonScale = 542, .pokemonOffset = 19, .trainerScale = 256, .trainerOffset = 0, }, { //Ninetales .categoryName = _("FOX"), .height = 11, .weight = 199, .descriptionPage1 = DexDescription_Ninetales_1, .descriptionPage2 = DexDescription_Ninetales_2, .pokemonScale = 339, .pokemonOffset = 10, .trainerScale = 256, .trainerOffset = 0, }, { //Jigglypuff .categoryName = _("BALLOON"), .height = 5, .weight = 55, .descriptionPage1 = DexDescription_Jigglypuff_1, .descriptionPage2 = DexDescription_Jigglypuff_2, .pokemonScale = 433, .pokemonOffset = 2, .trainerScale = 256, .trainerOffset = 0, }, { //Wigglytuff .categoryName = _("BALLOON"), .height = 10, .weight = 120, .descriptionPage1 = DexDescription_Wigglytuff_1, .descriptionPage2 = DexDescription_Wigglytuff_2, .pokemonScale = 328, .pokemonOffset = 11, .trainerScale = 256, .trainerOffset = 0, }, { //Zubat .categoryName = _("BAT"), .height = 8, .weight = 75, .descriptionPage1 = DexDescription_Zubat_1, .descriptionPage2 = DexDescription_Zubat_2, .pokemonScale = 362, .pokemonOffset = -5, .trainerScale = 256, .trainerOffset = 0, }, { //Golbat .categoryName = _("BAT"), .height = 16, .weight = 550, .descriptionPage1 = DexDescription_Golbat_1, .descriptionPage2 = DexDescription_Golbat_2, .pokemonScale = 256, .pokemonOffset = 1, .trainerScale = 256, .trainerOffset = 0, }, { //Oddish .categoryName = _("WEED"), .height = 5, .weight = 54, .descriptionPage1 = DexDescription_Oddish_1, .descriptionPage2 = DexDescription_Oddish_2, .pokemonScale = 423, .pokemonOffset = 19, .trainerScale = 256, .trainerOffset = 0, }, { //Gloom .categoryName = _("WEED"), .height = 8, .weight = 86, .descriptionPage1 = DexDescription_Gloom_1, .descriptionPage2 = DexDescription_Gloom_2, .pokemonScale = 329, .pokemonOffset = 13, .trainerScale = 256, .trainerOffset = 0, }, { //Vileplume .categoryName = _("FLOWER"), .height = 12, .weight = 186, .descriptionPage1 = DexDescription_Vileplume_1, .descriptionPage2 = DexDescription_Vileplume_2, .pokemonScale = 256, .pokemonOffset = 4, .trainerScale = 256, .trainerOffset = 0, }, { //Paras .categoryName = _("MUSHROOM"), .height = 3, .weight = 54, .descriptionPage1 = DexDescription_Paras_1, .descriptionPage2 = DexDescription_Paras_2, .pokemonScale = 593, .pokemonOffset = 22, .trainerScale = 256, .trainerOffset = 0, }, { //Parasect .categoryName = _("MUSHROOM"), .height = 10, .weight = 295, .descriptionPage1 = DexDescription_Parasect_1, .descriptionPage2 = DexDescription_Parasect_2, .pokemonScale = 307, .pokemonOffset = 8, .trainerScale = 256, .trainerOffset = 0, }, { //Venonat .categoryName = _("INSECT"), .height = 10, .weight = 300, .descriptionPage1 = DexDescription_Venonat_1, .descriptionPage2 = DexDescription_Venonat_2, .pokemonScale = 360, .pokemonOffset = 0, .trainerScale = 256, .trainerOffset = -1, }, { //Venomoth .categoryName = _("POISON MOTH"), .height = 15, .weight = 125, .descriptionPage1 = DexDescription_Venomoth_1, .descriptionPage2 = DexDescription_Venomoth_2, .pokemonScale = 285, .pokemonOffset = 2, .trainerScale = 256, .trainerOffset = 1, }, { //Diglett .categoryName = _("MOLE"), .height = 2, .weight = 8, .descriptionPage1 = DexDescription_Diglett_1, .descriptionPage2 = DexDescription_Diglett_2, .pokemonScale = 833, .pokemonOffset = 25, .trainerScale = 256, .trainerOffset = 0, }, { //Dugtrio .categoryName = _("MOLE"), .height = 7, .weight = 333, .descriptionPage1 = DexDescription_Dugtrio_1, .descriptionPage2 = DexDescription_Dugtrio_2, .pokemonScale = 406, .pokemonOffset = 18, .trainerScale = 256, .trainerOffset = 0, }, { //Meowth .categoryName = _("SCRATCH CAT"), .height = 4, .weight = 42, .descriptionPage1 = DexDescription_Meowth_1, .descriptionPage2 = DexDescription_Meowth_2, .pokemonScale = 480, .pokemonOffset = 19, .trainerScale = 256, .trainerOffset = 0, }, { //Persian .categoryName = _("CLASSY CAT"), .height = 10, .weight = 320, .descriptionPage1 = DexDescription_Persian_1, .descriptionPage2 = DexDescription_Persian_2, .pokemonScale = 320, .pokemonOffset = 10, .trainerScale = 256, .trainerOffset = 0, }, { //Psyduck .categoryName = _("DUCK"), .height = 8, .weight = 196, .descriptionPage1 = DexDescription_Psyduck_1, .descriptionPage2 = DexDescription_Psyduck_2, .pokemonScale = 369, .pokemonOffset = 15, .trainerScale = 256, .trainerOffset = 0, }, { //Golduck .categoryName = _("DUCK"), .height = 17, .weight = 766, .descriptionPage1 = DexDescription_Golduck_1, .descriptionPage2 = DexDescription_Golduck_2, .pokemonScale = 256, .pokemonOffset = 1, .trainerScale = 273, .trainerOffset = 1, }, { //Mankey .categoryName = _("PIG MONKEY"), .height = 5, .weight = 280, .descriptionPage1 = DexDescription_Mankey_1, .descriptionPage2 = DexDescription_Mankey_2, .pokemonScale = 404, .pokemonOffset = 19, .trainerScale = 256, .trainerOffset = 0, }, { //Primeape .categoryName = _("PIG MONKEY"), .height = 10, .weight = 320, .descriptionPage1 = DexDescription_Primeape_1, .descriptionPage2 = DexDescription_Primeape_2, .pokemonScale = 326, .pokemonOffset = 10, .trainerScale = 256, .trainerOffset = 0, }, { //Growlithe .categoryName = _("PUPPY"), .height = 7, .weight = 190, .descriptionPage1 = DexDescription_Growlithe_1, .descriptionPage2 = DexDescription_Growlithe_2, .pokemonScale = 346, .pokemonOffset = 14, .trainerScale = 256, .trainerOffset = 0, }, { //Arcanine .categoryName = _("LEGENDARY"), .height = 19, .weight = 1550, .descriptionPage1 = DexDescription_Arcanine_1, .descriptionPage2 = DexDescription_Arcanine_2, .pokemonScale = 256, .pokemonOffset = 1, .trainerScale = 312, .trainerOffset = 4, }, { //Poliwag .categoryName = _("TADPOLE"), .height = 6, .weight = 124, .descriptionPage1 = DexDescription_Poliwag_1, .descriptionPage2 = DexDescription_Poliwag_2, .pokemonScale = 369, .pokemonOffset = 20, .trainerScale = 256, .trainerOffset = 0, }, { //Poliwhirl .categoryName = _("TADPOLE"), .height = 10, .weight = 200, .descriptionPage1 = DexDescription_Poliwhirl_1, .descriptionPage2 = DexDescription_Poliwhirl_2, .pokemonScale = 288, .pokemonOffset = 11, .trainerScale = 256, .trainerOffset = 0, }, { //Poliwrath .categoryName = _("TADPOLE"), .height = 13, .weight = 540, .descriptionPage1 = DexDescription_Poliwrath_1, .descriptionPage2 = DexDescription_Poliwrath_2, .pokemonScale = 256, .pokemonOffset = 6, .trainerScale = 256, .trainerOffset = 0, }, { //Abra .categoryName = _("PSI"), .height = 9, .weight = 195, .descriptionPage1 = DexDescription_Abra_1, .descriptionPage2 = DexDescription_Abra_2, .pokemonScale = 363, .pokemonOffset = 14, .trainerScale = 256, .trainerOffset = 0, }, { //Kadabra .categoryName = _("PSI"), .height = 13, .weight = 565, .descriptionPage1 = DexDescription_Kadabra_1, .descriptionPage2 = DexDescription_Kadabra_2, .pokemonScale = 256, .pokemonOffset = 3, .trainerScale = 256, .trainerOffset = 0, }, { //Alakazam .categoryName = _("PSI"), .height = 15, .weight = 480, .descriptionPage1 = DexDescription_Alakazam_1, .descriptionPage2 = DexDescription_Alakazam_2, .pokemonScale = 256, .pokemonOffset = 3, .trainerScale = 256, .trainerOffset = 0, }, { //Machop .categoryName = _("SUPERPOWER"), .height = 8, .weight = 195, .descriptionPage1 = DexDescription_Machop_1, .descriptionPage2 = DexDescription_Machop_2, .pokemonScale = 342, .pokemonOffset = 14, .trainerScale = 256, .trainerOffset = 0, }, { //Machoke .categoryName = _("SUPERPOWER"), .height = 15, .weight = 705, .descriptionPage1 = DexDescription_Machoke_1, .descriptionPage2 = DexDescription_Machoke_2, .pokemonScale = 323, .pokemonOffset = 9, .trainerScale = 257, .trainerOffset = 0, }, { //Machamp .categoryName = _("SUPERPOWER"), .height = 16, .weight = 1300, .descriptionPage1 = DexDescription_Machamp_1, .descriptionPage2 = DexDescription_Machamp_2, .pokemonScale = 280, .pokemonOffset = 1, .trainerScale = 269, .trainerOffset = -1, }, { //Bellsprout .categoryName = _("FLOWER"), .height = 7, .weight = 40, .descriptionPage1 = DexDescription_Bellsprout_1, .descriptionPage2 = DexDescription_Bellsprout_2, .pokemonScale = 354, .pokemonOffset = 16, .trainerScale = 256, .trainerOffset = 0, }, { //Weepinbell .categoryName = _("FLYCATCHER"), .height = 10, .weight = 64, .descriptionPage1 = DexDescription_Weepinbell_1, .descriptionPage2 = DexDescription_Weepinbell_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 256, .trainerOffset = 0, }, { //Victreebel .categoryName = _("FLYCATCHER"), .height = 17, .weight = 155, .descriptionPage1 = DexDescription_Victreebel_1, .descriptionPage2 = DexDescription_Victreebel_2, .pokemonScale = 256, .pokemonOffset = 1, .trainerScale = 312, .trainerOffset = 3, }, { //Tentacool .categoryName = _("JELLYFISH"), .height = 9, .weight = 455, .descriptionPage1 = DexDescription_Tentacool_1, .descriptionPage2 = DexDescription_Tentacool_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 256, .trainerOffset = 0, }, { //Tentacruel .categoryName = _("JELLYFISH"), .height = 16, .weight = 550, .descriptionPage1 = DexDescription_Tentacruel_1, .descriptionPage2 = DexDescription_Tentacruel_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 312, .trainerOffset = 1, }, { //Geodude .categoryName = _("ROCK"), .height = 4, .weight = 200, .descriptionPage1 = DexDescription_Geodude_1, .descriptionPage2 = DexDescription_Geodude_2, .pokemonScale = 347, .pokemonOffset = 18, .trainerScale = 256, .trainerOffset = 0, }, { //Graveler .categoryName = _("ROCK"), .height = 10, .weight = 1050, .descriptionPage1 = DexDescription_Graveler_1, .descriptionPage2 = DexDescription_Graveler_2, .pokemonScale = 256, .pokemonOffset = 2, .trainerScale = 256, .trainerOffset = 0, }, { //Golem .categoryName = _("MEGATON"), .height = 14, .weight = 3000, .descriptionPage1 = DexDescription_Golem_1, .descriptionPage2 = DexDescription_Golem_2, .pokemonScale = 256, .pokemonOffset = 3, .trainerScale = 296, .trainerOffset = 2, }, { //Ponyta .categoryName = _("FIRE HORSE"), .height = 10, .weight = 300, .descriptionPage1 = DexDescription_Ponyta_1, .descriptionPage2 = DexDescription_Ponyta_2, .pokemonScale = 283, .pokemonOffset = 8, .trainerScale = 256, .trainerOffset = 0, }, { //Rapidash .categoryName = _("FIRE HORSE"), .height = 17, .weight = 950, .descriptionPage1 = DexDescription_Rapidash_1, .descriptionPage2 = DexDescription_Rapidash_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 289, .trainerOffset = 1, }, { //Slowpoke .categoryName = _("DOPEY"), .height = 12, .weight = 360, .descriptionPage1 = DexDescription_Slowpoke_1, .descriptionPage2 = DexDescription_Slowpoke_2, .pokemonScale = 256, .pokemonOffset = 10, .trainerScale = 256, .trainerOffset = 0, }, { //Slowbro .categoryName = _("HERMIT CRAB"), .height = 16, .weight = 785, .descriptionPage1 = DexDescription_Slowbro_1, .descriptionPage2 = DexDescription_Slowbro_2, .pokemonScale = 256, .pokemonOffset = 6, .trainerScale = 296, .trainerOffset = 2, }, { //Magnemite .categoryName = _("MAGNET"), .height = 3, .weight = 60, .descriptionPage1 = DexDescription_Magnemite_1, .descriptionPage2 = DexDescription_Magnemite_2, .pokemonScale = 288, .pokemonOffset = -9, .trainerScale = 256, .trainerOffset = 0, }, { //Magneton .categoryName = _("MAGNET"), .height = 10, .weight = 600, .descriptionPage1 = DexDescription_Magneton_1, .descriptionPage2 = DexDescription_Magneton_2, .pokemonScale = 292, .pokemonOffset = 1, .trainerScale = 256, .trainerOffset = 0, }, { //Farfetchd .categoryName = _("WILD DUCK"), .height = 8, .weight = 150, .descriptionPage1 = DexDescription_Farfetchd_1, .descriptionPage2 = DexDescription_Farfetchd_2, .pokemonScale = 330, .pokemonOffset = 2, .trainerScale = 293, .trainerOffset = 2, }, { //Doduo .categoryName = _("TWIN BIRD"), .height = 14, .weight = 392, .descriptionPage1 = DexDescription_Doduo_1, .descriptionPage2 = DexDescription_Doduo_2, .pokemonScale = 256, .pokemonOffset = 3, .trainerScale = 257, .trainerOffset = -1, }, { //Dodrio .categoryName = _("TRIPLE BIRD"), .height = 18, .weight = 852, .descriptionPage1 = DexDescription_Dodrio_1, .descriptionPage2 = DexDescription_Dodrio_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 268, .trainerOffset = 0, }, { //Seel .categoryName = _("SEA LION"), .height = 11, .weight = 900, .descriptionPage1 = DexDescription_Seel_1, .descriptionPage2 = DexDescription_Seel_2, .pokemonScale = 297, .pokemonOffset = 8, .trainerScale = 256, .trainerOffset = 0, }, { //Dewgong .categoryName = _("SEA LION"), .height = 17, .weight = 1200, .descriptionPage1 = DexDescription_Dewgong_1, .descriptionPage2 = DexDescription_Dewgong_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 275, .trainerOffset = 0, }, { //Grimer .categoryName = _("SLUDGE"), .height = 9, .weight = 300, .descriptionPage1 = DexDescription_Grimer_1, .descriptionPage2 = DexDescription_Grimer_2, .pokemonScale = 258, .pokemonOffset = 10, .trainerScale = 256, .trainerOffset = 0, }, { //Muk .categoryName = _("SLUDGE"), .height = 12, .weight = 300, .descriptionPage1 = DexDescription_Muk_1, .descriptionPage2 = DexDescription_Muk_2, .pokemonScale = 256, .pokemonOffset = 2, .trainerScale = 256, .trainerOffset = 0, }, { //Shellder .categoryName = _("BIVALVE"), .height = 3, .weight = 40, .descriptionPage1 = DexDescription_Shellder_1, .descriptionPage2 = DexDescription_Shellder_2, .pokemonScale = 675, .pokemonOffset = 24, .trainerScale = 256, .trainerOffset = 0, }, { //Cloyster .categoryName = _("BIVALVE"), .height = 15, .weight = 1325, .descriptionPage1 = DexDescription_Cloyster_1, .descriptionPage2 = DexDescription_Cloyster_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 269, .trainerOffset = 1, }, { //Gastly .categoryName = _("GAS"), .height = 13, .weight = 1, .descriptionPage1 = DexDescription_Gastly_1, .descriptionPage2 = DexDescription_Gastly_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 256, .trainerOffset = 0, }, { //Haunter .categoryName = _("GAS"), .height = 16, .weight = 1, .descriptionPage1 = DexDescription_Haunter_1, .descriptionPage2 = DexDescription_Haunter_2, .pokemonScale = 256, .pokemonOffset = 2, .trainerScale = 293, .trainerOffset = 2, }, { //Gengar .categoryName = _("SHADOW"), .height = 15, .weight = 405, .descriptionPage1 = DexDescription_Gengar_1, .descriptionPage2 = DexDescription_Gengar_2, .pokemonScale = 256, .pokemonOffset = 2, .trainerScale = 302, .trainerOffset = 2, }, { //Onix .categoryName = _("ROCK SNAKE"), .height = 88, .weight = 2100, .descriptionPage1 = DexDescription_Onix_1, .descriptionPage2 = DexDescription_Onix_2, .pokemonScale = 256, .pokemonOffset = 1, .trainerScale = 515, .trainerOffset = 14, }, { //Drowzee .categoryName = _("HYPNOSIS"), .height = 10, .weight = 324, .descriptionPage1 = DexDescription_Drowzee_1, .descriptionPage2 = DexDescription_Drowzee_2, .pokemonScale = 274, .pokemonOffset = 6, .trainerScale = 256, .trainerOffset = 0, }, { //Hypno .categoryName = _("HYPNOSIS"), .height = 16, .weight = 756, .descriptionPage1 = DexDescription_Hypno_1, .descriptionPage2 = DexDescription_Hypno_2, .pokemonScale = 256, .pokemonOffset = 3, .trainerScale = 257, .trainerOffset = 0, }, { //Krabby .categoryName = _("RIVER CRAB"), .height = 4, .weight = 65, .descriptionPage1 = DexDescription_Krabby_1, .descriptionPage2 = DexDescription_Krabby_2, .pokemonScale = 469, .pokemonOffset = 20, .trainerScale = 256, .trainerOffset = 0, }, { //Kingler .categoryName = _("PINCER"), .height = 13, .weight = 600, .descriptionPage1 = DexDescription_Kingler_1, .descriptionPage2 = DexDescription_Kingler_2, .pokemonScale = 256, .pokemonOffset = 2, .trainerScale = 256, .trainerOffset = 0, }, { //Voltorb .categoryName = _("BALL"), .height = 5, .weight = 104, .descriptionPage1 = DexDescription_Voltorb_1, .descriptionPage2 = DexDescription_Voltorb_2, .pokemonScale = 364, .pokemonOffset = -8, .trainerScale = 256, .trainerOffset = 0, }, { //Electrode .categoryName = _("BALL"), .height = 12, .weight = 666, .descriptionPage1 = DexDescription_Electrode_1, .descriptionPage2 = DexDescription_Electrode_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 256, .trainerOffset = 0, }, { //Exeggcute .categoryName = _("EGG"), .height = 4, .weight = 25, .descriptionPage1 = DexDescription_Exeggcute_1, .descriptionPage2 = DexDescription_Exeggcute_2, .pokemonScale = 489, .pokemonOffset = -4, .trainerScale = 256, .trainerOffset = 0, }, { //Exeggutor .categoryName = _("COCONUT"), .height = 20, .weight = 1200, .descriptionPage1 = DexDescription_Exeggutor_1, .descriptionPage2 = DexDescription_Exeggutor_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 309, .trainerOffset = 5, }, { //Cubone .categoryName = _("LONELY"), .height = 4, .weight = 65, .descriptionPage1 = DexDescription_Cubone_1, .descriptionPage2 = DexDescription_Cubone_2, .pokemonScale = 545, .pokemonOffset = 21, .trainerScale = 256, .trainerOffset = 0, }, { //Marowak .categoryName = _("BONE KEEPER"), .height = 10, .weight = 450, .descriptionPage1 = DexDescription_Marowak_1, .descriptionPage2 = DexDescription_Marowak_2, .pokemonScale = 293, .pokemonOffset = 12, .trainerScale = 256, .trainerOffset = 0, }, { //Hitmonlee .categoryName = _("KICKING"), .height = 15, .weight = 498, .descriptionPage1 = DexDescription_Hitmonlee_1, .descriptionPage2 = DexDescription_Hitmonlee_2, .pokemonScale = 256, .pokemonOffset = 3, .trainerScale = 259, .trainerOffset = 1, }, { //Hitmonchan .categoryName = _("PUNCHING"), .height = 14, .weight = 502, .descriptionPage1 = DexDescription_Hitmonchan_1, .descriptionPage2 = DexDescription_Hitmonchan_2, .pokemonScale = 256, .pokemonOffset = 2, .trainerScale = 277, .trainerOffset = 2, }, { //Lickitung .categoryName = _("LICKING"), .height = 12, .weight = 655, .descriptionPage1 = DexDescription_Lickitung_1, .descriptionPage2 = DexDescription_Lickitung_2, .pokemonScale = 256, .pokemonOffset = 4, .trainerScale = 256, .trainerOffset = 0, }, { //Koffing .categoryName = _("POISON GAS"), .height = 6, .weight = 10, .descriptionPage1 = DexDescription_Koffing_1, .descriptionPage2 = DexDescription_Koffing_2, .pokemonScale = 369, .pokemonOffset = -1, .trainerScale = 256, .trainerOffset = 0, }, { //Weezing .categoryName = _("POISON GAS"), .height = 12, .weight = 95, .descriptionPage1 = DexDescription_Weezing_1, .descriptionPage2 = DexDescription_Weezing_2, .pokemonScale = 305, .pokemonOffset = 3, .trainerScale = 256, .trainerOffset = 0, }, { //Rhyhorn .categoryName = _("SPIKES"), .height = 10, .weight = 1150, .descriptionPage1 = DexDescription_Rhyhorn_1, .descriptionPage2 = DexDescription_Rhyhorn_2, .pokemonScale = 267, .pokemonOffset = 6, .trainerScale = 256, .trainerOffset = 0, }, { //Rhydon .categoryName = _("DRILL"), .height = 19, .weight = 1200, .descriptionPage1 = DexDescription_Rhydon_1, .descriptionPage2 = DexDescription_Rhydon_2, .pokemonScale = 256, .pokemonOffset = 1, .trainerScale = 299, .trainerOffset = 2, }, { //Chansey .categoryName = _("EGG"), .height = 11, .weight = 346, .descriptionPage1 = DexDescription_Chansey_1, .descriptionPage2 = DexDescription_Chansey_2, .pokemonScale = 257, .pokemonOffset = 7, .trainerScale = 256, .trainerOffset = 0, }, { //Tangela .categoryName = _("VINE"), .height = 10, .weight = 350, .descriptionPage1 = DexDescription_Tangela_1, .descriptionPage2 = DexDescription_Tangela_2, .pokemonScale = 304, .pokemonOffset = 1, .trainerScale = 256, .trainerOffset = 0, }, { //Kangaskhan .categoryName = _("PARENT"), .height = 22, .weight = 800, .descriptionPage1 = DexDescription_Kangaskhan_1, .descriptionPage2 = DexDescription_Kangaskhan_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 387, .trainerOffset = 8, }, { //Horsea .categoryName = _("DRAGON"), .height = 4, .weight = 80, .descriptionPage1 = DexDescription_Horsea_1, .descriptionPage2 = DexDescription_Horsea_2, .pokemonScale = 399, .pokemonOffset = -1, .trainerScale = 256, .trainerOffset = 0, }, { //Seadra .categoryName = _("DRAGON"), .height = 12, .weight = 250, .descriptionPage1 = DexDescription_Seadra_1, .descriptionPage2 = DexDescription_Seadra_2, .pokemonScale = 299, .pokemonOffset = 3, .trainerScale = 256, .trainerOffset = 0, }, { //Goldeen .categoryName = _("GOLDFISH"), .height = 6, .weight = 150, .descriptionPage1 = DexDescription_Goldeen_1, .descriptionPage2 = DexDescription_Goldeen_2, .pokemonScale = 379, .pokemonOffset = 4, .trainerScale = 256, .trainerOffset = 0, }, { //Seaking .categoryName = _("GOLDFISH"), .height = 13, .weight = 390, .descriptionPage1 = DexDescription_Seaking_1, .descriptionPage2 = DexDescription_Seaking_2, .pokemonScale = 256, .pokemonOffset = 3, .trainerScale = 256, .trainerOffset = 0, }, { //Staryu .categoryName = _("STAR SHAPE"), .height = 8, .weight = 345, .descriptionPage1 = DexDescription_Staryu_1, .descriptionPage2 = DexDescription_Staryu_2, .pokemonScale = 326, .pokemonOffset = 1, .trainerScale = 256, .trainerOffset = 0, }, { //Starmie .categoryName = _("MYSTERIOUS"), .height = 11, .weight = 800, .descriptionPage1 = DexDescription_Starmie_1, .descriptionPage2 = DexDescription_Starmie_2, .pokemonScale = 301, .pokemonOffset = 3, .trainerScale = 256, .trainerOffset = 0, }, { //Mrmime .categoryName = _("BARRIER"), .height = 13, .weight = 545, .descriptionPage1 = DexDescription_Mrmime_1, .descriptionPage2 = DexDescription_Mrmime_2, .pokemonScale = 258, .pokemonOffset = 6, .trainerScale = 256, .trainerOffset = 0, }, { //Scyther .categoryName = _("MANTIS"), .height = 15, .weight = 560, .descriptionPage1 = DexDescription_Scyther_1, .descriptionPage2 = DexDescription_Scyther_2, .pokemonScale = 256, .pokemonOffset = 1, .trainerScale = 293, .trainerOffset = 2, }, { //Jynx .categoryName = _("HUMAN SHAPE"), .height = 14, .weight = 406, .descriptionPage1 = DexDescription_Jynx_1, .descriptionPage2 = DexDescription_Jynx_2, .pokemonScale = 256, .pokemonOffset = 3, .trainerScale = 300, .trainerOffset = 1, }, { //Electabuzz .categoryName = _("ELECTRIC"), .height = 11, .weight = 300, .descriptionPage1 = DexDescription_Electabuzz_1, .descriptionPage2 = DexDescription_Electabuzz_2, .pokemonScale = 351, .pokemonOffset = 8, .trainerScale = 256, .trainerOffset = 0, }, { //Magmar .categoryName = _("SPITFIRE"), .height = 13, .weight = 445, .descriptionPage1 = DexDescription_Magmar_1, .descriptionPage2 = DexDescription_Magmar_2, .pokemonScale = 277, .pokemonOffset = 5, .trainerScale = 256, .trainerOffset = 0, }, { //Pinsir .categoryName = _("STAG BEETLE"), .height = 15, .weight = 550, .descriptionPage1 = DexDescription_Pinsir_1, .descriptionPage2 = DexDescription_Pinsir_2, .pokemonScale = 256, .pokemonOffset = 2, .trainerScale = 257, .trainerOffset = 0, }, { //Tauros .categoryName = _("WILD BULL"), .height = 14, .weight = 884, .descriptionPage1 = DexDescription_Tauros_1, .descriptionPage2 = DexDescription_Tauros_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 256, .trainerOffset = 0, }, { //Magikarp .categoryName = _("FISH"), .height = 9, .weight = 100, .descriptionPage1 = DexDescription_Magikarp_1, .descriptionPage2 = DexDescription_Magikarp_2, .pokemonScale = 310, .pokemonOffset = 4, .trainerScale = 256, .trainerOffset = 0, }, { //Gyarados .categoryName = _("ATROCIOUS"), .height = 65, .weight = 2350, .descriptionPage1 = DexDescription_Gyarados_1, .descriptionPage2 = DexDescription_Gyarados_2, .pokemonScale = 256, .pokemonOffset = 6, .trainerScale = 481, .trainerOffset = 13, }, { //Lapras .categoryName = _("TRANSPORT"), .height = 25, .weight = 2200, .descriptionPage1 = DexDescription_Lapras_1, .descriptionPage2 = DexDescription_Lapras_2, .pokemonScale = 257, .pokemonOffset = 10, .trainerScale = 423, .trainerOffset = 8, }, { //Ditto .categoryName = _("TRANSFORM"), .height = 3, .weight = 40, .descriptionPage1 = DexDescription_Ditto_1, .descriptionPage2 = DexDescription_Ditto_2, .pokemonScale = 633, .pokemonOffset = 23, .trainerScale = 256, .trainerOffset = 0, }, { //Eevee .categoryName = _("EVOLUTION"), .height = 3, .weight = 65, .descriptionPage1 = DexDescription_Eevee_1, .descriptionPage2 = DexDescription_Eevee_2, .pokemonScale = 476, .pokemonOffset = 18, .trainerScale = 256, .trainerOffset = 0, }, { //Vaporeon .categoryName = _("BUBBLE JET"), .height = 10, .weight = 290, .descriptionPage1 = DexDescription_Vaporeon_1, .descriptionPage2 = DexDescription_Vaporeon_2, .pokemonScale = 316, .pokemonOffset = 8, .trainerScale = 256, .trainerOffset = 0, }, { //Jolteon .categoryName = _("LIGHTNING"), .height = 8, .weight = 245, .descriptionPage1 = DexDescription_Jolteon_1, .descriptionPage2 = DexDescription_Jolteon_2, .pokemonScale = 283, .pokemonOffset = 8, .trainerScale = 256, .trainerOffset = 0, }, { //Flareon .categoryName = _("FLAME"), .height = 9, .weight = 250, .descriptionPage1 = DexDescription_Flareon_1, .descriptionPage2 = DexDescription_Flareon_2, .pokemonScale = 306, .pokemonOffset = 12, .trainerScale = 256, .trainerOffset = 0, }, { //Porygon .categoryName = _("VIRTUAL"), .height = 8, .weight = 365, .descriptionPage1 = DexDescription_Porygon_1, .descriptionPage2 = DexDescription_Porygon_2, .pokemonScale = 328, .pokemonOffset = 15, .trainerScale = 256, .trainerOffset = 0, }, { //Omanyte .categoryName = _("SPIRAL"), .height = 4, .weight = 75, .descriptionPage1 = DexDescription_Omanyte_1, .descriptionPage2 = DexDescription_Omanyte_2, .pokemonScale = 521, .pokemonOffset = 22, .trainerScale = 256, .trainerOffset = 0, }, { //Omastar .categoryName = _("SPIRAL"), .height = 10, .weight = 350, .descriptionPage1 = DexDescription_Omastar_1, .descriptionPage2 = DexDescription_Omastar_2, .pokemonScale = 307, .pokemonOffset = 7, .trainerScale = 256, .trainerOffset = 0, }, { //Kabuto .categoryName = _("SHELLFISH"), .height = 5, .weight = 115, .descriptionPage1 = DexDescription_Kabuto_1, .descriptionPage2 = DexDescription_Kabuto_2, .pokemonScale = 454, .pokemonOffset = 21, .trainerScale = 256, .trainerOffset = 0, }, { //Kabutops .categoryName = _("SHELLFISH"), .height = 13, .weight = 405, .descriptionPage1 = DexDescription_Kabutops_1, .descriptionPage2 = DexDescription_Kabutops_2, .pokemonScale = 271, .pokemonOffset = 3, .trainerScale = 256, .trainerOffset = 0, }, { //Aerodactyl .categoryName = _("FOSSIL"), .height = 18, .weight = 590, .descriptionPage1 = DexDescription_Aerodactyl_1, .descriptionPage2 = DexDescription_Aerodactyl_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 302, .trainerOffset = 4, }, { //Snorlax .categoryName = _("SLEEPING"), .height = 21, .weight = 4600, .descriptionPage1 = DexDescription_Snorlax_1, .descriptionPage2 = DexDescription_Snorlax_2, .pokemonScale = 256, .pokemonOffset = 4, .trainerScale = 423, .trainerOffset = 11, }, { //Articuno .categoryName = _("FREEZE"), .height = 17, .weight = 554, .descriptionPage1 = DexDescription_Articuno_1, .descriptionPage2 = DexDescription_Articuno_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 309, .trainerOffset = 2, }, { //Zapdos .categoryName = _("ELECTRIC"), .height = 16, .weight = 526, .descriptionPage1 = DexDescription_Zapdos_1, .descriptionPage2 = DexDescription_Zapdos_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 318, .trainerOffset = 3, }, { //Moltres .categoryName = _("FLAME"), .height = 20, .weight = 600, .descriptionPage1 = DexDescription_Moltres_1, .descriptionPage2 = DexDescription_Moltres_2, .pokemonScale = 270, .pokemonOffset = 0, .trainerScale = 387, .trainerOffset = 8, }, { //Dratini .categoryName = _("DRAGON"), .height = 18, .weight = 33, .descriptionPage1 = DexDescription_Dratini_1, .descriptionPage2 = DexDescription_Dratini_2, .pokemonScale = 256, .pokemonOffset = 8, .trainerScale = 386, .trainerOffset = 6, }, { //Dragonair .categoryName = _("DRAGON"), .height = 40, .weight = 165, .descriptionPage1 = DexDescription_Dragonair_1, .descriptionPage2 = DexDescription_Dragonair_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 411, .trainerOffset = 5, }, { //Dragonite .categoryName = _("DRAGON"), .height = 22, .weight = 2100, .descriptionPage1 = DexDescription_Dragonite_1, .descriptionPage2 = DexDescription_Dragonite_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 309, .trainerOffset = 4, }, { //Mewtwo .categoryName = _("GENETIC"), .height = 20, .weight = 1220, .descriptionPage1 = DexDescription_Mewtwo_1, .descriptionPage2 = DexDescription_Mewtwo_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 309, .trainerOffset = 4, }, { //Mew .categoryName = _("NEW SPECIES"), .height = 4, .weight = 40, .descriptionPage1 = DexDescription_Mew_1, .descriptionPage2 = DexDescription_Mew_2, .pokemonScale = 457, .pokemonOffset = -2, .trainerScale = 256, .trainerOffset = 0, }, { //Chikorita .categoryName = _("LEAF"), .height = 9, .weight = 64, .descriptionPage1 = DexDescription_Chikorita_1, .descriptionPage2 = DexDescription_Chikorita_2, .pokemonScale = 512, .pokemonOffset = 20, .trainerScale = 256, .trainerOffset = 0, }, { //Bayleef .categoryName = _("LEAF"), .height = 12, .weight = 158, .descriptionPage1 = DexDescription_Bayleef_1, .descriptionPage2 = DexDescription_Bayleef_2, .pokemonScale = 296, .pokemonOffset = 4, .trainerScale = 256, .trainerOffset = 0, }, { //Meganium .categoryName = _("HERB"), .height = 18, .weight = 1005, .descriptionPage1 = DexDescription_Meganium_1, .descriptionPage2 = DexDescription_Meganium_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 277, .trainerOffset = 1, }, { //Cyndaquil .categoryName = _("FIRE MOUSE"), .height = 5, .weight = 79, .descriptionPage1 = DexDescription_Cyndaquil_1, .descriptionPage2 = DexDescription_Cyndaquil_2, .pokemonScale = 539, .pokemonOffset = 21, .trainerScale = 256, .trainerOffset = 0, }, { //Quilava .categoryName = _("VOLCANO"), .height = 9, .weight = 190, .descriptionPage1 = DexDescription_Quilava_1, .descriptionPage2 = DexDescription_Quilava_2, .pokemonScale = 329, .pokemonOffset = 11, .trainerScale = 256, .trainerOffset = 0, }, { //Typhlosion .categoryName = _("VOLCANO"), .height = 17, .weight = 795, .descriptionPage1 = DexDescription_Typhlosion_1, .descriptionPage2 = DexDescription_Typhlosion_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 268, .trainerOffset = 1, }, { //Totodile .categoryName = _("BIG JAW"), .height = 6, .weight = 95, .descriptionPage1 = DexDescription_Totodile_1, .descriptionPage2 = DexDescription_Totodile_2, .pokemonScale = 487, .pokemonOffset = 20, .trainerScale = 256, .trainerOffset = 0, }, { //Croconaw .categoryName = _("BIG JAW"), .height = 11, .weight = 250, .descriptionPage1 = DexDescription_Croconaw_1, .descriptionPage2 = DexDescription_Croconaw_2, .pokemonScale = 378, .pokemonOffset = 13, .trainerScale = 256, .trainerOffset = 0, }, { //Feraligatr .categoryName = _("BIG JAW"), .height = 23, .weight = 888, .descriptionPage1 = DexDescription_Feraligatr_1, .descriptionPage2 = DexDescription_Feraligatr_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 342, .trainerOffset = 7, }, { //Sentret .categoryName = _("SCOUT"), .height = 8, .weight = 60, .descriptionPage1 = DexDescription_Sentret_1, .descriptionPage2 = DexDescription_Sentret_2, .pokemonScale = 439, .pokemonOffset = 12, .trainerScale = 256, .trainerOffset = 0, }, { //Furret .categoryName = _("LONG BODY"), .height = 18, .weight = 325, .descriptionPage1 = DexDescription_Furret_1, .descriptionPage2 = DexDescription_Furret_2, .pokemonScale = 346, .pokemonOffset = 11, .trainerScale = 256, .trainerOffset = 0, }, { //Hoothoot .categoryName = _("OWL"), .height = 7, .weight = 212, .descriptionPage1 = DexDescription_Hoothoot_1, .descriptionPage2 = DexDescription_Hoothoot_2, .pokemonScale = 380, .pokemonOffset = -2, .trainerScale = 256, .trainerOffset = 0, }, { //Noctowl .categoryName = _("OWL"), .height = 16, .weight = 408, .descriptionPage1 = DexDescription_Noctowl_1, .descriptionPage2 = DexDescription_Noctowl_2, .pokemonScale = 278, .pokemonOffset = 3, .trainerScale = 256, .trainerOffset = 0, }, { //Ledyba .categoryName = _("FIVE STAR"), .height = 10, .weight = 108, .descriptionPage1 = DexDescription_Ledyba_1, .descriptionPage2 = DexDescription_Ledyba_2, .pokemonScale = 256, .pokemonOffset = 4, .trainerScale = 256, .trainerOffset = 0, }, { //Ledian .categoryName = _("FIVE STAR"), .height = 14, .weight = 356, .descriptionPage1 = DexDescription_Ledian_1, .descriptionPage2 = DexDescription_Ledian_2, .pokemonScale = 256, .pokemonOffset = 2, .trainerScale = 256, .trainerOffset = 0, }, { //Spinarak .categoryName = _("STRING SPIT"), .height = 5, .weight = 85, .descriptionPage1 = DexDescription_Spinarak_1, .descriptionPage2 = DexDescription_Spinarak_2, .pokemonScale = 414, .pokemonOffset = 21, .trainerScale = 256, .trainerOffset = 0, }, { //Ariados .categoryName = _("LONG LEG"), .height = 11, .weight = 335, .descriptionPage1 = DexDescription_Ariados_1, .descriptionPage2 = DexDescription_Ariados_2, .pokemonScale = 316, .pokemonOffset = 8, .trainerScale = 256, .trainerOffset = 0, }, { //Crobat .categoryName = _("BAT"), .height = 18, .weight = 750, .descriptionPage1 = DexDescription_Crobat_1, .descriptionPage2 = DexDescription_Crobat_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 281, .trainerOffset = 1, }, { //Chinchou .categoryName = _("ANGLER"), .height = 5, .weight = 120, .descriptionPage1 = DexDescription_Chinchou_1, .descriptionPage2 = DexDescription_Chinchou_2, .pokemonScale = 424, .pokemonOffset = -2, .trainerScale = 256, .trainerOffset = 0, }, { //Lanturn .categoryName = _("LIGHT"), .height = 12, .weight = 225, .descriptionPage1 = DexDescription_Lanturn_1, .descriptionPage2 = DexDescription_Lanturn_2, .pokemonScale = 269, .pokemonOffset = 6, .trainerScale = 256, .trainerOffset = 0, }, { //Pichu .categoryName = _("TINY MOUSE"), .height = 3, .weight = 20, .descriptionPage1 = DexDescription_Pichu_1, .descriptionPage2 = DexDescription_Pichu_2, .pokemonScale = 508, .pokemonOffset = 20, .trainerScale = 256, .trainerOffset = 0, }, { //Cleffa .categoryName = _("STAR SHAPE"), .height = 3, .weight = 30, .descriptionPage1 = DexDescription_Cleffa_1, .descriptionPage2 = DexDescription_Cleffa_2, .pokemonScale = 462, .pokemonOffset = 23, .trainerScale = 256, .trainerOffset = 0, }, { //Igglybuff .categoryName = _("BALLOON"), .height = 3, .weight = 10, .descriptionPage1 = DexDescription_Igglybuff_1, .descriptionPage2 = DexDescription_Igglybuff_2, .pokemonScale = 457, .pokemonOffset = -1, .trainerScale = 256, .trainerOffset = 0, }, { //Togepi .categoryName = _("SPIKE BALL"), .height = 3, .weight = 15, .descriptionPage1 = DexDescription_Togepi_1, .descriptionPage2 = DexDescription_Togepi_2, .pokemonScale = 507, .pokemonOffset = 23, .trainerScale = 256, .trainerOffset = 0, }, { //Togetic .categoryName = _("HAPPINESS"), .height = 6, .weight = 32, .descriptionPage1 = DexDescription_Togetic_1, .descriptionPage2 = DexDescription_Togetic_2, .pokemonScale = 424, .pokemonOffset = 17, .trainerScale = 256, .trainerOffset = 0, }, { //Natu .categoryName = _("TINY BIRD"), .height = 2, .weight = 20, .descriptionPage1 = DexDescription_Natu_1, .descriptionPage2 = DexDescription_Natu_2, .pokemonScale = 610, .pokemonOffset = 25, .trainerScale = 256, .trainerOffset = 0, }, { //Xatu .categoryName = _("MYSTIC"), .height = 15, .weight = 150, .descriptionPage1 = DexDescription_Xatu_1, .descriptionPage2 = DexDescription_Xatu_2, .pokemonScale = 256, .pokemonOffset = 6, .trainerScale = 318, .trainerOffset = 4, }, { //Mareep .categoryName = _("WOOL"), .height = 6, .weight = 78, .descriptionPage1 = DexDescription_Mareep_1, .descriptionPage2 = DexDescription_Mareep_2, .pokemonScale = 379, .pokemonOffset = 18, .trainerScale = 256, .trainerOffset = 0, }, { //Flaaffy .categoryName = _("WOOL"), .height = 8, .weight = 133, .descriptionPage1 = DexDescription_Flaaffy_1, .descriptionPage2 = DexDescription_Flaaffy_2, .pokemonScale = 372, .pokemonOffset = 15, .trainerScale = 256, .trainerOffset = 0, }, { //Ampharos .categoryName = _("LIGHT"), .height = 14, .weight = 615, .descriptionPage1 = DexDescription_Ampharos_1, .descriptionPage2 = DexDescription_Ampharos_2, .pokemonScale = 256, .pokemonOffset = 4, .trainerScale = 256, .trainerOffset = 0, }, { //Bellossom .categoryName = _("FLOWER"), .height = 4, .weight = 58, .descriptionPage1 = DexDescription_Bellossom_1, .descriptionPage2 = DexDescription_Bellossom_2, .pokemonScale = 472, .pokemonOffset = 21, .trainerScale = 256, .trainerOffset = 0, }, { //Marill .categoryName = _("AQUA MOUSE"), .height = 4, .weight = 85, .descriptionPage1 = DexDescription_Marill_1, .descriptionPage2 = DexDescription_Marill_2, .pokemonScale = 476, .pokemonOffset = 20, .trainerScale = 256, .trainerOffset = 0, }, { //Azumarill .categoryName = _("AQUA RABBIT"), .height = 8, .weight = 285, .descriptionPage1 = DexDescription_Azumarill_1, .descriptionPage2 = DexDescription_Azumarill_2, .pokemonScale = 448, .pokemonOffset = 16, .trainerScale = 256, .trainerOffset = 0, }, { //Sudowoodo .categoryName = _("IMITATION"), .height = 12, .weight = 380, .descriptionPage1 = DexDescription_Sudowoodo_1, .descriptionPage2 = DexDescription_Sudowoodo_2, .pokemonScale = 305, .pokemonOffset = 8, .trainerScale = 256, .trainerOffset = 0, }, { //Politoed .categoryName = _("FROG"), .height = 11, .weight = 339, .descriptionPage1 = DexDescription_Politoed_1, .descriptionPage2 = DexDescription_Politoed_2, .pokemonScale = 289, .pokemonOffset = 6, .trainerScale = 256, .trainerOffset = 0, }, { //Hoppip .categoryName = _("COTTONWEED"), .height = 4, .weight = 5, .descriptionPage1 = DexDescription_Hoppip_1, .descriptionPage2 = DexDescription_Hoppip_2, .pokemonScale = 562, .pokemonOffset = -7, .trainerScale = 256, .trainerOffset = 0, }, { //Skiploom .categoryName = _("COTTONWEED"), .height = 6, .weight = 10, .descriptionPage1 = DexDescription_Skiploom_1, .descriptionPage2 = DexDescription_Skiploom_2, .pokemonScale = 387, .pokemonOffset = 0, .trainerScale = 256, .trainerOffset = 0, }, { //Jumpluff .categoryName = _("COTTONWEED"), .height = 8, .weight = 30, .descriptionPage1 = DexDescription_Jumpluff_1, .descriptionPage2 = DexDescription_Jumpluff_2, .pokemonScale = 418, .pokemonOffset = -4, .trainerScale = 256, .trainerOffset = 0, }, { //Aipom .categoryName = _("LONG TAIL"), .height = 8, .weight = 115, .descriptionPage1 = DexDescription_Aipom_1, .descriptionPage2 = DexDescription_Aipom_2, .pokemonScale = 363, .pokemonOffset = 6, .trainerScale = 256, .trainerOffset = 0, }, { //Sunkern .categoryName = _("SEED"), .height = 3, .weight = 18, .descriptionPage1 = DexDescription_Sunkern_1, .descriptionPage2 = DexDescription_Sunkern_2, .pokemonScale = 541, .pokemonOffset = 0, .trainerScale = 256, .trainerOffset = 0, }, { //Sunflora .categoryName = _("SUN"), .height = 8, .weight = 85, .descriptionPage1 = DexDescription_Sunflora_1, .descriptionPage2 = DexDescription_Sunflora_2, .pokemonScale = 444, .pokemonOffset = 15, .trainerScale = 256, .trainerOffset = 0, }, { //Yanma .categoryName = _("CLEAR WING"), .height = 12, .weight = 380, .descriptionPage1 = DexDescription_Yanma_1, .descriptionPage2 = DexDescription_Yanma_2, .pokemonScale = 274, .pokemonOffset = -1, .trainerScale = 256, .trainerOffset = 0, }, { //Wooper .categoryName = _("WATER FISH"), .height = 4, .weight = 85, .descriptionPage1 = DexDescription_Wooper_1, .descriptionPage2 = DexDescription_Wooper_2, .pokemonScale = 479, .pokemonOffset = 21, .trainerScale = 256, .trainerOffset = 0, }, { //Quagsire .categoryName = _("WATER FISH"), .height = 14, .weight = 750, .descriptionPage1 = DexDescription_Quagsire_1, .descriptionPage2 = DexDescription_Quagsire_2, .pokemonScale = 256, .pokemonOffset = 4, .trainerScale = 256, .trainerOffset = 0, }, { //Espeon .categoryName = _("SUN"), .height = 9, .weight = 265, .descriptionPage1 = DexDescription_Espeon_1, .descriptionPage2 = DexDescription_Espeon_2, .pokemonScale = 363, .pokemonOffset = 14, .trainerScale = 256, .trainerOffset = 0, }, { //Umbreon .categoryName = _("MOONLIGHT"), .height = 10, .weight = 270, .descriptionPage1 = DexDescription_Umbreon_1, .descriptionPage2 = DexDescription_Umbreon_2, .pokemonScale = 317, .pokemonOffset = 11, .trainerScale = 256, .trainerOffset = 0, }, { //Murkrow .categoryName = _("DARKNESS"), .height = 5, .weight = 21, .descriptionPage1 = DexDescription_Murkrow_1, .descriptionPage2 = DexDescription_Murkrow_2, .pokemonScale = 401, .pokemonOffset = -8, .trainerScale = 256, .trainerOffset = 1, }, { //Slowking .categoryName = _("ROYAL"), .height = 20, .weight = 795, .descriptionPage1 = DexDescription_Slowking_1, .descriptionPage2 = DexDescription_Slowking_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 309, .trainerOffset = 5, }, { //Misdreavus .categoryName = _("SCREECH"), .height = 7, .weight = 10, .descriptionPage1 = DexDescription_Misdreavus_1, .descriptionPage2 = DexDescription_Misdreavus_2, .pokemonScale = 407, .pokemonOffset = -8, .trainerScale = 256, .trainerOffset = 0, }, { //Unown .categoryName = _("SYMBOL"), .height = 5, .weight = 50, .descriptionPage1 = DexDescription_Unown_1, .descriptionPage2 = DexDescription_Unown_2, .pokemonScale = 411, .pokemonOffset = 2, .trainerScale = 256, .trainerOffset = 0, }, { //Wobbuffet .categoryName = _("PATIENT"), .height = 13, .weight = 285, .descriptionPage1 = DexDescription_Wobbuffet_1, .descriptionPage2 = DexDescription_Wobbuffet_2, .pokemonScale = 274, .pokemonOffset = 4, .trainerScale = 256, .trainerOffset = 0, }, { //Girafarig .categoryName = _("LONG NECK"), .height = 15, .weight = 415, .descriptionPage1 = DexDescription_Girafarig_1, .descriptionPage2 = DexDescription_Girafarig_2, .pokemonScale = 281, .pokemonOffset = 1, .trainerScale = 256, .trainerOffset = 0, }, { //Pineco .categoryName = _("BAGWORM"), .height = 6, .weight = 72, .descriptionPage1 = DexDescription_Pineco_1, .descriptionPage2 = DexDescription_Pineco_2, .pokemonScale = 445, .pokemonOffset = 2, .trainerScale = 256, .trainerOffset = 0, }, { //Forretress .categoryName = _("BAGWORM"), .height = 12, .weight = 1258, .descriptionPage1 = DexDescription_Forretress_1, .descriptionPage2 = DexDescription_Forretress_2, .pokemonScale = 293, .pokemonOffset = 5, .trainerScale = 256, .trainerOffset = 0, }, { //Dunsparce .categoryName = _("LAND SNAKE"), .height = 15, .weight = 140, .descriptionPage1 = DexDescription_Dunsparce_1, .descriptionPage2 = DexDescription_Dunsparce_2, .pokemonScale = 316, .pokemonOffset = 17, .trainerScale = 256, .trainerOffset = 0, }, { //Gligar .categoryName = _("FLYSCORPION"), .height = 11, .weight = 648, .descriptionPage1 = DexDescription_Gligar_1, .descriptionPage2 = DexDescription_Gligar_2, .pokemonScale = 350, .pokemonOffset = -1, .trainerScale = 256, .trainerOffset = 0, }, { //Steelix .categoryName = _("IRON SNAKE"), .height = 92, .weight = 4000, .descriptionPage1 = DexDescription_Steelix_1, .descriptionPage2 = DexDescription_Steelix_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 516, .trainerOffset = 13, }, { //Snubbull .categoryName = _("FAIRY"), .height = 6, .weight = 78, .descriptionPage1 = DexDescription_Snubbull_1, .descriptionPage2 = DexDescription_Snubbull_2, .pokemonScale = 465, .pokemonOffset = 19, .trainerScale = 256, .trainerOffset = 0, }, { //Granbull .categoryName = _("FAIRY"), .height = 14, .weight = 487, .descriptionPage1 = DexDescription_Granbull_1, .descriptionPage2 = DexDescription_Granbull_2, .pokemonScale = 256, .pokemonOffset = 4, .trainerScale = 256, .trainerOffset = 0, }, { //Qwilfish .categoryName = _("BALLOON"), .height = 5, .weight = 39, .descriptionPage1 = DexDescription_Qwilfish_1, .descriptionPage2 = DexDescription_Qwilfish_2, .pokemonScale = 430, .pokemonOffset = 0, .trainerScale = 256, .trainerOffset = 0, }, { //Scizor .categoryName = _("PINCER"), .height = 18, .weight = 1180, .descriptionPage1 = DexDescription_Scizor_1, .descriptionPage2 = DexDescription_Scizor_2, .pokemonScale = 278, .pokemonOffset = 1, .trainerScale = 256, .trainerOffset = 0, }, { //Shuckle .categoryName = _("MOLD"), .height = 6, .weight = 205, .descriptionPage1 = DexDescription_Shuckle_1, .descriptionPage2 = DexDescription_Shuckle_2, .pokemonScale = 485, .pokemonOffset = 18, .trainerScale = 256, .trainerOffset = 0, }, { //Heracross .categoryName = _("SINGLE HORN"), .height = 15, .weight = 540, .descriptionPage1 = DexDescription_Heracross_1, .descriptionPage2 = DexDescription_Heracross_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 256, .trainerOffset = 0, }, { //Sneasel .categoryName = _("SHARP CLAW"), .height = 9, .weight = 280, .descriptionPage1 = DexDescription_Sneasel_1, .descriptionPage2 = DexDescription_Sneasel_2, .pokemonScale = 413, .pokemonOffset = -3, .trainerScale = 256, .trainerOffset = 0, }, { //Teddiursa .categoryName = _("LITTLE BEAR"), .height = 6, .weight = 88, .descriptionPage1 = DexDescription_Teddiursa_1, .descriptionPage2 = DexDescription_Teddiursa_2, .pokemonScale = 455, .pokemonOffset = 19, .trainerScale = 256, .trainerOffset = 0, }, { //Ursaring .categoryName = _("HIBERNATOR"), .height = 18, .weight = 1258, .descriptionPage1 = DexDescription_Ursaring_1, .descriptionPage2 = DexDescription_Ursaring_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 256, .trainerOffset = 0, }, { //Slugma .categoryName = _("LAVA"), .height = 7, .weight = 350, .descriptionPage1 = DexDescription_Slugma_1, .descriptionPage2 = DexDescription_Slugma_2, .pokemonScale = 329, .pokemonOffset = 15, .trainerScale = 256, .trainerOffset = 0, }, { //Magcargo .categoryName = _("LAVA"), .height = 8, .weight = 550, .descriptionPage1 = DexDescription_Magcargo_1, .descriptionPage2 = DexDescription_Magcargo_2, .pokemonScale = 332, .pokemonOffset = 15, .trainerScale = 256, .trainerOffset = 0, }, { //Swinub .categoryName = _("PIG"), .height = 4, .weight = 65, .descriptionPage1 = DexDescription_Swinub_1, .descriptionPage2 = DexDescription_Swinub_2, .pokemonScale = 324, .pokemonOffset = 20, .trainerScale = 256, .trainerOffset = 0, }, { //Piloswine .categoryName = _("SWINE"), .height = 11, .weight = 558, .descriptionPage1 = DexDescription_Piloswine_1, .descriptionPage2 = DexDescription_Piloswine_2, .pokemonScale = 306, .pokemonOffset = 10, .trainerScale = 256, .trainerOffset = 0, }, { //Corsola .categoryName = _("CORAL"), .height = 6, .weight = 50, .descriptionPage1 = DexDescription_Corsola_1, .descriptionPage2 = DexDescription_Corsola_2, .pokemonScale = 410, .pokemonOffset = 15, .trainerScale = 256, .trainerOffset = 0, }, { //Remoraid .categoryName = _("JET"), .height = 6, .weight = 120, .descriptionPage1 = DexDescription_Remoraid_1, .descriptionPage2 = DexDescription_Remoraid_2, .pokemonScale = 316, .pokemonOffset = 4, .trainerScale = 256, .trainerOffset = 0, }, { //Octillery .categoryName = _("JET"), .height = 9, .weight = 285, .descriptionPage1 = DexDescription_Octillery_1, .descriptionPage2 = DexDescription_Octillery_2, .pokemonScale = 296, .pokemonOffset = 3, .trainerScale = 256, .trainerOffset = 0, }, { //Delibird .categoryName = _("DELIVERY"), .height = 9, .weight = 160, .descriptionPage1 = DexDescription_Delibird_1, .descriptionPage2 = DexDescription_Delibird_2, .pokemonScale = 293, .pokemonOffset = 11, .trainerScale = 256, .trainerOffset = 0, }, { //Mantine .categoryName = _("KITE"), .height = 21, .weight = 2200, .descriptionPage1 = DexDescription_Mantine_1, .descriptionPage2 = DexDescription_Mantine_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 342, .trainerOffset = 7, }, { //Skarmory .categoryName = _("ARMOR BIRD"), .height = 17, .weight = 505, .descriptionPage1 = DexDescription_Skarmory_1, .descriptionPage2 = DexDescription_Skarmory_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 271, .trainerOffset = 1, }, { //Houndour .categoryName = _("DARK"), .height = 6, .weight = 108, .descriptionPage1 = DexDescription_Houndour_1, .descriptionPage2 = DexDescription_Houndour_2, .pokemonScale = 393, .pokemonOffset = 16, .trainerScale = 256, .trainerOffset = 0, }, { //Houndoom .categoryName = _("DARK"), .height = 14, .weight = 350, .descriptionPage1 = DexDescription_Houndoom_1, .descriptionPage2 = DexDescription_Houndoom_2, .pokemonScale = 256, .pokemonOffset = 4, .trainerScale = 256, .trainerOffset = 0, }, { //Kingdra .categoryName = _("DRAGON"), .height = 18, .weight = 1520, .descriptionPage1 = DexDescription_Kingdra_1, .descriptionPage2 = DexDescription_Kingdra_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 287, .trainerOffset = 0, }, { //Phanpy .categoryName = _("LONG NOSE"), .height = 5, .weight = 335, .descriptionPage1 = DexDescription_Phanpy_1, .descriptionPage2 = DexDescription_Phanpy_2, .pokemonScale = 465, .pokemonOffset = 21, .trainerScale = 256, .trainerOffset = 0, }, { //Donphan .categoryName = _("ARMOR"), .height = 11, .weight = 1200, .descriptionPage1 = DexDescription_Donphan_1, .descriptionPage2 = DexDescription_Donphan_2, .pokemonScale = 313, .pokemonOffset = 9, .trainerScale = 256, .trainerOffset = 0, }, { //Porygon2 .categoryName = _("VIRTUAL"), .height = 6, .weight = 325, .descriptionPage1 = DexDescription_Porygon2_1, .descriptionPage2 = DexDescription_Porygon2_2, .pokemonScale = 320, .pokemonOffset = 17, .trainerScale = 256, .trainerOffset = 0, }, { //Stantler .categoryName = _("BIG HORN"), .height = 14, .weight = 712, .descriptionPage1 = DexDescription_Stantler_1, .descriptionPage2 = DexDescription_Stantler_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 256, .trainerOffset = 0, }, { //Smeargle .categoryName = _("PAINTER"), .height = 12, .weight = 580, .descriptionPage1 = DexDescription_Smeargle_1, .descriptionPage2 = DexDescription_Smeargle_2, .pokemonScale = 287, .pokemonOffset = 5, .trainerScale = 256, .trainerOffset = 0, }, { //Tyrogue .categoryName = _("SCUFFLE"), .height = 7, .weight = 210, .descriptionPage1 = DexDescription_Tyrogue_1, .descriptionPage2 = DexDescription_Tyrogue_2, .pokemonScale = 292, .pokemonOffset = 9, .trainerScale = 256, .trainerOffset = 0, }, { //Hitmontop .categoryName = _("HANDSTAND"), .height = 14, .weight = 480, .descriptionPage1 = DexDescription_Hitmontop_1, .descriptionPage2 = DexDescription_Hitmontop_2, .pokemonScale = 256, .pokemonOffset = 2, .trainerScale = 257, .trainerOffset = 0, }, { //Smoochum .categoryName = _("KISS"), .height = 4, .weight = 60, .descriptionPage1 = DexDescription_Smoochum_1, .descriptionPage2 = DexDescription_Smoochum_2, .pokemonScale = 440, .pokemonOffset = 20, .trainerScale = 256, .trainerOffset = 0, }, { //Elekid .categoryName = _("ELECTRIC"), .height = 6, .weight = 235, .descriptionPage1 = DexDescription_Elekid_1, .descriptionPage2 = DexDescription_Elekid_2, .pokemonScale = 363, .pokemonOffset = 14, .trainerScale = 256, .trainerOffset = 0, }, { //Magby .categoryName = _("LIVE COAL"), .height = 7, .weight = 214, .descriptionPage1 = DexDescription_Magby_1, .descriptionPage2 = DexDescription_Magby_2, .pokemonScale = 284, .pokemonOffset = 13, .trainerScale = 256, .trainerOffset = 0, }, { //Miltank .categoryName = _("MILK COW"), .height = 12, .weight = 755, .descriptionPage1 = DexDescription_Miltank_1, .descriptionPage2 = DexDescription_Miltank_2, .pokemonScale = 280, .pokemonOffset = 5, .trainerScale = 256, .trainerOffset = 0, }, { //Blissey .categoryName = _("HAPPINESS"), .height = 15, .weight = 468, .descriptionPage1 = DexDescription_Blissey_1, .descriptionPage2 = DexDescription_Blissey_2, .pokemonScale = 256, .pokemonOffset = 4, .trainerScale = 310, .trainerOffset = 3, }, { //Raikou .categoryName = _("THUNDER"), .height = 19, .weight = 1780, .descriptionPage1 = DexDescription_Raikou_1, .descriptionPage2 = DexDescription_Raikou_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 345, .trainerOffset = 7, }, { //Entei .categoryName = _("VOLCANO"), .height = 21, .weight = 1980, .descriptionPage1 = DexDescription_Entei_1, .descriptionPage2 = DexDescription_Entei_2, .pokemonScale = 259, .pokemonOffset = 0, .trainerScale = 345, .trainerOffset = 7, }, { //Suicune .categoryName = _("AURORA"), .height = 20, .weight = 1870, .descriptionPage1 = DexDescription_Suicune_1, .descriptionPage2 = DexDescription_Suicune_2, .pokemonScale = 269, .pokemonOffset = 0, .trainerScale = 345, .trainerOffset = 7, }, { //Larvitar .categoryName = _("ROCK SKIN"), .height = 6, .weight = 720, .descriptionPage1 = DexDescription_Larvitar_1, .descriptionPage2 = DexDescription_Larvitar_2, .pokemonScale = 472, .pokemonOffset = 18, .trainerScale = 256, .trainerOffset = 0, }, { //Pupitar .categoryName = _("HARD SHELL"), .height = 12, .weight = 1520, .descriptionPage1 = DexDescription_Pupitar_1, .descriptionPage2 = DexDescription_Pupitar_2, .pokemonScale = 292, .pokemonOffset = 8, .trainerScale = 256, .trainerOffset = 0, }, { //Tyranitar .categoryName = _("ARMOR"), .height = 20, .weight = 2020, .descriptionPage1 = DexDescription_Tyranitar_1, .descriptionPage2 = DexDescription_Tyranitar_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 345, .trainerOffset = 7, }, { //Lugia .categoryName = _("DIVING"), .height = 52, .weight = 2160, .descriptionPage1 = DexDescription_Lugia_1, .descriptionPage2 = DexDescription_Lugia_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 721, .trainerOffset = 19, }, { //HoOh .categoryName = _("RAINBOW"), .height = 38, .weight = 1990, .descriptionPage1 = DexDescription_HoOh_1, .descriptionPage2 = DexDescription_HoOh_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 610, .trainerOffset = 17, }, { //Celebi .categoryName = _("TIME TRAVEL"), .height = 6, .weight = 50, .descriptionPage1 = DexDescription_Celebi_1, .descriptionPage2 = DexDescription_Celebi_2, .pokemonScale = 393, .pokemonOffset = -10, .trainerScale = 256, .trainerOffset = 0, }, { //Treecko .categoryName = _("WOOD GECKO"), .height = 5, .weight = 50, .descriptionPage1 = DexDescription_Treecko_1, .descriptionPage2 = DexDescription_Treecko_2, .pokemonScale = 541, .pokemonOffset = 19, .trainerScale = 256, .trainerOffset = 0, }, { //Grovyle .categoryName = _("WOOD GECKO"), .height = 9, .weight = 216, .descriptionPage1 = DexDescription_Grovyle_1, .descriptionPage2 = DexDescription_Grovyle_2, .pokemonScale = 360, .pokemonOffset = 5, .trainerScale = 256, .trainerOffset = 0, }, { //Sceptile .categoryName = _("FOREST"), .height = 17, .weight = 522, .descriptionPage1 = DexDescription_Sceptile_1, .descriptionPage2 = DexDescription_Sceptile_2, .pokemonScale = 256, .pokemonOffset = -1, .trainerScale = 275, .trainerOffset = 2, }, { //Torchic .categoryName = _("CHICK"), .height = 4, .weight = 25, .descriptionPage1 = DexDescription_Torchic_1, .descriptionPage2 = DexDescription_Torchic_2, .pokemonScale = 566, .pokemonOffset = 19, .trainerScale = 256, .trainerOffset = 0, }, { //Combusken .categoryName = _("YOUNG FOWL"), .height = 9, .weight = 195, .descriptionPage1 = DexDescription_Combusken_1, .descriptionPage2 = DexDescription_Combusken_2, .pokemonScale = 343, .pokemonOffset = 5, .trainerScale = 256, .trainerOffset = 0, }, { //Blaziken .categoryName = _("BLAZE"), .height = 19, .weight = 520, .descriptionPage1 = DexDescription_Blaziken_1, .descriptionPage2 = DexDescription_Blaziken_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 301, .trainerOffset = 4, }, { //Mudkip .categoryName = _("MUD FISH"), .height = 4, .weight = 76, .descriptionPage1 = DexDescription_Mudkip_1, .descriptionPage2 = DexDescription_Mudkip_2, .pokemonScale = 535, .pokemonOffset = 20, .trainerScale = 256, .trainerOffset = 0, }, { //Marshtomp .categoryName = _("MUD FISH"), .height = 7, .weight = 280, .descriptionPage1 = DexDescription_Marshtomp_1, .descriptionPage2 = DexDescription_Marshtomp_2, .pokemonScale = 340, .pokemonOffset = 7, .trainerScale = 256, .trainerOffset = 0, }, { //Swampert .categoryName = _("MUD FISH"), .height = 15, .weight = 819, .descriptionPage1 = DexDescription_Swampert_1, .descriptionPage2 = DexDescription_Swampert_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 256, .trainerOffset = 0, }, { //Poochyena .categoryName = _("BITE"), .height = 5, .weight = 136, .descriptionPage1 = DexDescription_Poochyena_1, .descriptionPage2 = DexDescription_Poochyena_2, .pokemonScale = 481, .pokemonOffset = 19, .trainerScale = 256, .trainerOffset = 0, }, { //Mightyena .categoryName = _("BITE"), .height = 10, .weight = 370, .descriptionPage1 = DexDescription_Mightyena_1, .descriptionPage2 = DexDescription_Mightyena_2, .pokemonScale = 362, .pokemonOffset = 9, .trainerScale = 256, .trainerOffset = 0, }, { //Zigzagoon .categoryName = _("TINYRACCOON"), .height = 4, .weight = 175, .descriptionPage1 = DexDescription_Zigzagoon_1, .descriptionPage2 = DexDescription_Zigzagoon_2, .pokemonScale = 560, .pokemonOffset = 22, .trainerScale = 256, .trainerOffset = 0, }, { //Linoone .categoryName = _("RUSHING"), .height = 5, .weight = 325, .descriptionPage1 = DexDescription_Linoone_1, .descriptionPage2 = DexDescription_Linoone_2, .pokemonScale = 321, .pokemonOffset = 7, .trainerScale = 256, .trainerOffset = 0, }, { //Wurmple .categoryName = _("WORM"), .height = 3, .weight = 36, .descriptionPage1 = DexDescription_Wurmple_1, .descriptionPage2 = DexDescription_Wurmple_2, .pokemonScale = 711, .pokemonOffset = 24, .trainerScale = 256, .trainerOffset = 0, }, { //Silcoon .categoryName = _("COCOON"), .height = 6, .weight = 100, .descriptionPage1 = DexDescription_Silcoon_1, .descriptionPage2 = DexDescription_Silcoon_2, .pokemonScale = 431, .pokemonOffset = 19, .trainerScale = 256, .trainerOffset = 0, }, { //Beautifly .categoryName = _("BUTTERFLY"), .height = 10, .weight = 284, .descriptionPage1 = DexDescription_Beautifly_1, .descriptionPage2 = DexDescription_Beautifly_2, .pokemonScale = 298, .pokemonOffset = -1, .trainerScale = 256, .trainerOffset = 0, }, { //Cascoon .categoryName = _("COCOON"), .height = 7, .weight = 115, .descriptionPage1 = DexDescription_Cascoon_1, .descriptionPage2 = DexDescription_Cascoon_2, .pokemonScale = 391, .pokemonOffset = 20, .trainerScale = 256, .trainerOffset = 0, }, { //Dustox .categoryName = _("POISON MOTH"), .height = 12, .weight = 316, .descriptionPage1 = DexDescription_Dustox_1, .descriptionPage2 = DexDescription_Dustox_2, .pokemonScale = 269, .pokemonOffset = 1, .trainerScale = 256, .trainerOffset = 0, }, { //Lotad .categoryName = _("WATER WEED"), .height = 5, .weight = 26, .descriptionPage1 = DexDescription_Lotad_1, .descriptionPage2 = DexDescription_Lotad_2, .pokemonScale = 406, .pokemonOffset = 19, .trainerScale = 256, .trainerOffset = 0, }, { //Lombre .categoryName = _("JOLLY"), .height = 12, .weight = 325, .descriptionPage1 = DexDescription_Lombre_1, .descriptionPage2 = DexDescription_Lombre_2, .pokemonScale = 277, .pokemonOffset = 9, .trainerScale = 256, .trainerOffset = 0, }, { //Ludicolo .categoryName = _("CAREFREE"), .height = 15, .weight = 550, .descriptionPage1 = DexDescription_Ludicolo_1, .descriptionPage2 = DexDescription_Ludicolo_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 268, .trainerOffset = -1, }, { //Seedot .categoryName = _("ACORN"), .height = 5, .weight = 40, .descriptionPage1 = DexDescription_Seedot_1, .descriptionPage2 = DexDescription_Seedot_2, .pokemonScale = 472, .pokemonOffset = 20, .trainerScale = 256, .trainerOffset = 0, }, { //Nuzleaf .categoryName = _("WILY"), .height = 10, .weight = 280, .descriptionPage1 = DexDescription_Nuzleaf_1, .descriptionPage2 = DexDescription_Nuzleaf_2, .pokemonScale = 299, .pokemonOffset = 10, .trainerScale = 256, .trainerOffset = 0, }, { //Shiftry .categoryName = _("WICKED"), .height = 13, .weight = 596, .descriptionPage1 = DexDescription_Shiftry_1, .descriptionPage2 = DexDescription_Shiftry_2, .pokemonScale = 290, .pokemonOffset = 4, .trainerScale = 256, .trainerOffset = 0, }, { //Taillow .categoryName = _("TINYSWALLOW"), .height = 3, .weight = 23, .descriptionPage1 = DexDescription_Taillow_1, .descriptionPage2 = DexDescription_Taillow_2, .pokemonScale = 465, .pokemonOffset = 21, .trainerScale = 256, .trainerOffset = 0, }, { //Swellow .categoryName = _("SWALLOW"), .height = 7, .weight = 198, .descriptionPage1 = DexDescription_Swellow_1, .descriptionPage2 = DexDescription_Swellow_2, .pokemonScale = 428, .pokemonOffset = 15, .trainerScale = 256, .trainerOffset = 0, }, { //Wingull .categoryName = _("SEAGULL"), .height = 6, .weight = 95, .descriptionPage1 = DexDescription_Wingull_1, .descriptionPage2 = DexDescription_Wingull_2, .pokemonScale = 295, .pokemonOffset = -2, .trainerScale = 256, .trainerOffset = 0, }, { //Pelipper .categoryName = _("WATER BIRD"), .height = 12, .weight = 280, .descriptionPage1 = DexDescription_Pelipper_1, .descriptionPage2 = DexDescription_Pelipper_2, .pokemonScale = 288, .pokemonOffset = 1, .trainerScale = 256, .trainerOffset = 0, }, { //Ralts .categoryName = _("FEELING"), .height = 4, .weight = 66, .descriptionPage1 = DexDescription_Ralts_1, .descriptionPage2 = DexDescription_Ralts_2, .pokemonScale = 457, .pokemonOffset = -3, .trainerScale = 256, .trainerOffset = 0, }, { //Kirlia .categoryName = _("EMOTION"), .height = 8, .weight = 202, .descriptionPage1 = DexDescription_Kirlia_1, .descriptionPage2 = DexDescription_Kirlia_2, .pokemonScale = 354, .pokemonOffset = 0, .trainerScale = 256, .trainerOffset = 0, }, { //Gardevoir .categoryName = _("EMBRACE"), .height = 16, .weight = 484, .descriptionPage1 = DexDescription_Gardevoir_1, .descriptionPage2 = DexDescription_Gardevoir_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 256, .trainerOffset = 0, }, { //Surskit .categoryName = _("POND SKATER"), .height = 5, .weight = 17, .descriptionPage1 = DexDescription_Surskit_1, .descriptionPage2 = DexDescription_Surskit_2, .pokemonScale = 375, .pokemonOffset = 17, .trainerScale = 256, .trainerOffset = 0, }, { //Masquerain .categoryName = _("EYEBALL"), .height = 8, .weight = 36, .descriptionPage1 = DexDescription_Masquerain_1, .descriptionPage2 = DexDescription_Masquerain_2, .pokemonScale = 378, .pokemonOffset = 8, .trainerScale = 256, .trainerOffset = 0, }, { //Shroomish .categoryName = _("MUSHROOM"), .height = 4, .weight = 45, .descriptionPage1 = DexDescription_Shroomish_1, .descriptionPage2 = DexDescription_Shroomish_2, .pokemonScale = 513, .pokemonOffset = 22, .trainerScale = 256, .trainerOffset = 0, }, { //Breloom .categoryName = _("MUSHROOM"), .height = 12, .weight = 392, .descriptionPage1 = DexDescription_Breloom_1, .descriptionPage2 = DexDescription_Breloom_2, .pokemonScale = 324, .pokemonOffset = 6, .trainerScale = 256, .trainerOffset = 0, }, { //Slakoth .categoryName = _("SLACKER"), .height = 8, .weight = 240, .descriptionPage1 = DexDescription_Slakoth_1, .descriptionPage2 = DexDescription_Slakoth_2, .pokemonScale = 291, .pokemonOffset = 16, .trainerScale = 256, .trainerOffset = 0, }, { //Vigoroth .categoryName = _("WILD MONKEY"), .height = 14, .weight = 465, .descriptionPage1 = DexDescription_Vigoroth_1, .descriptionPage2 = DexDescription_Vigoroth_2, .pokemonScale = 301, .pokemonOffset = 2, .trainerScale = 256, .trainerOffset = 0, }, { //Slaking .categoryName = _("LAZY"), .height = 20, .weight = 1305, .descriptionPage1 = DexDescription_Slaking_1, .descriptionPage2 = DexDescription_Slaking_2, .pokemonScale = 256, .pokemonOffset = 2, .trainerScale = 300, .trainerOffset = 1, }, { //Nincada .categoryName = _("TRAINEE"), .height = 5, .weight = 55, .descriptionPage1 = DexDescription_Nincada_1, .descriptionPage2 = DexDescription_Nincada_2, .pokemonScale = 405, .pokemonOffset = 21, .trainerScale = 256, .trainerOffset = 0, }, { //Ninjask .categoryName = _("NINJA"), .height = 8, .weight = 120, .descriptionPage1 = DexDescription_Ninjask_1, .descriptionPage2 = DexDescription_Ninjask_2, .pokemonScale = 383, .pokemonOffset = -9, .trainerScale = 256, .trainerOffset = 0, }, { //Shedinja .categoryName = _("SHED"), .height = 8, .weight = 12, .descriptionPage1 = DexDescription_Shedinja_1, .descriptionPage2 = DexDescription_Shedinja_2, .pokemonScale = 372, .pokemonOffset = -8, .trainerScale = 256, .trainerOffset = 0, }, { //Whismur .categoryName = _("WHISPER"), .height = 6, .weight = 163, .descriptionPage1 = DexDescription_Whismur_1, .descriptionPage2 = DexDescription_Whismur_2, .pokemonScale = 373, .pokemonOffset = 17, .trainerScale = 256, .trainerOffset = 0, }, { //Loudred .categoryName = _("BIG VOICE"), .height = 10, .weight = 405, .descriptionPage1 = DexDescription_Loudred_1, .descriptionPage2 = DexDescription_Loudred_2, .pokemonScale = 356, .pokemonOffset = 10, .trainerScale = 256, .trainerOffset = 0, }, { //Exploud .categoryName = _("LOUD NOISE"), .height = 15, .weight = 840, .descriptionPage1 = DexDescription_Exploud_1, .descriptionPage2 = DexDescription_Exploud_2, .pokemonScale = 284, .pokemonOffset = 1, .trainerScale = 256, .trainerOffset = 0, }, { //Makuhita .categoryName = _("GUTS"), .height = 10, .weight = 864, .descriptionPage1 = DexDescription_Makuhita_1, .descriptionPage2 = DexDescription_Makuhita_2, .pokemonScale = 256, .pokemonOffset = 10, .trainerScale = 256, .trainerOffset = 0, }, { //Hariyama .categoryName = _("ARM THRUST"), .height = 23, .weight = 2538, .descriptionPage1 = DexDescription_Hariyama_1, .descriptionPage2 = DexDescription_Hariyama_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 343, .trainerOffset = 7, }, { //Azurill .categoryName = _("POLKA DOT"), .height = 2, .weight = 20, .descriptionPage1 = DexDescription_Azurill_1, .descriptionPage2 = DexDescription_Azurill_2, .pokemonScale = 603, .pokemonOffset = 23, .trainerScale = 256, .trainerOffset = 0, }, { //Nosepass .categoryName = _("COMPASS"), .height = 10, .weight = 970, .descriptionPage1 = DexDescription_Nosepass_1, .descriptionPage2 = DexDescription_Nosepass_2, .pokemonScale = 256, .pokemonOffset = 9, .trainerScale = 289, .trainerOffset = 3, }, { //Skitty .categoryName = _("KITTEN"), .height = 6, .weight = 110, .descriptionPage1 = DexDescription_Skitty_1, .descriptionPage2 = DexDescription_Skitty_2, .pokemonScale = 492, .pokemonOffset = 19, .trainerScale = 256, .trainerOffset = 0, }, { //Delcatty .categoryName = _("PRIM"), .height = 11, .weight = 326, .descriptionPage1 = DexDescription_Delcatty_1, .descriptionPage2 = DexDescription_Delcatty_2, .pokemonScale = 322, .pokemonOffset = 10, .trainerScale = 256, .trainerOffset = 0, }, { //Sableye .categoryName = _("DARKNESS"), .height = 5, .weight = 110, .descriptionPage1 = DexDescription_Sableye_1, .descriptionPage2 = DexDescription_Sableye_2, .pokemonScale = 451, .pokemonOffset = 17, .trainerScale = 256, .trainerOffset = 0, }, { //Mawile .categoryName = _("DECEIVER"), .height = 6, .weight = 115, .descriptionPage1 = DexDescription_Mawile_1, .descriptionPage2 = DexDescription_Mawile_2, .pokemonScale = 466, .pokemonOffset = 17, .trainerScale = 256, .trainerOffset = 0, }, { //Aron .categoryName = _("IRON ARMOR"), .height = 4, .weight = 600, .descriptionPage1 = DexDescription_Aron_1, .descriptionPage2 = DexDescription_Aron_2, .pokemonScale = 419, .pokemonOffset = 23, .trainerScale = 256, .trainerOffset = 0, }, { //Lairon .categoryName = _("IRON ARMOR"), .height = 9, .weight = 1200, .descriptionPage1 = DexDescription_Lairon_1, .descriptionPage2 = DexDescription_Lairon_2, .pokemonScale = 275, .pokemonOffset = 12, .trainerScale = 256, .trainerOffset = 0, }, { //Aggron .categoryName = _("IRON ARMOR"), .height = 21, .weight = 3600, .descriptionPage1 = DexDescription_Aggron_1, .descriptionPage2 = DexDescription_Aggron_2, .pokemonScale = 256, .pokemonOffset = -1, .trainerScale = 350, .trainerOffset = 6, }, { //Meditite .categoryName = _("MEDITATE"), .height = 6, .weight = 112, .descriptionPage1 = DexDescription_Meditite_1, .descriptionPage2 = DexDescription_Meditite_2, .pokemonScale = 465, .pokemonOffset = 17, .trainerScale = 256, .trainerOffset = 0, }, { //Medicham .categoryName = _("MEDITATE"), .height = 13, .weight = 315, .descriptionPage1 = DexDescription_Medicham_1, .descriptionPage2 = DexDescription_Medicham_2, .pokemonScale = 298, .pokemonOffset = 5, .trainerScale = 256, .trainerOffset = 0, }, { //Electrike .categoryName = _("LIGHTNING"), .height = 6, .weight = 152, .descriptionPage1 = DexDescription_Electrike_1, .descriptionPage2 = DexDescription_Electrike_2, .pokemonScale = 290, .pokemonOffset = 15, .trainerScale = 256, .trainerOffset = 0, }, { //Manectric .categoryName = _("DISCHARGE"), .height = 15, .weight = 402, .descriptionPage1 = DexDescription_Manectric_1, .descriptionPage2 = DexDescription_Manectric_2, .pokemonScale = 256, .pokemonOffset = 3, .trainerScale = 257, .trainerOffset = 0, }, { //Plusle .categoryName = _("CHEERING"), .height = 4, .weight = 42, .descriptionPage1 = DexDescription_Plusle_1, .descriptionPage2 = DexDescription_Plusle_2, .pokemonScale = 515, .pokemonOffset = -9, .trainerScale = 256, .trainerOffset = 0, }, { //Minun .categoryName = _("CHEERING"), .height = 4, .weight = 42, .descriptionPage1 = DexDescription_Minun_1, .descriptionPage2 = DexDescription_Minun_2, .pokemonScale = 512, .pokemonOffset = -7, .trainerScale = 256, .trainerOffset = 0, }, { //Volbeat .categoryName = _("FIREFLY"), .height = 7, .weight = 177, .descriptionPage1 = DexDescription_Volbeat_1, .descriptionPage2 = DexDescription_Volbeat_2, .pokemonScale = 442, .pokemonOffset = 16, .trainerScale = 256, .trainerOffset = 0, }, { //Illumise .categoryName = _("FIREFLY"), .height = 6, .weight = 177, .descriptionPage1 = DexDescription_Illumise_1, .descriptionPage2 = DexDescription_Illumise_2, .pokemonScale = 572, .pokemonOffset = 19, .trainerScale = 256, .trainerOffset = 0, }, { //Roselia .categoryName = _("THORN"), .height = 3, .weight = 20, .descriptionPage1 = DexDescription_Roselia_1, .descriptionPage2 = DexDescription_Roselia_2, .pokemonScale = 677, .pokemonOffset = 20, .trainerScale = 256, .trainerOffset = 0, }, { //Gulpin .categoryName = _("STOMACH"), .height = 4, .weight = 103, .descriptionPage1 = DexDescription_Gulpin_1, .descriptionPage2 = DexDescription_Gulpin_2, .pokemonScale = 593, .pokemonOffset = 23, .trainerScale = 256, .trainerOffset = 0, }, { //Swalot .categoryName = _("POISON BAG"), .height = 17, .weight = 800, .descriptionPage1 = DexDescription_Swalot_1, .descriptionPage2 = DexDescription_Swalot_2, .pokemonScale = 256, .pokemonOffset = 6, .trainerScale = 345, .trainerOffset = 3, }, { //Carvanha .categoryName = _("SAVAGE"), .height = 8, .weight = 208, .descriptionPage1 = DexDescription_Carvanha_1, .descriptionPage2 = DexDescription_Carvanha_2, .pokemonScale = 362, .pokemonOffset = 0, .trainerScale = 256, .trainerOffset = 0, }, { //Sharpedo .categoryName = _("BRUTAL"), .height = 18, .weight = 888, .descriptionPage1 = DexDescription_Sharpedo_1, .descriptionPage2 = DexDescription_Sharpedo_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 317, .trainerOffset = 3, }, { //Wailmer .categoryName = _("BALL WHALE"), .height = 20, .weight = 1300, .descriptionPage1 = DexDescription_Wailmer_1, .descriptionPage2 = DexDescription_Wailmer_2, .pokemonScale = 256, .pokemonOffset = 2, .trainerScale = 493, .trainerOffset = 0, }, { //Wailord .categoryName = _("FLOAT WHALE"), .height = 145, .weight = 3980, .descriptionPage1 = DexDescription_Wailord_1, .descriptionPage2 = DexDescription_Wailord_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 1352, .trainerOffset = 18, }, { //Numel .categoryName = _("NUMB"), .height = 7, .weight = 240, .descriptionPage1 = DexDescription_Numel_1, .descriptionPage2 = DexDescription_Numel_2, .pokemonScale = 342, .pokemonOffset = 17, .trainerScale = 256, .trainerOffset = 0, }, { //Camerupt .categoryName = _("ERUPTION"), .height = 19, .weight = 2200, .descriptionPage1 = DexDescription_Camerupt_1, .descriptionPage2 = DexDescription_Camerupt_2, .pokemonScale = 256, .pokemonOffset = 7, .trainerScale = 345, .trainerOffset = 6, }, { //Torkoal .categoryName = _("COAL"), .height = 5, .weight = 804, .descriptionPage1 = DexDescription_Torkoal_1, .descriptionPage2 = DexDescription_Torkoal_2, .pokemonScale = 390, .pokemonOffset = 9, .trainerScale = 256, .trainerOffset = 0, }, { //Spoink .categoryName = _("BOUNCE"), .height = 7, .weight = 306, .descriptionPage1 = DexDescription_Spoink_1, .descriptionPage2 = DexDescription_Spoink_2, .pokemonScale = 423, .pokemonOffset = 17, .trainerScale = 256, .trainerOffset = 0, }, { //Grumpig .categoryName = _("MANIPULATE"), .height = 9, .weight = 715, .descriptionPage1 = DexDescription_Grumpig_1, .descriptionPage2 = DexDescription_Grumpig_2, .pokemonScale = 358, .pokemonOffset = 10, .trainerScale = 256, .trainerOffset = 0, }, { //Spinda .categoryName = _("SPOT PANDA"), .height = 11, .weight = 50, .descriptionPage1 = DexDescription_Spinda_1, .descriptionPage2 = DexDescription_Spinda_2, .pokemonScale = 321, .pokemonOffset = 4, .trainerScale = 256, .trainerOffset = 0, }, { //Trapinch .categoryName = _("ANT PIT"), .height = 7, .weight = 150, .descriptionPage1 = DexDescription_Trapinch_1, .descriptionPage2 = DexDescription_Trapinch_2, .pokemonScale = 298, .pokemonOffset = 17, .trainerScale = 256, .trainerOffset = 0, }, { //Vibrava .categoryName = _("VIBRATION"), .height = 11, .weight = 153, .descriptionPage1 = DexDescription_Vibrava_1, .descriptionPage2 = DexDescription_Vibrava_2, .pokemonScale = 370, .pokemonOffset = 11, .trainerScale = 256, .trainerOffset = 0, }, { //Flygon .categoryName = _("MYSTIC"), .height = 20, .weight = 820, .descriptionPage1 = DexDescription_Flygon_1, .descriptionPage2 = DexDescription_Flygon_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 268, .trainerOffset = 1, }, { //Cacnea .categoryName = _("CACTUS"), .height = 4, .weight = 513, .descriptionPage1 = DexDescription_Cacnea_1, .descriptionPage2 = DexDescription_Cacnea_2, .pokemonScale = 455, .pokemonOffset = 20, .trainerScale = 256, .trainerOffset = 0, }, { //Cacturne .categoryName = _("SCARECROW"), .height = 13, .weight = 774, .descriptionPage1 = DexDescription_Cacturne_1, .descriptionPage2 = DexDescription_Cacturne_2, .pokemonScale = 327, .pokemonOffset = 5, .trainerScale = 256, .trainerOffset = 0, }, { //Swablu .categoryName = _("COTTON BIRD"), .height = 4, .weight = 12, .descriptionPage1 = DexDescription_Swablu_1, .descriptionPage2 = DexDescription_Swablu_2, .pokemonScale = 422, .pokemonOffset = -8, .trainerScale = 256, .trainerOffset = 0, }, { //Altaria .categoryName = _("HUMMING"), .height = 11, .weight = 206, .descriptionPage1 = DexDescription_Altaria_1, .descriptionPage2 = DexDescription_Altaria_2, .pokemonScale = 327, .pokemonOffset = 0, .trainerScale = 256, .trainerOffset = 0, }, { //Zangoose .categoryName = _("CAT FERRET"), .height = 13, .weight = 403, .descriptionPage1 = DexDescription_Zangoose_1, .descriptionPage2 = DexDescription_Zangoose_2, .pokemonScale = 256, .pokemonOffset = 3, .trainerScale = 256, .trainerOffset = 0, }, { //Seviper .categoryName = _("FANG SNAKE"), .height = 27, .weight = 525, .descriptionPage1 = DexDescription_Seviper_1, .descriptionPage2 = DexDescription_Seviper_2, .pokemonScale = 275, .pokemonOffset = 7, .trainerScale = 256, .trainerOffset = 0, }, { //Lunatone .categoryName = _("METEORITE"), .height = 10, .weight = 1680, .descriptionPage1 = DexDescription_Lunatone_1, .descriptionPage2 = DexDescription_Lunatone_2, .pokemonScale = 300, .pokemonOffset = 3, .trainerScale = 256, .trainerOffset = 0, }, { //Solrock .categoryName = _("METEORITE"), .height = 12, .weight = 1540, .descriptionPage1 = DexDescription_Solrock_1, .descriptionPage2 = DexDescription_Solrock_2, .pokemonScale = 328, .pokemonOffset = 0, .trainerScale = 256, .trainerOffset = 0, }, { //Barboach .categoryName = _("WHISKERS"), .height = 4, .weight = 19, .descriptionPage1 = DexDescription_Barboach_1, .descriptionPage2 = DexDescription_Barboach_2, .pokemonScale = 581, .pokemonOffset = -3, .trainerScale = 256, .trainerOffset = 0, }, { //Whiscash .categoryName = _("WHISKERS"), .height = 9, .weight = 236, .descriptionPage1 = DexDescription_Whiscash_1, .descriptionPage2 = DexDescription_Whiscash_2, .pokemonScale = 317, .pokemonOffset = 1, .trainerScale = 256, .trainerOffset = 0, }, { //Corphish .categoryName = _("RUFFIAN"), .height = 6, .weight = 115, .descriptionPage1 = DexDescription_Corphish_1, .descriptionPage2 = DexDescription_Corphish_2, .pokemonScale = 484, .pokemonOffset = 19, .trainerScale = 256, .trainerOffset = 0, }, { //Crawdaunt .categoryName = _("ROGUE"), .height = 11, .weight = 328, .descriptionPage1 = DexDescription_Crawdaunt_1, .descriptionPage2 = DexDescription_Crawdaunt_2, .pokemonScale = 365, .pokemonOffset = 9, .trainerScale = 256, .trainerOffset = 0, }, { //Baltoy .categoryName = _("CLAY DOLL"), .height = 5, .weight = 215, .descriptionPage1 = DexDescription_Baltoy_1, .descriptionPage2 = DexDescription_Baltoy_2, .pokemonScale = 457, .pokemonOffset = 21, .trainerScale = 256, .trainerOffset = 0, }, { //Claydol .categoryName = _("CLAY DOLL"), .height = 15, .weight = 1080, .descriptionPage1 = DexDescription_Claydol_1, .descriptionPage2 = DexDescription_Claydol_2, .pokemonScale = 256, .pokemonOffset = 3, .trainerScale = 280, .trainerOffset = 1, }, { //Lileep .categoryName = _("SEA LILY"), .height = 10, .weight = 238, .descriptionPage1 = DexDescription_Lileep_1, .descriptionPage2 = DexDescription_Lileep_2, .pokemonScale = 305, .pokemonOffset = 8, .trainerScale = 256, .trainerOffset = 0, }, { //Cradily .categoryName = _("BARNACLE"), .height = 15, .weight = 604, .descriptionPage1 = DexDescription_Cradily_1, .descriptionPage2 = DexDescription_Cradily_2, .pokemonScale = 267, .pokemonOffset = 0, .trainerScale = 256, .trainerOffset = 0, }, { //Anorith .categoryName = _("OLD SHRIMP"), .height = 7, .weight = 125, .descriptionPage1 = DexDescription_Anorith_1, .descriptionPage2 = DexDescription_Anorith_2, .pokemonScale = 296, .pokemonOffset = 4, .trainerScale = 256, .trainerOffset = 0, }, { //Armaldo .categoryName = _("PLATE"), .height = 15, .weight = 682, .descriptionPage1 = DexDescription_Armaldo_1, .descriptionPage2 = DexDescription_Armaldo_2, .pokemonScale = 312, .pokemonOffset = 3, .trainerScale = 271, .trainerOffset = 0, }, { //Feebas .categoryName = _("FISH"), .height = 6, .weight = 74, .descriptionPage1 = DexDescription_Feebas_1, .descriptionPage2 = DexDescription_Feebas_2, .pokemonScale = 423, .pokemonOffset = -4, .trainerScale = 256, .trainerOffset = 0, }, { //Milotic .categoryName = _("TENDER"), .height = 62, .weight = 1620, .descriptionPage1 = DexDescription_Milotic_1, .descriptionPage2 = DexDescription_Milotic_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 360, .trainerOffset = 7, }, { //Castform .categoryName = _("WEATHER"), .height = 3, .weight = 8, .descriptionPage1 = DexDescription_Castform_1, .descriptionPage2 = DexDescription_Castform_2, .pokemonScale = 435, .pokemonOffset = -5, .trainerScale = 256, .trainerOffset = 0, }, { //Kecleon .categoryName = _("COLOR SWAP"), .height = 10, .weight = 220, .descriptionPage1 = DexDescription_Kecleon_1, .descriptionPage2 = DexDescription_Kecleon_2, .pokemonScale = 316, .pokemonOffset = 10, .trainerScale = 256, .trainerOffset = 0, }, { //Shuppet .categoryName = _("PUPPET"), .height = 6, .weight = 23, .descriptionPage1 = DexDescription_Shuppet_1, .descriptionPage2 = DexDescription_Shuppet_2, .pokemonScale = 440, .pokemonOffset = 20, .trainerScale = 256, .trainerOffset = 0, }, { //Banette .categoryName = _("MARIONETTE"), .height = 11, .weight = 125, .descriptionPage1 = DexDescription_Banette_1, .descriptionPage2 = DexDescription_Banette_2, .pokemonScale = 262, .pokemonOffset = 9, .trainerScale = 256, .trainerOffset = 0, }, { //Duskull .categoryName = _("REQUIEM"), .height = 8, .weight = 150, .descriptionPage1 = DexDescription_Duskull_1, .descriptionPage2 = DexDescription_Duskull_2, .pokemonScale = 406, .pokemonOffset = -4, .trainerScale = 256, .trainerOffset = 0, }, { //Dusclops .categoryName = _("BECKON"), .height = 16, .weight = 306, .descriptionPage1 = DexDescription_Dusclops_1, .descriptionPage2 = DexDescription_Dusclops_2, .pokemonScale = 256, .pokemonOffset = 3, .trainerScale = 299, .trainerOffset = 1, }, { //Tropius .categoryName = _("FRUIT"), .height = 20, .weight = 1000, .descriptionPage1 = DexDescription_Tropius_1, .descriptionPage2 = DexDescription_Tropius_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 344, .trainerOffset = 7, }, { //Chimecho .categoryName = _("WIND CHIME"), .height = 6, .weight = 10, .descriptionPage1 = DexDescription_Chimecho_1, .descriptionPage2 = DexDescription_Chimecho_2, .pokemonScale = 505, .pokemonOffset = 0, .trainerScale = 256, .trainerOffset = 0, }, { //Absol .categoryName = _("DISASTER"), .height = 12, .weight = 470, .descriptionPage1 = DexDescription_Absol_1, .descriptionPage2 = DexDescription_Absol_2, .pokemonScale = 301, .pokemonOffset = 3, .trainerScale = 256, .trainerOffset = 0, }, { //Wynaut .categoryName = _("BRIGHT"), .height = 6, .weight = 140, .descriptionPage1 = DexDescription_Wynaut_1, .descriptionPage2 = DexDescription_Wynaut_2, .pokemonScale = 484, .pokemonOffset = 19, .trainerScale = 256, .trainerOffset = 0, }, { //Snorunt .categoryName = _("SNOW HAT"), .height = 7, .weight = 168, .descriptionPage1 = DexDescription_Snorunt_1, .descriptionPage2 = DexDescription_Snorunt_2, .pokemonScale = 380, .pokemonOffset = 15, .trainerScale = 256, .trainerOffset = 0, }, { //Glalie .categoryName = _("FACE"), .height = 15, .weight = 2565, .descriptionPage1 = DexDescription_Glalie_1, .descriptionPage2 = DexDescription_Glalie_2, .pokemonScale = 256, .pokemonOffset = 3, .trainerScale = 344, .trainerOffset = 0, }, { //Spheal .categoryName = _("CLAP"), .height = 8, .weight = 395, .descriptionPage1 = DexDescription_Spheal_1, .descriptionPage2 = DexDescription_Spheal_2, .pokemonScale = 315, .pokemonOffset = 16, .trainerScale = 256, .trainerOffset = 0, }, { //Sealeo .categoryName = _("BALL ROLL"), .height = 11, .weight = 876, .descriptionPage1 = DexDescription_Sealeo_1, .descriptionPage2 = DexDescription_Sealeo_2, .pokemonScale = 338, .pokemonOffset = 13, .trainerScale = 256, .trainerOffset = 0, }, { //Walrein .categoryName = _("ICE BREAK"), .height = 14, .weight = 1506, .descriptionPage1 = DexDescription_Walrein_1, .descriptionPage2 = DexDescription_Walrein_2, .pokemonScale = 316, .pokemonOffset = 4, .trainerScale = 256, .trainerOffset = 0, }, { //Clamperl .categoryName = _("BIVALVE"), .height = 4, .weight = 525, .descriptionPage1 = DexDescription_Clamperl_1, .descriptionPage2 = DexDescription_Clamperl_2, .pokemonScale = 691, .pokemonOffset = 22, .trainerScale = 256, .trainerOffset = 0, }, { //Huntail .categoryName = _("DEEP SEA"), .height = 17, .weight = 270, .descriptionPage1 = DexDescription_Huntail_1, .descriptionPage2 = DexDescription_Huntail_2, .pokemonScale = 307, .pokemonOffset = 1, .trainerScale = 256, .trainerOffset = 0, }, { //Gorebyss .categoryName = _("SOUTH SEA"), .height = 18, .weight = 226, .descriptionPage1 = DexDescription_Gorebyss_1, .descriptionPage2 = DexDescription_Gorebyss_2, .pokemonScale = 278, .pokemonOffset = 5, .trainerScale = 256, .trainerOffset = 0, }, { //Relicanth .categoryName = _("LONGEVITY"), .height = 10, .weight = 234, .descriptionPage1 = DexDescription_Relicanth_1, .descriptionPage2 = DexDescription_Relicanth_2, .pokemonScale = 316, .pokemonOffset = 7, .trainerScale = 256, .trainerOffset = 0, }, { //Luvdisc .categoryName = _("RENDEZVOUS"), .height = 6, .weight = 87, .descriptionPage1 = DexDescription_Luvdisc_1, .descriptionPage2 = DexDescription_Luvdisc_2, .pokemonScale = 371, .pokemonOffset = 2, .trainerScale = 256, .trainerOffset = 0, }, { //Bagon .categoryName = _("ROCK HEAD"), .height = 6, .weight = 421, .descriptionPage1 = DexDescription_Bagon_1, .descriptionPage2 = DexDescription_Bagon_2, .pokemonScale = 448, .pokemonOffset = 18, .trainerScale = 256, .trainerOffset = 0, }, { //Shelgon .categoryName = _("ENDURANCE"), .height = 11, .weight = 1105, .descriptionPage1 = DexDescription_Shelgon_1, .descriptionPage2 = DexDescription_Shelgon_2, .pokemonScale = 311, .pokemonOffset = 12, .trainerScale = 256, .trainerOffset = 0, }, { //Salamence .categoryName = _("DRAGON"), .height = 15, .weight = 1026, .descriptionPage1 = DexDescription_Salamence_1, .descriptionPage2 = DexDescription_Salamence_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 256, .trainerOffset = 0, }, { //Beldum .categoryName = _("IRON BALL"), .height = 6, .weight = 952, .descriptionPage1 = DexDescription_Beldum_1, .descriptionPage2 = DexDescription_Beldum_2, .pokemonScale = 414, .pokemonOffset = -1, .trainerScale = 256, .trainerOffset = 0, }, { //Metang .categoryName = _("IRON CLAW"), .height = 12, .weight = 2025, .descriptionPage1 = DexDescription_Metang_1, .descriptionPage2 = DexDescription_Metang_2, .pokemonScale = 256, .pokemonOffset = 6, .trainerScale = 256, .trainerOffset = 0, }, { //Metagross .categoryName = _("IRON LEG"), .height = 16, .weight = 5500, .descriptionPage1 = DexDescription_Metagross_1, .descriptionPage2 = DexDescription_Metagross_2, .pokemonScale = 256, .pokemonOffset = 4, .trainerScale = 447, .trainerOffset = 9, }, { //Regirock .categoryName = _("ROCK PEAK"), .height = 17, .weight = 2300, .descriptionPage1 = DexDescription_Regirock_1, .descriptionPage2 = DexDescription_Regirock_2, .pokemonScale = 256, .pokemonOffset = 2, .trainerScale = 309, .trainerOffset = 1, }, { //Regice .categoryName = _("ICEBERG"), .height = 18, .weight = 1750, .descriptionPage1 = DexDescription_Regice_1, .descriptionPage2 = DexDescription_Regice_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 301, .trainerOffset = 2, }, { //Registeel .categoryName = _("IRON"), .height = 19, .weight = 2050, .descriptionPage1 = DexDescription_Registeel_1, .descriptionPage2 = DexDescription_Registeel_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 359, .trainerOffset = 6, }, { //Latias .categoryName = _("EON"), .height = 14, .weight = 400, .descriptionPage1 = DexDescription_Latias_1, .descriptionPage2 = DexDescription_Latias_2, .pokemonScale = 304, .pokemonOffset = 3, .trainerScale = 256, .trainerOffset = 0, }, { //Latios .categoryName = _("EON"), .height = 20, .weight = 600, .descriptionPage1 = DexDescription_Latios_1, .descriptionPage2 = DexDescription_Latios_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 294, .trainerOffset = 3, }, { //Kyogre .categoryName = _("SEA BASIN"), .height = 45, .weight = 3520, .descriptionPage1 = DexDescription_Kyogre_1, .descriptionPage2 = DexDescription_Kyogre_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 614, .trainerOffset = 13, }, { //Groudon .categoryName = _("CONTINENT"), .height = 35, .weight = 9500, .descriptionPage1 = DexDescription_Groudon_1, .descriptionPage2 = DexDescription_Groudon_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 515, .trainerOffset = 14, }, { //Rayquaza .categoryName = _("SKY HIGH"), .height = 70, .weight = 2065, .descriptionPage1 = DexDescription_Rayquaza_1, .descriptionPage2 = DexDescription_Rayquaza_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 448, .trainerOffset = 12, }, { //Jirachi .categoryName = _("WISH"), .height = 3, .weight = 11, .descriptionPage1 = DexDescription_Jirachi_1, .descriptionPage2 = DexDescription_Jirachi_2, .pokemonScale = 608, .pokemonOffset = -8, .trainerScale = 256, .trainerOffset = 0, }, { //Deoxys .categoryName = _("DNA"), .height = 17, .weight = 608, .descriptionPage1 = DexDescription_Deoxys_1, .descriptionPage2 = DexDescription_Deoxys_2, .pokemonScale = 256, .pokemonOffset = 0, .trainerScale = 290, .trainerOffset = 2, }, };